Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
V
vlc
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Redmine
Redmine
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Metrics
Environments
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
videolan
vlc
Commits
717110af
Commit
717110af
authored
Jun 25, 2011
by
Laurent Aimar
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Added fully configurable shadow support (freetype).
The shadow is enabled by default.
parent
7b6b6bf8
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
99 additions
and
16 deletions
+99
-16
configure.ac
configure.ac
+1
-1
modules/misc/text_renderer/freetype.c
modules/misc/text_renderer/freetype.c
+98
-15
No files found.
configure.ac
View file @
717110af
...
...
@@ -677,7 +677,7 @@ AC_SUBST(GNUGETOPT_LIBS)
if test "${SYS}" != "mingw32" -a "${SYS}" != "mingwce"; then
AC_CHECK_LIB(m,cos,[
VLC_ADD_LIBS([adjust wave ripple psychedelic gradient a52tofloat32 dtstofloat32 x264 goom visual panoramix rotate noise grain scene kate flac lua chorus_flanger],[-lm])
VLC_ADD_LIBS([adjust wave ripple psychedelic gradient a52tofloat32 dtstofloat32 x264 goom visual panoramix rotate noise grain scene kate flac lua chorus_flanger
freetype
],[-lm])
])
AC_CHECK_LIB(m,pow,[
VLC_ADD_LIBS([avcodec avformat access_avio swscale postproc i420_rgb faad twolame equalizer spatializer param_eq libvlccore freetype mod mpc dmo quicktime realvideo qt4],[-lm])
...
...
modules/misc/text_renderer/freetype.c
View file @
717110af
...
...
@@ -31,6 +31,7 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <math.h>
#include <vlc_common.h>
#include <vlc_plugin.h>
...
...
@@ -128,6 +129,12 @@ static void Destroy( vlc_object_t * );
#define OUTLINE_COLOR_TEXT N_("Outline color")
#define OUTLINE_THICKNESS_TEXT N_("Outline thickness")
#define SHADOW_OPACITY_TEXT N_("Shadow opacity")
#define SHADOW_COLOR_TEXT N_("Shadow color")
#define SHADOW_ANGLE_TEXT N_("Shadow angle")
#define SHADOW_DISTANCE_TEXT N_("Shadow distance")
static
const
int
pi_sizes
[]
=
{
20
,
18
,
16
,
12
,
6
};
static
const
char
*
const
ppsz_sizes_text
[]
=
{
N_
(
"Smaller"
),
N_
(
"Small"
),
N_
(
"Normal"
),
N_
(
"Large"
),
N_
(
"Larger"
)
};
...
...
@@ -204,6 +211,20 @@ vlc_module_begin ()
change_integer_list
(
pi_outline_thickness
,
ppsz_outline_thickness
)
change_safe
()
add_integer_with_range
(
"freetype-shadow-opacity"
,
128
,
0
,
255
,
SHADOW_OPACITY_TEXT
,
""
,
false
)
change_safe
()
add_integer
(
"freetype-shadow-color"
,
0x00000000
,
SHADOW_COLOR_TEXT
,
""
,
false
)
change_integer_list
(
pi_color_values
,
ppsz_color_descriptions
)
change_safe
()
add_float_with_range
(
"freetype-shadow-angle"
,
-
45
,
-
360
,
360
,
SHADOW_ANGLE_TEXT
,
""
,
false
)
change_safe
()
add_float_with_range
(
"freetype-shadow-distance"
,
0
.
06
,
0
.
0
,
1
.
0
,
SHADOW_DISTANCE_TEXT
,
""
,
false
)
change_safe
()
add_obsolete_integer
(
"freetype-effect"
);
add_bool
(
"freetype-yuvp"
,
false
,
YUVP_TEXT
,
...
...
@@ -222,6 +243,7 @@ typedef struct
{
FT_BitmapGlyph
p_glyph
;
FT_BitmapGlyph
p_outline
;
FT_BitmapGlyph
p_shadow
;
uint32_t
i_color
;
/* ARGB color */
int
i_line_offset
;
/* underline/strikethrough offset */
int
i_line_thickness
;
/* underline/strikethrough thickness */
...
...
@@ -271,6 +293,11 @@ struct filter_sys_t
uint8_t
i_outline_opacity
;
int
i_outline_color
;
float
f_shadow_vector_x
;
float
f_shadow_vector_y
;
uint8_t
i_shadow_opacity
;
int
i_shadow_color
;
int
i_default_font_size
;
int
i_display_height
;
char
*
psz_fontfamily
;
...
...
@@ -820,8 +847,8 @@ static int RenderYUVA( filter_t *p_filter,
memset
(
p_picture
->
p
[
3
].
p_pixels
,
i_a
,
p_picture
->
p
[
3
].
i_pitch
*
p_picture
->
p
[
3
].
i_lines
);
/* Render
outline glyphs in the first pass, and then the
normal glyphs */
for
(
int
g
=
0
;
g
<
2
;
g
++
)
/* Render
shadow then outline and then
normal glyphs */
for
(
int
g
=
0
;
g
<
3
;
g
++
)
{
/* Render all lines */
for
(
line_desc_t
*
p_line
=
p_line_head
;
p_line
!=
NULL
;
p_line
=
p_line
->
p_next
)
...
...
@@ -841,16 +868,24 @@ static int RenderYUVA( filter_t *p_filter,
for
(
int
i
=
0
;
i
<
p_line
->
i_character_count
;
i
++
)
{
const
line_character_t
*
ch
=
&
p_line
->
p_character
[
i
];
FT_BitmapGlyph
p_glyph
=
g
==
0
?
ch
->
p_outline
:
ch
->
p_glyph
;
FT_BitmapGlyph
p_glyph
=
g
==
0
?
ch
->
p_
shadow
:
g
==
1
?
ch
->
p_
outline
:
ch
->
p_glyph
;
if
(
!
p_glyph
)
continue
;
uint32_t
i_color
=
ch
->
i_color
;
i_a
=
(
i_color
>>
24
)
&
0xff
;
if
(
g
==
0
)
{
i_a
=
(
ch
->
i_color
>>
24
)
&
0xff
;
uint32_t
i_color
;
switch
(
g
)
{
case
0
:
i_a
=
i_a
*
p_sys
->
i_shadow_opacity
/
255
;
i_color
=
p_sys
->
i_shadow_color
;
break
;
case
1
:
i_a
=
i_a
*
p_sys
->
i_outline_opacity
/
255
;
i_color
=
p_sys
->
i_outline_color
;
break
;
default:
i_color
=
ch
->
i_color
;
break
;
}
YUVFromRGB
(
i_color
,
&
i_y
,
&
i_u
,
&
i_v
);
...
...
@@ -863,7 +898,7 @@ static int RenderYUVA( filter_t *p_filter,
p_glyph
);
/* underline/strikethrough are only rendered for the normal glyph */
if
(
g
==
1
&&
ch
->
i_line_thickness
>
0
)
if
(
g
==
2
&&
ch
->
i_line_thickness
>
0
)
BlendYUVALine
(
p_picture
,
i_glyph_x
,
i_glyph_y
+
p_glyph
->
top
,
i_a
,
i_y
,
i_u
,
i_v
,
...
...
@@ -1467,6 +1502,8 @@ static void FreeLine( line_desc_t *p_line )
FT_Done_Glyph
(
(
FT_Glyph
)
ch
->
p_glyph
);
if
(
ch
->
p_outline
)
FT_Done_Glyph
(
(
FT_Glyph
)
ch
->
p_outline
);
if
(
ch
->
p_shadow
)
FT_Done_Glyph
(
(
FT_Glyph
)
ch
->
p_shadow
);
}
free
(
p_line
->
p_character
);
...
...
@@ -1614,11 +1651,13 @@ static bool FaceStyleEquals( const text_style_t *p_style1,
static
int
GetGlyph
(
filter_t
*
p_filter
,
FT_Glyph
*
pp_glyph
,
FT_BBox
*
p_glyph_bbox
,
FT_Glyph
*
pp_outline
,
FT_BBox
*
p_outline_bbox
,
FT_Glyph
*
pp_shadow
,
FT_BBox
*
p_shadow_bbox
,
FT_Face
p_face
,
int
i_glyph_index
,
int
i_style_flags
,
FT_Vector
*
p_pen
)
FT_Vector
*
p_pen
,
FT_Vector
*
p_pen_shadow
)
{
if
(
FT_Load_Glyph
(
p_face
,
i_glyph_index
,
FT_LOAD_NO_BITMAP
|
FT_LOAD_DEFAULT
)
&&
FT_Load_Glyph
(
p_face
,
i_glyph_index
,
FT_LOAD_DEFAULT
)
)
...
...
@@ -1648,21 +1687,36 @@ static int GetGlyph( filter_t *p_filter,
{
outline
=
glyph
;
FT_Glyph_StrokeBorder
(
&
outline
,
p_filter
->
p_sys
->
p_stroker
,
0
,
0
);
FT_Glyph_To_Bitmap
(
&
outline
,
FT_RENDER_MODE_NORMAL
,
p_pen
,
1
);
}
FT_Glyph_Get_CBox
(
outline
,
ft_glyph_bbox_pixels
,
p_outline_bbox
);
FT_Glyph
shadow
=
NULL
;
if
(
p_filter
->
p_sys
->
i_shadow_opacity
>
0
)
{
shadow
=
outline
?
outline
:
glyph
;
FT_Glyph_To_Bitmap
(
&
shadow
,
FT_RENDER_MODE_NORMAL
,
p_pen_shadow
,
0
);
FT_Glyph_Get_CBox
(
shadow
,
ft_glyph_bbox_pixels
,
p_shadow_bbox
);
}
*
pp_
outline
=
outline
;
*
pp_
shadow
=
shadow
;
if
(
FT_Glyph_To_Bitmap
(
&
glyph
,
FT_RENDER_MODE_NORMAL
,
p_pen
,
1
)
)
{
FT_Done_Glyph
(
glyph
);
if
(
outline
)
FT_Done_Glyph
(
outline
);
if
(
shadow
)
FT_Done_Glyph
(
shadow
);
return
VLC_EGENERIC
;
}
FT_Glyph_Get_CBox
(
glyph
,
ft_glyph_bbox_pixels
,
p_glyph_bbox
);
*
pp_glyph
=
glyph
;
if
(
outline
)
{
FT_Glyph_To_Bitmap
(
&
outline
,
FT_RENDER_MODE_NORMAL
,
p_pen
,
1
);
FT_Glyph_Get_CBox
(
outline
,
ft_glyph_bbox_pixels
,
p_outline_bbox
);
}
*
pp_outline
=
outline
;
return
VLC_SUCCESS
;
}
...
...
@@ -1911,19 +1965,31 @@ static int ProcessLines( filter_t *p_filter,
.
x
=
pen
.
x
+
kerning
.
x
,
.
y
=
pen
.
y
+
kerning
.
y
,
};
FT_Vector
pen_shadow_new
=
{
.
x
=
pen_new
.
x
+
p_sys
->
f_shadow_vector_x
*
(
p_current_style
->
i_font_size
<<
6
),
.
y
=
pen_new
.
y
+
p_sys
->
f_shadow_vector_y
*
(
p_current_style
->
i_font_size
<<
6
),
};
FT_Glyph
glyph
;
FT_BBox
glyph_bbox
;
FT_Glyph
outline
;
FT_BBox
outline_bbox
;
FT_Glyph
shadow
;
FT_BBox
shadow_bbox
;
if
(
GetGlyph
(
p_filter
,
&
glyph
,
&
glyph_bbox
,
&
outline
,
&
outline_bbox
,
p_current_face
,
i_glyph_index
,
p_glyph_style
->
i_style_flags
,
&
pen_new
)
)
&
shadow
,
&
shadow_bbox
,
p_current_face
,
i_glyph_index
,
p_glyph_style
->
i_style_flags
,
&
pen_new
,
&
pen_shadow_new
)
)
goto
next
;
FixGlyph
(
glyph
,
&
glyph_bbox
,
p_current_face
,
&
pen_new
);
if
(
outline
)
FixGlyph
(
outline
,
&
outline_bbox
,
p_current_face
,
&
pen_new
);
if
(
shadow
)
FixGlyph
(
shadow
,
&
shadow_bbox
,
p_current_face
,
&
pen_shadow_new
);
/* FIXME and what about outline */
bool
b_karaoke
=
pi_karaoke_bar
&&
pi_karaoke_bar
[
i_index
]
!=
0
;
...
...
@@ -1964,6 +2030,8 @@ static int ProcessLines( filter_t *p_filter,
BBoxEnlarge
(
&
line_bbox_new
,
&
glyph_bbox
);
if
(
outline
)
BBoxEnlarge
(
&
line_bbox_new
,
&
outline_bbox
);
if
(
shadow
)
BBoxEnlarge
(
&
line_bbox_new
,
&
shadow_bbox
);
b_break_line
=
i_index
>
i_start
&&
line_bbox_new
.
xMax
-
line_bbox_new
.
xMin
>=
p_filter
->
fmt_out
.
video
.
i_visible_width
;
...
...
@@ -1972,6 +2040,8 @@ static int ProcessLines( filter_t *p_filter,
FT_Done_Glyph
(
glyph
);
if
(
outline
)
FT_Done_Glyph
(
outline
);
if
(
shadow
)
FT_Done_Glyph
(
shadow
);
break_point_t
*
p_bp
=
NULL
;
if
(
break_point
.
i_index
>
i_start
)
...
...
@@ -1988,6 +2058,8 @@ static int ProcessLines( filter_t *p_filter,
FT_Done_Glyph
(
(
FT_Glyph
)
ch
->
p_glyph
);
if
(
ch
->
p_outline
)
FT_Done_Glyph
(
(
FT_Glyph
)
ch
->
p_outline
);
if
(
ch
->
p_shadow
)
FT_Done_Glyph
(
(
FT_Glyph
)
ch
->
p_shadow
);
}
p_line
->
i_character_count
=
p_bp
->
i_index
-
i_start
;
...
...
@@ -2009,6 +2081,7 @@ static int ProcessLines( filter_t *p_filter,
p_line
->
p_character
[
p_line
->
i_character_count
++
]
=
(
line_character_t
){
.
p_glyph
=
(
FT_BitmapGlyph
)
glyph
,
.
p_outline
=
(
FT_BitmapGlyph
)
outline
,
.
p_shadow
=
(
FT_BitmapGlyph
)
shadow
,
.
i_color
=
i_color
,
.
i_line_offset
=
i_line_offset
,
.
i_line_thickness
=
i_line_thickness
,
...
...
@@ -2324,6 +2397,16 @@ static int Create( vlc_object_t *p_this )
p_sys
->
i_outline_color
=
var_InheritInteger
(
p_filter
,
"freetype-outline-color"
);
p_sys
->
i_outline_color
=
__MAX
(
__MIN
(
p_sys
->
i_outline_color
,
0xFFFFFF
),
0
);
p_sys
->
i_shadow_opacity
=
var_InheritInteger
(
p_filter
,
"freetype-shadow-opacity"
);
p_sys
->
i_shadow_opacity
=
__MAX
(
__MIN
(
p_sys
->
i_shadow_opacity
,
255
),
0
);
p_sys
->
i_shadow_color
=
var_InheritInteger
(
p_filter
,
"freetype-shadow-color"
);
p_sys
->
i_shadow_color
=
__MAX
(
__MIN
(
p_sys
->
i_shadow_color
,
0xFFFFFF
),
0
);
float
f_shadow_angle
=
var_InheritFloat
(
p_filter
,
"freetype-shadow-angle"
);
float
f_shadow_distance
=
var_InheritFloat
(
p_filter
,
"freetype-shadow-distance"
);
f_shadow_distance
=
__MAX
(
__MIN
(
f_shadow_distance
,
1
),
0
);
p_sys
->
f_shadow_vector_x
=
f_shadow_distance
*
cos
(
2
*
M_PI
*
f_shadow_angle
/
360
);
p_sys
->
f_shadow_vector_y
=
f_shadow_distance
*
sin
(
2
*
M_PI
*
f_shadow_angle
/
360
);
#ifdef WIN32
/* Get Windows Font folder */
wchar_t
wdir
[
MAX_PATH
];
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment