* Added a new very simple audio plugin for Win32. This plugin uses the waveOut API which is a lot easier to use for streaming stuff than directsound. (you don't have to take care of underflows anymore because it doesn't use circular buffers). If you are having a lot of underflows, this plugin is currently better adapted than the directx plugin. * Moved some initialization stuff in audio_out.c so we can now the caracteristics of the audio stream before calling aout_Open().
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plugins/win32/aout_waveout.c
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plugins/win32/waveout.c
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