Commit 4ffd6f0b authored by Rémi Denis-Courmont's avatar Rémi Denis-Courmont

mmdevice: move volume, mute and device control to dedicated thread

This should allow changing them from within a thread using STA.
(The plugin still cannot be instantiated from such thread though.)

Also fix MTA enter/leave in a few places.
parent 3e1753ac
......@@ -69,24 +69,27 @@ static void LeaveMTA(void)
CoUninitialize();
}
static wchar_t default_device[1] = L"";
struct aout_sys_t
{
aout_stream_t *stream; /**< Underlying audio output stream */
#if !VLC_WINSTORE_APP
audio_output_t *aout;
IMMDeviceEnumerator *it; /**< Device enumerator, NULL when exiting */
/*TODO: IMMNotificationClient*/
IMMDevice *dev; /**< Selected output device, NULL if none */
IAudioSessionManager *manager; /**< Session for the output device */
ISimpleAudioVolume *volume; /**< Volume setter */
struct IAudioSessionEvents session_events;
LONG refs;
HANDLE device_changed; /**< Event to reset thread */
HANDLE device_ready; /**< Event when thread is reset */
wchar_t *device; /**< Requested device identifier, NULL if none */
float volume; /**< Requested volume, negative if none */
signed char mute; /**< Requested mute, negative if none */
CRITICAL_SECTION lock;
CONDITION_VARIABLE work;
CONDITION_VARIABLE ready;
vlc_thread_t thread; /**< Thread for audio session control */
#else
void *client;
......@@ -97,8 +100,8 @@ struct aout_sys_t
* safety (or lack thereof) of the interfaces. This code takes the most
* restrictive assumption: no thread safety. The background thread (MMThread)
* only runs at specified times, namely between the device_ready and
* device_changed events (effectively, a thread barrier but only Windows 8
* provides thread barriers natively).
* device_changed events (effectively a thread synchronization barrier, but
* only Windows 8 natively provides such a primitive).
*
* The audio output owner (i.e. the audio output core) is responsible for
* serializing callbacks. This code only needs to be concerned with
......@@ -174,36 +177,24 @@ static void Flush(audio_output_t *aout, bool wait)
#if !VLC_WINSTORE_APP
static int VolumeSet(audio_output_t *aout, float vol)
{
ISimpleAudioVolume *volume = aout->sys->volume;
if (volume == NULL)
return -1;
if (TryEnterMTA(aout))
return -1;
HRESULT hr = ISimpleAudioVolume_SetMasterVolume(volume, vol, NULL);
if (FAILED(hr))
msg_Err(aout, "cannot set volume (error 0x%lx)", hr);
LeaveMTA();
aout_sys_t *sys = aout->sys;
return FAILED(hr) ? -1 : 0;
EnterCriticalSection(&sys->lock);
sys->volume = vol;
WakeConditionVariable(&sys->work);
LeaveCriticalSection(&sys->lock);
return 0;
}
static int MuteSet(audio_output_t *aout, bool mute)
{
ISimpleAudioVolume *volume = aout->sys->volume;
if (volume == NULL)
return -1;
if (TryEnterMTA(aout))
return -1;
HRESULT hr = ISimpleAudioVolume_SetMute(volume, mute ? TRUE : FALSE, NULL);
if (FAILED(hr))
msg_Err(aout, "cannot set volume (error 0x%lx)", hr);
LeaveMTA();
aout_sys_t *sys = aout->sys;
return FAILED(hr) ? -1 : 0;
EnterCriticalSection(&sys->lock);
sys->mute = mute;
WakeConditionVariable(&sys->work);
LeaveCriticalSection(&sys->lock);
return 0;
}
/*** Audio session events ***/
......@@ -373,119 +364,13 @@ static const struct IAudioSessionEventsVtbl vlc_AudioSessionEvents =
vlc_AudioSessionEvents_OnSessionDisconnected,
};
/*** Initialization / deinitialization **/
static wchar_t *var_InheritWide(vlc_object_t *obj, const char *name)
{
char *v8 = var_InheritString(obj, name);
if (v8 == NULL)
return NULL;
wchar_t *v16 = ToWide(v8);
free(v8);
return v16;
}
#define var_InheritWide(o,n) var_InheritWide(VLC_OBJECT(o),n)
static void MMSession(audio_output_t *aout, aout_sys_t *sys)
{
IAudioSessionControl *control;
HRESULT hr;
/* Register session control */
if (sys->manager != NULL)
{
hr = IAudioSessionManager_GetSimpleAudioVolume(sys->manager,
&GUID_VLC_AUD_OUT,
FALSE, &sys->volume);
if (FAILED(hr))
msg_Err(aout, "cannot get simple volume (error 0x%lx)", hr);
hr = IAudioSessionManager_GetAudioSessionControl(sys->manager,
&GUID_VLC_AUD_OUT, 0,
&control);
if (FAILED(hr))
msg_Err(aout, "cannot get session control (error 0x%lx)", hr);
}
else
{
sys->volume = NULL;
control = NULL;
}
if (control != NULL)
{
wchar_t *ua = var_InheritWide(aout, "user-agent");
IAudioSessionControl_SetDisplayName(control, ua, NULL);
free(ua);
IAudioSessionControl_RegisterAudioSessionNotification(control,
&sys->session_events);
}
if (sys->volume != NULL)
{ /* Get current values (_after_ changes notification registration) */
BOOL mute;
float level;
hr = ISimpleAudioVolume_GetMute(sys->volume, &mute);
if (FAILED(hr))
msg_Err(aout, "cannot get mute (error 0x%lx)", hr);
else
aout_MuteReport(aout, mute != FALSE);
hr = ISimpleAudioVolume_GetMasterVolume(sys->volume, &level);
if (FAILED(hr))
msg_Err(aout, "cannot get mute (error 0x%lx)", hr);
else
aout_VolumeReport(aout, level);
}
SetEvent(sys->device_ready);
/* Wait until device change or exit */
WaitForSingleObject(sys->device_changed, INFINITE);
/* Deregister session control */
if (control != NULL)
{
IAudioSessionControl_UnregisterAudioSessionNotification(control,
&sys->session_events);
IAudioSessionControl_Release(control);
}
if (sys->volume != NULL)
ISimpleAudioVolume_Release(sys->volume);
}
/** MMDevice audio output thread.
* This thread takes cares of the audio session control. Inconveniently enough,
* the audio session control interface must:
* - be created and destroyed from the same thread, and
* - survive across VLC audio output calls.
* The only way to reconcile both requirements is a custom thread.
* The thread also ensure that the COM Multi-Thread Apartment is continuously
* referenced so that MMDevice objects are not destroyed early.
*/
static void *MMThread(void *data)
{
audio_output_t *aout = data;
aout_sys_t *sys = aout->sys;
EnterMTA();
while (sys->it != NULL)
MMSession(aout, sys);
LeaveMTA();
return NULL;
}
/*** Audio devices ***/
static int DevicesEnum(audio_output_t *aout)
static int DevicesEnum(audio_output_t *aout, IMMDeviceEnumerator *it)
{
aout_sys_t *sys = aout->sys;
HRESULT hr;
IMMDeviceCollection *devs;
hr = IMMDeviceEnumerator_EnumAudioEndpoints(sys->it, eRender,
hr = IMMDeviceEnumerator_EnumAudioEndpoints(it, eRender,
DEVICE_STATE_ACTIVE, &devs);
if (FAILED(hr))
{
......@@ -548,107 +433,223 @@ static int DevicesEnum(audio_output_t *aout)
return n;
}
/**
* Opens the selected audio output device.
static int DeviceSelect(audio_output_t *aout, const char *id)
{
aout_sys_t *sys = aout->sys;
wchar_t *device;
if (id != NULL)
{
device = ToWide(id);
if (unlikely(device == NULL))
return -1;
}
else
device = default_device;
EnterCriticalSection(&sys->lock);
assert(sys->device == NULL);
sys->device = device;
WakeConditionVariable(&sys->work);
while (sys->device != NULL)
SleepConditionVariableCS(&sys->ready, &sys->lock, INFINITE);
LeaveCriticalSection(&sys->lock);
if (sys->stream != NULL)
/* Request restart of stream with the new device */
aout_RestartRequest(aout, AOUT_RESTART_OUTPUT);
return (sys->dev != NULL) ? 0 : -1;
}
/*** Initialization / deinitialization **/
static wchar_t *var_InheritWide(vlc_object_t *obj, const char *name)
{
char *v8 = var_InheritString(obj, name);
if (v8 == NULL)
return NULL;
wchar_t *v16 = ToWide(v8);
free(v8);
return v16;
}
#define var_InheritWide(o,n) var_InheritWide(VLC_OBJECT(o),n)
/** MMDevice audio output thread.
* This thread takes cares of the audio session control. Inconveniently enough,
* the audio session control interface must:
* - be created and destroyed from the same thread, and
* - survive across VLC audio output calls.
* The only way to reconcile both requirements is a custom thread.
* The thread also ensure that the COM Multi-Thread Apartment is continuously
* referenced so that MMDevice objects are not destroyed early.
* Furthermore, VolumeSet() and MuteSet() may be called from a thread with a
* COM STA, so that it cannot access the COM MTA for audio controls.
*/
static HRESULT OpenDevice(audio_output_t *aout, const char *devid)
static HRESULT MMSession(audio_output_t *aout, IMMDeviceEnumerator *it)
{
aout_sys_t *sys = aout->sys;
IAudioSessionManager *manager;
IAudioSessionControl *control;
ISimpleAudioVolume *volume;
void *pv;
HRESULT hr;
assert(sys->device != NULL);
assert(sys->dev == NULL);
HRESULT hr;
if (devid != NULL) /* Device selected explicitly */
if (sys->device != default_device) /* Device selected explicitly */
{
msg_Dbg(aout, "using selected device %s", devid);
wchar_t *wdevid = ToWide(devid);
if (likely(wdevid != NULL))
{
hr = IMMDeviceEnumerator_GetDevice(sys->it, wdevid, &sys->dev);
free (wdevid);
}
else
hr = E_OUTOFMEMORY;
msg_Dbg(aout, "using selected device %ls", sys->device);
hr = IMMDeviceEnumerator_GetDevice(it, sys->device, &sys->dev);
free(sys->device);
}
else /* Default device selected by policy */
{
else
hr = AUDCLNT_E_DEVICE_INVALIDATED;
while (hr == AUDCLNT_E_DEVICE_INVALIDATED)
{ /* Default device selected by policy */
msg_Dbg(aout, "using default device");
hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(sys->it, eRender,
hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(it, eRender,
eConsole, &sys->dev);
}
assert(sys->manager == NULL);
if (FAILED(hr))
sys->device = NULL;
WakeConditionVariable(&sys->ready);
if (SUCCEEDED(hr))
{ /* Report actual device */
LPWSTR wdevid;
hr = IMMDevice_GetId(sys->dev, &wdevid);
if (SUCCEEDED(hr))
{
char *id = FromWide(wdevid);
CoTaskMemFree(wdevid);
if (likely(id != NULL))
{
aout_DeviceReport(aout, id);
free(id);
}
}
}
else
{
msg_Err(aout, "cannot get device (error 0x%lx)", hr);
goto out;
return hr;
}
/* Create session manager (for controls even w/o active audio client) */
void *pv;
hr = IMMDevice_Activate(sys->dev, &IID_IAudioSessionManager,
CLSCTX_ALL, NULL, &pv);
if (FAILED(hr))
msg_Err(aout, "cannot activate session manager (error 0x%lx)", hr);
else
sys->manager = pv;
/* Report actual device */
LPWSTR wdevid;
hr = IMMDevice_GetId(sys->dev, &wdevid);
manager = pv;
if (SUCCEEDED(hr))
{
char *id = FromWide(wdevid);
CoTaskMemFree(wdevid);
if (likely(id != NULL))
LPCGUID guid = &GUID_VLC_AUD_OUT;
/* Register session control */
hr = IAudioSessionManager_GetAudioSessionControl(manager, guid, 0,
&control);
if (SUCCEEDED(hr))
{
aout_DeviceReport(aout, id);
free(id);
wchar_t *ua = var_InheritWide(aout, "user-agent");
IAudioSessionControl_SetDisplayName(control, ua, NULL);
free(ua);
IAudioSessionControl_RegisterAudioSessionNotification(control,
&sys->session_events);
}
else
msg_Err(aout, "cannot get session control (error 0x%lx)", hr);
hr = IAudioSessionManager_GetSimpleAudioVolume(manager, guid, FALSE,
&volume);
if (SUCCEEDED(hr))
{ /* Get current values _after_ registering for notification */
BOOL mute;
float level;
hr = ISimpleAudioVolume_GetMute(volume, &mute);
if (SUCCEEDED(hr))
aout_MuteReport(aout, mute != FALSE);
else
msg_Err(aout, "cannot get mute (error 0x%lx)", hr);
hr = ISimpleAudioVolume_GetMasterVolume(volume, &level);
if (SUCCEEDED(hr))
aout_VolumeReport(aout, level);
else
msg_Err(aout, "cannot get mute (error 0x%lx)", hr);
}
else
msg_Err(aout, "cannot get simple volume (error 0x%lx)", hr);
}
else
{
msg_Err(aout, "cannot activate session manager (error 0x%lx)", hr);
control = NULL;
volume = NULL;
}
out:
SetEvent(sys->device_changed);
WaitForSingleObject(sys->device_ready, INFINITE);
return hr;
}
/**
* Closes the opened audio output device (if any).
*/
static void CloseDevice(audio_output_t *aout)
{
aout_sys_t *sys = aout->sys;
/* Main loop (adjust volume as long as device is unchanged) */
while (sys->device == NULL)
{
if (volume != NULL && sys->volume >= 0.f)
{
hr = ISimpleAudioVolume_SetMasterVolume(volume, sys->volume, NULL);
if (FAILED(hr))
msg_Err(aout, "cannot set master volume (error 0x%lx)", hr);
sys->volume = -1.f;
}
assert(sys->dev != NULL);
if (sys->manager != NULL)
if (volume != NULL && sys->mute >= 0)
{
hr = ISimpleAudioVolume_SetMute(volume,
sys->mute ? TRUE : FALSE, NULL);
if (FAILED(hr))
msg_Err(aout, "cannot set mute (error 0x%lx)", hr);
sys->mute = -1;
}
SleepConditionVariableCS(&sys->work, &sys->lock, INFINITE);
}
if (manager != NULL)
{
IAudioSessionManager_Release(sys->manager);
sys->manager = NULL;
/* Deregister session control */
if (volume != NULL)
ISimpleAudioVolume_Release(volume);
if (control != NULL)
{
IAudioSessionControl_UnregisterAudioSessionNotification(control,
&sys->session_events);
IAudioSessionControl_Release(control);
}
IAudioSessionManager_Release(manager);
}
IMMDevice_Release(sys->dev);
sys->dev = NULL;
return S_OK;
}
static int DeviceSelect(audio_output_t *aout, const char *id)
static void *MMThread(void *data)
{
audio_output_t *aout = data;
aout_sys_t *sys = aout->sys;
HRESULT hr;
if (TryEnterMTA(aout))
return -1;
EnterMTA();
EnterCriticalSection(&sys->lock);
if (sys->dev != NULL)
CloseDevice(aout);
while (sys->it != NULL)
if (FAILED(MMSession(aout, sys->it)))
SleepConditionVariableCS(&sys->work, &sys->lock, INFINITE);
hr = OpenDevice(aout, id);
while (hr == AUDCLNT_E_DEVICE_INVALIDATED)
hr = OpenDevice(aout, NULL); /* Fallback to default device */
LeaveCriticalSection(&sys->lock);
LeaveMTA();
if (sys->stream != NULL)
/* Request restart of stream with the new device */
aout_RestartRequest(aout, AOUT_RESTART_OUTPUT);
return FAILED(hr) ? -1 : 0;
return NULL;
}
/**
......@@ -735,14 +736,15 @@ static int Open(vlc_object_t *obj)
sys->aout = aout;
sys->it = NULL;
sys->dev = NULL;
sys->manager = NULL;
sys->session_events.lpVtbl = &vlc_AudioSessionEvents;
sys->refs = 1;
sys->device_changed = CreateEvent(NULL, FALSE, FALSE, NULL);
sys->device_ready = CreateEvent(NULL, FALSE, FALSE, NULL);
if (unlikely(sys->device_changed == NULL || sys->device_ready == NULL))
goto error;
sys->device = default_device;
sys->volume = -1.f;
sys->mute = -1;
InitializeCriticalSection(&sys->lock);
InitializeConditionVariable(&sys->work);
InitializeConditionVariable(&sys->ready);
/* Initialize MMDevice API */
if (TryEnterMTA(aout))
......@@ -750,7 +752,7 @@ static int Open(vlc_object_t *obj)
void *pv;
HRESULT hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL,
&IID_IMMDeviceEnumerator, &pv);
&IID_IMMDeviceEnumerator, &pv);
if (FAILED(hr))
{
LeaveMTA();
......@@ -758,12 +760,16 @@ static int Open(vlc_object_t *obj)
goto error;
}
sys->it = pv;
if (vlc_clone(&sys->thread, MMThread, aout, VLC_THREAD_PRIORITY_LOW))
{
IMMDeviceEnumerator_Release(sys->it);
LeaveMTA();
goto error;
WaitForSingleObject(sys->device_ready, INFINITE);
}
DeviceSelect(aout, NULL); /* Get a device to start with */
LeaveMTA(); /* leave MTA after thread has entered MTA */
DeviceSelect(aout, NULL);
LeaveMTA(); /* Leave MTA after thread has entered MTA */
#else
sys->client = var_InheritAddress(aout, "mmdevice-audioclient");
assert(sys->client != NULL);
......@@ -778,19 +784,13 @@ static int Open(vlc_object_t *obj)
aout->volume_set = VolumeSet;
aout->mute_set = MuteSet;
aout->device_select = DeviceSelect;
DevicesEnum(aout);
EnterMTA();
DevicesEnum(aout, sys->it);
LeaveMTA();
return VLC_SUCCESS;
error:
if (sys->it != NULL)
{
IMMDeviceEnumerator_Release(sys->it);
LeaveMTA();
}
if (sys->device_ready != NULL)
CloseHandle(sys->device_ready);
if (sys->device_changed != NULL)
CloseHandle(sys->device_changed);
DeleteCriticalSection(&sys->lock);
free(sys);
return VLC_EGENERIC;
#else
......@@ -802,22 +802,21 @@ static void Close(vlc_object_t *obj)
{
audio_output_t *aout = (audio_output_t *)obj;
aout_sys_t *sys = aout->sys;
#if !VLC_WINSTORE_APP
EnterMTA(); /* enter MTA before thread leaves MTA */
if (sys->dev != NULL)
CloseDevice(aout);
IMMDeviceEnumerator *it = sys->it;
IMMDeviceEnumerator_Release(sys->it);
sys->it = NULL;
SetEvent(sys->device_changed);
vlc_join(sys->thread, NULL);
EnterMTA(); /* Enter MTA before thread leaves MTA */
EnterCriticalSection(&sys->lock);
sys->device = default_device; /* break out of MMSession() loop */
sys->it = NULL; /* break out of MMThread() loop */
WakeConditionVariable(&sys->work);
LeaveCriticalSection(&sys->lock);
IMMDeviceEnumerator_Release(it);
LeaveMTA();
CloseHandle(sys->device_ready);
CloseHandle(sys->device_changed);
vlc_join(sys->thread, NULL);
DeleteCriticalSection(&sys->lock);
#else
free(sys->client);
#endif
......
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