Commit 437124c9 authored by Rafaël Carré's avatar Rafaël Carré

oldmovie: don't use extern functions

parent f547edc1
......@@ -155,31 +155,31 @@ struct filter_sys_t {
* Prototypes
*****************************************************************************/
picture_t *Filter( filter_t *, picture_t * );
static picture_t *Filter( filter_t *, picture_t * );
int oldmovie_allocate_data( filter_t *, picture_t * );
void oldmovie_free_allocated_data( filter_t * );
static int oldmovie_allocate_data( filter_t *, picture_t * );
static void oldmovie_free_allocated_data( filter_t * );
void oldmovie_shutter_effect( filter_t *, picture_t * );
int oldmovie_sliding_offset_effect( filter_t *, picture_t * );
void oldmovie_black_n_white_effect( picture_t * );
int oldmovie_dark_border_effect( filter_t *, picture_t * );
int oldmovie_film_scratch_effect( filter_t *, picture_t * );
void oldmovie_film_blotch_effect( filter_t *, picture_t * );
void oldmovie_film_dust_effect( filter_t *, picture_t * );
int oldmovie_lens_hair_effect( filter_t *, picture_t * );
int oldmovie_lens_dust_effect( filter_t *, picture_t * );
static void oldmovie_shutter_effect( filter_t *, picture_t * );
static int oldmovie_sliding_offset_effect( filter_t *, picture_t * );
static void oldmovie_black_n_white_effect( picture_t * );
static int oldmovie_dark_border_effect( filter_t *, picture_t * );
static int oldmovie_film_scratch_effect( filter_t *, picture_t * );
static void oldmovie_film_blotch_effect( filter_t *, picture_t * );
static void oldmovie_film_dust_effect( filter_t *, picture_t * );
static int oldmovie_lens_hair_effect( filter_t *, picture_t * );
static int oldmovie_lens_dust_effect( filter_t *, picture_t * );
void oldmovie_define_hair_location( filter_t *p_filter, hair_t* ps_hair );
void oldmovie_define_dust_location( filter_t *p_filter, dust_t* ps_dust );
int oldmovie_sliding_offset_apply( filter_t *p_filter, picture_t *p_pic_out );
static void oldmovie_define_hair_location( filter_t *p_filter, hair_t* ps_hair );
static void oldmovie_define_dust_location( filter_t *p_filter, dust_t* ps_dust );
static int oldmovie_sliding_offset_apply( filter_t *p_filter, picture_t *p_pic_out );
/*****************************************************************************
* Module descriptor
*****************************************************************************/
int Open ( vlc_object_t * );
void Close( vlc_object_t * );
static int Open ( vlc_object_t * );
static void Close( vlc_object_t * );
vlc_module_begin()
set_description( N_("Old movie effect video filter") )
......@@ -194,7 +194,7 @@ vlc_module_end()
/**
* Open the filter
*/
int Open( vlc_object_t *p_this ) {
static int Open( vlc_object_t *p_this ) {
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys;
......@@ -231,7 +231,7 @@ int Open( vlc_object_t *p_this ) {
/**
* Close the filter
*/
void Close( vlc_object_t *p_this ) {
static void Close( vlc_object_t *p_this ) {
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys = p_filter->p_sys;
......@@ -243,7 +243,7 @@ void Close( vlc_object_t *p_this ) {
/**
* Filter a picture
*/
picture_t *Filter( filter_t *p_filter, picture_t *p_pic_in ) {
static picture_t *Filter( filter_t *p_filter, picture_t *p_pic_in ) {
if( unlikely( !p_pic_in || !p_filter ) )
return NULL;
......@@ -308,7 +308,7 @@ picture_t *Filter( filter_t *p_filter, picture_t *p_pic_in ) {
/*
* Allocate data
*/
int oldmovie_allocate_data( filter_t *p_filter, picture_t *p_pic_in ) {
static int oldmovie_allocate_data( filter_t *p_filter, picture_t *p_pic_in ) {
filter_sys_t *p_sys = p_filter->p_sys;
oldmovie_free_allocated_data( p_filter );
......@@ -338,7 +338,7 @@ int oldmovie_allocate_data( filter_t *p_filter, picture_t *p_pic_in ) {
/**
* Free allocated data
*/
void oldmovie_free_allocated_data( filter_t *p_filter ) {
static void oldmovie_free_allocated_data( filter_t *p_filter ) {
filter_sys_t *p_sys = p_filter->p_sys;
for ( uint32_t i_s = 0; i_s < MAX_SCRATCH; i_s++ )
......@@ -359,7 +359,7 @@ void oldmovie_free_allocated_data( filter_t *p_filter ) {
/**
* Projector shutter effect
*/
void oldmovie_shutter_effect( filter_t *p_filter, picture_t *p_pic_out ) {
static void oldmovie_shutter_effect( filter_t *p_filter, picture_t *p_pic_out ) {
filter_sys_t *p_sys = p_filter->p_sys;
#define SHUTTER_FREQ 2
......@@ -398,7 +398,7 @@ void oldmovie_shutter_effect( filter_t *p_filter, picture_t *p_pic_out ) {
/**
* sliding & offset effect
*/
int oldmovie_sliding_offset_effect( filter_t *p_filter, picture_t *p_pic_out ) {
static int oldmovie_sliding_offset_effect( filter_t *p_filter, picture_t *p_pic_out ) {
filter_sys_t *p_sys = p_filter->p_sys;
......@@ -489,7 +489,7 @@ int oldmovie_sliding_offset_effect( filter_t *p_filter, picture_t *p_pic_out ) {
/**
* apply both sliding and offset effect
*/
int oldmovie_sliding_offset_apply( filter_t *p_filter, picture_t *p_pic_out )
static int oldmovie_sliding_offset_apply( filter_t *p_filter, picture_t *p_pic_out )
{
filter_sys_t *p_sys = p_filter->p_sys;
......@@ -523,7 +523,7 @@ int oldmovie_sliding_offset_apply( filter_t *p_filter, picture_t *p_pic_out )
/**
* Black and white transform including a touch of sepia effect
*/
void oldmovie_black_n_white_effect( picture_t *p_pic_out )
static void oldmovie_black_n_white_effect( picture_t *p_pic_out )
{
for ( int32_t i_y = 0; i_y < p_pic_out->p[Y_PLANE].i_visible_lines; i_y++ )
for ( int32_t i_x = 0; i_x < p_pic_out->p[Y_PLANE].i_visible_pitch;
......@@ -543,7 +543,7 @@ void oldmovie_black_n_white_effect( picture_t *p_pic_out )
/**
* Smooth darker borders effect
*/
int oldmovie_dark_border_effect( filter_t *p_filter, picture_t *p_pic_out )
static int oldmovie_dark_border_effect( filter_t *p_filter, picture_t *p_pic_out )
{
filter_sys_t *p_sys = p_filter->p_sys;
......@@ -576,7 +576,7 @@ int oldmovie_dark_border_effect( filter_t *p_filter, picture_t *p_pic_out )
/**
* Vertical scratch random management and effect
*/
int oldmovie_film_scratch_effect( filter_t *p_filter, picture_t *p_pic_out )
static int oldmovie_film_scratch_effect( filter_t *p_filter, picture_t *p_pic_out )
{
filter_sys_t *p_sys = p_filter->p_sys;
......@@ -637,7 +637,7 @@ int oldmovie_film_scratch_effect( filter_t *p_filter, picture_t *p_pic_out )
* Blotch addition
* bigger than dust but only during one frame (due to a local film damage)
*/
void oldmovie_film_blotch_effect( filter_t *p_filter, picture_t *p_pic_out )
static void oldmovie_film_blotch_effect( filter_t *p_filter, picture_t *p_pic_out )
{
filter_sys_t *p_sys = p_filter->p_sys;
......@@ -676,7 +676,7 @@ void oldmovie_film_blotch_effect( filter_t *p_filter, picture_t *p_pic_out )
/**
* Dust dots addition, visible during one frame only (film damages)
*/
void oldmovie_film_dust_effect( filter_t *p_filter, picture_t *p_pic_out ) {
static void oldmovie_film_dust_effect( filter_t *p_filter, picture_t *p_pic_out ) {
#define ONESHOT_DUST_RATIO 1000
filter_sys_t *p_sys = p_filter->p_sys;
......@@ -707,7 +707,7 @@ void oldmovie_film_dust_effect( filter_t *p_filter, picture_t *p_pic_out ) {
* Define hair location on the lens and timeout
*
*/
void oldmovie_define_hair_location( filter_t *p_filter, hair_t* ps_hair ) {
static void oldmovie_define_hair_location( filter_t *p_filter, hair_t* ps_hair ) {
filter_sys_t *p_sys = p_filter->p_sys;
ps_hair->i_x = (unsigned)vlc_mrand48() % p_sys->i_width[Y_PLANE];
......@@ -723,7 +723,7 @@ void oldmovie_define_hair_location( filter_t *p_filter, hair_t* ps_hair ) {
* Show black hair on the screen
* after random duration it is removed or re-located
*/
int oldmovie_lens_hair_effect( filter_t *p_filter, picture_t *p_pic_out ) {
static int oldmovie_lens_hair_effect( filter_t *p_filter, picture_t *p_pic_out ) {
filter_sys_t *p_sys = p_filter->p_sys;
/* generate new hair */
......@@ -797,7 +797,7 @@ int oldmovie_lens_hair_effect( filter_t *p_filter, picture_t *p_pic_out ) {
* Define dust location on the lens and timeout
*
*/
void oldmovie_define_dust_location( filter_t *p_filter, dust_t* ps_dust ) {
static void oldmovie_define_dust_location( filter_t *p_filter, dust_t* ps_dust ) {
filter_sys_t *p_sys = p_filter->p_sys;
ps_dust->i_x = (unsigned)vlc_mrand48() % p_sys->i_width[Y_PLANE];
......@@ -820,7 +820,7 @@ void oldmovie_define_dust_location( filter_t *p_filter, dust_t* ps_dust ) {
* Dust addition
* smaller than blotch but will remain on the screen for long time
*/
int oldmovie_lens_dust_effect( filter_t *p_filter, picture_t *p_pic_out ) {
static int oldmovie_lens_dust_effect( filter_t *p_filter, picture_t *p_pic_out ) {
filter_sys_t *p_sys = p_filter->p_sys;
/* generate new dust */
......
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