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videolan
vlc
Commits
11ac4b09
Commit
11ac4b09
authored
Apr 23, 2010
by
Laurent Aimar
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Plain Diff
Removed now useless vout_CountPictureAvailable.
parent
de67c3f7
Changes
3
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3 changed files
with
3 additions
and
25 deletions
+3
-25
src/input/decoder.c
src/input/decoder.c
+3
-16
src/video_output/vout_control.h
src/video_output/vout_control.h
+0
-3
src/video_output/vout_pictures.c
src/video_output/vout_pictures.c
+0
-6
No files found.
src/input/decoder.c
View file @
11ac4b09
...
...
@@ -2252,9 +2252,6 @@ static void aout_del_buffer( decoder_t *p_dec, aout_buffer_t *p_buffer )
p_owner
->
p_aout_input
,
p_buffer
);
}
int
vout_CountPictureAvailable
(
vout_thread_t
*
p_vout
);
static
picture_t
*
vout_new_buffer
(
decoder_t
*
p_dec
)
{
decoder_owner_sys_t
*
p_owner
=
p_dec
->
p_owner
;
...
...
@@ -2353,22 +2350,12 @@ static picture_t *vout_new_buffer( decoder_t *p_dec )
*/
for
(
;;
)
{
picture_t
*
p_picture
;
if
(
p_dec
->
b_die
||
p_dec
->
b_error
)
return
NULL
;
/* The video filter chain required that there is always 1 free buffer
* that it will use as temporary one. It will release the temporary
* buffer once its work is done, so this check is safe even if we don't
* lock around both count() and create().
*/
if
(
vout_CountPictureAvailable
(
p_owner
->
p_vout
)
>=
2
)
{
p_picture
=
vout_CreatePicture
(
p_owner
->
p_vout
,
0
,
0
,
0
);
picture_t
*
p_picture
=
vout_CreatePicture
(
p_owner
->
p_vout
,
0
,
0
,
0
);
if
(
p_picture
)
return
p_picture
;
}
if
(
DecoderIsFlushing
(
p_dec
)
)
return
NULL
;
...
...
src/video_output/vout_control.h
View file @
11ac4b09
...
...
@@ -30,9 +30,6 @@
#ifndef _VOUT_CONTROL_H
#define _VOUT_CONTROL_H 1
/* DO NOT use vout_CountPictureAvailable unless your are in src/input/decoder.c (no exception) */
int
vout_CountPictureAvailable
(
vout_thread_t
*
);
/**
* This function will (un)pause the display of pictures.
* It is thread safe
...
...
src/video_output/vout_pictures.c
View file @
11ac4b09
...
...
@@ -70,12 +70,6 @@ void vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
* It needs locking since several pictures can be created by several producers
* threads.
*/
int
vout_CountPictureAvailable
(
vout_thread_t
*
p_vout
)
{
#warning "TODO remove vout_CountPictureAvailable"
return
VOUT_MAX_PICTURES
;
}
picture_t
*
vout_CreatePicture
(
vout_thread_t
*
p_vout
,
bool
b_progressive
,
bool
b_top_field_first
,
...
...
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