Commit 06895b5b authored by Eric Petit's avatar Eric Petit

modules/gui/beos/AudioOutput.cpp: cleaning

parent a0764279
......@@ -2,7 +2,7 @@
* AudioOutput.cpp: BeOS audio output
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 VideoLAN
* $Id: AudioOutput.cpp,v 1.27 2003/01/14 15:31:12 titer Exp $
* $Id: AudioOutput.cpp,v 1.28 2003/05/07 19:20:23 titer Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
......@@ -46,48 +46,56 @@ extern "C"
* aout_sys_t: BeOS audio output method descriptor
*****************************************************************************/
typedef struct aout_sys_t
typedef struct latency_t
{
BSoundPlayer *p_player;
vlc_mutex_t lock;
VLC_COMMON_MEMBERS
BSoundPlayer * p_player;
mtime_t latency;
} latency_t;
typedef struct aout_sys_t
{
BSoundPlayer * p_player;
latency_t * p_latency;
} aout_sys_t;
/*****************************************************************************
* Local prototypes.
*****************************************************************************/
static void Play ( void *p_aout, void *p_buffer, size_t size,
const media_raw_audio_format &format );
static void DoNothing ( aout_instance_t *p_aout );
static int CheckLatency ( aout_instance_t *p_aout );
static void Play ( void * p_aout, void * p_buffer, size_t size,
const media_raw_audio_format & format );
static void DoNothing ( aout_instance_t * p_aout );
static int CheckLatency ( latency_t * p_latency );
/*****************************************************************************
* OpenAudio
*****************************************************************************/
int E_(OpenAudio) ( vlc_object_t * p_this )
{
aout_instance_t *p_aout = (aout_instance_t*) p_this;
p_aout->output.p_sys = (aout_sys_t *) malloc( sizeof( aout_sys_t ) );
aout_instance_t * p_aout = (aout_instance_t*) p_this;
p_aout->output.p_sys = (aout_sys_t*) malloc( sizeof( aout_sys_t ) );
if( p_aout->output.p_sys == NULL )
{
msg_Err( p_aout, "Not enough memory" );
return -1;
}
aout_sys_t *p_sys = p_aout->output.p_sys;
aout_sys_t * p_sys = p_aout->output.p_sys;
aout_VolumeSoftInit( p_aout );
int i_nb_channels = aout_FormatNbChannels( &p_aout->output.output );
/* BSoundPlayer does not support more than 2 channels AFAIK */
if ( i_nb_channels > 2 )
if( i_nb_channels > 2 )
{
i_nb_channels = 2;
p_aout->output.output.i_physical_channels
= AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
}
media_raw_audio_format *p_format;
media_raw_audio_format * p_format;
p_format = (media_raw_audio_format*)
malloc( sizeof( media_raw_audio_format ) );
......@@ -114,18 +122,17 @@ int E_(OpenAudio) ( vlc_object_t * p_this )
return -1;
}
/* FIXME FIXME FIXME
/* FIXME
* We should check BSoundPlayer Latency() everytime we call
* aout_OutputNextBuffer(). Unfortunatly, it does not seem to work
* correctly: on my computer, it hangs for about 5 seconds at the
* beginning of the file. This is not acceptable, so we will start
* playing the file with a default latency (my computer's one ;p )
* and we create a thread who's going to update it ASAP. According
* to what I've seen, the latency is almost constant most of the
* time anyway -- titer */
p_sys->latency = 16209;
vlc_mutex_init( p_aout, &p_sys->lock );
if( vlc_thread_create( p_aout, "latency", CheckLatency,
* and we create a thread which is going to update it ASAP. */
p_sys->p_latency = (latency_t*) vlc_object_create( p_aout, sizeof(latency_t) );
p_sys->p_latency->p_player = p_sys->p_player;
p_sys->p_latency->latency = 27613;
if( vlc_thread_create( p_sys->p_latency, "latency", CheckLatency,
VLC_THREAD_PRIORITY_LOW, VLC_FALSE ) )
{
msg_Err( p_aout, "cannot create Latency thread" );
......@@ -140,16 +147,17 @@ int E_(OpenAudio) ( vlc_object_t * p_this )
/*****************************************************************************
* CloseAudio
*****************************************************************************/
void E_(CloseAudio) ( vlc_object_t *p_this )
void E_(CloseAudio) ( vlc_object_t * p_this )
{
aout_instance_t * p_aout = (aout_instance_t *) p_this;
aout_sys_t * p_sys = (aout_sys_t *) p_aout->output.p_sys;
p_aout->b_die = VLC_TRUE;
vlc_thread_join( p_aout );
p_aout->b_die = VLC_FALSE;
vlc_mutex_destroy( &p_sys->lock );
/* Stop the latency thread */
p_sys->p_latency->b_die = VLC_TRUE;
vlc_thread_join( p_sys->p_latency );
vlc_object_destroy( p_sys->p_latency );
/* Clean up */
p_sys->p_player->Stop();
delete p_sys->p_player;
free( p_sys );
......@@ -158,30 +166,27 @@ void E_(CloseAudio) ( vlc_object_t *p_this )
/*****************************************************************************
* Play
*****************************************************************************/
static void Play( void *aout, void *p_buffer, size_t i_size,
static void Play( void * _p_aout, void * _p_buffer, size_t i_size,
const media_raw_audio_format &format )
{
aout_instance_t *p_aout = (aout_instance_t*)aout;
aout_sys_t *p_sys = (aout_sys_t*)p_aout->output.p_sys;
aout_buffer_t * p_aout_buffer;
mtime_t play_time = 0;
aout_instance_t * p_aout = (aout_instance_t*) _p_aout;
float * p_buffer = (float*) _p_buffer;
aout_sys_t * p_sys = (aout_sys_t*) p_aout->output.p_sys;
/* FIXME (see above) */
vlc_mutex_lock( &p_sys->lock );
play_time = mdate() + p_sys->latency;
vlc_mutex_unlock( &p_sys->lock );
mtime_t play_time = mdate() + p_sys->p_latency->latency;
p_aout_buffer = aout_OutputNextBuffer( p_aout, play_time, VLC_FALSE );
aout_buffer_t * p_aout_buffer =
aout_OutputNextBuffer( p_aout, play_time, VLC_FALSE );
if( p_aout_buffer != NULL )
{
p_aout->p_vlc->pf_memcpy( (float*)p_buffer,
p_aout_buffer->p_buffer, i_size );
p_aout->p_vlc->pf_memcpy( p_buffer, p_aout_buffer->p_buffer, i_size );
aout_BufferFree( p_aout_buffer );
}
else
{
p_aout->p_vlc->pf_memset( (float*)p_buffer, 0, i_size );
p_aout->p_vlc->pf_memset( p_buffer, 0, i_size );
}
}
......@@ -196,26 +201,11 @@ static void DoNothing( aout_instance_t *p_aout )
/*****************************************************************************
* CheckLatency
*****************************************************************************/
static int CheckLatency( aout_instance_t *p_aout )
static int CheckLatency( latency_t * p_latency )
{
aout_sys_t *p_sys = (aout_sys_t*)p_aout->output.p_sys;
mtime_t last_check = 0;
mtime_t latency;
while( !p_aout->b_die )
{
/* check every 0.1 second */
if( mdate() > last_check + 100000 )
while( !p_latency->b_die )
{
latency = p_sys->p_player->Latency();
if( latency > 0 )
{
vlc_mutex_lock( &p_sys->lock );
p_sys->latency = latency;
vlc_mutex_unlock( &p_sys->lock );
}
last_check = mdate();
}
p_latency->latency = p_latency->p_player->Latency();
snooze( 5000 );
}
return VLC_SUCCESS;
......
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