Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
V
vlc-gpu
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Redmine
Redmine
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Metrics
Environments
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
videolan
vlc-gpu
Commits
d26adda5
Commit
d26adda5
authored
Aug 03, 2008
by
Laurent Aimar
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Moved static arrays to fft context.
parent
3fb0adb3
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
21 additions
and
19 deletions
+21
-19
modules/visualization/visual/fft.c
modules/visualization/visual/fft.c
+13
-19
modules/visualization/visual/fft.h
modules/visualization/visual/fft.h
+8
-0
No files found.
modules/visualization/visual/fft.c
View file @
d26adda5
...
...
@@ -38,20 +38,13 @@
/******************************************************************************
* Local prototypes
*****************************************************************************/
static
void
fft_prepare
(
const
sound_sample
*
input
,
float
*
re
,
float
*
im
);
static
void
fft_calculate
(
float
*
re
,
float
*
im
);
static
void
fft_prepare
(
const
sound_sample
*
input
,
float
*
re
,
float
*
im
,
const
unsigned
int
*
bitReverse
);
static
void
fft_calculate
(
float
*
re
,
float
*
im
,
const
float
*
costable
,
const
float
*
sintable
);
static
void
fft_output
(
const
float
*
re
,
const
float
*
im
,
float
*
output
);
static
int
reverseBits
(
unsigned
int
initial
);
/* Table to speed up bit reverse copy */
static
unsigned
int
bitReverse
[
FFT_BUFFER_SIZE
];
/* The next two tables could be made to use less space in memory, since they
* overlap hugely, but hey. */
static
float
sintable
[
FFT_BUFFER_SIZE
/
2
];
static
float
costable
[
FFT_BUFFER_SIZE
/
2
];
/*****************************************************************************
* These functions are the ones called externally
*****************************************************************************/
...
...
@@ -67,19 +60,19 @@ fft_state *visual_fft_init(void)
fft_state
*
p_state
;
unsigned
int
i
;
p_state
=
(
fft_state
*
)
malloc
(
sizeof
(
fft_state
)
);
p_state
=
malloc
(
sizeof
(
*
p_state
)
);
if
(
!
p_state
)
return
NULL
;
for
(
i
=
0
;
i
<
FFT_BUFFER_SIZE
;
i
++
)
{
bitReverse
[
i
]
=
reverseBits
(
i
);
p_state
->
bitReverse
[
i
]
=
reverseBits
(
i
);
}
for
(
i
=
0
;
i
<
FFT_BUFFER_SIZE
/
2
;
i
++
)
{
float
j
=
2
*
PI
*
i
/
FFT_BUFFER_SIZE
;
costable
[
i
]
=
cos
(
j
);
sintable
[
i
]
=
sin
(
j
);
p_state
->
costable
[
i
]
=
cos
(
j
);
p_state
->
sintable
[
i
]
=
sin
(
j
);
}
return
p_state
;
...
...
@@ -96,10 +89,10 @@ fft_state *visual_fft_init(void)
*/
void
fft_perform
(
const
sound_sample
*
input
,
float
*
output
,
fft_state
*
state
)
{
/* Convert data from sound format to be ready for FFT */
fft_prepare
(
input
,
state
->
real
,
state
->
imag
);
fft_prepare
(
input
,
state
->
real
,
state
->
imag
,
state
->
bitReverse
);
/* Do the actual FFT */
fft_calculate
(
state
->
real
,
state
->
imag
);
fft_calculate
(
state
->
real
,
state
->
imag
,
state
->
costable
,
state
->
sintable
);
/* Convert the FFT output into intensities */
fft_output
(
state
->
real
,
state
->
imag
,
output
);
...
...
@@ -119,7 +112,8 @@ void fft_close(fft_state *state) {
/*
* Prepare data to perform an FFT on
*/
static
void
fft_prepare
(
const
sound_sample
*
input
,
float
*
re
,
float
*
im
)
{
static
void
fft_prepare
(
const
sound_sample
*
input
,
float
*
re
,
float
*
im
,
const
unsigned
int
*
bitReverse
)
{
unsigned
int
i
;
float
*
p_real
=
re
;
float
*
p_imag
=
im
;
...
...
@@ -158,7 +152,7 @@ static void fft_output(const float * re, const float * im, float *output)
/*
* Actually perform the FFT
*/
static
void
fft_calculate
(
float
*
re
,
float
*
im
)
static
void
fft_calculate
(
float
*
re
,
float
*
im
,
const
float
*
costable
,
const
float
*
sintable
)
{
unsigned
int
i
,
j
,
k
;
unsigned
int
exchanges
;
...
...
modules/visualization/visual/fft.h
View file @
d26adda5
...
...
@@ -36,6 +36,14 @@ struct _struct_fft_state {
/* Temporary data stores to perform FFT in. */
float
real
[
FFT_BUFFER_SIZE
];
float
imag
[
FFT_BUFFER_SIZE
];
/* */
unsigned
int
bitReverse
[
FFT_BUFFER_SIZE
];
/* The next two tables could be made to use less space in memory, since they
* overlap hugely, but hey. */
float
sintable
[
FFT_BUFFER_SIZE
/
2
];
float
costable
[
FFT_BUFFER_SIZE
/
2
];
};
/* FFT prototypes */
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment