Commit bf117f4d authored by Pierre d'Herbemont's avatar Pierre d'Herbemont

input: Set a timer for input launching.

parent d5264484
...@@ -229,6 +229,7 @@ enum ...@@ -229,6 +229,7 @@ enum
STATS_TIMER_ML_DUMP, STATS_TIMER_ML_DUMP,
STATS_TIMER_INTERACTION, STATS_TIMER_INTERACTION,
STATS_TIMER_PREPARSE, STATS_TIMER_PREPARSE,
STATS_TIMER_INPUT_LAUNCHING,
STATS_TIMER_SKINS_PLAYTREE_IMAGE, STATS_TIMER_SKINS_PLAYTREE_IMAGE,
}; };
......
...@@ -139,6 +139,19 @@ static input_thread_t *Create( vlc_object_t *p_parent, input_item_t *p_item, ...@@ -139,6 +139,19 @@ static input_thread_t *Create( vlc_object_t *p_parent, input_item_t *p_item,
msg_Err( p_parent, "out of memory" ); msg_Err( p_parent, "out of memory" );
return NULL; return NULL;
} }
/* Construct a nice name for the input timer */
char psz_timer_name[255];
char * psz_name = input_item_GetName( p_item );
snprintf( psz_timer_name, sizeof(psz_timer_name),
"input launching for '%s'", psz_name );
free( psz_name );
/* Start a timer to mesure how long it takes
* to launch an input */
stats_TimerStart( p_input, psz_timer_name,
STATS_TIMER_INPUT_LAUNCHING );
MALLOC_NULL( p_input->p, input_thread_private_t ); MALLOC_NULL( p_input->p, input_thread_private_t );
/* One "randomly" selected input thread is responsible for computing /* One "randomly" selected input thread is responsible for computing
...@@ -307,6 +320,9 @@ static void Destructor( input_thread_t * p_input ) ...@@ -307,6 +320,9 @@ static void Destructor( input_thread_t * p_input )
{ {
input_thread_private_t *priv = p_input->p; input_thread_private_t *priv = p_input->p;
stats_TimerDump( p_input, STATS_TIMER_INPUT_LAUNCHING );
stats_TimerClean( p_input, STATS_TIMER_INPUT_LAUNCHING );
if( priv->b_owns_its_sout && priv->p_sout ) if( priv->b_owns_its_sout && priv->p_sout )
{ {
if( priv->b_sout_keep ) if( priv->b_sout_keep )
...@@ -603,6 +619,9 @@ static void MainLoop( input_thread_t *p_input ) ...@@ -603,6 +619,9 @@ static void MainLoop( input_thread_t *p_input )
int64_t i_intf_update = 0; int64_t i_intf_update = 0;
int i_updates = 0; int i_updates = 0;
/* Stop the timer */
stats_TimerStop( p_input, STATS_TIMER_INPUT_LAUNCHING );
while( !p_input->b_die && !p_input->b_error && !p_input->p->input.b_eof ) while( !p_input->b_die && !p_input->b_error && !p_input->p->input.b_eof )
{ {
bool b_force_update = false; bool b_force_update = false;
......
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