The spdif audio output won't kill itself anymore at the beginning.

parent 664478c0
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* aout_spdif: ac3 passthrough output * aout_spdif: ac3 passthrough output
***************************************************************************** *****************************************************************************
* Copyright (C) 2001 VideoLAN * Copyright (C) 2001 VideoLAN
* $Id: aout_spdif.c,v 1.14 2001/06/13 00:03:08 stef Exp $ * $Id: aout_spdif.c,v 1.15 2001/07/25 14:51:48 bozo Exp $
* *
* Authors: Michel Kaempf <maxx@via.ecp.fr> * Authors: Michel Kaempf <maxx@via.ecp.fr>
* Stphane Borel <stef@via.ecp.fr> * Stphane Borel <stef@via.ecp.fr>
...@@ -41,7 +41,6 @@ ...@@ -41,7 +41,6 @@
#include "audio_output.h" #include "audio_output.h"
#include "aout_common.h" #include "aout_common.h"
#define BLANK_FRAME_MAX 1000
#define SLEEP_TIME 16000 #define SLEEP_TIME 16000
/***************************************************************************** /*****************************************************************************
...@@ -150,12 +149,6 @@ void aout_SpdifThread( aout_thread_t * p_aout ) ...@@ -150,12 +149,6 @@ void aout_SpdifThread( aout_thread_t * p_aout )
* the external decoder */ * the external decoder */
intf_WarnMsg( 6, "spdif warning: blank frame" ); intf_WarnMsg( 6, "spdif warning: blank frame" );
p_aout->pf_play( p_aout, pi_blank, SPDIF_FRAME_SIZE ); p_aout->pf_play( p_aout, pi_blank, SPDIF_FRAME_SIZE );
/* we kill the output if we don't have any stream */
if( ++i_blank > BLANK_FRAME_MAX )
{
p_aout->b_die = 1;
}
} }
} }
......
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