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videolan
vlc-gpu
Commits
9acaa4b2
Commit
9acaa4b2
authored
Jun 15, 2007
by
Damien Fouilleul
Browse files
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Plain Diff
- video_chromas: more SSE2 and MMX support and optimization, added SSE2 i420 -> RGB acceleration
parent
7b8ea9c3
Changes
8
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Inline
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Showing
8 changed files
with
2046 additions
and
297 deletions
+2046
-297
configure.ac
configure.ac
+2
-2
modules/video_chroma/Modules.am
modules/video_chroma/Modules.am
+7
-0
modules/video_chroma/i420_rgb.c
modules/video_chroma/i420_rgb.c
+47
-16
modules/video_chroma/i420_rgb.h
modules/video_chroma/i420_rgb.h
+6
-1
modules/video_chroma/i420_rgb16.c
modules/video_chroma/i420_rgb16.c
+1295
-189
modules/video_chroma/i420_rgb_mmx.h
modules/video_chroma/i420_rgb_mmx.h
+661
-73
modules/video_chroma/i420_yuy2.c
modules/video_chroma/i420_yuy2.c
+16
-4
modules/video_chroma/i420_yuy2.h
modules/video_chroma/i420_yuy2.h
+12
-12
No files found.
configure.ac
View file @
9acaa4b2
...
...
@@ -1274,7 +1274,7 @@ MMXEXT_MODULES="memcpymmxext"
#MMXEXT_MODULES="${MMXEXT_MODULES} idctmmxext motionmmxext"
THREEDNOW_MODULES="memcpy3dn"
SSE_MODULES=""
SSE2_MODULES="i420_yuy2_sse2"
SSE2_MODULES="i420_
rgb_sse2 i420_
yuy2_sse2"
ALTIVEC_MODULES="memcpyaltivec i420_yuy2_altivec"
#ALTIVEC_MODULES="${ALTIVEC_MODULES} idctaltivec motionaltivec"
...
...
@@ -1325,7 +1325,7 @@ AC_CACHE_CHECK([if \$CC groks SSE2 intrinsics],
[ac_cv_c_sse2_intrinsics=no])])
if test "${ac_cv_c_sse2_intrinsics}" != "no"; then
AC_DEFINE(HAVE_SSE2_INTRINSICS, 1, Define if SSE2 intrinsics are available.)
dnl
VLC_ADD_CFLAGS([i420_rgb_sse2],[-msse2])
VLC_ADD_CFLAGS([i420_rgb_sse2],[-msse2])
fi
AC_CACHE_CHECK([if \$CC groks MMX inline assembly],
...
...
modules/video_chroma/Modules.am
View file @
9acaa4b2
...
...
@@ -13,6 +13,13 @@ SOURCES_i420_rgb_mmx = \
i420_rgb_mmx.h \
$(NULL)
SOURCES_i420_rgb_sse2 = \
i420_rgb.c \
i420_rgb.h \
i420_rgb16.c \
i420_rgb_mmx.h \
$(NULL)
SOURCES_i420_yuy2 = \
i420_yuy2.c \
i420_yuy2.h \
...
...
modules/video_chroma/i420_rgb.c
View file @
9acaa4b2
...
...
@@ -4,7 +4,8 @@
* Copyright (C) 2000, 2001, 2004 the VideoLAN team
* $Id$
*
* Author: Sam Hocevar <sam@zoy.org>
* Authors: Sam Hocevar <sam@zoy.org>
* Damien Fouilleul <damienf@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
...
...
@@ -72,6 +73,11 @@ vlc_module_begin();
"RV15,RV16,RV24,RV32 conversions"
)
);
set_capability
(
"chroma"
,
100
);
add_requirement
(
MMX
);
#elif defined (MODULE_NAME_IS_i420_rgb_sse2)
set_description
(
_
(
"SSE2 I420,IYUV,YV12 to "
"RV15,RV16,RV24,RV32 conversions"
)
);
set_capability
(
"chroma"
,
120
);
add_requirement
(
SSE2
);
#endif
set_callbacks
(
Activate
,
Deactivate
);
vlc_module_end
();
...
...
@@ -107,19 +113,30 @@ static int Activate( vlc_object_t *p_this )
#endif
case
VLC_FOURCC
(
'R'
,
'V'
,
'1'
,
'5'
):
case
VLC_FOURCC
(
'R'
,
'V'
,
'1'
,
'6'
):
#if
defined (MODULE_NAME_IS_i420_rgb_mmx
)
#if
! defined (MODULE_NAME_IS_i420_rgb
)
/* If we don't have support for the bitmasks, bail out */
if
(
(
p_vout
->
output
.
i_rmask
!=
0x7c00
||
p_vout
->
output
.
i_gmask
!=
0x03e0
||
p_vout
->
output
.
i_bmask
!=
0x001f
)
&&
(
p_vout
->
output
.
i_rmask
!=
0xf800
||
p_vout
->
output
.
i_gmask
!=
0x07e0
||
p_vout
->
output
.
i_bmask
!=
0x001f
)
)
if
(
(
p_vout
->
output
.
i_rmask
==
0x7c00
&&
p_vout
->
output
.
i_gmask
==
0x03e0
&&
p_vout
->
output
.
i_bmask
==
0x001f
)
)
{
return
-
1
;
/* R5G5B6 pixel format */
msg_Dbg
(
p_this
,
"RGB pixel format is R5G5B5"
);
p_vout
->
chroma
.
pf_convert
=
E_
(
I420_R5G5B5
);
}
#endif
else
if
(
(
p_vout
->
output
.
i_rmask
==
0xf800
&&
p_vout
->
output
.
i_gmask
==
0x07e0
&&
p_vout
->
output
.
i_bmask
==
0x001f
)
)
{
/* R5G6B5 pixel format */
msg_Dbg
(
p_this
,
"RGB pixel format is R5G6B5"
);
p_vout
->
chroma
.
pf_convert
=
E_
(
I420_R5G6B5
);
}
else
return
-
1
;
#else
// generic C chroma converter */
p_vout
->
chroma
.
pf_convert
=
E_
(
I420_RGB16
);
#endif
break
;
#if 0
...
...
@@ -128,16 +145,30 @@ static int Activate( vlc_object_t *p_this )
#endif
case
VLC_FOURCC
(
'R'
,
'V'
,
'3'
,
'2'
):
#if
defined (MODULE_NAME_IS_i420_rgb_mmx
)
#if
! defined (MODULE_NAME_IS_i420_rgb
)
/* If we don't have support for the bitmasks, bail out */
if
(
p_vout
->
output
.
i_rmask
!
=
0x00ff0000
||
p_vout
->
output
.
i_gmask
!
=
0x0000ff00
||
p_vout
->
output
.
i_bmask
!
=
0x000000ff
)
if
(
p_vout
->
output
.
i_rmask
=
=
0x00ff0000
&&
p_vout
->
output
.
i_gmask
=
=
0x0000ff00
&&
p_vout
->
output
.
i_bmask
=
=
0x000000ff
)
{
return
-
1
;
/* A8R8G8B8 pixel format */
msg_Dbg
(
p_this
,
"RGB pixel format is A8R8G8B8"
);
p_vout
->
chroma
.
pf_convert
=
E_
(
I420_A8R8G8B8
);
}
#endif
else
if
(
p_vout
->
output
.
i_rmask
==
0x0000ff00
&&
p_vout
->
output
.
i_gmask
==
0x00ff0000
&&
p_vout
->
output
.
i_bmask
==
0xff000000
)
{
/* B8G8R8A8 pixel format */
msg_Dbg
(
p_this
,
"RGB pixel format is B8G8R8A8"
);
p_vout
->
chroma
.
pf_convert
=
E_
(
I420_B8G8R8A8
);
}
else
return
-
1
;
#else
// generic C chroma converter */
p_vout
->
chroma
.
pf_convert
=
E_
(
I420_RGB32
);
#endif
break
;
default:
...
...
modules/video_chroma/i420_rgb.h
View file @
9acaa4b2
...
...
@@ -58,9 +58,14 @@ struct chroma_sys_t
#ifdef MODULE_NAME_IS_i420_rgb
void
E_
(
I420_RGB8
)
(
vout_thread_t
*
,
picture_t
*
,
picture_t
*
);
void
E_
(
I420_RGB16_dither
)
(
vout_thread_t
*
,
picture_t
*
,
picture_t
*
);
#endif
void
E_
(
I420_RGB16
)
(
vout_thread_t
*
,
picture_t
*
,
picture_t
*
);
void
E_
(
I420_RGB32
)
(
vout_thread_t
*
,
picture_t
*
,
picture_t
*
);
#else // if defined(MODULE_NAME_IS_i420_rgb_mmx)
void
E_
(
I420_R5G5B5
)
(
vout_thread_t
*
,
picture_t
*
,
picture_t
*
);
void
E_
(
I420_R5G6B5
)
(
vout_thread_t
*
,
picture_t
*
,
picture_t
*
);
void
E_
(
I420_A8R8G8B8
)
(
vout_thread_t
*
,
picture_t
*
,
picture_t
*
);
void
E_
(
I420_B8G8R8A8
)
(
vout_thread_t
*
,
picture_t
*
,
picture_t
*
);
#endif
/*****************************************************************************
* CONVERT_*_PIXEL: pixel conversion macros
...
...
modules/video_chroma/i420_rgb16.c
View file @
9acaa4b2
...
...
@@ -5,6 +5,7 @@
* $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Damien Fouilleul <damienf@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
...
...
@@ -38,6 +39,11 @@
# include <mmintrin.h>
# endif
# include "i420_rgb_mmx.h"
#elif defined (MODULE_NAME_IS_i420_rgb_sse2)
# if defined(HAVE_SSE2_INTRINSICS)
# include <emmintrin.h>
# endif
# include "i420_rgb_mmx.h"
#endif
static
void
SetOffset
(
int
,
int
,
int
,
int
,
vlc_bool_t
*
,
...
...
@@ -202,6 +208,9 @@ void E_(I420_RGB16_dither)( vout_thread_t *p_vout, picture_t *p_src,
* - input: 2 lines (2 Y lines, 1 U/V line)
* - output: 1 line
*****************************************************************************/
#if defined (MODULE_NAME_IS_i420_rgb)
void
E_
(
I420_RGB16
)(
vout_thread_t
*
p_vout
,
picture_t
*
p_src
,
picture_t
*
p_dest
)
{
...
...
@@ -220,12 +229,10 @@ void E_(I420_RGB16)( vout_thread_t *p_vout, picture_t *p_src,
int
i_scale_count
;
/* scale modulo counter */
int
i_chroma_width
=
p_vout
->
render
.
i_width
/
2
;
/* chroma width */
uint16_t
*
p_pic_start
;
/* beginning of the current line for copy */
#if defined (MODULE_NAME_IS_i420_rgb)
int
i_uval
,
i_vval
;
/* U and V samples */
int
i_red
,
i_green
,
i_blue
;
/* U and V modified samples */
uint16_t
*
p_yuv
=
p_vout
->
chroma
.
p_sys
->
p_rgb16
;
uint16_t
*
p_ybase
;
/* Y dependant conversion table */
#endif
/* Conversion buffer pointer */
uint16_t
*
p_buffer_start
=
(
uint16_t
*
)
p_vout
->
chroma
.
p_sys
->
p_buffer
;
...
...
@@ -268,7 +275,6 @@ void E_(I420_RGB16)( vout_thread_t *p_vout, picture_t *p_src,
p_pic_start
=
p_pic
;
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
#if defined (MODULE_NAME_IS_i420_rgb)
for
(
i_x
=
p_vout
->
render
.
i_width
/
8
;
i_x
--
;
)
{
CONVERT_YUV_PIXEL
(
2
);
CONVERT_Y_PIXEL
(
2
);
...
...
@@ -276,131 +282,20 @@ void E_(I420_RGB16)( vout_thread_t *p_vout, picture_t *p_src,
CONVERT_YUV_PIXEL
(
2
);
CONVERT_Y_PIXEL
(
2
);
CONVERT_YUV_PIXEL
(
2
);
CONVERT_Y_PIXEL
(
2
);
}
#elif defined (MODULE_NAME_IS_i420_rgb_mmx)
if
(
p_vout
->
output
.
i_rmask
==
0x7c00
)
{
/* 15bpp 5/5/5 */
for
(
i_x
=
p_vout
->
render
.
i_width
/
8
;
i_x
--
;
)
{
# if defined (HAVE_MMX_INTRINSICS)
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
INTRINSICS_INIT_16
INTRINSICS_YUV_MUL
INTRINSICS_YUV_ADD
INTRINSICS_UNPACK_15
# else
__asm__
(
MMX_INIT_16
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
__asm__
(
".p2align 3"
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_15
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
# endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
}
}
else
{
/* 16bpp 5/6/5 */
for
(
i_x
=
p_vout
->
render
.
i_width
/
8
;
i_x
--
;
)
{
# if defined (HAVE_MMX_INTRINSICS)
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
INTRINSICS_INIT_16
INTRINSICS_YUV_MUL
INTRINSICS_YUV_ADD
INTRINSICS_UNPACK_16
# else
__asm__
(
MMX_INIT_16
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
__asm__
(
".p2align 3"
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_16
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
# endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
}
}
#endif
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
#if defined (MODULE_NAME_IS_i420_rgb_mmx)
# if defined (HAVE_MMX_INTRINSICS)
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
# endif
#endif
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (MODULE_NAME_IS_i420_rgb)
CONVERT_YUV_PIXEL
(
2
);
CONVERT_Y_PIXEL
(
2
);
CONVERT_YUV_PIXEL
(
2
);
CONVERT_Y_PIXEL
(
2
);
CONVERT_YUV_PIXEL
(
2
);
CONVERT_Y_PIXEL
(
2
);
CONVERT_YUV_PIXEL
(
2
);
CONVERT_Y_PIXEL
(
2
);
#elif defined (MODULE_NAME_IS_i420_rgb_mmx)
# if defined (HAVE_MMX_INTRINSICS)
INTRINSICS_INIT_16
# else
__asm__
(
MMX_INIT_16
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
# endif
if
(
p_vout
->
output
.
i_rmask
==
0x7c00
)
{
/* 15bpp 5/5/5 */
# if defined (HAVE_MMX_INTRINSICS)
INTRINSICS_YUV_MUL
INTRINSICS_YUV_ADD
INTRINSICS_UNPACK_15
# else
__asm__
(
".p2align 3"
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_15
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
# endif
}
else
{
# if defined (HAVE_MMX_INTRINSICS)
INTRINSICS_YUV_MUL
INTRINSICS_YUV_ADD
INTRINSICS_UNPACK_16
# else
/* 16bpp 5/6/5 */
__asm__
(
".p2align 3"
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_16
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
# endif
}
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
#endif
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
2
);
...
...
@@ -414,21 +309,13 @@ void E_(I420_RGB16)( vout_thread_t *p_vout, picture_t *p_src,
}
}
/*****************************************************************************
* I420_RGB32: color YUV 4:2:0 to RGB 32 bpp
*****************************************************************************
* Horizontal alignment needed:
* - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed
* - output: 1 pixel (2 bytes), margins allowed
* Vertical alignment needed:
* - input: 2 lines (2 Y lines, 1 U/V line)
* - output: 1 line
*****************************************************************************/
void
E_
(
I420_RGB32
)(
vout_thread_t
*
p_vout
,
picture_t
*
p_src
,
#else // defined (MODULE_NAME_IS_i420_rgb_mmx)
void
E_
(
I420_R5G5B5
)(
vout_thread_t
*
p_vout
,
picture_t
*
p_src
,
picture_t
*
p_dest
)
{
/* We got this one from the old arguments */
uint
32_t
*
p_pic
=
(
uint32
_t
*
)
p_dest
->
p
->
p_pixels
;
uint
16_t
*
p_pic
=
(
uint16
_t
*
)
p_dest
->
p
->
p_pixels
;
uint8_t
*
p_y
=
p_src
->
Y_PIXELS
;
uint8_t
*
p_u
=
p_src
->
U_PIXELS
;
uint8_t
*
p_v
=
p_src
->
V_PIXELS
;
...
...
@@ -441,17 +328,11 @@ void E_(I420_RGB32)( vout_thread_t *p_vout, picture_t *p_src,
int
i_rewind
;
int
i_scale_count
;
/* scale modulo counter */
int
i_chroma_width
=
p_vout
->
render
.
i_width
/
2
;
/* chroma width */
uint32_t
*
p_pic_start
;
/* beginning of the current line for copy */
#if defined (MODULE_NAME_IS_i420_rgb)
int
i_uval
,
i_vval
;
/* U and V samples */
int
i_red
,
i_green
,
i_blue
;
/* U and V modified samples */
uint32_t
*
p_yuv
=
p_vout
->
chroma
.
p_sys
->
p_rgb32
;
uint32_t
*
p_ybase
;
/* Y dependant conversion table */
#endif
uint16_t
*
p_pic_start
;
/* beginning of the current line for copy */
/* Conversion buffer pointer */
uint
32_t
*
p_buffer_start
=
(
uint32
_t
*
)
p_vout
->
chroma
.
p_sys
->
p_buffer
;
uint
32
_t
*
p_buffer
;
uint
16_t
*
p_buffer_start
=
(
uint16
_t
*
)
p_vout
->
chroma
.
p_sys
->
p_buffer
;
uint
16
_t
*
p_buffer
;
/* Offset array pointer */
int
*
p_offset_start
=
p_vout
->
chroma
.
p_sys
->
p_offset
;
...
...
@@ -464,15 +345,6 @@ void E_(I420_RGB32)( vout_thread_t *p_vout, picture_t *p_src,
i_right_margin
=
p_dest
->
p
->
i_pitch
-
p_dest
->
p
->
i_visible_pitch
;
if
(
p_vout
->
render
.
i_width
&
7
)
{
i_rewind
=
8
-
(
p_vout
->
render
.
i_width
&
7
);
}
else
{
i_rewind
=
0
;
}
/* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
* on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
* then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
...
...
@@ -480,11 +352,191 @@ void E_(I420_RGB32)( vout_thread_t *p_vout, picture_t *p_src,
p_vout
->
output
.
i_width
,
p_vout
->
output
.
i_height
,
&
b_hscale
,
&
i_vscale
,
p_offset_start
);
/*
* Perform conversion
*/
i_scale_count
=
(
i_vscale
==
1
)
?
p_vout
->
output
.
i_height
:
p_vout
->
render
.
i_height
;
#if defined (MODULE_NAME_IS_i420_rgb_sse2)
if
(
p_vout
->
render
.
i_width
&
15
)
{
i_rewind
=
16
-
(
p_vout
->
render
.
i_width
&
15
);
}
else
{
i_rewind
=
0
;
}
/*
** SSE2 128 bits fetch/store instructions are faster
** if memory access is 16 bytes aligned
*/
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
if
(
0
==
(
15
&
(
p_src
->
p
[
Y_PLANE
].
i_pitch
|
p_dest
->
p
->
i_pitch
|
((
int
)
p_y
)
|
((
int
)
p_buffer
)))
)
{
/* use faster SSE2 aligned fetch and store */
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
16
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_SSE2)
__asm__
(
".p2align 3"
SSE2_INIT_16_ALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_15_ALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_16_ALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_15_ALIGNED
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
p_buffer
+=
16
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_SSE2)
__asm__
(
".p2align 3"
SSE2_INIT_16_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_15_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
{
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_16_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_15_UNALIGNED
}
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
2
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
}
/* make sure all SSE2 stores are visible thereafter */
#if defined (CAN_COMPILE_SSE2)
__asm__
__volatile__
(
"sfence"
);
#else
_mm_sfence
();
#endif
}
else
{
/* use slower SSE2 unaligned fetch and store */
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
16
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_SSE2)
__asm__
(
".p2align 3"
SSE2_INIT_16_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_15_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_16_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_15_UNALIGNED
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
p_buffer
+=
16
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_SSE2)
__asm__
(
".p2align 3"
SSE2_INIT_16_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_15_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
{
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_16_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_15_UNALIGNED
}
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
2
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
}
}
#else // defined (MODULE_NAME_IS_i420_rgb_mmx)
if
(
p_vout
->
render
.
i_width
&
7
)
{
i_rewind
=
8
-
(
p_vout
->
render
.
i_width
&
7
);
}
else
{
i_rewind
=
0
;
}
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
...
...
@@ -492,81 +544,62 @@ void E_(I420_RGB32)( vout_thread_t *p_vout, picture_t *p_src,
for
(
i_x
=
p_vout
->
render
.
i_width
/
8
;
i_x
--
;
)
{
#if defined (MODULE_NAME_IS_i420_rgb)
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
#elif defined (MODULE_NAME_IS_i420_rgb_mmx)
# if defined (HAVE_MMX_INTRINSICS)
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
INTRINSICS_INIT_32
INTRINSICS_YUV_MUL
INTRINSICS_YUV_ADD
INTRINSICS_UNPACK_32
# else
__asm__
(
MMX_INIT_32
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
#if defined (CAN_COMPILE_MMX)
__asm__
(
".p2align 3"
MMX_INIT_16
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_
32
MMX_UNPACK_
15
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
# endif
#else
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
MMX_INTRINSICS_INIT_16
MMX_INTRINSICS_YUV_MUL
MMX_INTRINSICS_YUV_ADD
MMX_INTRINSICS_UNPACK_15
#endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
#endif
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
#if defined (MODULE_NAME_IS_i420_rgb_mmx)
# if defined (HAVE_MMX_INTRINSICS)
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
# endif
#endif
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (MODULE_NAME_IS_i420_rgb)
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
#elif defined (MODULE_NAME_IS_i420_rgb_mmx)
# if defined (HAVE_MMX_INTRINSICS)
INTRINSICS_INIT_32
INTRINSICS_YUV_MUL
INTRINSICS_YUV_ADD
INTRINSICS_UNPACK_32
# else
__asm__
(
MMX_INIT_32
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
#if defined (CAN_COMPILE_MMX)
__asm__
(
".p2align 3"
MMX_INIT_16
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_
32
MMX_UNPACK_
15
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
# endif
#else
{
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
MMX_INTRINSICS_INIT_16
MMX_INTRINSICS_YUV_MUL
MMX_INTRINSICS_YUV_ADD
MMX_INTRINSICS_UNPACK_15
}
#endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
#endif
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
4
);
SCALE_HEIGHT
(
420
,
2
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
...
...
@@ -575,8 +608,1081 @@ void E_(I420_RGB32)( vout_thread_t *p_vout, picture_t *p_src,
p_v
+=
i_source_margin_c
;
}
}
/* re-enable FPU registers */
#if defined (CAN_COMPILE_MMX)
__asm__
__volatile__
(
"emms"
);
#else
_mm_empty
();
#endif
#endif
}
void
E_
(
I420_R5G6B5
)(
vout_thread_t
*
p_vout
,
picture_t
*
p_src
,
picture_t
*
p_dest
)
{
/* We got this one from the old arguments */
uint16_t
*
p_pic
=
(
uint16_t
*
)
p_dest
->
p
->
p_pixels
;
uint8_t
*
p_y
=
p_src
->
Y_PIXELS
;
uint8_t
*
p_u
=
p_src
->
U_PIXELS
;
uint8_t
*
p_v
=
p_src
->
V_PIXELS
;
vlc_bool_t
b_hscale
;
/* horizontal scaling type */
unsigned
int
i_vscale
;
/* vertical scaling type */
unsigned
int
i_x
,
i_y
;
/* horizontal and vertical indexes */
int
i_right_margin
;
int
i_rewind
;
int
i_scale_count
;
/* scale modulo counter */
int
i_chroma_width
=
p_vout
->
render
.
i_width
/
2
;
/* chroma width */
uint16_t
*
p_pic_start
;
/* beginning of the current line for copy */
/* Conversion buffer pointer */
uint16_t
*
p_buffer_start
=
(
uint16_t
*
)
p_vout
->
chroma
.
p_sys
->
p_buffer
;
uint16_t
*
p_buffer
;
/* Offset array pointer */
int
*
p_offset_start
=
p_vout
->
chroma
.
p_sys
->
p_offset
;
int
*
p_offset
;
const
int
i_source_margin
=
p_src
->
p
[
0
].
i_pitch
-
p_src
->
p
[
0
].
i_visible_pitch
;
const
int
i_source_margin_c
=
p_src
->
p
[
1
].
i_pitch
-
p_src
->
p
[
1
].
i_visible_pitch
;
i_right_margin
=
p_dest
->
p
->
i_pitch
-
p_dest
->
p
->
i_visible_pitch
;
/* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
* on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
* then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
SetOffset
(
p_vout
->
render
.
i_width
,
p_vout
->
render
.
i_height
,
p_vout
->
output
.
i_width
,
p_vout
->
output
.
i_height
,
&
b_hscale
,
&
i_vscale
,
p_offset_start
);
/*
* Perform conversion
*/
i_scale_count
=
(
i_vscale
==
1
)
?
p_vout
->
output
.
i_height
:
p_vout
->
render
.
i_height
;
#if defined (MODULE_NAME_IS_i420_rgb_sse2)
if
(
p_vout
->
render
.
i_width
&
15
)
{
i_rewind
=
16
-
(
p_vout
->
render
.
i_width
&
15
);
}
else
{
i_rewind
=
0
;
}
/*
** SSE2 128 bits fetch/store instructions are faster
** if memory access is 16 bytes aligned
*/
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
if
(
0
==
(
15
&
(
p_src
->
p
[
Y_PLANE
].
i_pitch
|
p_dest
->
p
->
i_pitch
|
((
int
)
p_y
)
|
((
int
)
p_buffer
)))
)
{
/* use faster SSE2 aligned fetch and store */
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
16
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_SSE2)
__asm__
(
".p2align 3"
SSE2_INIT_16_ALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_16_ALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_16_ALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_16_ALIGNED
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
p_buffer
+=
16
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_SSE2)
__asm__
(
".p2align 3"
SSE2_INIT_16_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_16_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
{
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_16_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_16_UNALIGNED
}
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
2
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
}
/* make sure all SSE2 stores are visible thereafter */
#if defined (CAN_COMPILE_SSE2)
__asm__
__volatile__
(
"sfence"
);
#else
_mm_sfence
();
#endif
}
else
{
/* use slower SSE2 unaligned fetch and store */
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
16
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_SSE2)
__asm__
(
".p2align 3"
SSE2_INIT_16_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_16_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_16_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_16_UNALIGNED
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
p_buffer
+=
16
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_SSE2)
__asm__
(
".p2align 3"
SSE2_INIT_16_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_16_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
{
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_16_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_16_UNALIGNED
}
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
2
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
}
}
#else // defined (MODULE_NAME_IS_i420_rgb_mmx)
if
(
p_vout
->
render
.
i_width
&
7
)
{
i_rewind
=
8
-
(
p_vout
->
render
.
i_width
&
7
);
}
else
{
i_rewind
=
0
;
}
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
8
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_MMX)
__asm__
(
".p2align 3"
MMX_INIT_16
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_16
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
#else
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
MMX_INTRINSICS_INIT_16
MMX_INTRINSICS_YUV_MUL
MMX_INTRINSICS_YUV_ADD
MMX_INTRINSICS_UNPACK_16
#endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_MMX)
__asm__
(
".p2align 3"
MMX_INIT_16
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_16
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
#else
{
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
MMX_INTRINSICS_INIT_16
MMX_INTRINSICS_YUV_MUL
MMX_INTRINSICS_YUV_ADD
MMX_INTRINSICS_UNPACK_16
}
#endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
2
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
}
/* re-enable FPU registers */
#if defined (CAN_COMPILE_MMX)
__asm__
__volatile__
(
"emms"
);
#else
_mm_empty
();
#endif
#endif
}
#endif
/*****************************************************************************
* I420_RGB32: color YUV 4:2:0 to RGB 32 bpp
*****************************************************************************
* Horizontal alignment needed:
* - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed
* - output: 1 pixel (2 bytes), margins allowed
* Vertical alignment needed:
* - input: 2 lines (2 Y lines, 1 U/V line)
* - output: 1 line
*****************************************************************************/
#if defined (MODULE_NAME_IS_i420_rgb)
void
E_
(
I420_RGB32
)(
vout_thread_t
*
p_vout
,
picture_t
*
p_src
,
picture_t
*
p_dest
)
{
/* We got this one from the old arguments */
uint32_t
*
p_pic
=
(
uint32_t
*
)
p_dest
->
p
->
p_pixels
;
uint8_t
*
p_y
=
p_src
->
Y_PIXELS
;
uint8_t
*
p_u
=
p_src
->
U_PIXELS
;
uint8_t
*
p_v
=
p_src
->
V_PIXELS
;
vlc_bool_t
b_hscale
;
/* horizontal scaling type */
unsigned
int
i_vscale
;
/* vertical scaling type */
unsigned
int
i_x
,
i_y
;
/* horizontal and vertical indexes */
int
i_right_margin
;
int
i_rewind
;
int
i_scale_count
;
/* scale modulo counter */
int
i_chroma_width
=
p_vout
->
render
.
i_width
/
2
;
/* chroma width */
uint32_t
*
p_pic_start
;
/* beginning of the current line for copy */
int
i_uval
,
i_vval
;
/* U and V samples */
int
i_red
,
i_green
,
i_blue
;
/* U and V modified samples */
uint32_t
*
p_yuv
=
p_vout
->
chroma
.
p_sys
->
p_rgb32
;
uint32_t
*
p_ybase
;
/* Y dependant conversion table */
/* Conversion buffer pointer */
uint32_t
*
p_buffer_start
=
(
uint32_t
*
)
p_vout
->
chroma
.
p_sys
->
p_buffer
;
uint32_t
*
p_buffer
;
/* Offset array pointer */
int
*
p_offset_start
=
p_vout
->
chroma
.
p_sys
->
p_offset
;
int
*
p_offset
;
const
int
i_source_margin
=
p_src
->
p
[
0
].
i_pitch
-
p_src
->
p
[
0
].
i_visible_pitch
;
const
int
i_source_margin_c
=
p_src
->
p
[
1
].
i_pitch
-
p_src
->
p
[
1
].
i_visible_pitch
;
i_right_margin
=
p_dest
->
p
->
i_pitch
-
p_dest
->
p
->
i_visible_pitch
;
if
(
p_vout
->
render
.
i_width
&
7
)
{
i_rewind
=
8
-
(
p_vout
->
render
.
i_width
&
7
);
}
else
{
i_rewind
=
0
;
}
/* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
* on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
* then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
SetOffset
(
p_vout
->
render
.
i_width
,
p_vout
->
render
.
i_height
,
p_vout
->
output
.
i_width
,
p_vout
->
output
.
i_height
,
&
b_hscale
,
&
i_vscale
,
p_offset_start
);
/*
* Perform conversion
*/
i_scale_count
=
(
i_vscale
==
1
)
?
p_vout
->
output
.
i_height
:
p_vout
->
render
.
i_height
;
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
8
;
i_x
--
;
)
{
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
CONVERT_YUV_PIXEL
(
4
);
CONVERT_Y_PIXEL
(
4
);
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
4
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
}
}
#else // defined (MODULE_NAME_IS_i420_rgb_mmx) || defined (MODULE_NAME_IS_i420_rgb_sse2)
void
E_
(
I420_A8R8G8B8
)(
vout_thread_t
*
p_vout
,
picture_t
*
p_src
,
picture_t
*
p_dest
)
{
/* We got this one from the old arguments */
uint32_t
*
p_pic
=
(
uint32_t
*
)
p_dest
->
p
->
p_pixels
;
uint8_t
*
p_y
=
p_src
->
Y_PIXELS
;
uint8_t
*
p_u
=
p_src
->
U_PIXELS
;
uint8_t
*
p_v
=
p_src
->
V_PIXELS
;
vlc_bool_t
b_hscale
;
/* horizontal scaling type */
unsigned
int
i_vscale
;
/* vertical scaling type */
unsigned
int
i_x
,
i_y
;
/* horizontal and vertical indexes */
int
i_right_margin
;
int
i_rewind
;
int
i_scale_count
;
/* scale modulo counter */
int
i_chroma_width
=
p_vout
->
render
.
i_width
/
2
;
/* chroma width */
uint32_t
*
p_pic_start
;
/* beginning of the current line for copy */
/* Conversion buffer pointer */
uint32_t
*
p_buffer_start
=
(
uint32_t
*
)
p_vout
->
chroma
.
p_sys
->
p_buffer
;
uint32_t
*
p_buffer
;
/* Offset array pointer */
int
*
p_offset_start
=
p_vout
->
chroma
.
p_sys
->
p_offset
;
int
*
p_offset
;
const
int
i_source_margin
=
p_src
->
p
[
0
].
i_pitch
-
p_src
->
p
[
0
].
i_visible_pitch
;
const
int
i_source_margin_c
=
p_src
->
p
[
1
].
i_pitch
-
p_src
->
p
[
1
].
i_visible_pitch
;
i_right_margin
=
p_dest
->
p
->
i_pitch
-
p_dest
->
p
->
i_visible_pitch
;
/* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
* on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
* then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
SetOffset
(
p_vout
->
render
.
i_width
,
p_vout
->
render
.
i_height
,
p_vout
->
output
.
i_width
,
p_vout
->
output
.
i_height
,
&
b_hscale
,
&
i_vscale
,
p_offset_start
);
/*
* Perform conversion
*/
i_scale_count
=
(
i_vscale
==
1
)
?
p_vout
->
output
.
i_height
:
p_vout
->
render
.
i_height
;
#if defined (MODULE_NAME_IS_i420_rgb_sse2)
if
(
p_vout
->
render
.
i_width
&
15
)
{
i_rewind
=
16
-
(
p_vout
->
render
.
i_width
&
15
);
}
else
{
i_rewind
=
0
;
}
/*
** SSE2 128 bits fetch/store instructions are faster
** if memory access is 16 bytes aligned
*/
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
if
(
0
==
(
15
&
(
p_src
->
p
[
Y_PLANE
].
i_pitch
|
p_dest
->
p
->
i_pitch
|
((
int
)
p_y
)
|
((
int
)
p_buffer
)))
)
{
/* use faster SSE2 aligned fetch and store */
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
16
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_SSE2)
/* use inline SSE2 assembly */
__asm__
(
".p2align 3"
SSE2_INIT_32_ALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_32_ARGB_ALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
/* otherwise use SSE2 C intrinsics wrappers */
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_32_ALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_32_ARGB_ALIGNED
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
p_buffer
+=
16
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_SSE2)
/* use inline SSE2 assembly */
__asm__
(
".p2align 3"
SSE2_INIT_32_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_32_ARGB_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
/* otherwise use SSE2 intrinsics wrappers */
{
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_32_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_32_ARGB_UNALIGNED
}
#endif
p_y
+=
16
;
p_u
+=
4
;
p_v
+=
4
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
4
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
}
/* make sure all SSE2 stores are visible thereafter */
#if defined (CAN_COMPILE_SSE2)
__asm__
__volatile__
(
"sfence"
);
#else
_mm_sfence
();
#endif
}
else
{
/* use slower SSE2 unaligned fetch and store */
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
16
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_SSE2)
/* use inline SSE2 assembly */
__asm__
(
".p2align 3"
SSE2_INIT_32_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_32_ARGB_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
/* otherwise use SSE2 C intrinsics wrappers */
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_32_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_32_ARGB_UNALIGNED
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
p_buffer
+=
16
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_SSE2)
/* use inline SSE2 assembly */
__asm__
(
".p2align 3"
SSE2_INIT_32_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_32_ARGB_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
/* otherwise use SSE2 intrinsics wrappers */
{
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_32_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_32_ARGB_UNALIGNED
}
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
4
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
}
}
#else
if
(
p_vout
->
render
.
i_width
&
7
)
{
i_rewind
=
8
-
(
p_vout
->
render
.
i_width
&
7
);
}
else
{
i_rewind
=
0
;
}
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
8
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_MMX)
/* use inline MMX assembly */
__asm__
(
MMX_INIT_32
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
__asm__
(
".p2align 3"
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_32_ARGB
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
#else
/* otherwise use MMX C intrinsics wrappers */
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
MMX_INTRINSICS_INIT_32
MMX_INTRINSICS_YUV_MUL
MMX_INTRINSICS_YUV_ADD
MMX_INTRINSICS_UNPACK_32_ARGB
#endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_MMX)
/* use inline MMX assembly */
__asm__
(
".p2align 3"
MMX_INIT_32
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_32_ARGB
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
#else
/* otherwise use MMX intrinsics wrappers */
{
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
MMX_INTRINSICS_INIT_32
MMX_INTRINSICS_YUV_MUL
MMX_INTRINSICS_YUV_ADD
MMX_INTRINSICS_UNPACK_32_ARGB
}
#endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
4
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
}
/* re-enable FPU registers */
#if defined (CAN_COMPILE_MMX)
__asm__
__volatile__
(
"emms"
);
#else
_mm_empty
();
#endif
#endif
}
void
E_
(
I420_B8G8R8A8
)(
vout_thread_t
*
p_vout
,
picture_t
*
p_src
,
picture_t
*
p_dest
)
{
/* We got this one from the old arguments */
uint32_t
*
p_pic
=
(
uint32_t
*
)
p_dest
->
p
->
p_pixels
;
uint8_t
*
p_y
=
p_src
->
Y_PIXELS
;
uint8_t
*
p_u
=
p_src
->
U_PIXELS
;
uint8_t
*
p_v
=
p_src
->
V_PIXELS
;
vlc_bool_t
b_hscale
;
/* horizontal scaling type */
unsigned
int
i_vscale
;
/* vertical scaling type */
unsigned
int
i_x
,
i_y
;
/* horizontal and vertical indexes */
int
i_right_margin
;
int
i_rewind
;
int
i_scale_count
;
/* scale modulo counter */
int
i_chroma_width
=
p_vout
->
render
.
i_width
/
2
;
/* chroma width */
uint32_t
*
p_pic_start
;
/* beginning of the current line for copy */
/* Conversion buffer pointer */
uint32_t
*
p_buffer_start
=
(
uint32_t
*
)
p_vout
->
chroma
.
p_sys
->
p_buffer
;
uint32_t
*
p_buffer
;
/* Offset array pointer */
int
*
p_offset_start
=
p_vout
->
chroma
.
p_sys
->
p_offset
;
int
*
p_offset
;
const
int
i_source_margin
=
p_src
->
p
[
0
].
i_pitch
-
p_src
->
p
[
0
].
i_visible_pitch
;
const
int
i_source_margin_c
=
p_src
->
p
[
1
].
i_pitch
-
p_src
->
p
[
1
].
i_visible_pitch
;
i_right_margin
=
p_dest
->
p
->
i_pitch
-
p_dest
->
p
->
i_visible_pitch
;
/* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
* on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
* then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
SetOffset
(
p_vout
->
render
.
i_width
,
p_vout
->
render
.
i_height
,
p_vout
->
output
.
i_width
,
p_vout
->
output
.
i_height
,
&
b_hscale
,
&
i_vscale
,
p_offset_start
);
/*
* Perform conversion
*/
i_scale_count
=
(
i_vscale
==
1
)
?
p_vout
->
output
.
i_height
:
p_vout
->
render
.
i_height
;
#if defined (MODULE_NAME_IS_i420_rgb_sse2)
if
(
p_vout
->
render
.
i_width
&
15
)
{
i_rewind
=
16
-
(
p_vout
->
render
.
i_width
&
15
);
}
else
{
i_rewind
=
0
;
}
/*
** SSE2 128 bits fetch/store instructions are faster
** if memory access is 16 bytes aligned
*/
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
if
(
0
==
(
15
&
(
p_src
->
p
[
Y_PLANE
].
i_pitch
|
p_dest
->
p
->
i_pitch
|
((
int
)
p_y
)
|
((
int
)
p_buffer
)))
)
{
/* use faster SSE2 aligned fetch and store */
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
16
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_SSE2)
/* use inline SSE2 assembly */
__asm__
(
".p2align 3"
SSE2_INIT_32_ALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_32_BGRA_ALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
/* otherwise use SSE2 C intrinsics wrappers */
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_32_ALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_32_BGRA_ALIGNED
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
p_buffer
+=
16
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_SSE2)
/* use inline SSE2 assembly */
__asm__
(
".p2align 3"
SSE2_INIT_32_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_32_BGRA_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
/* otherwise use SSE2 intrinsics wrappers */
{
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_32_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_32_BGRA_UNALIGNED
}
#endif
p_y
+=
16
;
p_u
+=
4
;
p_v
+=
4
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
4
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
}
/* make sure all SSE2 stores are visible thereafter */
#if defined (CAN_COMPILE_SSE2)
__asm__
__volatile__
(
"sfence"
);
#else
_mm_sfence
();
#endif
}
else
{
/* use slower SSE2 unaligned fetch and store */
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
16
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_SSE2)
/* use inline SSE2 assembly */
__asm__
(
".p2align 3"
SSE2_INIT_32_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_32_BGRA_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
/* otherwise use SSE2 C intrinsics wrappers */
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_32_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_32_BGRA_UNALIGNED
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
p_buffer
+=
16
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_SSE2)
/* use inline SSE2 assembly */
__asm__
(
".p2align 3"
SSE2_INIT_32_UNALIGNED
SSE2_YUV_MUL
SSE2_YUV_ADD
SSE2_UNPACK_32_BGRA_UNALIGNED
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
:
"eax"
);
#else
/* otherwise use SSE2 intrinsics wrappers */
{
__m128i
xmm0
,
xmm1
,
xmm2
,
xmm3
,
xmm4
,
xmm5
,
xmm6
,
xmm7
;
SSE2_INTRINSICS_INIT_32_UNALIGNED
SSE2_INTRINSICS_YUV_MUL
SSE2_INTRINSICS_YUV_ADD
SSE2_INTRINSICS_UNPACK_32_BGRA_UNALIGNED
}
#endif
p_y
+=
16
;
p_u
+=
8
;
p_v
+=
8
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
4
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
}
}
#else
if
(
p_vout
->
render
.
i_width
&
7
)
{
i_rewind
=
8
-
(
p_vout
->
render
.
i_width
&
7
);
}
else
{
i_rewind
=
0
;
}
for
(
i_y
=
0
;
i_y
<
p_vout
->
render
.
i_height
;
i_y
++
)
{
p_pic_start
=
p_pic
;
p_buffer
=
b_hscale
?
p_buffer_start
:
p_pic
;
for
(
i_x
=
p_vout
->
render
.
i_width
/
8
;
i_x
--
;
)
{
#if defined (CAN_COMPILE_MMX)
/* use inline MMX assembly */
__asm__
(
MMX_INIT_32
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
__asm__
(
".p2align 3"
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_32_ARGB
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
#else
/* otherwise use MMX C intrinsics wrappers */
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
MMX_INTRINSICS_INIT_32
MMX_INTRINSICS_YUV_MUL
MMX_INTRINSICS_YUV_ADD
MMX_INTRINSICS_UNPACK_32_BGRA
#endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if
(
i_rewind
)
{
p_y
-=
i_rewind
;
p_u
-=
i_rewind
>>
1
;
p_v
-=
i_rewind
>>
1
;
p_buffer
-=
i_rewind
;
#if defined (CAN_COMPILE_MMX)
/* use inline MMX assembly */
__asm__
(
".p2align 3"
MMX_INIT_32
MMX_YUV_MUL
MMX_YUV_ADD
MMX_UNPACK_32_BGRA
:
:
"r"
(
p_y
),
"r"
(
p_u
),
"r"
(
p_v
),
"r"
(
p_buffer
)
);
#else
/* otherwise use MMX intrinsics wrappers */
{
__m64
mm0
,
mm1
,
mm2
,
mm3
,
mm4
,
mm5
,
mm6
,
mm7
;
uint64_t
tmp64
;
MMX_INTRINSICS_INIT_32
MMX_INTRINSICS_YUV_MUL
MMX_INTRINSICS_YUV_ADD
MMX_INTRINSICS_UNPACK_32_BGRA
}
#endif
p_y
+=
8
;
p_u
+=
4
;
p_v
+=
4
;
p_buffer
+=
8
;
}
SCALE_WIDTH
;
SCALE_HEIGHT
(
420
,
4
);
p_y
+=
i_source_margin
;
if
(
i_y
%
2
)
{
p_u
+=
i_source_margin_c
;
p_v
+=
i_source_margin_c
;
}
}
/* re-enable FPU registers */
#if defined (CAN_COMPILE_MMX)
__asm__
__volatile__
(
"emms"
);
#else
_mm_empty
();
#endif
#endif
}
#endif
/* Following functions are local */
/*****************************************************************************
...
...
modules/video_chroma/i420_rgb_mmx.h
View file @
9acaa4b2
/*****************************************************************************
* transforms_yuvmmx.h: MMX YUV transformation assembly
*****************************************************************************
* Copyright (C) 1999-200
4
the VideoLAN team
* Copyright (C) 1999-200
7
the VideoLAN team
* $Id$
*
* Authors: Olie Lho <ollie@sis.com.tw>
* Gaël Hendryckx <jimmy@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
* Damien Fouilleul <damienf@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
...
...
@@ -53,21 +54,48 @@ USED_U64(mmx_mask_fc) = 0xfcfcfcfcfcfcfcfcULL;
#endif
#define MMX_INIT_16 " \n\
movd
(%1), %%mm0
# Load 4 Cb 00 00 00 00 u3 u2 u1 u0 \n\
movd
(%2), %%mm1
# Load 4 Cr 00 00 00 00 v3 v2 v1 v0 \n\
movd
(%1), %%mm0
# Load 4 Cb 00 00 00 00 u3 u2 u1 u0 \n\
movd
(%2), %%mm1
# Load 4 Cr 00 00 00 00 v3 v2 v1 v0 \n\
pxor %%mm4, %%mm4 # zero mm4 \n\
movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
#movl $0, (%3) # cache preload for image \n\
movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
"
#define INTRINSICS_INIT_16 \
tmp64 = *(uint32_t *)p_u; \
mm0 = (__m64)tmp64; \
tmp64 = *(uint32_t *)p_v; \
mm1 = (__m64)tmp64; \
mm4 = (__m64)(uint64_t)0; \
mm6 = (__m64)*(uint64_t *)p_y; \
/* *(uint16_t *)p_buffer = 0; */
#define SSE2_INIT_16_ALIGNED " \n\
prefetcht1 (%3) # cache preload for image \n\
movq (%1), %%xmm0 # Load 8 Cb 00 00 00 00 u3 u2 u1 u0 \n\
movq (%2), %%xmm1 # Load 8 Cr 00 00 00 00 v3 v2 v1 v0 \n\
pxor %%xmm4, %%xmm4 # zero mm4 \n\
movdqa (%0), %%xmm6 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
"
#define SSE2_INIT_16_UNALIGNED " \n\
prefetcht1 (%3) # cache preload for image \n\
movq (%1), %%xmm0 # Load 8 Cb 00 00 00 00 u3 u2 u1 u0 \n\
movq (%2), %%xmm1 # Load 8 Cr 00 00 00 00 v3 v2 v1 v0 \n\
pxor %%xmm4, %%xmm4 # zero mm4 \n\
movdqu (%0), %%xmm6 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
"
#define MMX_INTRINSICS_INIT_16 \
tmp64 = *(uint32_t *)p_u; \
mm0 = (__m64)tmp64; \
tmp64 = *(uint32_t *)p_v; \
mm1 = (__m64)tmp64; \
mm4 = _mm_setzero_si64(); \
mm6 = (__m64)*(uint64_t *)p_y; \
#define SSE2_INTRINSICS_INIT_16_ALIGNED \
xmm0 = _mm_loadl_epi64((__m128i *)p_u); \
xmm1 = _mm_loadl_epi64((__m128i *)p_v); \
xmm4 = _mm_setzero_si128(); \
xmm6 = _mm_load_si128((__m128i *)p_y); \
#define SSE2_INTRINSICS_INIT_16_UNALIGNED \
_mm_prefetch(p_buffer, _MM_HINT_T1); \
xmm0 = _mm_loadl_epi64((__m128i *)p_u); \
xmm1 = _mm_loadl_epi64((__m128i *)p_v); \
xmm4 = _mm_setzero_si128(); \
xmm6 = _mm_loadu_si128((__m128i *)p_y); \
#define MMX_INIT_16_GRAY " \n\
movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
...
...
@@ -76,21 +104,49 @@ movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
#define MMX_INIT_32 " \n\
movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0 \n\
movl
$0, (%3)
# cache preload for image \n\
movl
$0, (%3)
# cache preload for image \n\
movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0 \n\
pxor
%%mm4, %%mm4
# zero mm4 \n\
pxor
%%mm4, %%mm4
# zero mm4 \n\
movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
"
#define INTRINSICS_INIT_32 \
tmp64 = *(uint32_t *)p_u; \
mm0 = (__m64)tmp64; \
*(uint16_t *)p_buffer = 0; \
tmp64 = *(uint32_t *)p_v; \
mm1 = (__m64)tmp64; \
mm4 = (__m64)(uint64_t)0; \
#define SSE2_INIT_32_ALIGNED " \n\
movq (%1), %%xmm0 # Load 8 Cb 00 00 00 00 u3 u2 u1 u0 \n\
movq (%2), %%xmm1 # Load 8 Cr 00 00 00 00 v3 v2 v1 v0 \n\
pxor %%xmm4, %%xmm4 # zero mm4 \n\
movdqa (%0), %%xmm6 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
"
#define SSE2_INIT_32_UNALIGNED " \n\
prefetcht1 (%3) # cache preload for image \n\
movq (%1), %%xmm0 # Load 8 Cb 00 00 00 00 u3 u2 u1 u0 \n\
movq (%2), %%xmm1 # Load 8 Cr 00 00 00 00 v3 v2 v1 v0 \n\
pxor %%xmm4, %%xmm4 # zero mm4 \n\
movdqu (%0), %%xmm6 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
"
#define MMX_INTRINSICS_INIT_32 \
tmp64 = *(uint32_t *)p_u; \
mm0 = (__m64)tmp64; \
*(uint16_t *)p_buffer = 0; \
tmp64 = *(uint32_t *)p_v; \
mm1 = (__m64)tmp64; \
mm4 = _mm_setzero_si64(); \
mm6 = (__m64)*(uint64_t *)p_y;
#define SSE2_INTRINSICS_INIT_32_ALIGNED \
xmm0 = _mm_loadl_epi64((__m128i *)p_u); \
xmm1 = _mm_loadl_epi64((__m128i *)p_v); \
xmm4 = _mm_setzero_si128(); \
xmm6 = _mm_load_si128((__m128i *)p_y); \
#define SSE2_INTRINSICS_INIT_32_UNALIGNED \
_mm_prefetch(p_buffer, _MM_HINT_T1); \
xmm0 = _mm_loadl_epi64((__m128i *)p_u); \
xmm1 = _mm_loadl_epi64((__m128i *)p_v); \
xmm4 = _mm_setzero_si128(); \
xmm6 = _mm_loadu_si128((__m128i *)p_y); \
/*
* Do the multiply part of the conversion for even and odd pixels,
* register usage:
...
...
@@ -126,7 +182,58 @@ pmulhw mmx_Y_coeff"G", %%mm6 # Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 \n\
pmulhw mmx_Y_coeff"G", %%mm7 # Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 \n\
"
#define INTRINSICS_YUV_MUL \
#define SSE2_YUV_MUL " \n\
# convert the chroma part \n\
punpcklbw %%xmm4, %%xmm0 # scatter 8 Cb 00 u3 00 u2 00 u1 00 u0 \n\
punpcklbw %%xmm4, %%xmm1 # scatter 8 Cr 00 v3 00 v2 00 v1 00 v0 \n\
movl $0x00800080, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to 0080 0080 ... 0080 0080 \n\
psubsw %%xmm5, %%xmm0 # Cb -= 128 \n\
psubsw %%xmm5, %%xmm1 # Cr -= 128 \n\
psllw $3, %%xmm0 # Promote precision \n\
psllw $3, %%xmm1 # Promote precision \n\
movdqa %%xmm0, %%xmm2 # Copy 8 Cb 00 u3 00 u2 00 u1 00 u0 \n\
movdqa %%xmm1, %%xmm3 # Copy 8 Cr 00 v3 00 v2 00 v1 00 v0 \n\
movl $0xf37df37d, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to f37d f37d ... f37d f37d \n\
pmulhw %%xmm5, %%xmm2 # Mul Cb with green coeff -> Cb green \n\
movl $0xe5fce5fc, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to e5fc e5fc ... e5fc e5fc \n\
pmulhw %%xmm5, %%xmm3 # Mul Cr with green coeff -> Cr green \n\
movl $0x40934093, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to 4093 4093 ... 4093 4093 \n\
pmulhw %%xmm5, %%xmm0 # Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 \n\
movl $0x33123312, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to 3312 3312 ... 3312 3312 \n\
pmulhw %%xmm5, %%xmm1 # Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 \n\
paddsw %%xmm3, %%xmm2 # Cb green + Cr green -> Cgreen \n\
\n\
# convert the luma part \n\
movl $0x10101010, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to 1010 1010 ... 1010 1010 \n\
psubusb %%xmm5, %%xmm6 # Y -= 16 \n\
movdqa %%xmm6, %%xmm7 # Copy 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
movl $0x00ff00ff, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # set xmm5 to 00ff 00ff ... 00ff 00ff \n\
pand %%xmm5, %%xmm6 # get Y even 00 Y6 00 Y4 00 Y2 00 Y0 \n\
psrlw $8, %%xmm7 # get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 \n\
psllw $3, %%xmm6 # Promote precision \n\
psllw $3, %%xmm7 # Promote precision \n\
movl $0x253f253f, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # set xmm5 to 253f 253f ... 253f 253f \n\
pmulhw %%xmm5, %%xmm6 # Mul 8 Y even 00 y6 00 y4 00 y2 00 y0 \n\
pmulhw %%xmm5, %%xmm7 # Mul 8 Y odd 00 y7 00 y5 00 y3 00 y1 \n\
"
#define MMX_INTRINSICS_YUV_MUL \
mm0 = _mm_unpacklo_pi8(mm0, mm4); \
mm1 = _mm_unpacklo_pi8(mm1, mm4); \
mm0 = _mm_subs_pi16(mm0, (__m64)mmx_80w); \
...
...
@@ -150,6 +257,38 @@ pmulhw mmx_Y_coeff"G", %%mm7 # Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 \n\
mm6 = _mm_mulhi_pi16(mm6, (__m64)mmx_Y_coeff); \
mm7 = _mm_mulhi_pi16(mm7, (__m64)mmx_Y_coeff);
#define SSE2_INTRINSICS_YUV_MUL \
xmm0 = _mm_unpacklo_epi8(xmm0, xmm4); \
xmm1 = _mm_unpacklo_epi8(xmm1, xmm4); \
xmm5 = _mm_set1_epi32(0x80808080UL); \
xmm0 = _mm_subs_epi16(xmm0, xmm5); \
xmm1 = _mm_subs_epi16(xmm1, xmm5); \
xmm0 = _mm_slli_epi16(xmm0, 3); \
xmm1 = _mm_slli_epi16(xmm1, 3); \
xmm2 = xmm0; \
xmm3 = xmm1; \
xmm5 = _mm_set1_epi32(0xf37df37dUL); \
xmm2 = _mm_mulhi_epi16(xmm2, xmm5); \
xmm5 = _mm_set1_epi32(0xe5fce5fcUL); \
xmm3 = _mm_mulhi_epi16(xmm3, xmm5); \
xmm5 = _mm_set1_epi32(0x40934093UL); \
xmm0 = _mm_mulhi_epi16(xmm0, xmm5); \
xmm5 = _mm_set1_epi32(0x33123312UL); \
xmm1 = _mm_mulhi_epi16(xmm1, xmm5); \
xmm2 = _mm_adds_epi16(xmm2, xmm3); \
\
xmm5 = _mm_set1_epi32(0x10101010UL); \
xmm6 = _mm_subs_epu8(xmm6, xmm5); \
xmm7 = xmm6; \
xmm5 = _mm_set1_epi32(0x00ff00ffUL); \
xmm6 = _mm_and_si128(xmm6, xmm5); \
xmm7 = _mm_srli_epi16(xmm7, 8); \
xmm6 = _mm_slli_epi16(xmm6, 3); \
xmm7 = _mm_slli_epi16(xmm7, 3); \
xmm5 = _mm_set1_epi32(0x253f253fUL); \
xmm6 = _mm_mulhi_epi16(xmm6, xmm5); \
xmm7 = _mm_mulhi_epi16(xmm7, xmm5);
/*
* Do the addition part of the conversion for even and odd pixels,
* register usage:
...
...
@@ -186,7 +325,35 @@ punpcklbw %%mm4, %%mm1 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
punpcklbw %%mm5, %%mm2 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
"
#define INTRINSICS_YUV_ADD \
#define SSE2_YUV_ADD " \n\
# Do horizontal and vertical scaling \n\
movdqa %%xmm0, %%xmm3 # Copy Cblue \n\
movdqa %%xmm1, %%xmm4 # Copy Cred \n\
movdqa %%xmm2, %%xmm5 # Copy Cgreen \n\
paddsw %%xmm6, %%xmm0 # Y even + Cblue 00 B6 00 B4 00 B2 00 B0 \n\
paddsw %%xmm7, %%xmm3 # Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 \n\
paddsw %%xmm6, %%xmm1 # Y even + Cred 00 R6 00 R4 00 R2 00 R0 \n\
paddsw %%xmm7, %%xmm4 # Y odd + Cred 00 R7 00 R5 00 R3 00 R1 \n\
paddsw %%xmm6, %%xmm2 # Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 \n\
paddsw %%xmm7, %%xmm5 # Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 \n\
\n\
# Limit RGB even to 0..255 \n\
packuswb %%xmm0, %%xmm0 # B6 B4 B2 B0 / B6 B4 B2 B0 \n\
packuswb %%xmm1, %%xmm1 # R6 R4 R2 R0 / R6 R4 R2 R0 \n\
packuswb %%xmm2, %%xmm2 # G6 G4 G2 G0 / G6 G4 G2 G0 \n\
\n\
# Limit RGB odd to 0..255 \n\
packuswb %%xmm3, %%xmm3 # B7 B5 B3 B1 / B7 B5 B3 B1 \n\
packuswb %%xmm4, %%xmm4 # R7 R5 R3 R1 / R7 R5 R3 R1 \n\
packuswb %%xmm5, %%xmm5 # G7 G5 G3 G1 / G7 G5 G3 G1 \n\
\n\
# Interleave RGB even and odd \n\
punpcklbw %%xmm3, %%xmm0 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
punpcklbw %%xmm4, %%xmm1 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
punpcklbw %%xmm5, %%xmm2 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
"
#define MMX_INTRINSICS_YUV_ADD \
mm3 = mm0; \
mm4 = mm1; \
mm5 = mm2; \
...
...
@@ -209,6 +376,29 @@ punpcklbw %%mm5, %%mm2 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
mm1 = _mm_unpacklo_pi8(mm1, mm4); \
mm2 = _mm_unpacklo_pi8(mm2, mm5);
#define SSE2_INTRINSICS_YUV_ADD \
xmm3 = xmm0; \
xmm4 = xmm1; \
xmm5 = xmm2; \
xmm0 = _mm_adds_epi16(xmm0, xmm6); \
xmm3 = _mm_adds_epi16(xmm3, xmm7); \
xmm1 = _mm_adds_epi16(xmm1, xmm6); \
xmm4 = _mm_adds_epi16(xmm4, xmm7); \
xmm2 = _mm_adds_epi16(xmm2, xmm6); \
xmm5 = _mm_adds_epi16(xmm5, xmm7); \
\
xmm0 = _mm_packus_epi16(xmm0, xmm0); \
xmm1 = _mm_packus_epi16(xmm1, xmm1); \
xmm2 = _mm_packus_epi16(xmm2, xmm2); \
\
xmm3 = _mm_packus_epi16(xmm3, xmm3); \
xmm4 = _mm_packus_epi16(xmm4, xmm4); \
xmm5 = _mm_packus_epi16(xmm5, xmm5); \
\
xmm0 = _mm_unpacklo_epi8(xmm0, xmm3); \
xmm1 = _mm_unpacklo_epi8(xmm1, xmm4); \
xmm2 = _mm_unpacklo_epi8(xmm2, xmm5);
/*
* Grayscale case, only use Y
*/
...
...
@@ -287,13 +477,71 @@ movd 4(%2), %%mm1 # Load 4 Cr __ __ __ __ v3 v2 v1 v0 \n\
movq %%mm5, 8(%3) # store pixel 4-7 \n\
"
#define INTRINSICS_UNPACK_15 \
#define SSE2_UNPACK_15_ALIGNED " \n\
# mask unneeded bits off \n\
movl $0xf8f8f8f8, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
pand %%xmm5, %%xmm0 # b7b6b5b4 b3______ b7b6b5b4 b3______ \n\
psrlw $3,%%xmm0 # ______b7 b6b5b4b3 ______b7 b6b5b4b3 \n\
pand %%xmm5, %%xmm2 # g7g6g5g4 g3______ g7g6g5g4 g3______ \n\
pand %%xmm5, %%xmm1 # r7r6r5r4 r3______ r7r6r5r4 r3______ \n\
psrlw $1,%%xmm1 # __r7r6r5 r4r3____ __r7r6r5 r4r3____ \n\
pxor %%xmm4, %%xmm4 # zero mm4 \n\
movdqa %%xmm0, %%xmm5 # Copy B15-B0 \n\
movdqa %%xmm2, %%xmm7 # Copy G15-G0 \n\
\n\
# convert rgb24 plane to rgb15 pack for pixel 0-7 \n\
punpcklbw %%xmm4, %%xmm2 # ________ ________ g7g6g5g4 g3______ \n\
punpcklbw %%xmm1, %%xmm0 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
psllw $2,%%xmm2 # ________ ____g7g6 g5g4g3__ ________ \n\
por %%xmm2, %%xmm0 # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3 \n\
movntdq %%xmm0, (%3) # store pixel 0-7 \n\
\n\
# convert rgb24 plane to rgb15 pack for pixel 8-15 \n\
punpckhbw %%xmm4, %%xmm7 # ________ ________ g7g6g5g4 g3______ \n\
punpckhbw %%xmm1, %%xmm5 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
psllw $2,%%xmm7 # ________ ____g7g6 g5g4g3__ ________ \n\
por %%xmm7, %%xmm5 # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3 \n\
movntdq %%xmm5, 16(%3) # store pixel 4-7 \n\
"
#define SSE2_UNPACK_15_UNALIGNED " \n\
# mask unneeded bits off \n\
movl $0xf8f8f8f8, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
pand %%xmm5, %%xmm0 # b7b6b5b4 b3______ b7b6b5b4 b3______ \n\
psrlw $3,%%xmm0 # ______b7 b6b5b4b3 ______b7 b6b5b4b3 \n\
pand %%xmm5, %%xmm2 # g7g6g5g4 g3______ g7g6g5g4 g3______ \n\
pand %%xmm5, %%xmm1 # r7r6r5r4 r3______ r7r6r5r4 r3______ \n\
psrlw $1,%%xmm1 # __r7r6r5 r4r3____ __r7r6r5 r4r3____ \n\
pxor %%xmm4, %%xmm4 # zero mm4 \n\
movdqa %%xmm0, %%xmm5 # Copy B15-B0 \n\
movdqa %%xmm2, %%xmm7 # Copy G15-G0 \n\
\n\
# convert rgb24 plane to rgb15 pack for pixel 0-7 \n\
punpcklbw %%xmm4, %%xmm2 # ________ ________ g7g6g5g4 g3______ \n\
punpcklbw %%xmm1, %%xmm0 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
psllw $2,%%xmm2 # ________ ____g7g6 g5g4g3__ ________ \n\
por %%xmm2, %%xmm0 # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3 \n\
movdqu %%xmm0, (%3) # store pixel 0-7 \n\
\n\
# convert rgb24 plane to rgb15 pack for pixel 8-15 \n\
punpckhbw %%xmm4, %%xmm7 # ________ ________ g7g6g5g4 g3______ \n\
punpckhbw %%xmm1, %%xmm5 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
psllw $2,%%xmm7 # ________ ____g7g6 g5g4g3__ ________ \n\
por %%xmm7, %%xmm5 # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3 \n\
movdqu %%xmm5, 16(%3) # store pixel 4-7 \n\
"
#define MMX_INTRINSICS_UNPACK_15 \
mm0 = _mm_and_si64(mm0, (__m64)mmx_mask_f8); \
mm0 = _mm_srli_pi16(mm0, 3); \
mm2 = _mm_and_si64(mm2, (__m64)mmx_mask_f8); \
mm1 = _mm_and_si64(mm1, (__m64)mmx_mask_f8); \
mm1 = _mm_srli_pi16(mm1, 1); \
mm4 =
(__m64)(uint64_t)0
; \
mm4 =
_mm_setzero_si64()
; \
mm5 = mm0; \
mm7 = mm2; \
\
...
...
@@ -315,6 +563,52 @@ movq %%mm5, 8(%3) # store pixel 4-7 \n\
mm1 = (__m64)tmp64; \
*(uint64_t *)(p_buffer + 4) = (uint64_t)mm5;
#define SSE2_INTRINSICS_UNPACK_15_ALIGNED \
xmm5 = _mm_set1_epi32(0xf8f8f8f8UL); \
xmm0 = _mm_and_si128(xmm0, xmm5); \
xmm0 = _mm_srli_epi16(xmm0, 3); \
xmm2 = _mm_and_si128(xmm2, xmm5); \
xmm1 = _mm_and_si128(xmm1, xmm5); \
xmm1 = _mm_srli_epi16(xmm1, 1); \
xmm4 = _mm_setzero_si128(); \
xmm5 = xmm0; \
xmm7 = xmm2; \
\
xmm2 = _mm_unpacklo_epi8(xmm2, xmm4); \
xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
xmm2 = _mm_slli_epi16(xmm2, 2); \
xmm0 = _mm_or_si128(xmm0, xmm2); \
_mm_stream_si128((__m128i*)p_buffer, xmm0); \
\
xmm7 = _mm_unpackhi_epi8(xmm7, xmm4); \
xmm5 = _mm_unpackhi_epi8(xmm5, xmm1); \
xmm7 = _mm_slli_epi16(xmm7, 2); \
xmm5 = _mm_or_si128(xmm5, xmm7); \
_mm_stream_si128((__m128i*)(p_buffer+8), xmm5);
#define SSE2_INTRINSICS_UNPACK_15_UNALIGNED \
xmm5 = _mm_set1_epi32(0xf8f8f8f8UL); \
xmm0 = _mm_and_si128(xmm0, xmm5); \
xmm0 = _mm_srli_epi16(xmm0, 3); \
xmm2 = _mm_and_si128(xmm2, xmm5); \
xmm1 = _mm_and_si128(xmm1, xmm5); \
xmm1 = _mm_srli_epi16(xmm1, 1); \
xmm4 = _mm_setzero_si128(); \
xmm5 = xmm0; \
xmm7 = xmm2; \
\
xmm2 = _mm_unpacklo_epi8(xmm2, xmm4); \
xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
xmm2 = _mm_slli_epi16(xmm2, 2); \
xmm0 = _mm_or_si128(xmm0, xmm2); \
_mm_storeu_si128((__m128i*)p_buffer, xmm0); \
\
xmm7 = _mm_unpackhi_epi8(xmm7, xmm4); \
xmm5 = _mm_unpackhi_epi8(xmm5, xmm1); \
xmm7 = _mm_slli_epi16(xmm7, 2); \
xmm5 = _mm_or_si128(xmm5, xmm7); \
_mm_storeu_si128((__m128i*)(p_buffer+16), xmm5);
/*
* convert RGB plane to RGB 16 bits,
* mm0 -> B, mm1 -> R, mm2 -> G,
...
...
@@ -350,12 +644,74 @@ movd 4(%2), %%mm1 # Load 4 Cr __ __ __ __ v3 v2 v1 v0 \n\
movq %%mm5, 8(%3) # store pixel 4-7 \n\
"
#define INTRINSICS_UNPACK_16 \
#define SSE2_UNPACK_16_ALIGNED " \n\
# mask unneeded bits off \n\
movl $0xf8f8f8f8, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
pand %%xmm5, %%xmm0 # b7b6b5b4 b3______ b7b6b5b4 b3______ \n\
pand %%xmm5, %%xmm1 # r7r6r5r4 r3______ r7r6r5r4 r3______ \n\
movl $0xfcfcfcfc, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
pand %%xmm5, %%xmm2 # g7g6g5g4 g3g2____ g7g6g5g4 g3g2____ \n\
psrlw $3,%%xmm0 # ______b7 b6b5b4b3 ______b7 b6b5b4b3 \n\
pxor %%xmm4, %%xmm4 # zero mm4 \n\
movdqa %%xmm0, %%xmm5 # Copy B15-B0 \n\
movdqa %%xmm2, %%xmm7 # Copy G15-G0 \n\
\n\
# convert rgb24 plane to rgb16 pack for pixel 0-7 \n\
punpcklbw %%xmm4, %%xmm2 # ________ ________ g7g6g5g4 g3g2____ \n\
punpcklbw %%xmm1, %%xmm0 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
psllw $3,%%xmm2 # ________ __g7g6g5 g4g3g2__ ________ \n\
por %%xmm2, %%xmm0 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 \n\
movntdq %%xmm0, (%3) # store pixel 0-7 \n\
\n\
# convert rgb24 plane to rgb16 pack for pixel 8-15 \n\
punpckhbw %%xmm4, %%xmm7 # ________ ________ g7g6g5g4 g3g2____ \n\
punpckhbw %%xmm1, %%xmm5 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
psllw $3,%%xmm7 # ________ __g7g6g5 g4g3g2__ ________ \n\
por %%xmm7, %%xmm5 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 \n\
movntdq %%xmm5, 16(%3) # store pixel 4-7 \n\
"
#define SSE2_UNPACK_16_UNALIGNED " \n\
# mask unneeded bits off \n\
movl $0xf8f8f8f8, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
pand %%xmm5, %%xmm0 # b7b6b5b4 b3______ b7b6b5b4 b3______ \n\
pand %%xmm5, %%xmm1 # r7r6r5r4 r3______ r7r6r5r4 r3______ \n\
movl $0xfcfcfcfc, %%eax # \n\
movd %%eax, %%xmm5 # \n\
pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
pand %%xmm5, %%xmm2 # g7g6g5g4 g3g2____ g7g6g5g4 g3g2____ \n\
psrlw $3,%%xmm0 # ______b7 b6b5b4b3 ______b7 b6b5b4b3 \n\
pxor %%xmm4, %%xmm4 # zero mm4 \n\
movdqa %%xmm0, %%xmm5 # Copy B15-B0 \n\
movdqa %%xmm2, %%xmm7 # Copy G15-G0 \n\
\n\
# convert rgb24 plane to rgb16 pack for pixel 0-7 \n\
punpcklbw %%xmm4, %%xmm2 # ________ ________ g7g6g5g4 g3g2____ \n\
punpcklbw %%xmm1, %%xmm0 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
psllw $3,%%xmm2 # ________ __g7g6g5 g4g3g2__ ________ \n\
por %%xmm2, %%xmm0 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 \n\
movdqu %%xmm0, (%3) # store pixel 0-7 \n\
\n\
# convert rgb24 plane to rgb16 pack for pixel 8-15 \n\
punpckhbw %%xmm4, %%xmm7 # ________ ________ g7g6g5g4 g3g2____ \n\
punpckhbw %%xmm1, %%xmm5 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
psllw $3,%%xmm7 # ________ __g7g6g5 g4g3g2__ ________ \n\
por %%xmm7, %%xmm5 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 \n\
movdqu %%xmm5, 16(%3) # store pixel 4-7 \n\
"
#define MMX_INTRINSICS_UNPACK_16 \
mm0 = _mm_and_si64(mm0, (__m64)mmx_mask_f8); \
mm2 = _mm_and_si64(mm2, (__m64)mmx_mask_fc); \
mm1 = _mm_and_si64(mm1, (__m64)mmx_mask_f8); \
mm0 = _mm_srli_pi16(mm0, 3); \
mm4 =
(__m64)(uint64_t)0
; \
mm4 =
_mm_setzero_si64()
; \
mm5 = mm0; \
mm7 = mm2; \
\
...
...
@@ -377,62 +733,294 @@ movq %%mm5, 8(%3) # store pixel 4-7 \n\
mm1 = (__m64)tmp64; \
*(uint64_t *)(p_buffer + 4) = (uint64_t)mm5;
#define SSE2_INTRINSICS_UNPACK_16_ALIGNED \
xmm5 = _mm_set1_epi32(0xf8f8f8f8UL); \
xmm0 = _mm_and_si128(xmm0, xmm5); \
xmm1 = _mm_and_si128(xmm1, xmm5); \
xmm5 = _mm_set1_epi32(0xfcfcfcfcUL); \
xmm2 = _mm_and_si128(xmm2, xmm5); \
xmm0 = _mm_srli_epi16(xmm0, 3); \
xmm4 = _mm_setzero_si128(); \
xmm5 = xmm0; \
xmm7 = xmm2; \
\
xmm2 = _mm_unpacklo_epi8(xmm2, xmm4); \
xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
xmm2 = _mm_slli_epi16(xmm2, 3); \
xmm0 = _mm_or_si128(xmm0, xmm2); \
_mm_stream_si128((__m128i*)p_buffer, xmm0); \
\
xmm7 = _mm_unpackhi_epi8(xmm7, xmm4); \
xmm5 = _mm_unpackhi_epi8(xmm5, xmm1); \
xmm7 = _mm_slli_epi16(xmm7, 3); \
xmm5 = _mm_or_si128(xmm5, xmm7); \
_mm_stream_si128((__m128i*)(p_buffer+8), xmm5);
#define SSE2_INTRINSICS_UNPACK_16_UNALIGNED \
xmm5 = _mm_set1_epi32(0xf8f8f8f8UL); \
xmm0 = _mm_and_si128(xmm0, xmm5); \
xmm1 = _mm_and_si128(xmm1, xmm5); \
xmm5 = _mm_set1_epi32(0xfcfcfcfcUL); \
xmm2 = _mm_and_si128(xmm2, xmm5); \
xmm0 = _mm_srli_epi16(xmm0, 3); \
xmm4 = _mm_setzero_si128(); \
xmm5 = xmm0; \
xmm7 = xmm2; \
\
xmm2 = _mm_unpacklo_epi8(xmm2, xmm4); \
xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
xmm2 = _mm_slli_epi16(xmm2, 3); \
xmm0 = _mm_or_si128(xmm0, xmm2); \
_mm_storeu_si128((__m128i*)p_buffer, xmm0); \
\
xmm7 = _mm_unpackhi_epi8(xmm7, xmm4); \
xmm5 = _mm_unpackhi_epi8(xmm5, xmm1); \
xmm7 = _mm_slli_epi16(xmm7, 3); \
xmm5 = _mm_or_si128(xmm5, xmm7); \
_mm_storeu_si128((__m128i*)(p_buffer+8), xmm5);
/*
* convert RGB plane to RGB packed format,
* mm0 -> B, mm1 -> R, mm2 -> G, mm3 -> 0,
* mm4 -> GB, mm5 -> AR pixel 4-7,
* mm6 -> GB, mm7 -> AR pixel 0-3
* mm0 -> B, mm1 -> R, mm2 -> G
*/
#define MMX_UNPACK_32
"
\n\
#define MMX_UNPACK_32
_ARGB "
\n\
pxor %%mm3, %%mm3 # zero mm3 \n\
movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
movq %%mm1, %%mm7 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
punpcklbw %%mm2, %%mm4 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
movq %%mm1, %%mm5 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
punpcklbw %%mm3, %%mm7 # 00 R3 00 R2 00 R1 00 R0 \n\
punpcklwd %%mm7, %%mm6 # 00 R1 B1 G1 00 R0 B0 G0 \n\
movq %%mm6, (%3) # Store ARGB1 ARGB0 \n\
movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
punpckhwd %%mm7, %%mm6 # 00 R3 G3 B3 00 R2 B3 G2 \n\
punpcklbw %%mm3, %%mm5 # 00 R3 00 R2 00 R1 00 R0 \n\
movq %%mm4, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
punpcklwd %%mm5, %%mm4 # 00 R1 B1 G1 00 R0 B0 G0 \n\
movq %%mm4, (%3) # Store ARGB1 ARGB0 \n\
punpckhwd %%mm5, %%mm6 # 00 R3 B3 G3 00 R2 B2 G2 \n\
movq %%mm6, 8(%3) # Store ARGB3 ARGB2 \n\
punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
punpckhbw %%mm3, %%mm5 # 00 R7 00 R6 00 R5 00 R4 \n\
punpcklwd %%mm5, %%mm4 # 00 R5 B5 G5 00 R4 B4 G4 \n\
movq %%mm4, 16(%3) # Store ARGB5 ARGB4 \n\
movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
punpckhwd %%mm5, %%mm4 # 00 R7 G7 B7 00 R6 B6 G6 \n\
movq %%mm4, 24(%3) # Store ARGB7 ARGB6 \n\
\n\
#movd 4(%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0 \n\
#movd 4(%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0 \n\
#pxor %%mm4, %%mm4 # zero mm4 \n\
#movq 8(%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
punpckhbw %%mm2, %%mm0 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
punpckhbw %%mm3, %%mm1 # 00 R7 00 R6 00 R5 00 R4 \n\
movq %%mm0, %%mm5 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
punpcklwd %%mm1, %%mm5 # 00 R5 B5 G5 00 R4 B4 G4 \n\
movq %%mm5, 16(%3) # Store ARGB5 ARGB4 \n\
punpckhwd %%mm1, %%mm0 # 00 R7 B7 G7 00 R6 B6 G6 \n\
movq %%mm0, 24(%3) # Store ARGB7 ARGB6 \n\
"
#define SSE2_UNPACK_32_ARGB_ALIGNED " \n\
pxor %%xmm3, %%xmm3 # zero xmm3 \n\
movdqa %%xmm0, %%xmm4 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
punpcklbw %%xmm2, %%xmm4 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
movdqa %%xmm1, %%xmm5 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
punpcklbw %%xmm3, %%xmm5 # 00 R3 00 R2 00 R1 00 R0 \n\
movdqa %%xmm4, %%xmm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
punpcklwd %%xmm5, %%xmm4 # 00 R1 B1 G1 00 R0 B0 G0 \n\
movntdq %%xmm4, (%3) # Store ARGB3 ARGB2 ARGB1 ARGB0 \n\
punpckhwd %%xmm5, %%xmm6 # 00 R3 B3 G3 00 R2 B2 G2 \n\
movntdq %%xmm6, 16(%3) # Store ARGB7 ARGB6 ARGB5 ARGB4 \n\
punpckhbw %%xmm2, %%xmm0 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
punpckhbw %%xmm3, %%xmm1 # 00 R7 00 R6 00 R5 00 R4 \n\
movdqa %%xmm0, %%xmm5 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
punpcklwd %%xmm1, %%xmm5 # 00 R5 B5 G5 00 R4 B4 G4 \n\
movntdq %%xmm5, 32(%3) # Store ARGB11 ARGB10 ARGB9 ARGB8 \n\
punpckhwd %%xmm1, %%xmm0 # 00 R7 B7 G7 00 R6 B6 G6 \n\
movntdq %%xmm0, 48(%3) # Store ARGB15 ARGB14 ARGB13 ARGB12 \n\
"
#define SSE2_UNPACK_32_ARGB_UNALIGNED " \n\
pxor %%xmm3, %%xmm3 # zero xmm3 \n\
movdqa %%xmm0, %%xmm4 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
punpcklbw %%xmm2, %%xmm4 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
movdqa %%xmm1, %%xmm5 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
punpcklbw %%xmm3, %%xmm5 # 00 R3 00 R2 00 R1 00 R0 \n\
movdqa %%xmm4, %%xmm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
punpcklwd %%xmm5, %%xmm4 # 00 R1 B1 G1 00 R0 B0 G0 \n\
movdqu %%xmm4, (%3) # Store ARGB3 ARGB2 ARGB1 ARGB0 \n\
punpckhwd %%xmm5, %%xmm6 # 00 R3 B3 G3 00 R2 B2 G2 \n\
movdqu %%xmm6, 16(%3) # Store ARGB7 ARGB6 ARGB5 ARGB4 \n\
punpckhbw %%xmm2, %%xmm0 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
punpckhbw %%xmm3, %%xmm1 # 00 R7 00 R6 00 R5 00 R4 \n\
movdqa %%xmm0, %%xmm5 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
punpcklwd %%xmm1, %%xmm5 # 00 R5 B5 G5 00 R4 B4 G4 \n\
movdqu %%xmm5, 32(%3) # Store ARGB11 ARGB10 ARGB9 ARGB8 \n\
punpckhwd %%xmm1, %%xmm0 # 00 R7 B7 G7 00 R6 B6 G6 \n\
movdqu %%xmm0, 48(%3) # Store ARGB15 ARGB14 ARGB13 ARGB12 \n\
"
#define INTRINSICS_UNPACK_32 \
mm3 = (__m64)(uint64_t)0; \
mm6 = mm0; \
mm7 = mm1; \
#define MMX_INTRINSICS_UNPACK_32_ARGB \
mm3 = _mm_setzero_si64(); \
mm4 = mm0; \
mm4 = _mm_unpacklo_pi8(mm4, mm2); \
mm5 = mm1; \
mm6 = _mm_unpacklo_pi8(mm6, mm2); \
mm7 = _mm_unpacklo_pi8(mm7, mm3); \
mm6 = _mm_unpacklo_pi16(mm6, mm7); \
*(uint64_t *)p_buffer = (uint64_t)mm6; \
mm6 = mm0; \
mm6 = _mm_unpacklo_pi8(mm6, mm2); \
mm6 = _mm_unpackhi_pi16(mm6, mm7); \
*(uint64_t *)(p_buffer + 2) = (uint64_t)mm6; \
mm4 = _mm_unpackhi_pi8(mm4, mm2); \
mm5 = _mm_unpackhi_pi8(mm5, mm3); \
mm5 = _mm_unpacklo_pi8(mm5, mm3); \
mm6 = mm4; \
mm4 = _mm_unpacklo_pi16(mm4, mm5); \
*(uint64_t *)(p_buffer + 4) = (uint64_t)mm4; \
mm4 = mm0; \
mm4 = _mm_unpackhi_pi8(mm4, mm2); \
mm4 = _mm_unpackhi_pi16(mm4, mm5); \
*(uint64_t *)(p_buffer + 6) = (uint64_t)mm4; \
*(uint64_t *)p_buffer = (uint64_t)mm4; \
mm6 = _mm_unpackhi_pi16(mm6, mm5); \
*(uint64_t *)(p_buffer + 2) = (uint64_t)mm6; \
mm0 = _mm_unpackhi_pi8(mm0, mm2); \
mm1 = _mm_unpackhi_pi8(mm1, mm3); \
mm5 = mm0; \
mm5 = _mm_unpacklo_pi16(mm5, mm1); \
*(uint64_t *)(p_buffer + 4) = (uint64_t)mm5; \
mm0 = _mm_unpackhi_pi16(mm0, mm1); \
*(uint64_t *)(p_buffer + 6) = (uint64_t)mm0;
#define SSE2_INTRINSICS_UNPACK_32_ARGB_ALIGNED \
xmm3 = _mm_setzero_si128(); \
xmm4 = xmm0; \
xmm4 = _mm_unpacklo_epi8(xmm4, xmm2); \
xmm5 = xmm1; \
xmm5 = _mm_unpacklo_epi8(xmm5, xmm3); \
xmm6 = xmm4; \
xmm4 = _mm_unpacklo_epi16(xmm4, xmm5); \
_mm_stream_si128((__m128i*)(p_buffer), xmm4); \
xmm6 = _mm_unpackhi_epi16(xmm6, xmm5); \
_mm_stream_si128((__m128i*)(p_buffer+4), xmm6); \
xmm0 = _mm_unpackhi_epi8(xmm0, xmm2); \
xmm1 = _mm_unpackhi_epi8(xmm1, xmm3); \
xmm5 = xmm0; \
xmm5 = _mm_unpacklo_epi16(xmm5, xmm1); \
_mm_stream_si128((__m128i*)(p_buffer+8), xmm5); \
xmm0 = _mm_unpackhi_epi16(xmm0, xmm1); \
_mm_stream_si128((__m128i*)(p_buffer+12), xmm0);
#define SSE2_INTRINSICS_UNPACK_32_ARGB_UNALIGNED \
xmm3 = _mm_setzero_si128(); \
xmm4 = xmm0; \
xmm4 = _mm_unpacklo_epi8(xmm4, xmm2); \
xmm5 = xmm1; \
xmm5 = _mm_unpacklo_epi8(xmm5, xmm3); \
xmm6 = xmm4; \
xmm4 = _mm_unpacklo_epi16(xmm4, xmm5); \
_mm_storeu_si128((__m128i*)(p_buffer), xmm4); \
xmm6 = _mm_unpackhi_epi16(xmm6, xmm5); \
_mm_storeu_si128((__m128i*)(p_buffer+4), xmm6); \
xmm0 = _mm_unpackhi_epi8(xmm0, xmm2); \
xmm1 = _mm_unpackhi_epi8(xmm1, xmm3); \
xmm5 = xmm0; \
xmm5 = _mm_unpacklo_epi16(xmm5, xmm1); \
_mm_storeu_si128((__m128i*)(p_buffer+8), xmm5); \
xmm0 = _mm_unpackhi_epi16(xmm0, xmm1); \
_mm_storeu_si128((__m128i*)(p_buffer+12), xmm0);
#define MMX_UNPACK_32_BGRA " \n\
pxor %%mm3, %%mm3 # zero mm3 \n\
movq %%mm2, %%mm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
punpcklbw %%mm0, %%mm4 # B3 G3 B2 G2 B1 G1 B0 G0 \n\
punpcklbw %%mm1, %%mm3 # R3 00 R2 00 R1 00 R0 00 \n\
movq %%mm3, %%mm5 # R3 00 R2 00 R1 00 R0 00 \n\
punpcklwd %%mm4, %%mm3 # B1 G1 R1 00 B0 G0 R0 00 \n\
movq %%mm3, (%3) # Store BGRA1 BGRA0 \n\
punpckhwd %%mm4, %%mm5 # B3 G3 R3 00 B2 G2 R2 00 \n\
movq %%mm5, 8(%3) # Store BGRA3 BGRA2 \n\
pxor %%mm3, %%mm3 # zero mm3 \n\
movq %%mm2, %%mm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
punpckhbw %%mm0, %%mm4 # B7 G7 B6 G6 B5 G5 B4 G4 \n\
punpckhbw %%mm1, %%mm3 # R7 00 R6 00 R5 00 R4 00 \n\
movq %%mm3, %%mm5 # R7 00 R6 00 R5 00 R4 00 \n\
punpcklwd %%mm1, %%mm3 # B5 G5 R5 00 B4 G4 R4 00 \n\
movq %%mm3, 16(%3) # Store BGRA5 BGRA4 \n\
punpckhwd %%mm4, %%mm5 # B7 G7 R7 00 B6 G6 R6 00 \n\
movq %%mm5, 24(%3) # Store BGRA7 BGRA6 \n\
"
#define SSE2_UNPACK_32_BGRA_ALIGNED " \n\
pxor %%xmm3, %%xmm3 # zero mm3 \n\
movdqa %%xmm2, %%xmm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
punpcklbw %%xmm0, %%xmm4 # B3 G3 B2 G2 B1 G1 B0 G0 \n\
punpcklbw %%xmm1, %%xmm3 # R3 00 R2 00 R1 00 R0 00 \n\
movdqa %%xmm3, %%xmm5 # R3 00 R2 00 R1 00 R0 00 \n\
punpcklwd %%xmm4, %%xmm3 # B1 G1 R1 00 B0 G0 R0 00 \n\
movntdq %%xmm3, (%3) # Store BGRA3 BGRA2 BGRA1 BGRA0 \n\
punpckhwd %%xmm4, %%xmm5 # B3 G3 R3 00 B2 G2 R2 00 \n\
movntdq %%xmm5, 8(%3) # Store BGRA7 BGRA6 BGRA5 BGRA4 \n\
pxor %%xmm3, %%xmm3 # zero mm3 \n\
movdqa %%xmm2, %%xmm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
punpckhbw %%xmm0, %%xmm4 # B7 G7 B6 G6 B5 G5 B4 G4 \n\
punpckhbw %%xmm1, %%xmm3 # R7 00 R6 00 R5 00 R4 00 \n\
movdqa %%xmm3, %%xmm5 # R7 00 R6 00 R5 00 R4 00 \n\
punpcklwd %%xmm1, %%xmm3 # B5 G5 R5 00 B4 G4 R4 00 \n\
movntdq %%xmm3, 16(%3) # Store BGRA11 BGRA10 BGRA9 BGRA8 \n\
punpckhwd %%xmm4, %%xmm5 # B7 G7 R7 00 B6 G6 R6 00 \n\
movntdq %%xmm5, 24(%3) # Store BGRA15 BGRA14 BGRA13 BGRA12 \n\
"
#define SSE2_UNPACK_32_BGRA_UNALIGNED " \n\
pxor %%xmm3, %%xmm3 # zero mm3 \n\
movdqa %%xmm2, %%xmm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
punpcklbw %%xmm0, %%xmm4 # B3 G3 B2 G2 B1 G1 B0 G0 \n\
punpcklbw %%xmm1, %%xmm3 # R3 00 R2 00 R1 00 R0 00 \n\
movdqa %%xmm3, %%xmm5 # R3 00 R2 00 R1 00 R0 00 \n\
punpcklwd %%xmm4, %%xmm3 # B1 G1 R1 00 B0 G0 R0 00 \n\
movdqu %%xmm3, (%3) # Store BGRA3 BGRA2 BGRA1 BGRA0 \n\
punpckhwd %%xmm4, %%xmm5 # B3 G3 R3 00 B2 G2 R2 00 \n\
movdqu %%xmm5, 8(%3) # Store BGRA7 BGRA6 BGRA5 BGRA4 \n\
pxor %%xmm3, %%xmm3 # zero mm3 \n\
movdqa %%xmm2, %%xmm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
punpckhbw %%xmm0, %%xmm4 # B7 G7 B6 G6 B5 G5 B4 G4 \n\
punpckhbw %%xmm1, %%xmm3 # R7 00 R6 00 R5 00 R4 00 \n\
movdqa %%xmm3, %%xmm5 # R7 00 R6 00 R5 00 R4 00 \n\
punpcklwd %%xmm1, %%xmm3 # B5 G5 R5 00 B4 G4 R4 00 \n\
movdqu %%xmm3, 16(%3) # Store BGRA11 BGRA10 BGRA9 BGRA8 \n\
punpckhwd %%xmm4, %%xmm5 # B7 G7 R7 00 B6 G6 R6 00 \n\
movdqu %%xmm5, 24(%3) # Store BGRA15 BGRA14 BGRA13 BGRA12 \n\
"
#define MMX_INTRINSICS_UNPACK_32_BGRA \
mm3 = _mm_setzero_si64(); \
mm4 = mm2; \
mm4 = _mm_unpacklo_pi8(mm4, mm0); \
mm1 = _mm_unpacklo_pi8(mm1, mm3); \
mm5 = mm3; \
mm3 = _mm_unpacklo_pi16(mm3, mm4); \
*(uint64_t *)p_buffer = (uint64_t)mm3; \
mm5 = _mm_unpackhi_pi16(mm5, mm4); \
*(uint64_t *)(p_buffer + 2) = (uint64_t)mm5; \
mm3 = _mm_setzero_si64(); \
mm4 = mm2; \
mm0 = _mm_unpackhi_pi8(mm0, mm4); \
mm1 = _mm_unpackhi_pi8(mm1, mm3); \
mm5 = mm3; \
mm3 = _mm_unpacklo_pi16(mm3, mm1); \
*(uint64_t *)(p_buffer + 4) = (uint64_t)mm3; \
mm5 = _mm_unpackhi_pi16(mm5, mm4); \
*(uint64_t *)(p_buffer + 6) = (uint64_t)mm5; \
#define SSE2_INTRINSICS_UNPACK_32_BGRA_ALIGNED \
xmm3 = _mm_setzero_si128(); \
xmm4 = xmm2; \
xmm4 = _mm_unpacklo_epi8(xmm4, xmm0); \
xmm1 = _mm_unpacklo_epi8(xmm1, xmm3); \
xmm5 = xmm3; \
xmm3 = _mm_unpacklo_epi16(xmm3, xmm4); \
_mm_stream_si128((__m128i*)(p_buffer), xmm3); \
xmm5 = _mm_unpackhi_epi16(xmm5, xmm4); \
_mm_stream_si128((__m128i*)(p_buffer+4), xmm5); \
xmm3 = _mm_setzero_si128(); \
xmm4 = xmm2; \
xmm0 = _mm_unpackhi_epi8(xmm0, xmm4); \
xmm1 = _mm_unpackhi_epi8(xmm1, xmm3); \
xmm5 = xmm3; \
xmm3 = _mm_unpacklo_epi16(xmm3, xmm1); \
_mm_stream_si128((__m128i*)(p_buffer+8), xmm3); \
xmm5 = _xmm_unpackhi_pi16(xmm5, xmm4); \
_mm_stream_si128((__m128i*)(p_buffer+12), xmm5); \
#define SSE2_INTRINSICS_UNPACK_32_BGRA_UNALIGNED \
xmm3 = _mm_setzero_si128(); \
xmm4 = xmm2; \
xmm4 = _mm_unpacklo_epi8(xmm4, xmm0); \
xmm1 = _mm_unpacklo_epi8(xmm1, xmm3); \
xmm5 = xmm3; \
xmm3 = _mm_unpacklo_epi16(xmm3, xmm4); \
_mm_storeu_si128((__m128i*)(p_buffer), xmm3); \
xmm5 = _mm_unpackhi_epi16(xmm5, xmm4); \
_mm_storeu_si128((__m128i*)(p_buffer+4), xmm5); \
xmm3 = _mm_setzero_si128(); \
xmm4 = xmm2; \
xmm0 = _mm_unpackhi_epi8(xmm0, xmm4); \
xmm1 = _mm_unpackhi_epi8(xmm1, xmm3); \
xmm5 = xmm3; \
xmm3 = _mm_unpacklo_epi16(xmm3, xmm1); \
_mm_storeu_si128((__m128i*)(p_buffer+8), xmm3); \
xmm5 = _xmm_unpackhi_pi16(xmm5, xmm4); \
_mm_storeu_si128((__m128i*)(p_buffer+12), xmm5); \
modules/video_chroma/i420_yuy2.c
View file @
9acaa4b2
...
...
@@ -306,7 +306,8 @@ static void I420_YUY2( vout_thread_t *p_vout, picture_t *p_source,
}
#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
__asm__
__volatile__
(
"emms"
::
);
/* re-enable FPU registers */
__asm__
__volatile__
(
"emms"
);
#endif
#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
...
...
@@ -347,6 +348,8 @@ static void I420_YUY2( vout_thread_t *p_vout, picture_t *p_source,
p_line1
+=
i_dest_margin
;
p_line2
+=
i_dest_margin
;
}
/* make sure all SSE2 stores are visible thereafter */
__asm__
__volatile__
(
"sfence"
);
}
else
{
...
...
@@ -514,7 +517,8 @@ static void I420_YVYU( vout_thread_t *p_vout, picture_t *p_source,
}
#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
__asm__
__volatile__
(
"emms"
::
);
/* re-enable FPU registers */
__asm__
__volatile__
(
"emms"
);
#endif
#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
...
...
@@ -554,6 +558,8 @@ static void I420_YVYU( vout_thread_t *p_vout, picture_t *p_source,
p_line1
+=
i_dest_margin
;
p_line2
+=
i_dest_margin
;
}
/* make sure all SSE2 stores are visible thereafter */
__asm__
__volatile__
(
"sfence"
);
}
else
{
...
...
@@ -720,7 +726,8 @@ static void I420_UYVY( vout_thread_t *p_vout, picture_t *p_source,
}
#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
__asm__
__volatile__
(
"emms"
::
);
/* re-enable FPU registers */
__asm__
__volatile__
(
"emms"
);
#endif
#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
...
...
@@ -760,6 +767,8 @@ static void I420_UYVY( vout_thread_t *p_vout, picture_t *p_source,
p_line1
+=
i_dest_margin
;
p_line2
+=
i_dest_margin
;
}
/* make sure all SSE2 stores are visible thereafter */
__asm__
__volatile__
(
"sfence"
);
}
else
{
...
...
@@ -861,7 +870,8 @@ static void I420_cyuv( vout_thread_t *p_vout, picture_t *p_source,
}
#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
__asm__
__volatile__
(
"emms"
::
);
/* re-enable FPU registers */
__asm__
__volatile__
(
"emms"
);
#endif
#else // defined(MODULE_NAME_IS_i420_yuy2_sse2)
...
...
@@ -897,6 +907,8 @@ static void I420_cyuv( vout_thread_t *p_vout, picture_t *p_source,
p_line1
+=
i_dest_margin
;
p_line2
+=
i_dest_margin
;
}
/* make sure all SSE2 stores are visible thereafter */
__asm__
__volatile__
(
"sfence"
);
}
else
{
...
...
modules/video_chroma/i420_yuy2.h
View file @
9acaa4b2
...
...
@@ -136,14 +136,14 @@ movdqa (%3), %%xmm3 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
punpcklbw %%xmm2, %%xmm1 # v7 u7 v6 u6 .. u1 v0 u0 \n\
movdqa %%xmm0, %%xmm2 # y15 y14 y13 .. y2 y1 y0 \n\
punpcklbw %%xmm1, %%xmm2 # v3 y7 u3 .. v0 y1 u0 y0 \n\
mov
dqa
%%xmm2, (%0) # Store low YUYV \n\
mov
ntdq
%%xmm2, (%0) # Store low YUYV \n\
punpckhbw %%xmm1, %%xmm0 # v3 y7 u3 y6 v2 y5 u2 y4 \n\
mov
dqa
%%xmm0, 16(%0) # Store high YUYV \n\
mov
ntdq
%%xmm0, 16(%0) # Store high YUYV \n\
movdqa %%xmm3, %%xmm4 # Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
punpcklbw %%xmm1, %%xmm4 # v1 Y3 u1 Y2 v0 Y1 u0 Y0 \n\
mov
dqa
%%xmm4, (%1) # Store low YUYV \n\
mov
ntdq
%%xmm4, (%1) # Store low YUYV \n\
punpckhbw %%xmm1, %%xmm3 # v3 Y7 u3 Y6 v2 Y5 u2 Y4 \n\
mov
dqa
%%xmm3, 16(%1) # Store high YUYV \n\
mov
ntdq
%%xmm3, 16(%1) # Store high YUYV \n\
"
#define SSE2_YUV420_YUYV_UNALIGNED " \n\
...
...
@@ -172,14 +172,14 @@ movdqa (%3), %%xmm3 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
punpcklbw %%xmm2, %%xmm1 # u3 v3 u2 v2 u1 v1 u0 v0 \n\
movdqa %%xmm0, %%xmm2 # y7 y6 y5 y4 y3 y2 y1 y0 \n\
punpcklbw %%xmm1, %%xmm2 # u1 y3 v1 y2 u0 y1 v0 y0 \n\
mov
dqa
%%xmm2, (%0) # Store low YUYV \n\
mov
ntdq
%%xmm2, (%0) # Store low YUYV \n\
punpckhbw %%xmm1, %%xmm0 # u3 y7 v3 y6 u2 y5 v2 y4 \n\
mov
dqa
%%xmm0, 16(%0) # Store high YUYV \n\
mov
ntdq
%%xmm0, 16(%0) # Store high YUYV \n\
movdqa %%xmm3, %%xmm4 # Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
punpcklbw %%xmm1, %%xmm4 # u1 Y3 v1 Y2 u0 Y1 v0 Y0 \n\
mov
dqa
%%xmm4, (%1) # Store low YUYV \n\
mov
ntdq
%%xmm4, (%1) # Store low YUYV \n\
punpckhbw %%xmm1, %%xmm3 # u3 Y7 v3 Y6 u2 Y5 v2 Y4 \n\
mov
dqa
%%xmm3, 16(%1) # Store high YUYV \n\
mov
ntdq
%%xmm3, 16(%1) # Store high YUYV \n\
"
#define SSE2_YUV420_YVYU_UNALIGNED " \n\
...
...
@@ -208,15 +208,15 @@ movdqa (%3), %%xmm3 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
punpcklbw %%xmm2, %%xmm1 # v3 u3 v2 u2 v1 u1 v0 u0 \n\
movdqa %%xmm1, %%xmm2 # v3 u3 v2 u2 v1 u1 v0 u0 \n\
punpcklbw %%xmm0, %%xmm2 # y3 v1 y2 u1 y1 v0 y0 u0 \n\
mov
dqa
%%xmm2, (%0) # Store low UYVY \n\
mov
ntdq
%%xmm2, (%0) # Store low UYVY \n\
movdqa %%xmm1, %%xmm2 # u3 v3 u2 v2 u1 v1 u0 v0 \n\
punpckhbw %%xmm0, %%xmm2 # y3 v1 y2 u1 y1 v0 y0 u0 \n\
mov
dqa
%%xmm2, 16(%0) # Store high UYVY \n\
mov
ntdq
%%xmm2, 16(%0) # Store high UYVY \n\
movdqa %%xmm1, %%xmm4 # u3 v3 u2 v2 u1 v1 u0 v0 \n\
punpcklbw %%xmm3, %%xmm4 # Y3 v1 Y2 u1 Y1 v0 Y0 u0 \n\
mov
dqa
%%xmm4, (%1) # Store low UYVY \n\
mov
ntdq
%%xmm4, (%1) # Store low UYVY \n\
punpckhbw %%xmm3, %%xmm1 # Y7 v3 Y6 u3 Y5 v2 Y4 u2 \n\
mov
dqa
%%xmm1, 16(%1) # Store high UYVY \n\
mov
ntdq
%%xmm1, 16(%1) # Store high UYVY \n\
"
#define SSE2_YUV420_UYVY_UNALIGNED " \n\
...
...
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