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videolan
vlc-gpu
Commits
97521497
Commit
97521497
authored
Aug 06, 2011
by
Rémi Denis-Courmont
Browse files
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Plain Diff
Simplify, clean up and rename aout_OutputNextBuffer()
parent
2344ab6a
Changes
10
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Showing
10 changed files
with
59 additions
and
84 deletions
+59
-84
include/vlc_aout.h
include/vlc_aout.h
+2
-3
modules/audio_output/alsa.c
modules/audio_output/alsa.c
+1
-2
modules/audio_output/auhal.c
modules/audio_output/auhal.c
+2
-2
modules/audio_output/directx.c
modules/audio_output/directx.c
+2
-5
modules/audio_output/jack.c
modules/audio_output/jack.c
+1
-1
modules/audio_output/oss.c
modules/audio_output/oss.c
+2
-3
modules/audio_output/portaudio.c
modules/audio_output/portaudio.c
+1
-7
modules/audio_output/waveout.c
modules/audio_output/waveout.c
+6
-12
src/audio_output/output.c
src/audio_output/output.c
+41
-48
src/libvlccore.sym
src/libvlccore.sym
+1
-1
No files found.
include/vlc_aout.h
View file @
97521497
...
...
@@ -190,8 +190,6 @@ static const uint32_t pi_vlc_chan_order_wg4[] =
* Prototypes
*****************************************************************************/
VLC_API
aout_buffer_t
*
aout_OutputNextBuffer
(
audio_output_t
*
,
mtime_t
,
bool
)
VLC_USED
;
/**
* This function computes the reordering needed to go from pi_chan_order_in to
* pi_chan_order_out.
...
...
@@ -275,6 +273,7 @@ VLC_API void aout_PacketPlay(audio_output_t *, block_t *);
VLC_API
void
aout_PacketPause
(
audio_output_t
*
,
bool
,
mtime_t
);
VLC_API
void
aout_PacketFlush
(
audio_output_t
*
,
bool
);
VLC_API
block_t
*
aout_PacketNext
(
audio_output_t
*
,
mtime_t
,
bool
)
VLC_USED
;
VLC_API
block_t
*
aout_PacketNext
(
audio_output_t
*
,
mtime_t
)
VLC_USED
;
#endif
/* VLC_AOUT_H */
modules/audio_output/alsa.c
View file @
97521497
...
...
@@ -655,8 +655,7 @@ static void ALSAFill( audio_output_t * p_aout )
next_date
=
mdate
()
+
delay_us
;
}
block_t
*
p_buffer
=
aout_OutputNextBuffer
(
p_aout
,
next_date
,
(
p_aout
->
format
.
i_format
==
VLC_CODEC_SPDIFL
)
);
block_t
*
p_buffer
=
aout_PacketNext
(
p_aout
,
next_date
);
/* Audio output buffer shortage -> stop the fill process and wait */
if
(
p_buffer
==
NULL
)
...
...
modules/audio_output/auhal.c
View file @
97521497
...
...
@@ -1303,7 +1303,7 @@ static OSStatus RenderCallbackAnalog( vlc_object_t *_p_aout,
{
/* We don't have enough data yet */
aout_buffer_t
*
p_buffer
;
p_buffer
=
aout_
OutputNextBuffer
(
p_aout
,
current_date
,
fals
e
);
p_buffer
=
aout_
PacketNext
(
p_aout
,
current_dat
e
);
if
(
p_buffer
!=
NULL
)
{
...
...
@@ -1370,7 +1370,7 @@ static OSStatus RenderCallbackSPDIF( AudioDeviceID inDevice,
AudioConvertHostTimeToNanos
(
inOutputTime
->
mHostTime
)
/
1000
;
//- ((mtime_t) 1000000 / p_aout->format.i_rate * 31 ); // 31 = Latency in Frames. retrieve somewhere
p_buffer
=
aout_
OutputNextBuffer
(
p_aout
,
current_date
,
tru
e
);
p_buffer
=
aout_
PacketNext
(
p_aout
,
current_dat
e
);
#define BUFFER outOutputData->mBuffers[p_sys->i_stream_index]
if
(
p_buffer
!=
NULL
)
...
...
modules/audio_output/directx.c
View file @
97521497
...
...
@@ -1006,9 +1006,6 @@ static void* DirectSoundThread( void *data )
mtime_t
last_time
;
int
canc
=
vlc_savecancel
();
/* We don't want any resampling when using S/PDIF output */
bool
b_sleek
=
(
p_aout
->
format
.
i_format
==
VLC_CODEC_SPDIFL
);
msg_Dbg
(
p_aout
,
"DirectSoundThread ready"
);
/* Wait here until Play() is called */
...
...
@@ -1077,9 +1074,9 @@ static void* DirectSoundThread( void *data )
for
(
i
=
0
;
i
<
l_free_slots
;
i
++
)
{
aout_buffer_t
*
p_buffer
=
aout_
OutputNextBuffer
(
p_aout
,
aout_buffer_t
*
p_buffer
=
aout_
PacketNext
(
p_aout
,
mtime
+
INT64_C
(
1000000
)
*
(
i
*
i_frame_siz
+
l_queued
)
/
p_aout
->
format
.
i_rate
,
b_sleek
);
p_aout
->
format
.
i_rate
);
/* If there is no audio data available and we have some buffered
* already, then just wait for the next time */
...
...
modules/audio_output/jack.c
View file @
97521497
...
...
@@ -263,7 +263,7 @@ int Process( jack_nframes_t i_frames, void *p_arg )
mtime_t
play_date
=
mdate
()
+
(
mtime_t
)
(
dtime
);
/* Get the next audio data buffer */
aout_buffer_t
*
p_buffer
=
aout_
OutputNextBuffer
(
p_aout
,
play_date
,
fals
e
);
aout_buffer_t
*
p_buffer
=
aout_
PacketNext
(
p_aout
,
play_dat
e
);
if
(
p_buffer
!=
NULL
)
{
...
...
modules/audio_output/oss.c
View file @
97521497
...
...
@@ -604,8 +604,7 @@ static void* OSSThread( void *obj )
mtime_t
buffered
=
BufferDuration
(
p_aout
);
/* Next buffer will be played at mdate() + buffered */
p_buffer
=
aout_OutputNextBuffer
(
p_aout
,
mdate
()
+
buffered
,
false
);
p_buffer
=
aout_PacketNext
(
p_aout
,
mdate
()
+
buffered
);
if
(
p_buffer
==
NULL
&&
buffered
>
(
p_aout
->
sys
->
max_buffer_duration
...
...
@@ -642,7 +641,7 @@ static void* OSSThread( void *obj )
for
(
;;
)
{
canc
=
vlc_savecancel
();
p_buffer
=
aout_
OutputNextBuffer
(
p_aout
,
next_date
,
true
);
p_buffer
=
aout_
PacketNext
(
p_aout
);
if
(
p_buffer
)
break
;
vlc_restorecancel
(
canc
);
...
...
modules/audio_output/portaudio.c
View file @
97521497
...
...
@@ -137,7 +137,7 @@ static int paCallback( const void *inputBuffer, void *outputBuffer,
out_date
=
mdate
()
+
(
mtime_t
)
(
1000000
*
(
paDate
->
outputBufferDacTime
-
paDate
->
currentTime
)
);
p_buffer
=
aout_
OutputNextBuffer
(
p_aout
,
out_date
,
tru
e
);
p_buffer
=
aout_
PacketNext
(
p_aout
,
out_dat
e
);
if
(
p_buffer
!=
NULL
)
{
...
...
@@ -150,12 +150,6 @@ static int paCallback( const void *inputBuffer, void *outputBuffer,
}
vlc_memcpy
(
outputBuffer
,
p_buffer
->
p_buffer
,
framesPerBuffer
*
p_sys
->
i_sample_size
);
/* aout_BufferFree may be dangereous here, but then so is
* aout_OutputNextBuffer (calls aout_BufferFree internally).
* one solution would be to link the no longer useful buffers
* in a second fifo (in aout_OutputNextBuffer too) and to
* wait until we are in Play to do the actual free.
*/
aout_BufferFree
(
p_buffer
);
}
else
...
...
modules/audio_output/waveout.c
View file @
97521497
...
...
@@ -898,7 +898,7 @@ static void* WaveOutThread( void *data )
// than wait a short time... before grabbing first frames
mwait
(
p_sys
->
start_date
-
AOUT_MAX_PTS_ADVANCE
/
4
);
#define waveout_warn(msg) msg_Warn( p_aout, "aout_
OutputNextBuffer
no buffer "\
#define waveout_warn(msg) msg_Warn( p_aout, "aout_
PacketNext
no buffer "\
"got next_date=%d ms, "\
"%d frames to play, %s",\
(int)(next_date/(mtime_t)1000), \
...
...
@@ -927,25 +927,19 @@ static void* WaveOutThread( void *data )
/* Take into account the latency */
p_buffer
=
aout_OutputNextBuffer
(
p_aout
,
next_date
,
b_sleek
);
p_buffer
=
aout_PacketNext
(
p_aout
,
next_date
);
if
(
!
p_buffer
)
{
#if 0
msg_Dbg( p_aout, "aout_OutputNextBuffer no buffer "
"got next_date=%d ms, "
"%d frames to play",
(int)(next_date/(mtime_t)1000),
i_queued_frames);
msg_Dbg( p_aout, "aout_PacketNext no buffer got "
"next_date=%"PRId64" ms, %d frames to play",
next_date/1000, i_queued_frames);
#endif
// means we are too early to request a new buffer?
waveout_warn
(
"waiting..."
)
mwait
(
next_date
-
AOUT_MAX_PTS_ADVANCE
/
4
);
next_date
=
mdate
();
p_buffer
=
aout_OutputNextBuffer
(
p_aout
,
next_date
,
b_sleek
);
p_buffer
=
aout_PacketNext
(
p_aout
,
next_date
);
}
if
(
!
p_buffer
&&
i_queued_frames
)
...
...
src/audio_output/output.c
View file @
97521497
...
...
@@ -599,74 +599,67 @@ static block_t *aout_OutputSlice (audio_output_t *p_aout)
return
p_buffer
;
}
/**
***************************************************************************
*
aout_OutputNextBuffer : give the audio output plug-in the right buffer
*
****************************************************************************
*
If b_can_sleek is 1, the aout core functions won't try to resample
*
new buffers to catch up - that is we suppose that the output plug-in can
*
compensate it by itself. S/PDIF outputs should always set b_can_sleek = 1.
*
This function is entered with no lock at all :-)
.
*
****************************************************************************/
aout_buffer_t
*
aout_OutputNextBuffer
(
audio_output_t
*
p_aout
,
mtime_t
start_date
,
bool
b_can_sleek
)
/**
*
Dequeues the next audio packet (a.k.a. audio fragment).
*
The audio output plugin must first call aout_PacketPlay() to queue the
*
decoded audio samples. Typically, audio_output_t.pf_play is set to, or calls
*
aout_PacketPlay().
*
@note This function is considered legacy. Please do not use this function in
*
new audio output plugins
.
*
@param p_aout audio output instance
* @param start_date expected PTS of the audio packet
*/
block_t
*
aout_PacketNext
(
audio_output_t
*
p_aout
,
mtime_t
start_date
)
{
aout_packet_t
*
p
=
aout_packet
(
p_aout
);
aout_fifo_t
*
p_fifo
=
&
p
->
fifo
;
aout_buffer_t
*
p_buffer
=
NULL
;
mtime_t
now
=
mdate
();
const
bool
b_can_sleek
=
AOUT_FMT_NON_LINEAR
(
&
p_aout
->
format
);
const
mtime_t
threshold
=
b_can_sleek
?
start_date
:
mdate
()
-
AOUT_MAX_PTS_DELAY
;
vlc_mutex_lock
(
&
p
->
lock
);
if
(
p
->
pause_date
!=
VLC_TS_INVALID
)
goto
out
;
goto
out
;
/* paused: do not dequeue buffers */
/* Drop the audio sample if the audio output is really late.
* In the case of b_can_sleek, we don't use a resampler so we need to be
* a lot more severe. */
while
(
((
p_buffer
=
p_fifo
->
p_first
)
!=
NULL
)
&&
p_buffer
->
i_pts
<
(
b_can_sleek
?
start_date
:
now
)
-
AOUT_MAX_PTS_DELAY
)
for
(;;)
{
msg_Dbg
(
p_aout
,
"audio output is too slow (%"
PRId64
"), "
"trashing %"
PRId64
"us"
,
now
-
p_buffer
->
i_pts
,
p_buffer
->
i_length
);
aout_BufferFree
(
aout_FifoPop
(
p_fifo
)
);
}
p_buffer
=
p_fifo
->
p_first
;
if
(
p_buffer
==
NULL
)
goto
out
;
/* nothing to play */
if
(
p_buffer
==
NULL
)
{
#if 0 /* This is bad because the audio output might just be trying to fill
* in its internal buffers. And anyway, it's up to the audio output
* to deal with this kind of starvation. */
/* Set date to 0, to allow the mixer to send a new buffer ASAP */
aout_FifoReset( &p->fifo );
if ( !p->starving )
msg_Dbg( p_aout,
"audio output is starving (no input), playing silence" );
p_aout->starving = true;
#endif
goto
out
;
if
(
p_buffer
->
i_pts
>=
threshold
)
break
;
/* Drop the audio sample if the audio output is really late.
* In the case of b_can_sleek, we don't use a resampler so we need to
* be a lot more severe. */
msg_Dbg
(
p_aout
,
"audio output is too slow (%"
PRId64
" us): "
" trashing %"
PRId64
" us"
,
threshold
-
p_buffer
->
i_pts
,
p_buffer
->
i_length
);
block_Release
(
aout_FifoPop
(
p_fifo
));
}
mtime_t
delta
=
start_date
-
p_buffer
->
i_pts
;
/* Here we suppose that all buffers have the same duration - this is
* generally true, and anyway if it's wrong it won't be a disaster.
*/
if
(
0
>
delta
+
p_buffer
->
i_length
)
mtime_t
delta
=
p_buffer
->
i_pts
-
start_date
;
/* This assumes that all buffers have the same duration. This is true
* since aout_PacketPlay() (aout_OutputSlice()) is used. */
if
(
delta
>=
p_buffer
->
i_length
)
{
if
(
!
p
->
starving
)
msg_Dbg
(
p_aout
,
"audio output is starving (%"
PRId64
"), "
"playing silence"
,
-
delta
);
{
msg_Dbg
(
p_aout
,
"audio output is starving (%"
PRId64
"), "
"playing silence"
,
delta
);
p
->
starving
=
true
;
}
p_buffer
=
NULL
;
goto
out
;
goto
out
;
/* nothing to play _yet_ */
}
p
->
starving
=
false
;
p_buffer
=
aout_FifoPop
(
p_fifo
);
if
(
!
b_can_sleek
&&
(
delta
>
AOUT_MAX_PTS_DELAY
||
delta
<
-
AOUT_MAX_PTS_ADVANCE
)
)
if
(
!
b_can_sleek
&&
(
delta
>
AOUT_MAX_PTS_ADVANCE
||
delta
<
-
AOUT_MAX_PTS_DELAY
)
)
{
/* Try to compensate the drift by doing some resampling. */
msg_Warn
(
p_aout
,
"output date isn't PTS date, requesting "
...
...
src/libvlccore.sym
View file @
97521497
...
...
@@ -17,12 +17,12 @@ aout_filter_RequestVout
aout_FormatPrepare
aout_FormatPrint
aout_FormatPrintChannels
aout_OutputNextBuffer
aout_PacketInit
aout_PacketDestroy
aout_PacketPlay
aout_PacketPause
aout_PacketFlush
aout_PacketNext
aout_VolumeGet
aout_VolumeSet
aout_VolumeUp
...
...
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