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videolan
vlc-gpu
Commits
8826fb82
Commit
8826fb82
authored
Aug 05, 2004
by
Gildas Bazin
Browse files
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Plain Diff
* src/video_output/*: optimized/simplified vout_RenderPicture().
parent
716cd870
Changes
3
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3 changed files
with
16 additions
and
46 deletions
+16
-46
include/video_output.h
include/video_output.h
+1
-1
src/video_output/vout_pictures.c
src/video_output/vout_pictures.c
+10
-40
src/video_output/vout_subpictures.c
src/video_output/vout_subpictures.c
+5
-5
No files found.
include/video_output.h
View file @
8826fb82
...
@@ -280,7 +280,7 @@ void vout_InitSPU( vout_thread_t * );
...
@@ -280,7 +280,7 @@ void vout_InitSPU( vout_thread_t * );
void
vout_DestroySPU
(
vout_thread_t
*
);
void
vout_DestroySPU
(
vout_thread_t
*
);
subpicture_t
*
vout_SortSubPictures
(
vout_thread_t
*
,
mtime_t
);
subpicture_t
*
vout_SortSubPictures
(
vout_thread_t
*
,
mtime_t
);
void
vout_RenderSubPictures
(
vout_thread_t
*
,
picture_t
*
,
void
vout_RenderSubPictures
(
vout_thread_t
*
,
picture_t
*
,
subpicture_t
*
);
picture_t
*
,
subpicture_t
*
);
/** @}*/
/** @}*/
/**
/**
* @}
* @}
...
...
src/video_output/vout_pictures.c
View file @
8826fb82
...
@@ -299,7 +299,8 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -299,7 +299,8 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
if
(
p_pic
->
i_type
==
DIRECT_PICTURE
)
if
(
p_pic
->
i_type
==
DIRECT_PICTURE
)
{
{
if
(
!
p_vout
->
render
.
b_allow_modify_pics
||
p_pic
->
i_refcount
)
if
(
!
p_vout
->
render
.
b_allow_modify_pics
||
p_pic
->
i_refcount
||
p_pic
->
b_force
)
{
{
/* Picture is in a direct buffer and is still in use,
/* Picture is in a direct buffer and is still in use,
* we need to copy it to another direct buffer before
* we need to copy it to another direct buffer before
...
@@ -311,7 +312,8 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -311,7 +312,8 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
* subtitles. */
* subtitles. */
CopyPicture
(
p_vout
,
p_pic
,
PP_OUTPUTPICTURE
[
0
]
);
CopyPicture
(
p_vout
,
p_pic
,
PP_OUTPUTPICTURE
[
0
]
);
vout_RenderSubPictures
(
p_vout
,
PP_OUTPUTPICTURE
[
0
],
p_subpic
);
vout_RenderSubPictures
(
p_vout
,
PP_OUTPUTPICTURE
[
0
],
p_pic
,
p_subpic
);
return
PP_OUTPUTPICTURE
[
0
];
return
PP_OUTPUTPICTURE
[
0
];
}
}
...
@@ -325,7 +327,7 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -325,7 +327,7 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
/* Picture is in a direct buffer but isn't used by the
/* Picture is in a direct buffer but isn't used by the
* decoder. We can safely render subtitles on it and
* decoder. We can safely render subtitles on it and
* display it. */
* display it. */
vout_RenderSubPictures
(
p_vout
,
p_pic
,
p_subpic
);
vout_RenderSubPictures
(
p_vout
,
p_pic
,
p_
pic
,
p_
subpic
);
return
p_pic
;
return
p_pic
;
}
}
...
@@ -347,41 +349,8 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -347,41 +349,8 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
return
NULL
;
return
NULL
;
}
}
if
(
p_subpic
==
NULL
||
(
p_vout
->
render
.
b_allow_modify_pics
&&
!
p_pic
->
i_refcount
)
)
{
vout_RenderSubPictures
(
p_vout
,
p_pic
,
p_subpic
);
CopyPicture
(
p_vout
,
p_pic
,
PP_OUTPUTPICTURE
[
0
]
);
CopyPicture
(
p_vout
,
p_pic
,
PP_OUTPUTPICTURE
[
0
]
);
}
vout_RenderSubPictures
(
p_vout
,
PP_OUTPUTPICTURE
[
0
],
p_pic
,
p_subpic
);
else
if
(
PP_OUTPUTPICTURE
[
0
]
->
b_slow
)
{
/* The picture buffer is in slow memory. We'll use
* the "2 * VOUT_MAX_PICTURES + 1" picture as a temporary
* one for subpictures rendering. */
picture_t
*
p_tmp_pic
=
&
p_vout
->
p_picture
[
2
*
VOUT_MAX_PICTURES
];
if
(
p_tmp_pic
->
i_status
==
FREE_PICTURE
)
{
vout_AllocatePicture
(
VLC_OBJECT
(
p_vout
),
p_tmp_pic
,
p_vout
->
render
.
i_chroma
,
p_vout
->
render
.
i_width
,
p_vout
->
render
.
i_height
,
p_vout
->
render
.
i_aspect
);
p_tmp_pic
->
i_type
=
MEMORY_PICTURE
;
p_tmp_pic
->
i_status
=
RESERVED_PICTURE
;
}
CopyPicture
(
p_vout
,
p_pic
,
p_tmp_pic
);
vout_RenderSubPictures
(
p_vout
,
p_tmp_pic
,
p_subpic
);
CopyPicture
(
p_vout
,
p_tmp_pic
,
PP_OUTPUTPICTURE
[
0
]
);
}
else
{
CopyPicture
(
p_vout
,
p_pic
,
PP_OUTPUTPICTURE
[
0
]
);
vout_RenderSubPictures
(
p_vout
,
PP_OUTPUTPICTURE
[
0
],
p_subpic
);
}
if
(
PP_OUTPUTPICTURE
[
0
]
->
pf_unlock
)
if
(
PP_OUTPUTPICTURE
[
0
]
->
pf_unlock
)
PP_OUTPUTPICTURE
[
0
]
->
pf_unlock
(
p_vout
,
PP_OUTPUTPICTURE
[
0
]
);
PP_OUTPUTPICTURE
[
0
]
->
pf_unlock
(
p_vout
,
PP_OUTPUTPICTURE
[
0
]
);
...
@@ -415,7 +384,7 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -415,7 +384,7 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
p_vout
->
chroma
.
pf_convert
(
p_vout
,
p_pic
,
p_tmp_pic
);
p_vout
->
chroma
.
pf_convert
(
p_vout
,
p_pic
,
p_tmp_pic
);
/* Render subpictures on the first direct buffer */
/* Render subpictures on the first direct buffer */
vout_RenderSubPictures
(
p_vout
,
p_tmp_pic
,
p_subpic
);
vout_RenderSubPictures
(
p_vout
,
p_tmp_pic
,
p_
tmp_pic
,
p_
subpic
);
if
(
p_vout
->
p_picture
[
0
].
pf_lock
)
if
(
p_vout
->
p_picture
[
0
].
pf_lock
)
if
(
p_vout
->
p_picture
[
0
].
pf_lock
(
p_vout
,
&
p_vout
->
p_picture
[
0
]
)
)
if
(
p_vout
->
p_picture
[
0
].
pf_lock
(
p_vout
,
&
p_vout
->
p_picture
[
0
]
)
)
...
@@ -433,7 +402,8 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -433,7 +402,8 @@ picture_t * vout_RenderPicture( vout_thread_t *p_vout, picture_t *p_pic,
p_vout
->
chroma
.
pf_convert
(
p_vout
,
p_pic
,
&
p_vout
->
p_picture
[
0
]
);
p_vout
->
chroma
.
pf_convert
(
p_vout
,
p_pic
,
&
p_vout
->
p_picture
[
0
]
);
/* Render subpictures on the first direct buffer */
/* Render subpictures on the first direct buffer */
vout_RenderSubPictures
(
p_vout
,
&
p_vout
->
p_picture
[
0
],
p_subpic
);
vout_RenderSubPictures
(
p_vout
,
&
p_vout
->
p_picture
[
0
],
&
p_vout
->
p_picture
[
0
],
p_subpic
);
}
}
if
(
p_vout
->
p_picture
[
0
].
pf_unlock
)
if
(
p_vout
->
p_picture
[
0
].
pf_unlock
)
...
...
src/video_output/vout_subpictures.c
View file @
8826fb82
...
@@ -355,8 +355,8 @@ void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
...
@@ -355,8 +355,8 @@ void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
*****************************************************************************
*****************************************************************************
* This function renders all sub picture units in the list.
* This function renders all sub picture units in the list.
*****************************************************************************/
*****************************************************************************/
void
vout_RenderSubPictures
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
void
vout_RenderSubPictures
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
_dst
,
subpicture_t
*
p_subpic
)
picture_t
*
p_pic_src
,
subpicture_t
*
p_subpic
)
{
{
/* Load the blending module */
/* Load the blending module */
if
(
!
p_vout
->
p_blend
&&
p_subpic
&&
p_subpic
->
p_region
)
if
(
!
p_vout
->
p_blend
&&
p_subpic
&&
p_subpic
->
p_region
)
...
@@ -392,7 +392,7 @@ void vout_RenderSubPictures( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -392,7 +392,7 @@ void vout_RenderSubPictures( vout_thread_t *p_vout, picture_t *p_pic,
if
(
p_subpic
->
pf_render
)
if
(
p_subpic
->
pf_render
)
{
{
p_subpic
->
pf_render
(
p_vout
,
p_pic
,
p_subpic
);
p_subpic
->
pf_render
(
p_vout
,
p_pic
_dst
,
p_subpic
);
}
}
else
while
(
p_region
&&
p_vout
->
p_blend
&&
else
while
(
p_region
&&
p_vout
->
p_blend
&&
p_vout
->
p_blend
->
pf_video_blend
)
p_vout
->
p_blend
->
pf_video_blend
)
...
@@ -457,8 +457,8 @@ void vout_RenderSubPictures( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -457,8 +457,8 @@ void vout_RenderSubPictures( vout_thread_t *p_vout, picture_t *p_pic,
p_vout
->
pi_alpha
[
3
];
p_vout
->
pi_alpha
[
3
];
}
}
p_vout
->
p_blend
->
pf_video_blend
(
p_vout
->
p_blend
,
p_vout
->
p_blend
->
pf_video_blend
(
p_vout
->
p_blend
,
p_pic_dst
,
p_pic
,
p_pi
c
,
&
p_region
->
picture
,
i_x_offset
,
i_y_offset
);
p_pic
_sr
c
,
&
p_region
->
picture
,
i_x_offset
,
i_y_offset
);
p_region
=
p_region
->
p_next
;
p_region
=
p_region
->
p_next
;
}
}
...
...
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