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videolan
vlc-gpu
Commits
736c8e04
Commit
736c8e04
authored
Aug 22, 2005
by
Sam Hocevar
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* modules/control/hotkeys.c: replaced pow(2,x) constructs with (1<<x). (P.S.: mouahahaha)
parent
c7880afa
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modules/control/hotkeys.c
modules/control/hotkeys.c
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modules/control/hotkeys.c
View file @
736c8e04
...
@@ -26,7 +26,6 @@
...
@@ -26,7 +26,6 @@
* Preamble
* Preamble
*****************************************************************************/
*****************************************************************************/
#include <stdlib.h>
/* malloc(), free() */
#include <stdlib.h>
/* malloc(), free() */
#include <math.h>
#include <vlc/vlc.h>
#include <vlc/vlc.h>
#include <vlc/intf.h>
#include <vlc/intf.h>
...
@@ -463,49 +462,49 @@ static void Run( intf_thread_t *p_intf )
...
@@ -463,49 +462,49 @@ static void Run( intf_thread_t *p_intf )
}
}
else
if
(
i_action
==
ACTIONID_JUMP_BACKWARD_3SEC
&&
b_seekable
)
else
if
(
i_action
==
ACTIONID_JUMP_BACKWARD_3SEC
&&
b_seekable
)
{
{
val
.
i_time
=
(
-
3000000
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val
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i_time
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var_Set
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p_input
,
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,
val
);
var_Set
(
p_input
,
"time-offset"
,
val
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
}
}
else
if
(
i_action
==
ACTIONID_JUMP_FORWARD_3SEC
&&
b_seekable
)
else
if
(
i_action
==
ACTIONID_JUMP_FORWARD_3SEC
&&
b_seekable
)
{
{
val
.
i_time
=
(
3000000
*
((
mtime_t
)
pow
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)));
val
.
i_time
=
(
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*
((
mtime_t
)
(
1
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i_times
)));
var_Set
(
p_input
,
"time-offset"
,
val
);
var_Set
(
p_input
,
"time-offset"
,
val
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
}
}
else
if
(
i_action
==
ACTIONID_JUMP_BACKWARD_10SEC
&&
b_seekable
)
else
if
(
i_action
==
ACTIONID_JUMP_BACKWARD_10SEC
&&
b_seekable
)
{
{
val
.
i_time
=
(
-
10000000
*
((
mtime_t
)
pow
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)));
val
.
i_time
=
(
-
10000000
*
((
mtime_t
)
(
1
<<
i_times
)));
var_Set
(
p_input
,
"time-offset"
,
val
);
var_Set
(
p_input
,
"time-offset"
,
val
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
}
}
else
if
(
i_action
==
ACTIONID_JUMP_FORWARD_10SEC
&&
b_seekable
)
else
if
(
i_action
==
ACTIONID_JUMP_FORWARD_10SEC
&&
b_seekable
)
{
{
val
.
i_time
=
(
10000000
*
((
mtime_t
)
pow
(
2
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i_times
)));
val
.
i_time
=
(
10000000
*
((
mtime_t
)
(
1
<<
i_times
)));
var_Set
(
p_input
,
"time-offset"
,
val
);
var_Set
(
p_input
,
"time-offset"
,
val
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
}
}
else
if
(
i_action
==
ACTIONID_JUMP_BACKWARD_1MIN
&&
b_seekable
)
else
if
(
i_action
==
ACTIONID_JUMP_BACKWARD_1MIN
&&
b_seekable
)
{
{
val
.
i_time
=
(
-
60000000
*
((
mtime_t
)
pow
(
2
,
i_times
)));
val
.
i_time
=
(
-
60000000
*
((
mtime_t
)
(
1
<<
i_times
)));
var_Set
(
p_input
,
"time-offset"
,
val
);
var_Set
(
p_input
,
"time-offset"
,
val
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
}
}
else
if
(
i_action
==
ACTIONID_JUMP_FORWARD_1MIN
&&
b_seekable
)
else
if
(
i_action
==
ACTIONID_JUMP_FORWARD_1MIN
&&
b_seekable
)
{
{
val
.
i_time
=
(
60000000
*
((
mtime_t
)
pow
(
2
,
i_times
)));
val
.
i_time
=
(
60000000
*
((
mtime_t
)
(
1
<<
i_times
)));
var_Set
(
p_input
,
"time-offset"
,
val
);
var_Set
(
p_input
,
"time-offset"
,
val
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
}
}
else
if
(
i_action
==
ACTIONID_JUMP_BACKWARD_5MIN
&&
b_seekable
)
else
if
(
i_action
==
ACTIONID_JUMP_BACKWARD_5MIN
&&
b_seekable
)
{
{
val
.
i_time
=
(
-
300000000
*
((
mtime_t
)
pow
(
2
,
i_times
)));
val
.
i_time
=
(
-
300000000
*
((
mtime_t
)
(
1
<<
i_times
)));
var_Set
(
p_input
,
"time-offset"
,
val
);
var_Set
(
p_input
,
"time-offset"
,
val
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
}
}
else
if
(
i_action
==
ACTIONID_JUMP_FORWARD_5MIN
&&
b_seekable
)
else
if
(
i_action
==
ACTIONID_JUMP_FORWARD_5MIN
&&
b_seekable
)
{
{
val
.
i_time
=
(
300000000
*
((
mtime_t
)
pow
(
2
,
i_times
)));
val
.
i_time
=
(
300000000
*
((
mtime_t
)
(
1
<<
i_times
)));
var_Set
(
p_input
,
"time-offset"
,
val
);
var_Set
(
p_input
,
"time-offset"
,
val
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
DisplayPosition
(
p_intf
,
p_vout
,
p_input
);
}
}
...
...
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