Commit 4b8038be authored by Laurent Aimar's avatar Laurent Aimar

Simplified projectm module by using vlc_thread_t.

parent f53f829a
......@@ -70,12 +70,12 @@ vlc_module_end ()
/*****************************************************************************
* Local prototypes
*****************************************************************************/
typedef struct
struct filter_sys_t
{
VLC_COMMON_MEMBERS
/* */
vlc_thread_t thread;
vlc_sem_t ready;
bool b_error;
/* video output module and opengl provider */
vout_thread_t *p_opengl;
......@@ -91,22 +91,16 @@ typedef struct
/* audio info */
int i_channels;
vlc_mutex_t lock;
float *p_buffer;
int i_buffer_size;
int i_nb_samples;
vlc_mutex_t lock;
} projectm_thread_t;
struct filter_sys_t
{
projectm_thread_t *p_thread;
};
static block_t *DoWork( filter_t *, block_t * );
static void* Thread( vlc_object_t * );
static void *Thread( void * );
/**
......@@ -114,38 +108,40 @@ static void* Thread( vlc_object_t * );
* p_thread: projectm thread object
* @return VLC_SUCCESS or vlc error codes
*/
static int initOpenGL( projectm_thread_t *p_thread )
static int initOpenGL( filter_t *p_filter )
{
p_thread->p_opengl = (vout_thread_t *)vlc_object_create( p_thread,
sizeof( vout_thread_t ) );
if( !p_thread->p_opengl )
filter_sys_t *p_sys = p_filter->p_sys;
p_sys->p_opengl =
(vout_thread_t *)vlc_object_create( p_filter, sizeof(vout_thread_t) );
if( !p_sys->p_opengl )
return VLC_ENOMEM;
vlc_object_attach( p_thread->p_opengl, p_thread );
vlc_object_attach( p_sys->p_opengl, p_filter );
/* Initialize the opengl object */
video_format_Setup( &p_thread->p_opengl->fmt_in, VLC_CODEC_RGB32,
p_thread->i_width, p_thread->i_height, 1 );
p_thread->p_opengl->i_window_width = p_thread->i_width;
p_thread->p_opengl->i_window_height = p_thread->i_height;
p_thread->p_opengl->render.i_width = p_thread->i_width;
p_thread->p_opengl->render.i_height = p_thread->i_height;
p_thread->p_opengl->render.i_aspect = VOUT_ASPECT_FACTOR;
p_thread->p_opengl->b_fullscreen = false;
p_thread->p_opengl->b_autoscale = true;
p_thread->p_opengl->i_alignment = 0;
p_thread->p_opengl->fmt_in.i_sar_num = 1;
p_thread->p_opengl->fmt_in.i_sar_den = 1;
p_thread->p_opengl->fmt_render = p_thread->p_opengl->fmt_in;
video_format_Setup( &p_sys->p_opengl->fmt_in, VLC_CODEC_RGB32,
p_sys->i_width, p_sys->i_height, 1 );
p_sys->p_opengl->i_window_width = p_sys->i_width;
p_sys->p_opengl->i_window_height = p_sys->i_height;
p_sys->p_opengl->render.i_width = p_sys->i_width;
p_sys->p_opengl->render.i_height = p_sys->i_height;
p_sys->p_opengl->render.i_aspect = VOUT_ASPECT_FACTOR;
p_sys->p_opengl->b_fullscreen = false;
p_sys->p_opengl->b_autoscale = true;
p_sys->p_opengl->i_alignment = 0;
p_sys->p_opengl->fmt_in.i_sar_num = 1;
p_sys->p_opengl->fmt_in.i_sar_den = 1;
p_sys->p_opengl->fmt_render = p_sys->p_opengl->fmt_in;
/* Ask for the opengl provider */
p_thread->p_module = module_need( p_thread->p_opengl, "opengl provider",
p_sys->p_module = module_need( p_sys->p_opengl, "opengl provider",
NULL, false );
if( !p_thread->p_module )
if( !p_sys->p_module )
{
msg_Err( p_thread, "unable to initialize OpenGL" );
vlc_object_detach( p_thread->p_opengl );
vlc_object_release( p_thread->p_opengl );
msg_Err( p_filter, "unable to initialize OpenGL" );
vlc_object_detach( p_sys->p_opengl );
vlc_object_release( p_sys->p_opengl );
return VLC_EGENERIC;
}
......@@ -162,7 +158,6 @@ static int Open( vlc_object_t * p_this )
{
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys;
projectm_thread_t *p_thread;
/* Test the audio format */
if( p_filter->fmt_in.audio.i_format != VLC_CODEC_FL32 ||
......@@ -184,37 +179,32 @@ static int Open( vlc_object_t * p_this )
return VLC_ENOMEM;
/* Create the object for the thread */
p_sys->p_thread = p_thread = (projectm_thread_t *)
vlc_object_create( p_filter, sizeof( projectm_thread_t ) );
vlc_object_attach( p_sys->p_thread, p_filter );
vlc_sem_init( &p_thread->ready, 0 );
p_thread->b_error = false;
p_thread->i_width = var_CreateGetInteger( p_filter, "projectm-width" );
p_thread->i_height = var_CreateGetInteger( p_filter, "projectm-height" );
p_thread->i_channels = aout_FormatNbChannels( &p_filter->fmt_in.audio );
p_thread->psz_config = var_CreateGetString( p_filter, "projectm-config" );
vlc_mutex_init( &p_thread->lock );
p_thread->p_buffer = NULL;
p_thread->i_buffer_size = 0;
p_thread->i_nb_samples = 0;
vlc_sem_init( &p_sys->ready, 0 );
p_sys->b_error = false;
p_sys->i_width = var_CreateGetInteger( p_filter, "projectm-width" );
p_sys->i_height = var_CreateGetInteger( p_filter, "projectm-height" );
p_sys->i_channels = aout_FormatNbChannels( &p_filter->fmt_in.audio );
p_sys->psz_config = var_CreateGetString( p_filter, "projectm-config" );
vlc_mutex_init( &p_sys->lock );
p_sys->p_buffer = NULL;
p_sys->i_buffer_size = 0;
p_sys->i_nb_samples = 0;
/* Create the thread */
if( vlc_thread_create( p_thread, "projectm update thread", Thread,
VLC_THREAD_PRIORITY_LOW ) )
if( vlc_clone( &p_sys->thread, Thread, p_filter, VLC_THREAD_PRIORITY_LOW ) )
goto error;
vlc_sem_wait( &p_thread->ready );
if( p_thread->b_error )
vlc_sem_wait( &p_sys->ready );
if( p_sys->b_error )
{
vlc_join( p_sys->thread, NULL );
goto error;
}
return VLC_SUCCESS;
error:
vlc_thread_join( p_thread );
vlc_sem_destroy( &p_thread->ready );
vlc_object_detach( p_thread );
vlc_object_release( p_thread );
vlc_sem_destroy( &p_sys->ready );
free (p_sys );
return VLC_EGENERIC;
}
......@@ -228,21 +218,16 @@ static void Close( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys = p_filter->p_sys;
projectm_thread_t *p_thread = p_sys->p_thread;
/* Stop the thread */
vlc_object_kill( p_thread );
vlc_thread_join( p_thread );
vlc_cancel( p_sys->thread );
vlc_join( p_sys->thread, NULL );
/* Free the ressources */
vlc_sem_destroy( &p_thread->ready );
vlc_mutex_destroy( &p_thread->lock );
free( p_thread->p_buffer );
free( p_thread->psz_config );
vlc_object_detach( p_thread );
vlc_object_release( p_thread );
vlc_sem_destroy( &p_sys->ready );
vlc_mutex_destroy( &p_sys->lock );
free( p_sys->p_buffer );
free( p_sys->psz_config );
free( p_sys );
}
......@@ -256,88 +241,95 @@ static void Close( vlc_object_t *p_this )
*/
static block_t *DoWork( filter_t *p_filter, block_t *p_in_buf )
{
projectm_thread_t *p_thread = p_filter->p_sys->p_thread;
filter_sys_t *p_sys = p_filter->p_sys;
vlc_mutex_lock( &p_thread->lock );
if( p_thread->i_buffer_size > 0 )
vlc_mutex_lock( &p_sys->lock );
if( p_sys->i_buffer_size > 0 )
{
p_thread->p_buffer[0] = 0;
p_thread->i_nb_samples = __MIN( p_thread->i_buffer_size,
p_sys->p_buffer[0] = 0;
p_sys->i_nb_samples = __MIN( p_sys->i_buffer_size,
p_in_buf->i_nb_samples );
for( int i = 0; i < p_thread->i_nb_samples; i++ )
p_thread->p_buffer[i] = p_in_buf->p_buffer[i];
for( int i = 0; i < p_sys->i_nb_samples; i++ )
p_sys->p_buffer[i] = p_in_buf->p_buffer[i];
}
vlc_mutex_unlock( &p_thread->lock );
vlc_mutex_unlock( &p_sys->lock );
return p_in_buf;
}
/**
* Clean up function when Thread() is cancelled.
*/
static void ThreadCleanup( void *p_data )
{
filter_t *p_filter = (filter_t*)p_data;
filter_sys_t *p_sys = p_filter->p_sys;
/* Cleanup */
delete p_sys->p_projectm;
/* Free the openGL provider */
module_unneed( p_sys->p_opengl, p_sys->p_module );
vlc_object_detach( p_sys->p_opengl );
vlc_object_release( p_sys->p_opengl );
}
/**
* ProjectM update thread which do the rendering
* @param p_this: the p_thread object
*/
static void* Thread( vlc_object_t *p_this )
static void *Thread( void *p_data )
{
/* we don't want to be interupted in this thread */
filter_t *p_filter = (filter_t*)p_data;
filter_sys_t *p_sys = p_filter->p_sys;
int cancel = vlc_savecancel();
projectm_thread_t *p_thread = (projectm_thread_t *)p_this;
/* Create the openGL provider */
if( initOpenGL( p_thread ) )
if( initOpenGL( p_filter ) )
{
p_thread->b_error = true;
vlc_sem_post( &p_thread->ready );
p_sys->b_error = true;
vlc_sem_post( &p_sys->ready );
return NULL;
}
vlc_cleanup_push( ThreadCleanup, p_filter );
/* Initialize the opengl provider for this thread */
p_thread->p_opengl->pf_init( p_thread->p_opengl );
p_sys->p_opengl->pf_init( p_sys->p_opengl );
/* Create the projectM object */
p_thread->p_projectm = new projectM( p_thread->psz_config );
p_thread->i_buffer_size = p_thread->p_projectm->pcm()->maxsamples;
p_thread->p_buffer = (float*)malloc( p_thread->i_buffer_size *
p_sys->p_projectm = new projectM( p_sys->psz_config );
p_sys->i_buffer_size = p_sys->p_projectm->pcm()->maxsamples;
p_sys->p_buffer = (float*)calloc( p_sys->i_buffer_size,
sizeof( float ) );
vlc_sem_post( &p_thread->ready );
vlc_sem_post( &p_sys->ready );
/* TODO: Give to projectm the name of the input
p_thread->p_projectm->projectM_setTitle( "" ); */
p_sys->p_projectm->projectM_setTitle( "" ); */
/* Reset the dislay to get the right size */
p_thread->p_projectm->projectM_resetGL( p_thread->i_width,
p_thread->i_height );
p_sys->p_projectm->projectM_resetGL( p_sys->i_width,
p_sys->i_height );
while( vlc_object_alive( p_thread ) )
for( ;; )
{
/* Manage the events */
p_thread->p_opengl->pf_manage( p_thread->p_opengl );
p_sys->p_opengl->pf_manage( p_sys->p_opengl );
/* Render the image and swap the buffers */
vlc_mutex_lock( &p_thread->lock );
if( p_thread->i_nb_samples > 0 )
p_thread->p_projectm->pcm()->addPCMfloat( p_thread->p_buffer,
p_thread->i_nb_samples );
vlc_mutex_lock( &p_sys->lock );
if( p_sys->i_nb_samples > 0 )
p_sys->p_projectm->pcm()->addPCMfloat( p_sys->p_buffer,
p_sys->i_nb_samples );
p_thread->p_projectm->renderFrame();
p_thread->p_opengl->pf_swap( p_thread->p_opengl );
vlc_mutex_unlock( &p_thread->lock );
p_sys->p_projectm->renderFrame();
p_sys->p_opengl->pf_swap( p_sys->p_opengl );
vlc_mutex_unlock( &p_sys->lock );
/* TODO: use a fps limiter */
vlc_restorecancel( cancel );
msleep( 10000 );
cancel = vlc_savecancel();
}
/* Cleanup */
delete p_thread->p_projectm;
/* Free the openGL provider */
module_unneed( p_thread->p_opengl, p_thread->p_module );
vlc_object_detach( p_thread->p_opengl );
vlc_object_release( p_thread->p_opengl );
vlc_restorecancel( cancel );
return NULL;
vlc_cleanup_pop();
}
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