Commit 27268d4d authored by Clément Stenac's avatar Clément Stenac

Finish strings review in misc/ (Refs:#438)

parent f0a1e2f0
......@@ -42,8 +42,8 @@
#define SAVE_TEXT N_("Save raw codec data")
#define SAVE_LONGTEXT N_( \
"This option allows you to save the raw codec data if you have " \
"selected/forced the dummy decoder in the main options." )
"Save the raw codec data if you have selected/forced the dummy " \
"decoder in the main options." )
#ifdef WIN32
#define QUIET_TEXT N_("Do not open a DOS command box interface")
......
......@@ -52,20 +52,23 @@ static int SetFont( filter_t *, int );
* Module descriptor
*****************************************************************************/
#define FONT_TEXT N_("Font")
#define FONT_LONGTEXT N_("Font filename")
#define FONT_LONGTEXT N_("Filename for the font you want to use")
#define FONTSIZE_TEXT N_("Font size in pixels")
#define FONTSIZE_LONGTEXT N_("The size of the fonts used by the osd module. " \
#define FONTSIZE_LONGTEXT N_("This is the default size of the fonts " \
"that will be rendered on the video. " \
"If set to something different than 0 this option will override the " \
"relative font size " )
#define OPACITY_TEXT N_("Opacity, 0..255")
#define OPACITY_LONGTEXT N_("The opacity (inverse of transparency) of " \
"overlay text. 0 = transparent, 255 = totally opaque. " )
#define COLOR_TEXT N_("Text Default Color")
#define COLOR_LONGTEXT N_("The color of overlay text. 1 byte for each color, "\
"hexadecimal. #000000 = all colors off, 0xFF0000 = just Red, " \
"0xFFFFFF = all color on [White]" )
#define FONTSIZER_TEXT N_("Font size")
#define FONTSIZER_LONGTEXT N_("The size of the fonts used by the osd module" )
"relative font size. " )
#define OPACITY_TEXT N_("Opacity")
#define OPACITY_LONGTEXT N_("The opacity (inverse of transparency) of the " \
"text that will be rendered on the video. 0 = transparent, " \
"255 = totally opaque. " )
#define COLOR_TEXT N_("Text default color")
#define COLOR_LONGTEXT N_("The color of the text that will be rendered on "\
"the video. This must be an hexadecimal (like HTML colors). The first two "\ "chars are for red, then green, then blue. #000000 = black, #FF0000 = red,"\ " #00FF00 = green, #FFFF00 = yellow (red + green), #FFFFFF = white" )
#define FONTSIZER_TEXT N_("Relative font size")
#define FONTSIZER_LONGTEXT N_("This is the relative default size of the " \
"fonts that will be rendered on the video. If absolute font size is set, "\
"relative size will be overriden." )
static int pi_sizes[] = { 20, 18, 16, 12, 6 };
static char *ppsz_sizes_text[] = { N_("Smaller"), N_("Small"), N_("Normal"),
......
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