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videolan
vlc-gpu
Commits
1f78d643
Commit
1f78d643
authored
Jul 06, 2004
by
Laurent Aimar
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* equalizer: simple (and slow) 10 bands equalizer using a IIR filter.
parent
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1f78d643
/*****************************************************************************
* equalizer.c:
*****************************************************************************
* Copyright (C) 2004 VideoLAN
* $Id: goom.c 8019 2004-06-22 19:35:01Z fenrir $
*
* Authors: Laurent Aimar <fenrir@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <stdlib.h>
/* malloc(), free() */
#include <math.h>
#include <vlc/vlc.h>
#include <vlc/aout.h>
#include "aout_internal.h"
/* TODO:
* - add tables for other rates ( 22500, 11250, ...)
* - optimize a bit (you can hardly do slower ;)
* - add tables for more bands (15 and 32 would be cool), maybe with auto coeffs
* computation (not too hard once the Q is found).
* - support for external preset
* - callback to handle preset changes on the fly
* - ...
*/
/*****************************************************************************
* Module descriptor
*****************************************************************************/
static
int
Open
(
vlc_object_t
*
);
static
void
Close
(
vlc_object_t
*
);
#define PRESET_TEXT N_( "Equalizer preset" )
#define PRESET_LONGTEXT PRESET_TEXT
#define BANDS_TEXT N_( "Bands gain")
#define BANDS_LONGTEXT N_( "Override preset bands gain in dB (-20 ... 20)" )
#define TWOPASS_TEXT N_( "Two pass" )
#define TWOPASS_LONGTEXT N_( "Filter twice the audio" )
#define PREAMP_TEXT N_("Global gain" )
#define PREAMP_LONGTEXT N_("Set the global gain in dB (-20 ... 20)" )
static
char
*
preset_list
[]
=
{
"flat"
,
"classical"
,
"club"
,
"dance"
,
"fullbass"
,
"fullbasstreeble"
,
"fulltreeble"
,
"headphones"
,
"largehall"
,
"live"
,
"party"
,
"pop"
,
"reggae"
,
"rock"
,
"ska"
,
"soft"
,
"softrock"
,
"techno"
};
static
char
*
preset_list_text
[]
=
{
N_
(
"Flat"
),
N_
(
"Classical"
),
N_
(
"Club"
),
N_
(
"Dance"
),
N_
(
"Full bass"
),
N_
(
"Full bass and treeble"
),
N_
(
"Full treeble"
),
N_
(
"Laptop speakers and Headphones"
),
N_
(
"Large Hall"
),
N_
(
"Live"
),
N_
(
"Party"
),
N_
(
"Pop"
),
N_
(
"Reggae"
),
N_
(
"Rock"
),
N_
(
"Ska"
),
N_
(
"Soft"
),
N_
(
"Soft rock"
),
N_
(
"Techno"
),
};
vlc_module_begin
();
set_description
(
_
(
"Equalizer 10 bands"
)
);
set_capability
(
"audio filter"
,
0
);
add_string
(
"equalizer-preset"
,
"flat"
,
NULL
,
PRESET_TEXT
,
PRESET_LONGTEXT
,
VLC_TRUE
);
change_string_list
(
preset_list
,
preset_list_text
,
0
);
add_string
(
"equalizer-bands"
,
NULL
,
NULL
,
BANDS_TEXT
,
BANDS_LONGTEXT
,
VLC_TRUE
);
add_bool
(
"equalizer-2pass"
,
0
,
NULL
,
TWOPASS_TEXT
,
TWOPASS_LONGTEXT
,
VLC_TRUE
);
add_float
(
"equalizer-preamp"
,
0
.
0
,
NULL
,
PREAMP_TEXT
,
PREAMP_LONGTEXT
,
VLC_TRUE
);
set_callbacks
(
Open
,
Close
);
add_shortcut
(
"equalizer"
);
vlc_module_end
();
/*****************************************************************************
* Local prototypes
*****************************************************************************/
typedef
struct
aout_filter_sys_t
{
/* Filter static config */
int
i_band
;
float
*
f_alpha
;
float
*
f_beta
;
float
*
f_gamma
;
/* Filter dyn config */
float
*
f_amp
;
/* Per band amp */
float
f_gamp
;
/* Global preamp */
vlc_bool_t
b_2eqz
;
/* Filter state */
float
x
[
32
][
2
];
float
y
[
32
][
128
][
2
];
/* Second filter state */
float
x2
[
32
][
2
];
float
y2
[
32
][
128
][
2
];
}
aout_filter_sys_t
;
static
void
DoWork
(
aout_instance_t
*
,
aout_filter_t
*
,
aout_buffer_t
*
,
aout_buffer_t
*
);
#define EQZ_IN_FACTOR (0.25)
static
int
EqzInit
(
aout_filter_t
*
,
int
i_rate
);
static
void
EqzFilter
(
aout_filter_t
*
,
float
*
out
,
float
*
in
,
int
i_samples
,
int
i_channels
);
static
void
EqzClean
(
aout_filter_t
*
);
/*****************************************************************************
* Open:
*****************************************************************************/
static
int
Open
(
vlc_object_t
*
p_this
)
{
aout_filter_t
*
p_filter
=
(
aout_filter_t
*
)
p_this
;
aout_filter_sys_t
*
p_sys
;
if
(
p_filter
->
input
.
i_format
!=
VLC_FOURCC
(
'f'
,
'l'
,
'3'
,
'2'
)
||
p_filter
->
output
.
i_format
!=
VLC_FOURCC
(
'f'
,
'l'
,
'3'
,
'2'
)
)
{
msg_Warn
(
p_filter
,
"Bad input or output format"
);
return
VLC_EGENERIC
;
}
if
(
!
AOUT_FMTS_SIMILAR
(
&
p_filter
->
input
,
&
p_filter
->
output
)
)
{
msg_Warn
(
p_filter
,
"input and output formats are not similar"
);
return
VLC_EGENERIC
;
}
p_filter
->
pf_do_work
=
DoWork
;
p_filter
->
b_in_place
=
VLC_TRUE
;
/* Allocate structure */
p_sys
=
p_filter
->
p_sys
=
malloc
(
sizeof
(
aout_filter_sys_t
)
);
if
(
EqzInit
(
p_filter
,
p_filter
->
input
.
i_rate
)
)
return
VLC_EGENERIC
;
return
VLC_SUCCESS
;
}
/*****************************************************************************
* Close: close the plugin
*****************************************************************************/
static
void
Close
(
vlc_object_t
*
p_this
)
{
aout_filter_t
*
p_filter
=
(
aout_filter_t
*
)
p_this
;
aout_filter_sys_t
*
p_sys
=
p_filter
->
p_sys
;
EqzClean
(
p_filter
);
free
(
p_sys
);
}
/*****************************************************************************
* DoWork: process samples buffer
*****************************************************************************
*
*****************************************************************************/
static
void
DoWork
(
aout_instance_t
*
p_aout
,
aout_filter_t
*
p_filter
,
aout_buffer_t
*
p_in_buf
,
aout_buffer_t
*
p_out_buf
)
{
p_out_buf
->
i_nb_samples
=
p_in_buf
->
i_nb_samples
;
p_out_buf
->
i_nb_bytes
=
p_in_buf
->
i_nb_bytes
;
EqzFilter
(
p_filter
,
(
float
*
)
p_out_buf
->
p_buffer
,
(
float
*
)
p_in_buf
->
p_buffer
,
p_in_buf
->
i_nb_samples
,
aout_FormatNbChannels
(
&
p_filter
->
input
)
);
}
/*****************************************************************************
* Equalizer stuff
*****************************************************************************/
typedef
struct
{
int
i_band
;
struct
{
float
f_frequency
;
float
f_alpha
;
float
f_beta
;
float
f_gamma
;
}
band
[];
}
eqz_config_t
;
/* Value from equ-xmms */
static
const
eqz_config_t
eqz_config_44100_10b
=
{
10
,
{
{
60
,
0
.
003013
,
0
.
993973
,
1
.
993901
},
{
170
,
0
.
00
8490
,
0
.
983019
,
1
.
982437
},
{
310
,
0
.
015374
,
0
.
969252
,
1
.
967331
},
{
600
,
0
.
02
9328
,
0
.
941343
,
1
.
934254
},
{
1000
,
0
.
047
918
,
0
.
904163
,
1
.
884869
},
{
3000
,
0
.
130408
,
0
.
739184
,
1
.
582718
},
{
6000
,
0
.
226555
,
0
.
546889
,
1
.
015267
},
{
12000
,
0
.
344937
,
0
.
310127
,
-
0
.
181410
},
{
14000
,
0
.
366438
,
0
.
267123
,
-
0
.
521151
},
{
16000
,
0
.
379009
,
0
.
241981
,
-
0
.
808451
},
}
};
static
const
eqz_config_t
eqz_config_48000_10b
=
{
10
,
{
{
60
,
0
.
00276
9
,
0
.
994462
,
1
.
994400
},
{
170
,
0
.
007
806
,
0
.
984388
,
1
.
983897
},
{
310
,
0
.
014143
,
0
.
971714
,
1
.
970091
},
{
600
,
0
.
027011
,
0
.
945978
,
1
.
939979
},
{
1000
,
0
.
044203
,
0
.
911595
,
1
.
895241
},
{
3000
,
0
.
121223
,
0
.
757553
,
1
.
623767
},
{
6000
,
0
.
212888
,
0
.
574224
,
1
.
113145
},
{
12000
,
0
.
331347
,
0
.
337307
,
0
.
000000
},
{
14000
,
0
.
355263
,
0
.
289473
,
-
0
.
333740
},
{
16000
,
0
.
371900
,
0
.
256201
,
-
0
.
628100
}
}
};
typedef
struct
{
char
*
psz_name
;
int
i_band
;
float
f_amp
[];
}
eqz_preset_t
;
static
const
eqz_preset_t
eqz_preset_flat_10b
=
{
"flat"
,
10
,
{
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
},
};
static
const
eqz_preset_t
eqz_preset_classical_10b
=
{
"classical"
,
10
,
{
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
,
-
7
.
2
,
-
7
.
2
,
-
7
.
2
,
-
9
.
6
}
};
static
const
eqz_preset_t
eqz_preset_club_10b
=
{
"club"
,
10
,
{
-
1.11022e-15
,
-
1.11022e-15
,
8
,
5
.
6
,
5
.
6
,
5
.
6
,
3
.
2
,
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
}
};
static
const
eqz_preset_t
eqz_preset_dance_10b
=
{
"dance"
,
10
,
{
9
.
6
,
7
.
2
,
2
.
4
,
-
1.11022e-15
,
-
1.11022e-15
,
-
5
.
6
,
-
7
.
2
,
-
7
.
2
,
-
1.11022e-15
,
-
1.11022e-15
}
};
static
const
eqz_preset_t
eqz_preset_fullbass_10b
=
{
"fullbass"
,
10
,
{
-
8
,
9
.
6
,
9
.
6
,
5
.
6
,
1
.
6
,
-
4
,
-
8
,
-
10
.
4
,
-
11
.
2
,
-
11
.
2
}
};
static
const
eqz_preset_t
eqz_preset_fullbasstreeble_10b
=
{
"fullbasstreeble"
,
10
,
{
7
.
2
,
5
.
6
,
-
1.11022e-15
,
-
7
.
2
,
-
4
.
8
,
1
.
6
,
8
,
11
.
2
,
12
,
12
}
};
static
const
eqz_preset_t
eqz_preset_fulltreeble_10b
=
{
"fulltreeble"
,
10
,
{
-
9
.
6
,
-
9
.
6
,
-
9
.
6
,
-
4
,
2
.
4
,
11
.
2
,
16
,
16
,
16
,
16
.
8
}
};
static
const
eqz_preset_t
eqz_preset_headphones_10b
=
{
"headphones"
,
10
,
{
4
.
8
,
11
.
2
,
5
.
6
,
-
3
.
2
,
-
2
.
4
,
1
.
6
,
4
.
8
,
9
.
6
,
12
.
8
,
14
.
4
}
};
static
const
eqz_preset_t
eqz_preset_largehall_10b
=
{
"largehall"
,
10
,
{
10
.
4
,
10
.
4
,
5
.
6
,
5
.
6
,
-
1.11022e-15
,
-
4
.
8
,
-
4
.
8
,
-
4
.
8
,
-
1.11022e-15
,
-
1.11022e-15
}
};
static
const
eqz_preset_t
eqz_preset_live_10b
=
{
"live"
,
10
,
{
-
4
.
8
,
-
1.11022e-15
,
4
,
5
.
6
,
5
.
6
,
5
.
6
,
4
,
2
.
4
,
2
.
4
,
2
.
4
}
};
static
const
eqz_preset_t
eqz_preset_party_10b
=
{
"party"
,
10
,
{
7
.
2
,
7
.
2
,
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
,
7
.
2
,
7
.
2
}
};
static
const
eqz_preset_t
eqz_preset_pop_10b
=
{
"pop"
,
10
,
{
-
1
.
6
,
4
.
8
,
7
.
2
,
8
,
5
.
6
,
-
1.11022e-15
,
-
2
.
4
,
-
2
.
4
,
-
1
.
6
,
-
1
.
6
}
};
static
const
eqz_preset_t
eqz_preset_reggae_10b
=
{
"reggae"
,
10
,
{
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
,
-
5
.
6
,
-
1.11022e-15
,
6
.
4
,
6
.
4
,
-
1.11022e-15
,
-
1.11022e-15
,
-
1.11022e-15
}
};
static
const
eqz_preset_t
eqz_preset_rock_10b
=
{
"rock"
,
10
,
{
8
,
4
.
8
,
-
5
.
6
,
-
8
,
-
3
.
2
,
4
,
8
.
8
,
11
.
2
,
11
.
2
,
11
.
2
}
};
static
const
eqz_preset_t
eqz_preset_ska_10b
=
{
"ska"
,
10
,
{
-
2
.
4
,
-
4
.
8
,
-
4
,
-
1.11022e-15
,
4
,
5
.
6
,
8
.
8
,
9
.
6
,
11
.
2
,
9
.
6
}
};
static
const
eqz_preset_t
eqz_preset_soft_10b
=
{
"soft"
,
10
,
{
4
.
8
,
1
.
6
,
-
1.11022e-15
,
-
2
.
4
,
-
1.11022e-15
,
4
,
8
,
9
.
6
,
11
.
2
,
12
}
};
static
const
eqz_preset_t
eqz_preset_softrock_10b
=
{
"softrock"
,
10
,
{
4
,
4
,
2
.
4
,
-
1.11022e-15
,
-
4
,
-
5
.
6
,
-
3
.
2
,
-
1.11022e-15
,
2
.
4
,
8
.
8
}
};
static
const
eqz_preset_t
eqz_preset_techno_10b
=
{
"techno"
,
10
,
{
8
,
5
.
6
,
-
1.11022e-15
,
-
5
.
6
,
-
4
.
8
,
-
1.11022e-15
,
8
,
9
.
6
,
9
.
6
,
8
.
8
}
};
static
const
eqz_preset_t
*
eqz_preset_10b
[]
=
{
&
eqz_preset_flat_10b
,
&
eqz_preset_classical_10b
,
&
eqz_preset_club_10b
,
&
eqz_preset_dance_10b
,
&
eqz_preset_fullbass_10b
,
&
eqz_preset_fullbasstreeble_10b
,
&
eqz_preset_fulltreeble_10b
,
&
eqz_preset_headphones_10b
,
&
eqz_preset_largehall_10b
,
&
eqz_preset_live_10b
,
&
eqz_preset_party_10b
,
&
eqz_preset_pop_10b
,
&
eqz_preset_reggae_10b
,
&
eqz_preset_rock_10b
,
&
eqz_preset_ska_10b
,
&
eqz_preset_soft_10b
,
&
eqz_preset_softrock_10b
,
&
eqz_preset_techno_10b
,
NULL
};
static
inline
float
EqzConvertdB
(
float
db
)
{
/* Map it to gain,
* (we do as if the input of iir is /EQZ_IN_FACTOR, but in fact it's the non iir data that is *EQZ_IN_FACTOR)
* db = 20*log( out / in ) with out = in + amp*iir(i/EQZ_IN_FACTOR)
* or iir(i) == i for the center freq so
* db = 20*log( 1 + amp/EQZ_IN_FACTOR )
* -> amp = EQZ_IN_FACTOR*(10^(db/20) - 1)
**/
if
(
db
<
-
20
.
0
)
db
=
-
20
.
0
;
else
if
(
db
>
20
.
0
)
db
=
20
.
0
;
return
EQZ_IN_FACTOR
*
(
pow
(
10
,
db
/
20
.
0
)
-
1
.
0
);
}
static
int
EqzInit
(
aout_filter_t
*
p_filter
,
int
i_rate
)
{
aout_filter_sys_t
*
p_sys
=
p_filter
->
p_sys
;
const
eqz_config_t
*
p_cfg
;
char
*
psz
;
int
i
,
ch
;
float
f_float
;
/* Select the config */
if
(
i_rate
==
48000
)
{
p_cfg
=
&
eqz_config_48000_10b
;
}
else
if
(
i_rate
==
44100
)
{
p_cfg
=
&
eqz_config_44100_10b
;
}
else
{
/* TODO compute the coeffs on the fly */
msg_Err
(
p_filter
,
"unsupported rate"
);
return
VLC_EGENERIC
;
}
/* Create the static filter config */
p_sys
->
i_band
=
p_cfg
->
i_band
;
p_sys
->
f_alpha
=
malloc
(
p_sys
->
i_band
*
sizeof
(
float
)
);
p_sys
->
f_beta
=
malloc
(
p_sys
->
i_band
*
sizeof
(
float
)
);
p_sys
->
f_gamma
=
malloc
(
p_sys
->
i_band
*
sizeof
(
float
)
);
for
(
i
=
0
;
i
<
p_sys
->
i_band
;
i
++
)
{
p_sys
->
f_alpha
[
i
]
=
p_cfg
->
band
[
i
].
f_alpha
;
p_sys
->
f_beta
[
i
]
=
p_cfg
->
band
[
i
].
f_beta
;
p_sys
->
f_gamma
[
i
]
=
p_cfg
->
band
[
i
].
f_gamma
;
}
/* Filter dyn config */
p_sys
->
b_2eqz
=
VLC_FALSE
;
p_sys
->
f_gamp
=
1
.
0
;
p_sys
->
f_amp
=
malloc
(
p_sys
->
i_band
*
sizeof
(
float
)
);
for
(
i
=
0
;
i
<
p_sys
->
i_band
;
i
++
)
{
p_sys
->
f_amp
[
i
]
=
0
.
0
;
}
/* Filter state */
for
(
ch
=
0
;
ch
<
32
;
ch
++
)
{
p_sys
->
x
[
ch
][
0
]
=
p_sys
->
x
[
ch
][
1
]
=
p_sys
->
x2
[
ch
][
0
]
=
p_sys
->
x2
[
ch
][
1
]
=
0
.
0
;
for
(
i
=
0
;
i
<
p_sys
->
i_band
;
i
++
)
{
p_sys
->
y
[
ch
][
i
][
0
]
=
p_sys
->
y
[
ch
][
i
][
1
]
=
p_sys
->
y2
[
ch
][
i
][
0
]
=
p_sys
->
y2
[
ch
][
i
][
1
]
=
0
.
0
;
}
}
/* Now parse config */
p_sys
->
b_2eqz
=
var_CreateGetBool
(
p_filter
,
"equalizer-2pass"
);
f_float
=
var_CreateGetFloat
(
p_filter
,
"equalizer-preamp"
);
if
(
f_float
<
-
20
.
0
)
f_float
=
-
20
.
0
;
else
if
(
f_float
>
20
.
0
)
f_float
=
20
.
0
;
p_sys
->
f_gamp
=
pow
(
10
,
f_float
/
20
.
0
);
psz
=
var_CreateGetString
(
p_filter
,
"equalizer-preset"
);
if
(
*
psz
&&
p_sys
->
i_band
==
10
)
{
int
i
;
/* */
for
(
i
=
0
;
eqz_preset_10b
[
i
]
!=
NULL
;
i
++
)
{
if
(
!
strcasecmp
(
eqz_preset_10b
[
i
]
->
psz_name
,
psz
)
)
{
int
j
;
for
(
j
=
0
;
j
<
p_sys
->
i_band
;
j
++
)
p_sys
->
f_amp
[
j
]
=
EqzConvertdB
(
eqz_preset_10b
[
i
]
->
f_amp
[
j
]
);
break
;
}
}
if
(
eqz_preset_10b
[
i
]
==
NULL
)
{
msg_Err
(
p_filter
,
"equalizer preset '%s' not found"
,
psz
);
msg_Dbg
(
p_filter
,
"full list:"
);
for
(
i
=
0
;
eqz_preset_10b
[
i
]
!=
NULL
;
i
++
)
msg_Dbg
(
p_filter
,
" - '%s'"
,
eqz_preset_10b
[
i
]
->
psz_name
);
}
}
free
(
psz
);
psz
=
var_CreateGetString
(
p_filter
,
"equalizer-bands"
);
if
(
*
psz
)
{
char
*
p
=
psz
;
int
i
;
for
(
i
=
0
;
i
<
p_sys
->
i_band
;
i
++
)
{
float
f
;
/* Read dB -20/20*/
f
=
strtof
(
p
,
&
p
);
p_sys
->
f_amp
[
i
]
=
EqzConvertdB
(
f
);
if
(
p
==
NULL
)
break
;
p
++
;
if
(
*
p
==
'\0'
)
break
;
}
}
free
(
psz
);
msg_Dbg
(
p_filter
,
"equalizer loaded for %d Hz with %d bands %d pass"
,
i_rate
,
p_sys
->
i_band
,
p_sys
->
b_2eqz
?
2
:
1
);
for
(
i
=
0
;
i
<
p_sys
->
i_band
;
i
++
)
{
msg_Dbg
(
p_filter
,
" %d Hz -> factor:%f alpha:%f beta:%f gamma:%f"
,
(
int
)
p_cfg
->
band
[
i
].
f_frequency
,
p_sys
->
f_amp
[
i
],
p_sys
->
f_alpha
[
i
],
p_sys
->
f_beta
[
i
],
p_sys
->
f_gamma
[
i
]);
}
return
VLC_SUCCESS
;
}
static
void
EqzFilter
(
aout_filter_t
*
p_filter
,
float
*
out
,
float
*
in
,
int
i_samples
,
int
i_channels
)
{
aout_filter_sys_t
*
p_sys
=
p_filter
->
p_sys
;
int
i
,
ch
,
j
;
for
(
i
=
0
;
i
<
i_samples
;
i
++
)
{
for
(
ch
=
0
;
ch
<
i_channels
;
ch
++
)
{
const
float
x
=
in
[
ch
];
float
o
=
0
.
0
;
for
(
j
=
0
;
j
<
p_sys
->
i_band
;
j
++
)
{
float
y
=
p_sys
->
f_alpha
[
j
]
*
(
x
-
p_sys
->
x
[
ch
][
1
]
)
+
p_sys
->
f_gamma
[
j
]
*
p_sys
->
y
[
ch
][
j
][
0
]
-
p_sys
->
f_beta
[
j
]
*
p_sys
->
y
[
ch
][
j
][
1
];
p_sys
->
y
[
ch
][
j
][
1
]
=
p_sys
->
y
[
ch
][
j
][
0
];
p_sys
->
y
[
ch
][
j
][
0
]
=
y
;
o
+=
y
*
p_sys
->
f_amp
[
j
];
}
p_sys
->
x
[
ch
][
1
]
=
p_sys
->
x
[
ch
][
0
];
p_sys
->
x
[
ch
][
0
]
=
x
;
/* Second filter */
if
(
p_sys
->
b_2eqz
)
{
const
float
x2
=
EQZ_IN_FACTOR
*
x
+
o
;
o
=
0
.
0
;
for
(
j
=
0
;
j
<
p_sys
->
i_band
;
j
++
)
{
float
y
=
p_sys
->
f_alpha
[
j
]
*
(
x2
-
p_sys
->
x2
[
ch
][
1
]
)
+
p_sys
->
f_gamma
[
j
]
*
p_sys
->
y2
[
ch
][
j
][
0
]
-
p_sys
->
f_beta
[
j
]
*
p_sys
->
y2
[
ch
][
j
][
1
];
p_sys
->
y2
[
ch
][
j
][
1
]
=
p_sys
->
y2
[
ch
][
j
][
0
];
p_sys
->
y2
[
ch
][
j
][
0
]
=
y
;
o
+=
y
*
p_sys
->
f_amp
[
j
];
}
p_sys
->
x2
[
ch
][
1
]
=
p_sys
->
x2
[
ch
][
0
];
p_sys
->
x2
[
ch
][
0
]
=
x2
;
/* We add source PCM + filtered PCM */
out
[
ch
]
=
p_sys
->
f_gamp
*
(
EQZ_IN_FACTOR
*
x2
+
o
);
}
else
{
/* We add source PCM + filtered PCM */
out
[
ch
]
=
p_sys
->
f_gamp
*
(
EQZ_IN_FACTOR
*
x
+
o
);
}
}
in
+=
i_channels
;
out
+=
i_channels
;
}
}
static
void
EqzClean
(
aout_filter_t
*
p_filter
)
{
aout_filter_sys_t
*
p_sys
=
p_filter
->
p_sys
;
free
(
p_sys
->
f_alpha
);
free
(
p_sys
->
f_beta
);
free
(
p_sys
->
f_gamma
);
free
(
p_sys
->
f_amp
);
}
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