Commit 0a16e81d authored by Sam Hocevar's avatar Sam Hocevar

. yuv pour le 8 bits noir et blanc

 . yuv 8 bits couleur (bon c'est moche pour le moment, mais �a vient)
 . correction de "convertion" en "conversion" un peu partout :)

� faire encore : allouer dynamiquement la lookup table pour la YUV 8 bits,
parce que directement dans p_vout �a pue un peu, faire le changement de
palette qui va bien au passage couleur / n&b.
parent 4f553677
...@@ -117,13 +117,16 @@ typedef struct vout_thread_s ...@@ -117,13 +117,16 @@ typedef struct vout_thread_s
int i_green_lshift, i_green_rshift; /* green shifts */ int i_green_lshift, i_green_rshift; /* green shifts */
int i_blue_lshift, i_blue_rshift; /* blue shifts */ int i_blue_lshift, i_blue_rshift; /* blue shifts */
/* Usefull pre-calculated pixel values - these are not supposed to be /* Useful pre-calculated pixel values - these are not supposed to be
* accurate values, but rather values looking nice, given their usage. */ * accurate values, but rather values looking nice, given their usage. */
u32 i_white_pixel; /* white */ u32 i_white_pixel; /* white */
u32 i_black_pixel; /* black */ u32 i_black_pixel; /* black */
u32 i_gray_pixel; /* gray */ u32 i_gray_pixel; /* gray */
u32 i_blue_pixel; /* blue */ u32 i_blue_pixel; /* blue */
/* Palette */
u8 lookup[1377]; /* lookup table for 8 bpp palette */
/* Pictures and rendering properties */ /* Pictures and rendering properties */
boolean_t b_grayscale; /* color or grayscale display */ boolean_t b_grayscale; /* color or grayscale display */
boolean_t b_info; /* print additionnal informations */ boolean_t b_info; /* print additionnal informations */
......
...@@ -15,6 +15,8 @@ ...@@ -15,6 +15,8 @@
* "video_fifo.h" * "video_fifo.h"
*****************************************************************************/ *****************************************************************************/
#define SAM_SYNCHRO
/***************************************************************************** /*****************************************************************************
* video_synchro_t and video_synchro_tab_s : timers for the video synchro * video_synchro_t and video_synchro_tab_s : timers for the video synchro
*****************************************************************************/ *****************************************************************************/
......
...@@ -31,6 +31,9 @@ ...@@ -31,6 +31,9 @@
#include "intf_msg.h" #include "intf_msg.h"
#include "main.h" #include "main.h"
#define RGB_MIN -24
#define RGB_MAX 283
/****************************************************************************** /******************************************************************************
* vout_sys_t: video output framebuffer method descriptor * vout_sys_t: video output framebuffer method descriptor
****************************************************************************** ******************************************************************************
...@@ -46,6 +49,10 @@ typedef struct vout_sys_s ...@@ -46,6 +49,10 @@ typedef struct vout_sys_s
/* Video memory */ /* Video memory */
byte_t * p_video; /* base adress */ byte_t * p_video; /* base adress */
size_t i_page_size; /* page size */ size_t i_page_size; /* page size */
struct fb_cmap fb_cmap; /* original colormap */
unsigned short *fb_palette; /* original palette */
} vout_sys_t; } vout_sys_t;
/****************************************************************************** /******************************************************************************
...@@ -53,6 +60,8 @@ typedef struct vout_sys_s ...@@ -53,6 +60,8 @@ typedef struct vout_sys_s
******************************************************************************/ ******************************************************************************/
static int FBOpenDisplay ( vout_thread_t *p_vout ); static int FBOpenDisplay ( vout_thread_t *p_vout );
static void FBCloseDisplay ( vout_thread_t *p_vout ); static void FBCloseDisplay ( vout_thread_t *p_vout );
static void FBInitBWPalette ( vout_thread_t *p_vout );
static void FBInitRGBPalette( vout_thread_t *p_vout );
/****************************************************************************** /******************************************************************************
* vout_SysCreate: allocates FB video thread output method * vout_SysCreate: allocates FB video thread output method
...@@ -149,7 +158,7 @@ static int FBOpenDisplay( vout_thread_t *p_vout ) ...@@ -149,7 +158,7 @@ static int FBOpenDisplay( vout_thread_t *p_vout )
{ {
char *psz_device; /* framebuffer device path */ char *psz_device; /* framebuffer device path */
struct fb_fix_screeninfo fix_info; /* framebuffer fix information */ struct fb_fix_screeninfo fix_info; /* framebuffer fix information */
/* framebuffer palette information */
/* Open framebuffer device */ /* Open framebuffer device */
psz_device = main_GetPszVariable( VOUT_FB_DEV_VAR, VOUT_FB_DEV_DEFAULT ); psz_device = main_GetPszVariable( VOUT_FB_DEV_VAR, VOUT_FB_DEV_DEFAULT );
p_vout->p_sys->i_fb_dev = open( psz_device, O_RDWR); p_vout->p_sys->i_fb_dev = open( psz_device, O_RDWR);
...@@ -203,6 +212,20 @@ static int FBOpenDisplay( vout_thread_t *p_vout ) ...@@ -203,6 +212,20 @@ static int FBOpenDisplay( vout_thread_t *p_vout )
switch( p_vout->i_screen_depth ) switch( p_vout->i_screen_depth )
{ {
case 8: /* 8 bpp */ case 8: /* 8 bpp */
p_vout->p_sys->fb_palette = malloc( 8 * 256 * sizeof(unsigned short) );
p_vout->p_sys->fb_cmap.start = 0;
p_vout->p_sys->fb_cmap.len = 256;
p_vout->p_sys->fb_cmap.red = p_vout->p_sys->fb_palette;
p_vout->p_sys->fb_cmap.green = p_vout->p_sys->fb_palette + 256 * sizeof(unsigned short);
p_vout->p_sys->fb_cmap.blue = p_vout->p_sys->fb_palette + 2 * 256 * sizeof(unsigned short);
p_vout->p_sys->fb_cmap.transp = p_vout->p_sys->fb_palette + 3 * 256 * sizeof(unsigned short);
ioctl( p_vout->p_sys->i_fb_dev, FBIOGETCMAP, &p_vout->p_sys->fb_cmap );
/* initializes black & white palette */
//FBInitBWPalette( p_vout );
FBInitRGBPalette( p_vout );
p_vout->i_bytes_per_pixel = 1; p_vout->i_bytes_per_pixel = 1;
p_vout->i_bytes_per_line = p_vout->i_width; p_vout->i_bytes_per_line = p_vout->i_width;
break; break;
...@@ -260,7 +283,89 @@ static int FBOpenDisplay( vout_thread_t *p_vout ) ...@@ -260,7 +283,89 @@ static int FBOpenDisplay( vout_thread_t *p_vout )
******************************************************************************/ ******************************************************************************/
static void FBCloseDisplay( vout_thread_t *p_vout ) static void FBCloseDisplay( vout_thread_t *p_vout )
{ {
/* Restore palette */
if( p_vout->i_screen_depth == 8 );
{
ioctl( p_vout->p_sys->i_fb_dev, FBIOPUTCMAP, &p_vout->p_sys->fb_cmap );
free( p_vout->p_sys->fb_palette );
}
// Destroy window and close display // Destroy window and close display
close( p_vout->p_sys->i_fb_dev ); close( p_vout->p_sys->i_fb_dev );
} }
/*****************************************************************************
* FBInitRGBPalette: initialize color palette for 8 bpp
*****************************************************************************/
static void FBInitRGBPalette( vout_thread_t *p_vout )
{
int y,u,v;
float r,g,b;
unsigned int counter = 0;
unsigned int allocated = 0;
unsigned int lastallocated = 0;
unsigned short red[256], green[256], blue[256], transp[256];
struct fb_cmap cmap = { 0, 256, red, green, blue, transp };
for ( y = 0; y <= 256; y += 16 )
for ( u = -256; u <= 256; u += 64 )
for ( v = -256; v <= 256; v += 64 )
{
r = (0.99 * y + 1.0 * u - 0.01 * v);
g = (1.005085 * y - 0.508475 * u - 0.181356 * v);
b = (1.0 * y + 1.0 * v);
if( r > RGB_MIN && g > RGB_MIN && b > RGB_MIN
&& r < RGB_MAX && g < RGB_MAX && b < RGB_MAX )
{
if(allocated == 256) { fprintf(stderr, "sorry, no colors left\n"); exit(1); }
if(r<0) r=0;
if(g<0) g=0;
if(b<0) b=0;
if(r>255) r=255;
if(g>255) g=255;
if(b>255) b=255;
red[allocated] = (int)r << 8;
green[allocated] = (int)g << 8;
blue[allocated] = (int)b << 8;
transp[allocated] = 0;
u += 256;
v += 256;
//printf("%x (%i:%i:%i) %i %i %i\n", (y>>4)*81 + (u>>6)*9 + (v>>6), y>>4, u>>6, v>>6, (int)r, (int)g, (int)b);
//printf("%i %i\n", counter, (y>>4)*81 + (u>>6)*9 + (v>>6) );
u -= 256;
v -= 256;
/* allocate color */
p_vout->lookup[counter] = allocated;
allocated++;
/* set last allocated index */
lastallocated = allocated - 1;
}
else p_vout->lookup[counter] = lastallocated;
counter++;
}
ioctl( p_vout->p_sys->i_fb_dev, FBIOPUTCMAP, &cmap );
}
/*****************************************************************************
* FBInitBWPalette: initialize grayscale palette for 8 bpp
*****************************************************************************/
static void FBInitBWPalette( vout_thread_t *p_vout )
{
unsigned int i;
unsigned short gamma[256], transp[256];
struct fb_cmap cmap = { 0, 256, gamma, gamma, gamma, transp };
for( i=0; i<256; i++ )
{
gamma[i] = i << 8;
transp[i] = 0;
}
ioctl( p_vout->p_sys->i_fb_dev, FBIOPUTCMAP, &cmap );
}
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