Commit 03cb3277 authored by David Fuhrmann's avatar David Fuhrmann

macosx vout: always use current bounds for picture placements, as we have...

macosx vout: always use current bounds for picture placements, as we have custom resize constraints in ui code

(in particular, the parameter cfg will not always hold the right window size value)
(cherry picked from commit 7d42f68ab84fc29d1c3bc969487293c4ee6e9dcc)
Signed-off-by: default avatarDavid Fuhrmann <david.fuhrmann@googlemail.com>
parent 080a5c3d
......@@ -379,16 +379,9 @@ static int Control (vout_display_t *vd, int query, va_list ap)
&& vout_window_SetSize (sys->embed, cfg->display.width, cfg->display.height))
return VLC_EGENERIC;
/* for the case that the core wants to resize below minimum window size we correct the size here
to ensure a centered picture */
/* we always use our current frame here, because we have some size constraints
in the ui vout provider */
vout_display_cfg_t cfg_tmp = *cfg;
if (cfg_tmp.display.width < windowMinSize.width)
cfg_tmp.display.width = windowMinSize.width;
if (cfg_tmp.display.height < 70)
cfg_tmp.display.height = 70;
if (!config_GetInt(vd, "macosx-video-autoresize"))
{
NSRect bounds;
/* on HiDPI displays, the point bounds don't equal the actual pixel based bounds */
if (OSX_LION)
......@@ -397,7 +390,7 @@ static int Control (vout_display_t *vd, int query, va_list ap)
bounds = [sys->glView bounds];
cfg_tmp.display.width = bounds.size.width;
cfg_tmp.display.height = bounds.size.height;
}
vout_display_place_t place;
vout_display_PlacePicture (&place, source, &cfg_tmp, false);
@synchronized (sys->glView) {
......
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