$Id: INSTALL.win32,v 1.16 2003/06/22 16:00:56 gbazin Exp $

INSTALL file for the Windows9x/Me/NT4/2k/XP version of the VLC media player


Running VLC
===========

If you have already built VLC (see below) or are using a binary release,
just run 'vlc.exe'.

You can also run VLC from a dos command box, in which case you'll be able
to use the command line arguments. You can obtain a list of these command
line arguments by typing 'vlc --help' or 'vlc --help --advanced'.

To store a debug log of the current VLC session, you can use
'vlc -vv --extraintf=logger'. You will end-up with a vlc-log.txt file in
your current directory.

If you want to play a DVD, run VLC and click on the Disc option in the
interface. You then have to type your drive letter followed by a colon in
the 'Device name' box (eg. 'D:' if this is the letter for your dvdrom drive).

Additional documentation is available at http://www.videolan.org/doc/


Building VLC from the source code
=================================

If you want to build VLC from sources, you can do it in several ways:

- natively on Windows, using cygwin (www.cygwin.com) with or without the
  unix emulation layer. This is the prefered way to compile vlc if you want
  to do it on Windows.

- natively on Windows, using MSYS+MINGW (www.mingw.org)
  (MSYS is a minimal build environnement to compile unixish projects under
  windoze. It provides all the common unix tools like sh, gmake...)
  Please note that there is currenlty a bug in MSYS which requires you to
  edit the acgeneral.m4 file and replace the value of ac_max_sed_lines to
  something higher, for instance 976.

- natively on Windows, using Microsoft Visual C++. Even though we provide some
  msvc project files with vlc, this method is advised only if you just want to
  experiment/play with some basic functionnalities in vlc. The reason for this
  is that vlc depends on a lot of 3rd party libraries and building them in
  MSVC is not convenient and sometimes even impossible.
  ( NOTE: if you want to run vlc under the msvc debugger, you need to run it
    with the --fast-mutex --win9x-cv-method=1 options because the debugger
    usually loses signals sent by PulseEvent() )

- or on Linux, using the mingw32 cross-compiler.

Getting the right compiler tools
================================

- cross-compiling with mingw32:
You first need to download a linux cross-compiler version of mingw32.
(for Debian GNU/Linux users, you can use the mingw32, mingw32-binutils and
mingw32-runtime packages)

- compiling natively on Windoze with cygwin:
You will need to download and run the setup.exe app from cygwin's web site
(www.cygwin.com). You will also need to make sure you install at least the
gcc-mingw, mingw-runtime and w32api packages.

- compiling natively on Windoze with MSYS+MINGW:
You will need to download and install the latest MSYS, MSYS-DTK and MINGW.
The installation is really easy. Begin with the MSYS auto-installer and once
this is done, extract MINGW into c:\msys\1.0\mingw. You also have to remember
to remove the make utility included with MINGW as it conflicts with the one
from MSYS (just rename or remove c:\msys\1.0\mingw\bin\make.exe).

http://www.mingw.org/download.shtml
http://prdownloads.sf.net/mingw/MSYS-1.0.9-2003.14.18-1.exe
http://prdownloads.sf.net/mingw/MinGW-2.0.0-3.exe
http://prdownloads.sf.net/mingw/msysDTK-1.0.1.exe

Getting the additionnal libraries
=================================

VLC depends on other libraries to provide some features like ac3 audio decoding
or mpeg4 video decoding, etc...

Depending on your needs you will have to compile/install some or all of these
external libraries.

They can be found here (source code):
http://www.videolan.org/pub/testing/contrib/

I also provide a package with all the libraries already compiled so it is
actually really easy to compile a full-featured version of vlc (these compiled
libraries will only work with mingw or cygwin):
http://www.videolan.org/pub/testing/win32/contrib-20030622-win32-bin.tar.bz2
All you need to do is extract it in your root directory (the include files
and libraries will be put in /usr/win32)

A complete list of the libraries on which we depend can be found here:
http://developers.videolan.org/vlc/

Configuring the build
=====================

Once you've got all the files you need in place, you need to configure the
build with the `./configure' script.

I'll assume that you are using the pre-compiled 3rd party libraries I'm
providing and that they are in /usr/win32.

If you are cross-compiling from Debian, you can use something
along those lines:

  ./bootstrap && \
  CPPFLAGS=-I/usr/win32/include LDFLAGS=-L/usr/win32/lib \
  CC=i586-mingw32msvc-gcc CXX=i586-mingw32msvc-g++ \
  ./configure --host=i586-mingw32msvc --build=i386-linux \
      --disable-sdl --disable-gtk \
      --with-included-gettext --enable-nls \
      --enable-mad \
      --enable-ffmpeg \
      --enable-dvdread --enable-dvdplay \
      --enable-faad \
      --enable-flac \
      --enable-theora \
      --with-wx-config-path=/usr/win32/bin \
      --with-skins-wx-config-path=/usr/win32/bin \
      --with-freetype-config-path=/usr/win32/bin \
      --enable-debug

If you are using cygwin, you can build VLC with or without the unix emulation
layer (without is usually better). To build without the emulaion layer, use
something like this:
  ./bootstrap && \
  CPPFLAGS=-I/usr/win32/include LDFLAGS=-L/usr/win32/lib \
  CC="gcc -mno-cygwin" CXX="g++ -mno-cygwin" \
  ./configure \
      --disable-sdl --disable-gtk \
      --with-included-gettext --enable-nls \
      --enable-mad \
      --enable-ffmpeg \
      --enable-dvdread --enable-dvdplay \
      --enable-faad \
      --enable-flac \
      --enable-theora \
      --with-wx-config-path=/usr/win32/bin \
      --with-skins-wx-config-path=/usr/win32/bin \
      --with-freetype-config-path=/usr/win32/bin \
      --enable-debug

If you want to use the emulation layer, then just omit the CC="gcc -mno-cygwin"
CXX="g++ -mno-cygwin" line.

If you are compiling with MSYS/MINGW, then you can use something along those
lines:
  ./bootstrap && \
  CPPFLAGS=-I/usr/win32/include LDFLAGS=-L/usr/win32/lib \
  ./configure \
      --disable-sdl --disable-gtk \
      --with-included-gettext --enable-nls \
      --enable-mad \
      --enable-ffmpeg \
      --enable-dvdread --enable-dvdplay \
      --enable-faad \
      --enable-flac \
      --enable-theora \
      --with-wx-config-path=/usr/win32/bin \
      --with-skins-wx-config-path=/usr/win32/bin \
      --with-freetype-config-path=/usr/win32/bin \
      --enable-debug

See `./configure --help' for more information.

Actually Compiling the VLC source
=================================

Once configured, to build VLC, just run `make'.

Well done, now you're ready to use VLC!
=======================================
