/*****************************************************************************
 * common.c:
 *****************************************************************************
 * Copyright (C) 2001-2009 the VideoLAN team
 * $Id: d21e211ea1ac56cde869e76e67953ef4445cd2af $
 *
 * Authors: Gildas Bazin <gbazin@videolan.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/


/*****************************************************************************
 * Preamble: This file contains the functions related to the creation of
 *             a window and the handling of its messages (events).
 *****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <assert.h>

#include <vlc_common.h>
#include <vlc_vout_display.h>
#include <vlc_vout_window.h>

#include <windows.h>
#include <windowsx.h>
#include <shellapi.h>

#ifdef MODULE_NAME_IS_directx
#include <ddraw.h>
#endif
#ifdef MODULE_NAME_IS_direct3d
#include <d3d9.h>
#endif
#ifdef MODULE_NAME_IS_glwin32
#include "../opengl.h"
#endif

#include "common.h"

#ifndef UNDER_CE
#include <vlc_windows_interfaces.h>
#endif

#ifdef UNDER_CE
#include <aygshell.h>
    //WINSHELLAPI BOOL WINAPI SHFullScreen(HWND hwndRequester, DWORD dwState);
#endif

static int CommonControlSetFullscreen(vout_display_t *, bool is_fullscreen);

static void DisableScreensaver(vout_display_t *);
static void RestoreScreensaver(vout_display_t *);

/* */
int CommonInit(vout_display_t *vd)
{
    vout_display_sys_t *sys = vd->sys;

    sys->hwnd      = NULL;
    sys->hvideownd = NULL;
    sys->hparent   = NULL;
    sys->hfswnd    = NULL;
    sys->changes   = 0;
    SetRectEmpty(&sys->rect_display);
    SetRectEmpty(&sys->rect_parent);
    sys->is_first_display = true;
    sys->is_on_top = false;

    var_Create(vd, "video-title", VLC_VAR_STRING | VLC_VAR_DOINHERIT);
    var_Create(vd, "video-deco", VLC_VAR_BOOL | VLC_VAR_DOINHERIT);

    /* FIXME remove mouse hide from msw */
    var_Create(vd, "mouse-hide-timeout", VLC_VAR_INTEGER | VLC_VAR_DOINHERIT);

    /* */
    sys->event = EventThreadCreate(vd);
    if (!sys->event)
        return VLC_EGENERIC;

    event_cfg_t cfg;
    memset(&cfg, 0, sizeof(cfg));
#ifdef MODULE_NAME_IS_direct3d
    cfg.use_desktop = sys->use_desktop;
#endif
#ifdef MODULE_NAME_IS_directx
    cfg.use_overlay = sys->use_overlay;
#endif
    cfg.win.type   = VOUT_WINDOW_TYPE_HWND;
    cfg.win.x      = 0;
    cfg.win.y      = 0;
    cfg.win.width  = vd->cfg->display.width;
    cfg.win.height = vd->cfg->display.height;

    event_hwnd_t hwnd;
    if (EventThreadStart(sys->event, &hwnd, &cfg))
        return VLC_EGENERIC;

    sys->parent_window = hwnd.parent_window;
    sys->hparent       = hwnd.hparent;
    sys->hwnd          = hwnd.hwnd;
    sys->hvideownd     = hwnd.hvideownd;
    sys->hfswnd        = hwnd.hfswnd;

    if (vd->cfg->is_fullscreen) {
        if (CommonControlSetFullscreen(vd, true))
            vout_display_SendEventFullscreen(vd, false);
    }

    /* Why not with glwin32 */
#if !defined(UNDER_CE) && !defined(MODULE_NAME_IS_glwin32)
    var_Create(vd, "disable-screensaver", VLC_VAR_BOOL | VLC_VAR_DOINHERIT);
    DisableScreensaver (vd);
#endif

    return VLC_SUCCESS;
}

/* */
void CommonClean(vout_display_t *vd)
{
    vout_display_sys_t *sys = vd->sys;

    if (sys->event) {
        EventThreadStop(sys->event);
        EventThreadDestroy(sys->event);
    }

#if !defined(UNDER_CE) && !defined(MODULE_NAME_IS_glwin32)
    RestoreScreensaver(vd);
#endif
}

void CommonManage(vout_display_t *vd)
{
    vout_display_sys_t *sys = vd->sys;

    /* We used to call the Win32 PeekMessage function here to read the window
     * messages. But since window can stay blocked into this function for a
     * long time (for example when you move your window on the screen), I
     * decided to isolate PeekMessage in another thread. */

    /* If we do not control our window, we check for geometry changes
     * ourselves because the parent might not send us its events. */
    if (sys->hparent) {
        RECT rect_parent;
        POINT point;

        GetClientRect(sys->hparent, &rect_parent);
        point.x = point.y = 0;
        ClientToScreen(sys->hparent, &point);
        OffsetRect(&rect_parent, point.x, point.y);

        if (!EqualRect(&rect_parent, &sys->rect_parent)) {
            sys->rect_parent = rect_parent;

            /* FIXME I find such #ifdef quite weirds. Are they really needed ? */

#if defined(MODULE_NAME_IS_direct3d) || defined(MODULE_NAME_IS_wingdi) || defined(MODULE_NAME_IS_wingapi)
            SetWindowPos(sys->hwnd, 0, 0, 0,
                         rect_parent.right - rect_parent.left,
                         rect_parent.bottom - rect_parent.top,
                         SWP_NOZORDER);
            UpdateRects(vd, NULL, NULL, true);
#else
            /* This one is to force the update even if only
             * the position has changed */
            SetWindowPos(sys->hwnd, 0, 1, 1,
                         rect_parent.right - rect_parent.left,
                         rect_parent.bottom - rect_parent.top, 0);

            SetWindowPos(sys->hwnd, 0, 0, 0,
                         rect_parent.right - rect_parent.left,
                         rect_parent.bottom - rect_parent.top, 0);

#endif
        }
    }

    /* */
    if (EventThreadGetAndResetHasMoved(sys->event))
        UpdateRects(vd, NULL, NULL, false);

    /* Pointer change */
    EventThreadMouseAutoHide(sys->event);
}

/**
 * It ensures that the video window is shown after the first picture
 * is displayed.
 */
void CommonDisplay(vout_display_t *vd)
{
    vout_display_sys_t *sys = vd->sys;

    if (!sys->is_first_display)
        return;

    /* Video window is initially hidden, show it now since we got a
     * picture to show.
     */
    SetWindowPos(sys->hvideownd, 0, 0, 0, 0, 0,
                 SWP_ASYNCWINDOWPOS|
                 SWP_FRAMECHANGED|
                 SWP_SHOWWINDOW|
                 SWP_NOMOVE|
                 SWP_NOSIZE|
                 SWP_NOZORDER);
    sys->is_first_display = false;
}

void AlignRect(RECT *r, int align_boundary, int align_size)
{
    if (align_boundary)
        r->left = (r->left + align_boundary/2) & ~align_boundary;
    if (align_size)
        r->right = ((r->right - r->left + align_size/2) & ~align_size) + r->left;
}

/*****************************************************************************
 * UpdateRects: update clipping rectangles
 *****************************************************************************
 * This function is called when the window position or size are changed, and
 * its job is to update the source and destination RECTs used to display the
 * picture.
 *****************************************************************************/
void UpdateRects(vout_display_t *vd,
                  const vout_display_cfg_t *cfg,
                  const video_format_t *source,
                  bool is_forced)
{
    vout_display_sys_t *sys = vd->sys;
#define rect_src sys->rect_src
#define rect_src_clipped sys->rect_src_clipped
#define rect_dest sys->rect_dest
#define rect_dest_clipped sys->rect_dest_clipped

    RECT  rect;
    POINT point;

    /* */
    if (!cfg)
        cfg = vd->cfg;
    if (!source)
        source = &vd->source;

    /* Retrieve the window size */
    GetClientRect(sys->hwnd, &rect);

    /* Retrieve the window position */
    point.x = point.y = 0;
    ClientToScreen(sys->hwnd, &point);

    /* If nothing changed, we can return */
    bool has_moved;
    bool is_resized;
    EventThreadUpdateWindowPosition(sys->event, &has_moved, &is_resized,
                                    point.x, point.y,
                                    rect.right, rect.bottom);
    if (is_resized)
        vout_display_SendEventDisplaySize(vd, rect.right, rect.bottom, cfg->is_fullscreen);
    if (!is_forced && !has_moved && !is_resized )
        return;

    /* Update the window position and size */
    vout_display_cfg_t place_cfg = *cfg;
    place_cfg.display.width  = rect.right;
    place_cfg.display.height = rect.bottom;

    vout_display_place_t place;
    vout_display_PlacePicture(&place, source, &place_cfg, true);

    EventThreadUpdateSourceAndPlace(sys->event, source, &place);
#if defined(MODULE_NAME_IS_wingapi)
    if (place.width != vd->fmt.i_width || place.height != vd->fmt.i_height)
        vout_display_SendEventPicturesInvalid(vd);
#endif

    if (sys->hvideownd)
        SetWindowPos(sys->hvideownd, 0,
                     place.x, place.y, place.width, place.height,
                     SWP_NOCOPYBITS|SWP_NOZORDER|SWP_ASYNCWINDOWPOS);

    /* Destination image position and dimensions */
#if defined(MODULE_NAME_IS_direct3d)
    rect_dest.left   = 0;
    rect_dest.right  = place.width;
    rect_dest.top    = 0;
    rect_dest.bottom = place.height;
#else
    rect_dest.left = point.x + place.x;
    rect_dest.right = rect_dest.left + place.width;
    rect_dest.top = point.y + place.y;
    rect_dest.bottom = rect_dest.top + place.height;

#ifdef MODULE_NAME_IS_directx
    /* Apply overlay hardware constraints */
    if (sys->use_overlay)
        AlignRect(&rect_dest, sys->i_align_dest_boundary, sys->i_align_dest_size);
#endif

#endif

#if defined(MODULE_NAME_IS_directx) || defined(MODULE_NAME_IS_direct3d)
    /* UpdateOverlay directdraw function doesn't automatically clip to the
     * display size so we need to do it otherwise it will fail
     * It is also needed for d3d to avoid exceding our surface size */

    /* Clip the destination window */
    if (!IntersectRect(&rect_dest_clipped, &rect_dest,
                       &sys->rect_display)) {
        SetRectEmpty(&rect_src_clipped);
        return;
    }

#ifndef NDEBUG
    msg_Dbg(vd, "DirectXUpdateRects image_dst_clipped coords:"
                " %li,%li,%li,%li",
                rect_dest_clipped.left, rect_dest_clipped.top,
                rect_dest_clipped.right, rect_dest_clipped.bottom);
#endif

#else

    /* AFAIK, there are no clipping constraints in Direct3D, OpenGL and GDI */
    rect_dest_clipped = rect_dest;

#endif

    /* the 2 following lines are to fix a bug when clicking on the desktop */
    if ((rect_dest_clipped.right - rect_dest_clipped.left) == 0 ||
        (rect_dest_clipped.bottom - rect_dest_clipped.top) == 0) {
        SetRectEmpty(&rect_src_clipped);
        return;
    }

    /* src image dimensions */
    rect_src.left   = 0;
    rect_src.top    = 0;
    rect_src.right  = source->i_width;
    rect_src.bottom = source->i_height;

    /* Clip the source image */
    rect_src_clipped.left = source->i_x_offset +
      (rect_dest_clipped.left - rect_dest.left) *
      source->i_visible_width / (rect_dest.right - rect_dest.left);
    rect_src_clipped.right = source->i_x_offset +
      source->i_visible_width -
      (rect_dest.right - rect_dest_clipped.right) *
      source->i_visible_width / (rect_dest.right - rect_dest.left);
    rect_src_clipped.top = source->i_y_offset +
      (rect_dest_clipped.top - rect_dest.top) *
      source->i_visible_height / (rect_dest.bottom - rect_dest.top);
    rect_src_clipped.bottom = source->i_y_offset +
      source->i_visible_height -
      (rect_dest.bottom - rect_dest_clipped.bottom) *
      source->i_visible_height / (rect_dest.bottom - rect_dest.top);

#ifdef MODULE_NAME_IS_directx
    /* Apply overlay hardware constraints */
    if (sys->use_overlay)
        AlignRect(&rect_src_clipped, sys->i_align_src_boundary, sys->i_align_src_size);
#elif defined(MODULE_NAME_IS_direct3d)
    /* Needed at least with YUV content */
    rect_src_clipped.left &= ~1;
    rect_src_clipped.right &= ~1;
    rect_src_clipped.top &= ~1;
    rect_src_clipped.bottom &= ~1;
#endif

#ifndef NDEBUG
    msg_Dbg(vd, "DirectXUpdateRects image_src_clipped"
                " coords: %li,%li,%li,%li",
                rect_src_clipped.left, rect_src_clipped.top,
                rect_src_clipped.right, rect_src_clipped.bottom);
#endif

#ifdef MODULE_NAME_IS_directx
    /* The destination coordinates need to be relative to the current
     * directdraw primary surface (display) */
    rect_dest_clipped.left -= sys->rect_display.left;
    rect_dest_clipped.right -= sys->rect_display.left;
    rect_dest_clipped.top -= sys->rect_display.top;
    rect_dest_clipped.bottom -= sys->rect_display.top;
#endif

#ifndef UNDER_CE
    /* Windows 7 taskbar thumbnail code */
    LPTASKBARLIST3 taskbl;
    OSVERSIONINFO winVer;
    winVer.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
    if (GetVersionEx(&winVer) && winVer.dwMajorVersion > 5) {
        CoInitialize(0);

        if (S_OK == CoCreateInstance(&clsid_ITaskbarList,
                                     NULL, CLSCTX_INPROC_SERVER,
                                     &IID_ITaskbarList3,
                                     &taskbl)) {
            RECT rect_video, rect_parent, rect_relative;
            HWND hroot = GetAncestor(sys->hwnd,GA_ROOT);

            taskbl->vt->HrInit(taskbl);
            GetWindowRect(sys->hvideownd, &rect_video);
            GetWindowRect(hroot, &rect_parent);
            rect_relative.left = rect_video.left - rect_parent.left - 8;
            rect_relative.right = rect_video.right - rect_video.left + rect_relative.left;
            rect_relative.top = rect_video.top - rect_parent.top - 10;
            rect_relative.bottom = rect_video.bottom - rect_video.top + rect_relative.top - 25;

            if (S_OK != taskbl->vt->SetThumbnailClip(taskbl, hroot, &rect_relative))
                msg_Err(vd, "SetThumbNailClip failed");

            taskbl->vt->Release(taskbl);
        }
        CoUninitialize();
    }
#endif
    /* Signal the change in size/position */
    sys->changes |= DX_POSITION_CHANGE;

#undef rect_src
#undef rect_src_clipped
#undef rect_dest
#undef rect_dest_clipped
}

static int CommonControlSetFullscreen(vout_display_t *vd, bool is_fullscreen)
{
    vout_display_sys_t *sys = vd->sys;

#ifdef MODULE_NAME_IS_direct3d
    if (sys->use_desktop && is_fullscreen)
        return VLC_EGENERIC;
#endif

    /* */
    if (sys->parent_window)
        return vout_window_SetFullScreen(sys->parent_window, is_fullscreen);

    /* */
    HWND hwnd = sys->hparent && sys->hfswnd ? sys->hfswnd : sys->hwnd;

    /* Save the current windows placement/placement to restore
       when fullscreen is over */
    WINDOWPLACEMENT window_placement;
    window_placement.length = sizeof(WINDOWPLACEMENT);
    GetWindowPlacement(hwnd, &window_placement);

    if (is_fullscreen) {
        msg_Dbg(vd, "entering fullscreen mode");

        /* Change window style, no borders and no title bar */
        SetWindowLong(hwnd, GWL_STYLE, WS_CLIPCHILDREN | WS_VISIBLE);

        if (sys->hparent) {
#ifdef UNDER_CE
            POINT point = {0,0};
            RECT rect;
            ClientToScreen(sys->hwnd, &point);
            GetClientRect(sys->hwnd, &rect);
            SetWindowPos(hwnd, 0, point.x, point.y,
                         rect.right, rect.bottom,
                         SWP_NOZORDER|SWP_FRAMECHANGED);
#else
            /* Retrieve current window position so fullscreen will happen
            *on the right screen */
            HMONITOR hmon = MonitorFromWindow(sys->hparent,
                                              MONITOR_DEFAULTTONEAREST);
            MONITORINFO mi;
            mi.cbSize = sizeof(MONITORINFO);
            if (GetMonitorInfo(hmon, &mi))
                SetWindowPos(hwnd, 0,
                             mi.rcMonitor.left,
                             mi.rcMonitor.top,
                             mi.rcMonitor.right - mi.rcMonitor.left,
                             mi.rcMonitor.bottom - mi.rcMonitor.top,
                             SWP_NOZORDER|SWP_FRAMECHANGED);
#endif
        } else {
            /* Maximize non embedded window */
            ShowWindow(hwnd, SW_SHOWMAXIMIZED);
        }

        if (sys->hparent) {
            /* Hide the previous window */
            RECT rect;
            GetClientRect(hwnd, &rect);
            SetParent(sys->hwnd, hwnd);
            SetWindowPos(sys->hwnd, 0, 0, 0,
                         rect.right, rect.bottom,
                         SWP_NOZORDER|SWP_FRAMECHANGED);

#ifdef UNDER_CE
            HWND topLevelParent = GetParent(sys->hparent);
#else
            HWND topLevelParent = GetAncestor(sys->hparent, GA_ROOT);
#endif
            ShowWindow(topLevelParent, SW_HIDE);
        }
        SetForegroundWindow(hwnd);
    } else {
        msg_Dbg(vd, "leaving fullscreen mode");

        /* Change window style, no borders and no title bar */
        SetWindowLong(hwnd, GWL_STYLE, EventThreadGetWindowStyle(sys->event));

        if (sys->hparent) {
            RECT rect;
            GetClientRect(sys->hparent, &rect);
            SetParent(sys->hwnd, sys->hparent);
            SetWindowPos(sys->hwnd, 0, 0, 0,
                         rect.right, rect.bottom,
                         SWP_NOZORDER|SWP_FRAMECHANGED);

#ifdef UNDER_CE
            HWND topLevelParent = GetParent(sys->hparent);
#else
            HWND topLevelParent = GetAncestor(sys->hparent, GA_ROOT);
#endif
            ShowWindow(topLevelParent, SW_SHOW);
            SetForegroundWindow(sys->hparent);
            ShowWindow(hwnd, SW_HIDE);
        } else {
            /* return to normal window for non embedded vout */
            SetWindowPlacement(hwnd, &window_placement);
            ShowWindow(hwnd, SW_SHOWNORMAL);
        }

        /* Make sure the mouse cursor is displayed */
        EventThreadMouseShow(sys->event);
    }
    return VLC_SUCCESS;
}

int CommonControl(vout_display_t *vd, int query, va_list args)
{
    vout_display_sys_t *sys = vd->sys;

    switch (query) {
    case VOUT_DISPLAY_CHANGE_DISPLAY_SIZE:   /* const vout_display_cfg_t *p_cfg, int is_forced */
    case VOUT_DISPLAY_CHANGE_DISPLAY_FILLED: /* const vout_display_cfg_t *p_cfg */
    case VOUT_DISPLAY_CHANGE_ZOOM:           /* const vout_display_cfg_t *p_cfg */
    case VOUT_DISPLAY_CHANGE_SOURCE_ASPECT:  /* const video_format_t *p_source */
    case VOUT_DISPLAY_CHANGE_SOURCE_CROP: {  /* const video_format_t *p_source */
        const vout_display_cfg_t *cfg;
        const video_format_t *source;
        bool  is_forced = true;
        if (query == VOUT_DISPLAY_CHANGE_SOURCE_CROP ||
            query == VOUT_DISPLAY_CHANGE_SOURCE_ASPECT) {
            cfg    = vd->cfg;
            source = va_arg(args, const video_format_t *);
        } else {
            cfg    = va_arg(args, const vout_display_cfg_t *);
            source = &vd->source;
            if (query == VOUT_DISPLAY_CHANGE_DISPLAY_SIZE)
                is_forced = va_arg(args, int);
        }
        if (query == VOUT_DISPLAY_CHANGE_DISPLAY_SIZE && is_forced) {
            /* Update dimensions */
            if (sys->parent_window) {
                vout_window_SetSize(sys->parent_window, cfg->display.width, cfg->display.height);
            } else {
                RECT rect_window;
                rect_window.top    = 0;
                rect_window.left   = 0;
                rect_window.right  = cfg->display.width;
                rect_window.bottom = cfg->display.height;
                AdjustWindowRect(&rect_window, EventThreadGetWindowStyle(sys->event), 0);

                SetWindowPos(sys->hwnd, 0, 0, 0,
                             rect_window.right - rect_window.left,
                             rect_window.bottom - rect_window.top, SWP_NOMOVE);
            }
        }
        UpdateRects(vd, cfg, source, is_forced);
        return VLC_SUCCESS;
    }
    case VOUT_DISPLAY_CHANGE_WINDOW_STATE: {       /* unsigned state */
        const unsigned state = va_arg(args, unsigned);
        const bool is_on_top = (state & VOUT_WINDOW_STATE_ABOVE) != 0;
#ifdef MODULE_NAME_IS_direct3d
        if (sys->use_desktop && is_on_top)
            return VLC_EGENERIC;
#endif
        if (sys->parent_window) {
            if (vout_window_SetState(sys->parent_window, state))
                return VLC_EGENERIC;
        } else {
            HMENU hMenu = GetSystemMenu(sys->hwnd, FALSE);

            if (is_on_top && !(GetWindowLong(sys->hwnd, GWL_EXSTYLE) & WS_EX_TOPMOST)) {
                CheckMenuItem(hMenu, IDM_TOGGLE_ON_TOP, MF_BYCOMMAND | MFS_CHECKED);
                SetWindowPos(sys->hwnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
            } else if (!is_on_top && (GetWindowLong(sys->hwnd, GWL_EXSTYLE) & WS_EX_TOPMOST)) {
                CheckMenuItem(hMenu, IDM_TOGGLE_ON_TOP, MF_BYCOMMAND | MFS_UNCHECKED);
                SetWindowPos(sys->hwnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOSIZE|SWP_NOMOVE);
            }
        }
        sys->is_on_top = is_on_top;
        return VLC_SUCCESS;
    }
    case VOUT_DISPLAY_CHANGE_FULLSCREEN: {   /* const vout_display_cfg_t *p_cfg */
        const vout_display_cfg_t *cfg = va_arg(args, const vout_display_cfg_t *);
        return CommonControlSetFullscreen(vd, cfg->is_fullscreen);
    }

    case VOUT_DISPLAY_RESET_PICTURES:
    case VOUT_DISPLAY_HIDE_MOUSE:
        assert(0);
    default:
        return VLC_EGENERIC;
    }
}

#ifndef UNDER_CE
static void DisableScreensaver(vout_display_t *vd)
{
    vout_display_sys_t *sys = vd->sys;

    /* disable screensaver by temporarily changing system settings */
    sys->i_spi_lowpowertimeout = 0;
    sys->i_spi_powerofftimeout = 0;
    sys->i_spi_screensavetimeout = 0;
    if (var_GetBool(vd, "disable-screensaver")) {
        msg_Dbg(vd, "disabling screen saver");
        SystemParametersInfo(SPI_GETLOWPOWERTIMEOUT, 0,
                             &sys->i_spi_lowpowertimeout, 0);
        if (0 != sys->i_spi_lowpowertimeout) {
            SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT, 0, NULL, 0);
        }
        SystemParametersInfo(SPI_GETPOWEROFFTIMEOUT, 0,
                             &sys->i_spi_powerofftimeout, 0);
        if (0 != sys->i_spi_powerofftimeout) {
            SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT, 0, NULL, 0);
        }
        SystemParametersInfo(SPI_GETSCREENSAVETIMEOUT, 0,
                             &sys->i_spi_screensavetimeout, 0);
        if (0 != sys->i_spi_screensavetimeout) {
            SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT, 0, NULL, 0);
        }
    }
}

static void RestoreScreensaver(vout_display_t *vd)
{
    vout_display_sys_t *sys = vd->sys;

    /* restore screensaver system settings */
    if (0 != sys->i_spi_lowpowertimeout) {
        SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT,
                             sys->i_spi_lowpowertimeout, NULL, 0);
    }
    if (0 != sys->i_spi_powerofftimeout) {
        SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT,
                             sys->i_spi_powerofftimeout, NULL, 0);
    }
    if (0 != sys->i_spi_screensavetimeout) {
        SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT,
                             sys->i_spi_screensavetimeout, NULL, 0);
    }
}
#endif

