/*****************************************************************************
 * i420_yuy2.c : YUV to YUV conversion module for vlc
 *****************************************************************************
 * Copyright (C) 2000, 2001 the VideoLAN team
 * $Id$
 *
 * Authors: Samuel Hocevar <sam@zoy.org>
 *          Damien Fouilleul <damien@videolan.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

/*****************************************************************************
 * Preamble
 *****************************************************************************/

#include <vlc/vlc.h>
#include <vlc_vout.h>

#if defined (MODULE_NAME_IS_i420_yuy2_altivec) && defined(HAVE_ALTIVEC_H)
#   include <altivec.h>
#endif

#include "i420_yuy2.h"

#define SRC_FOURCC  "I420,IYUV,YV12"

#if defined (MODULE_NAME_IS_i420_yuy2)
#    define DEST_FOURCC "YUY2,YUNV,YVYU,UYVY,UYNV,Y422,IUYV,cyuv,Y211"
#elif defined (MODULE_NAME_IS_i420_yuy2_mmx)
#    define DEST_FOURCC "YUY2,YUNV,YVYU,UYVY,UYNV,Y422,IUYV,cyuv"
#elif defined (MODULE_NAME_IS_i420_yuy2_sse2)
#    define DEST_FOURCC "YUY2,YUNV,YVYU,UYVY,UYNV,Y422,IUYV,cyuv"
#elif defined (MODULE_NAME_IS_i420_yuy2_altivec)
#    define DEST_FOURCC "YUY2,YUNV,YVYU,UYVY,UYNV,Y422"
#endif

/*****************************************************************************
 * Local and extern prototypes.
 *****************************************************************************/
static int  Activate ( vlc_object_t * );

static void I420_YUY2           ( vout_thread_t *, picture_t *, picture_t * );
static void I420_YVYU           ( vout_thread_t *, picture_t *, picture_t * );
static void I420_UYVY           ( vout_thread_t *, picture_t *, picture_t * );
#if !defined (MODULE_NAME_IS_i420_yuy2_altivec)
static void I420_IUYV           ( vout_thread_t *, picture_t *, picture_t * );
static void I420_cyuv           ( vout_thread_t *, picture_t *, picture_t * );
#endif
#if defined (MODULE_NAME_IS_i420_yuy2)
static void I420_Y211           ( vout_thread_t *, picture_t *, picture_t * );
#endif

#ifdef MODULE_NAME_IS_i420_yuy2_mmx
/* Initialize MMX-specific constants */
static const uint64_t i_00ffw = 0x00ff00ff00ff00ffULL;
static const uint64_t i_80w   = 0x0000000080808080ULL;
#endif

/*****************************************************************************
 * Module descriptor.
 *****************************************************************************/
vlc_module_begin();
#if defined (MODULE_NAME_IS_i420_yuy2)
    set_description( _("Conversions from " SRC_FOURCC " to " DEST_FOURCC) );
    set_capability( "chroma", 80 );
#elif defined (MODULE_NAME_IS_i420_yuy2_mmx)
    set_description( _("MMX conversions from " SRC_FOURCC " to " DEST_FOURCC) );
    set_capability( "chroma", 100 );
    add_requirement( MMX );
#elif defined (MODULE_NAME_IS_i420_yuy2_sse2)
    set_description( _("SSE2 conversions from " SRC_FOURCC " to " DEST_FOURCC) );
    set_capability( "chroma", 120 );
    add_requirement( SSE2 );
#elif defined (MODULE_NAME_IS_i420_yuy2_altivec)
    set_description(
            _("AltiVec conversions from " SRC_FOURCC " to " DEST_FOURCC) );
    set_capability( "chroma", 100 );
    add_requirement( ALTIVEC );
#endif
    set_callbacks( Activate, NULL );
vlc_module_end();

/*****************************************************************************
 * Activate: allocate a chroma function
 *****************************************************************************
 * This function allocates and initializes a chroma function
 *****************************************************************************/
static int Activate( vlc_object_t *p_this )
{
    vout_thread_t *p_vout = (vout_thread_t *)p_this;

    if( p_vout->render.i_width & 1 || p_vout->render.i_height & 1 )
    {
        return -1;
    }

    switch( p_vout->render.i_chroma )
    {
        case VLC_FOURCC('Y','V','1','2'):
        case VLC_FOURCC('I','4','2','0'):
        case VLC_FOURCC('I','Y','U','V'):
            switch( p_vout->output.i_chroma )
            {
                case VLC_FOURCC('Y','U','Y','2'):
                case VLC_FOURCC('Y','U','N','V'):
                    p_vout->chroma.pf_convert = I420_YUY2;
                    break;

                case VLC_FOURCC('Y','V','Y','U'):
                    p_vout->chroma.pf_convert = I420_YVYU;
                    break;

                case VLC_FOURCC('U','Y','V','Y'):
                case VLC_FOURCC('U','Y','N','V'):
                case VLC_FOURCC('Y','4','2','2'):
                    p_vout->chroma.pf_convert = I420_UYVY;
                    break;
#if !defined (MODULE_NAME_IS_i420_yuy2_altivec)
                case VLC_FOURCC('I','U','Y','V'):
                    p_vout->chroma.pf_convert = I420_IUYV;
                    break;

                case VLC_FOURCC('c','y','u','v'):
                    p_vout->chroma.pf_convert = I420_cyuv;
                    break;
#endif

#if defined (MODULE_NAME_IS_i420_yuy2)
                case VLC_FOURCC('Y','2','1','1'):
                    p_vout->chroma.pf_convert = I420_Y211;
                    break;
#endif

                default:
                    return -1;
            }
            break;

        default:
            return -1;
    }

    return 0;
}

#if 0
static inline unsigned long long read_cycles(void)
{
    unsigned long long v;
    __asm__ __volatile__("rdtsc" : "=A" (v): );

    return v;
}
#endif

/* Following functions are local */
/*****************************************************************************
 * I420_YUY2: planar YUV 4:2:0 to packed YUYV 4:2:2
 *****************************************************************************/
static void I420_YUY2( vout_thread_t *p_vout, picture_t *p_source,
                                              picture_t *p_dest )
{
    uint8_t *p_line1, *p_line2 = p_dest->p->p_pixels;
    uint8_t *p_y1, *p_y2 = p_source->Y_PIXELS;
    uint8_t *p_u = p_source->U_PIXELS;
    uint8_t *p_v = p_source->V_PIXELS;

    int i_x, i_y;

#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
#define VEC_NEXT_LINES( ) \
    p_line1  = p_line2; \
    p_line2 += p_dest->p->i_pitch; \
    p_y1     = p_y2; \
    p_y2    += p_source->p[Y_PLANE].i_pitch;

#define VEC_LOAD_UV( ) \
    u_vec = vec_ld( 0, p_u ); p_u += 16; \
    v_vec = vec_ld( 0, p_v ); p_v += 16;

#define VEC_MERGE( a ) \
    uv_vec = a( u_vec, v_vec ); \
    y_vec = vec_ld( 0, p_y1 ); p_y1 += 16; \
    vec_st( vec_mergeh( y_vec, uv_vec ), 0, p_line1 ); p_line1 += 16; \
    vec_st( vec_mergel( y_vec, uv_vec ), 0, p_line1 ); p_line1 += 16; \
    y_vec = vec_ld( 0, p_y2 ); p_y2 += 16; \
    vec_st( vec_mergeh( y_vec, uv_vec ), 0, p_line2 ); p_line2 += 16; \
    vec_st( vec_mergel( y_vec, uv_vec ), 0, p_line2 ); p_line2 += 16;

    vector unsigned char u_vec;
    vector unsigned char v_vec;
    vector unsigned char uv_vec;
    vector unsigned char y_vec;

    if( !( ( p_vout->render.i_width % 32 ) |
           ( p_vout->render.i_height % 2 ) ) )
    {
        /* Width is a multiple of 32, we take 2 lines at a time */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            VEC_NEXT_LINES( );
            for( i_x = p_vout->render.i_width / 32 ; i_x-- ; )
            {
                VEC_LOAD_UV( );
                VEC_MERGE( vec_mergeh );
                VEC_MERGE( vec_mergel );
            }
        }
    }
    else if( !( ( p_vout->render.i_width % 16 ) |
                ( p_vout->render.i_height % 4 ) ) )
    {
        /* Width is only a multiple of 16, we take 4 lines at a time */
        for( i_y = p_vout->render.i_height / 4 ; i_y-- ; )
        {
            /* Line 1 and 2, pixels 0 to ( width - 16 ) */
            VEC_NEXT_LINES( );
            for( i_x = p_vout->render.i_width / 32 ; i_x-- ; )
            {
                VEC_LOAD_UV( );
                VEC_MERGE( vec_mergeh );
                VEC_MERGE( vec_mergel );
            }

            /* Line 1 and 2, pixels ( width - 16 ) to ( width ) */
            VEC_LOAD_UV( );
            VEC_MERGE( vec_mergeh );

            /* Line 3 and 4, pixels 0 to 16 */
            VEC_NEXT_LINES( );
            VEC_MERGE( vec_mergel );

            /* Line 3 and 4, pixels 16 to ( width ) */
            for( i_x = p_vout->render.i_width / 32 ; i_x-- ; )
            {
                VEC_LOAD_UV( );
                VEC_MERGE( vec_mergeh );
                VEC_MERGE( vec_mergel );
            }
        }
    }
    else
    {
        /* Crap, use the C version */
#undef VEC_NEXT_LINES
#undef VEC_LOAD_UV
#undef VEC_MERGE
#endif

    const int i_source_margin = p_source->p[0].i_pitch
                                 - p_source->p[0].i_visible_pitch;
    const int i_source_margin_c = p_source->p[1].i_pitch
                                 - p_source->p[1].i_visible_pitch;
    const int i_dest_margin = p_dest->p->i_pitch
                               - p_dest->p->i_visible_pitch;

#if !defined(MODULE_NAME_IS_i420_yuy2_sse2)
    for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
    {
        p_line1 = p_line2;
        p_line2 += p_dest->p->i_pitch;

        p_y1 = p_y2;
        p_y2 += p_source->p[Y_PLANE].i_pitch;

#if !defined (MODULE_NAME_IS_i420_yuy2_mmx)
        for( i_x = p_vout->render.i_width / 8; i_x-- ; )
        {
            C_YUV420_YUYV( );
            C_YUV420_YUYV( );
            C_YUV420_YUYV( );
            C_YUV420_YUYV( );
        }
#else
        for( i_x = p_vout->render.i_width / 8 ; i_x-- ; )
        {
            MMX_CALL( MMX_YUV420_YUYV );
        }
#endif
        for( i_x = ( p_vout->render.i_width % 8 ) / 2; i_x-- ; )
        {
            C_YUV420_YUYV( );
        }

        p_y1 += i_source_margin;
        p_y2 += i_source_margin;
        p_u += i_source_margin_c;
        p_v += i_source_margin_c;
        p_line1 += i_dest_margin;
        p_line2 += i_dest_margin;
    }

#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
    /* re-enable FPU registers */
    MMX_END;
#endif

#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
    }
#endif

#else // defined(MODULE_NAME_IS_i420_yuy2_sse2)
    /*
    ** SSE2 128 bits fetch/store instructions are faster 
    ** if memory access is 16 bytes aligned
    */

    if( 0 == (15 & (p_source->p[Y_PLANE].i_pitch|p_dest->p->i_pitch|
        ((int)p_line2|(int)p_y2))) )
    {
        /* use faster SSE2 aligned fetch and store */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            p_line1 = p_line2;
            p_line2 += p_dest->p->i_pitch;

            p_y1 = p_y2;
            p_y2 += p_source->p[Y_PLANE].i_pitch;

            for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
            {
                SSE2_CALL( SSE2_YUV420_YUYV_ALIGNED );
            }
            for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
            {
                C_YUV420_YUYV( );
            }

            p_y1 += i_source_margin;
            p_y2 += i_source_margin;
            p_u += i_source_margin_c;
            p_v += i_source_margin_c;
            p_line1 += i_dest_margin;
            p_line2 += i_dest_margin;
        }
    }
    else
    {
        /* use slower SSE2 unaligned fetch and store */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            p_line1 = p_line2;
            p_line2 += p_dest->p->i_pitch;

            p_y1 = p_y2;
            p_y2 += p_source->p[Y_PLANE].i_pitch;

            for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
            {
                SSE2_CALL( SSE2_YUV420_YUYV_UNALIGNED );
            }
            for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
            {
                C_YUV420_YUYV( );
            }

            p_y1 += i_source_margin;
            p_y2 += i_source_margin;
            p_u += i_source_margin_c;
            p_v += i_source_margin_c;
            p_line1 += i_dest_margin;
            p_line2 += i_dest_margin;
        }
    }
    /* make sure all SSE2 stores are visible thereafter */
    SSE2_END;

#endif // defined(MODULE_NAME_IS_i420_yuy2_sse2)
}

/*****************************************************************************
 * I420_YVYU: planar YUV 4:2:0 to packed YVYU 4:2:2
 *****************************************************************************/
static void I420_YVYU( vout_thread_t *p_vout, picture_t *p_source,
                                              picture_t *p_dest )
{
    uint8_t *p_line1, *p_line2 = p_dest->p->p_pixels;
    uint8_t *p_y1, *p_y2 = p_source->Y_PIXELS;
    uint8_t *p_u = p_source->U_PIXELS;
    uint8_t *p_v = p_source->V_PIXELS;

    int i_x, i_y;

#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
#define VEC_NEXT_LINES( ) \
    p_line1  = p_line2; \
    p_line2 += p_dest->p->i_pitch; \
    p_y1     = p_y2; \
    p_y2    += p_source->p[Y_PLANE].i_pitch;

#define VEC_LOAD_UV( ) \
    u_vec = vec_ld( 0, p_u ); p_u += 16; \
    v_vec = vec_ld( 0, p_v ); p_v += 16;

#define VEC_MERGE( a ) \
    vu_vec = a( v_vec, u_vec ); \
    y_vec = vec_ld( 0, p_y1 ); p_y1 += 16; \
    vec_st( vec_mergeh( y_vec, vu_vec ), 0, p_line1 ); p_line1 += 16; \
    vec_st( vec_mergel( y_vec, vu_vec ), 0, p_line1 ); p_line1 += 16; \
    y_vec = vec_ld( 0, p_y2 ); p_y2 += 16; \
    vec_st( vec_mergeh( y_vec, vu_vec ), 0, p_line2 ); p_line2 += 16; \
    vec_st( vec_mergel( y_vec, vu_vec ), 0, p_line2 ); p_line2 += 16;

    vector unsigned char u_vec;
    vector unsigned char v_vec;
    vector unsigned char vu_vec;
    vector unsigned char y_vec;

    if( !( ( p_vout->render.i_width % 32 ) |
           ( p_vout->render.i_height % 2 ) ) )
    {
        /* Width is a multiple of 32, we take 2 lines at a time */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            VEC_NEXT_LINES( );
            for( i_x = p_vout->render.i_width / 32 ; i_x-- ; )
            {
                VEC_LOAD_UV( );
                VEC_MERGE( vec_mergeh );
                VEC_MERGE( vec_mergel );
            }
        }
    }
    else if( !( ( p_vout->render.i_width % 16 ) |
                ( p_vout->render.i_height % 4 ) ) )
    {
        /* Width is only a multiple of 16, we take 4 lines at a time */
        for( i_y = p_vout->render.i_height / 4 ; i_y-- ; )
        {
            /* Line 1 and 2, pixels 0 to ( width - 16 ) */
            VEC_NEXT_LINES( );
            for( i_x = p_vout->render.i_width / 32 ; i_x-- ; )
            {
                VEC_LOAD_UV( );
                VEC_MERGE( vec_mergeh );
                VEC_MERGE( vec_mergel );
            }

            /* Line 1 and 2, pixels ( width - 16 ) to ( width ) */
            VEC_LOAD_UV( );
            VEC_MERGE( vec_mergeh );

            /* Line 3 and 4, pixels 0 to 16 */
            VEC_NEXT_LINES( );
            VEC_MERGE( vec_mergel );

            /* Line 3 and 4, pixels 16 to ( width ) */
            for( i_x = p_vout->render.i_width / 32 ; i_x-- ; )
            {
                VEC_LOAD_UV( );
                VEC_MERGE( vec_mergeh );
                VEC_MERGE( vec_mergel );
            }
        }
    }
    else
    {
        /* Crap, use the C version */
#undef VEC_NEXT_LINES
#undef VEC_LOAD_UV
#undef VEC_MERGE
#endif

    const int i_source_margin = p_source->p[0].i_pitch
                                 - p_source->p[0].i_visible_pitch;
    const int i_source_margin_c = p_source->p[1].i_pitch
                                 - p_source->p[1].i_visible_pitch;
    const int i_dest_margin = p_dest->p->i_pitch
                               - p_dest->p->i_visible_pitch;

#if !defined(MODULE_NAME_IS_i420_yuy2_sse2)
    for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
    {
        p_line1 = p_line2;
        p_line2 += p_dest->p->i_pitch;

        p_y1 = p_y2;
        p_y2 += p_source->p[Y_PLANE].i_pitch;

        for( i_x = p_vout->render.i_width / 8 ; i_x-- ; )
        {
#if !defined (MODULE_NAME_IS_i420_yuy2_mmx)
            C_YUV420_YVYU( );
            C_YUV420_YVYU( );
            C_YUV420_YVYU( );
            C_YUV420_YVYU( );
#else
            MMX_CALL( MMX_YUV420_YVYU );
#endif
        }
        for( i_x = ( p_vout->render.i_width % 8 ) / 2; i_x-- ; )
        {
            C_YUV420_YVYU( );
        }

        p_y1 += i_source_margin;
        p_y2 += i_source_margin;
        p_u += i_source_margin_c;
        p_v += i_source_margin_c;
        p_line1 += i_dest_margin;
        p_line2 += i_dest_margin;
    }

#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
    /* re-enable FPU registers */
    MMX_END;
#endif

#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
    }
#endif

#else // defined(MODULE_NAME_IS_i420_yuy2_sse2)
    /*
    ** SSE2 128 bits fetch/store instructions are faster 
    ** if memory access is 16 bytes aligned
    */
    if( 0 == (15 & (p_source->p[Y_PLANE].i_pitch|p_dest->p->i_pitch|
        ((int)p_line2|(int)p_y2))) )
    {
        /* use faster SSE2 aligned fetch and store */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            p_line1 = p_line2;
            p_line2 += p_dest->p->i_pitch;

            p_y1 = p_y2;
            p_y2 += p_source->p[Y_PLANE].i_pitch;

            for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
            {
                SSE2_CALL( SSE2_YUV420_YVYU_ALIGNED );
            }
            for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
            {
                C_YUV420_YVYU( );
            }

            p_y1 += i_source_margin;
            p_y2 += i_source_margin;
            p_u += i_source_margin_c;
            p_v += i_source_margin_c;
            p_line1 += i_dest_margin;
            p_line2 += i_dest_margin;
        }
    }
    else
    {
        /* use slower SSE2 unaligned fetch and store */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            p_line1 = p_line2;
            p_line2 += p_dest->p->i_pitch;

            p_y1 = p_y2;
            p_y2 += p_source->p[Y_PLANE].i_pitch;

            for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
            {
                SSE2_CALL( SSE2_YUV420_YVYU_UNALIGNED );
            }
            for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
            {
                C_YUV420_YVYU( );
            }

            p_y1 += i_source_margin;
            p_y2 += i_source_margin;
            p_u += i_source_margin_c;
            p_v += i_source_margin_c;
            p_line1 += i_dest_margin;
            p_line2 += i_dest_margin;
        }
    }
    /* make sure all SSE2 stores are visible thereafter */
    SSE2_END;
#endif // defined(MODULE_NAME_IS_i420_yuy2_sse2)
}

/*****************************************************************************
 * I420_UYVY: planar YUV 4:2:0 to packed UYVY 4:2:2
 *****************************************************************************/
static void I420_UYVY( vout_thread_t *p_vout, picture_t *p_source,
                                              picture_t *p_dest )
{
    uint8_t *p_line1, *p_line2 = p_dest->p->p_pixels;
    uint8_t *p_y1, *p_y2 = p_source->Y_PIXELS;
    uint8_t *p_u = p_source->U_PIXELS;
    uint8_t *p_v = p_source->V_PIXELS;

    int i_x, i_y;

#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
#define VEC_NEXT_LINES( ) \
    p_line1  = p_line2; \
    p_line2 += p_dest->p->i_pitch; \
    p_y1     = p_y2; \
    p_y2    += p_source->p[Y_PLANE].i_pitch;

#define VEC_LOAD_UV( ) \
    u_vec = vec_ld( 0, p_u ); p_u += 16; \
    v_vec = vec_ld( 0, p_v ); p_v += 16;

#define VEC_MERGE( a ) \
    uv_vec = a( u_vec, v_vec ); \
    y_vec = vec_ld( 0, p_y1 ); p_y1 += 16; \
    vec_st( vec_mergeh( uv_vec, y_vec ), 0, p_line1 ); p_line1 += 16; \
    vec_st( vec_mergel( uv_vec, y_vec ), 0, p_line1 ); p_line1 += 16; \
    y_vec = vec_ld( 0, p_y2 ); p_y2 += 16; \
    vec_st( vec_mergeh( uv_vec, y_vec ), 0, p_line2 ); p_line2 += 16; \
    vec_st( vec_mergel( uv_vec, y_vec ), 0, p_line2 ); p_line2 += 16;

    vector unsigned char u_vec;
    vector unsigned char v_vec;
    vector unsigned char uv_vec;
    vector unsigned char y_vec;

    if( !( ( p_vout->render.i_width % 32 ) |
           ( p_vout->render.i_height % 2 ) ) )
    {
        /* Width is a multiple of 32, we take 2 lines at a time */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            VEC_NEXT_LINES( );
            for( i_x = p_vout->render.i_width / 32 ; i_x-- ; )
            {
                VEC_LOAD_UV( );
                VEC_MERGE( vec_mergeh );
                VEC_MERGE( vec_mergel );
            }
        }
    }
    else if( !( ( p_vout->render.i_width % 16 ) |
                ( p_vout->render.i_height % 4 ) ) )
    {
        /* Width is only a multiple of 16, we take 4 lines at a time */
        for( i_y = p_vout->render.i_height / 4 ; i_y-- ; )
        {
            /* Line 1 and 2, pixels 0 to ( width - 16 ) */
            VEC_NEXT_LINES( );
            for( i_x = p_vout->render.i_width / 32 ; i_x-- ; )
            {
                VEC_LOAD_UV( );
                VEC_MERGE( vec_mergeh );
                VEC_MERGE( vec_mergel );
            }

            /* Line 1 and 2, pixels ( width - 16 ) to ( width ) */
            VEC_LOAD_UV( );
            VEC_MERGE( vec_mergeh );

            /* Line 3 and 4, pixels 0 to 16 */
            VEC_NEXT_LINES( );
            VEC_MERGE( vec_mergel );

            /* Line 3 and 4, pixels 16 to ( width ) */
            for( i_x = p_vout->render.i_width / 32 ; i_x-- ; )
            {
                VEC_LOAD_UV( );
                VEC_MERGE( vec_mergeh );
                VEC_MERGE( vec_mergel );
            }
        }
    }
    else
    {
        /* Crap, use the C version */
#undef VEC_NEXT_LINES
#undef VEC_LOAD_UV
#undef VEC_MERGE
#endif

    const int i_source_margin = p_source->p[0].i_pitch
                                 - p_source->p[0].i_visible_pitch;
    const int i_source_margin_c = p_source->p[1].i_pitch
                                 - p_source->p[1].i_visible_pitch;
    const int i_dest_margin = p_dest->p->i_pitch
                               - p_dest->p->i_visible_pitch;

#if !defined(MODULE_NAME_IS_i420_yuy2_sse2)
    for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
    {
        p_line1 = p_line2;
        p_line2 += p_dest->p->i_pitch;

        p_y1 = p_y2;
        p_y2 += p_source->p[Y_PLANE].i_pitch;

        for( i_x = p_vout->render.i_width / 8 ; i_x-- ; )
        {
#if !defined (MODULE_NAME_IS_i420_yuy2_mmx)
            C_YUV420_UYVY( );
            C_YUV420_UYVY( );
            C_YUV420_UYVY( );
            C_YUV420_UYVY( );
#else
            MMX_CALL( MMX_YUV420_UYVY );
#endif
        }
        for( i_x = ( p_vout->render.i_width % 8 ) / 2; i_x--; )
        {
            C_YUV420_UYVY( );
        }

        p_y1 += i_source_margin;
        p_y2 += i_source_margin;
        p_u += i_source_margin_c;
        p_v += i_source_margin_c;
        p_line1 += i_dest_margin;
        p_line2 += i_dest_margin;
    }

#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
    /* re-enable FPU registers */
    MMX_END;
#endif

#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
    }
#endif

#else // defined(MODULE_NAME_IS_i420_yuy2_sse2)
    /*
    ** SSE2 128 bits fetch/store instructions are faster 
    ** if memory access is 16 bytes aligned
    */
    if( 0 == (15 & (p_source->p[Y_PLANE].i_pitch|p_dest->p->i_pitch|
        ((int)p_line2|(int)p_y2))) )
    {
        /* use faster SSE2 aligned fetch and store */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            p_line1 = p_line2;
            p_line2 += p_dest->p->i_pitch;

            p_y1 = p_y2;
            p_y2 += p_source->p[Y_PLANE].i_pitch;

            for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
            {
                SSE2_CALL( SSE2_YUV420_UYVY_ALIGNED );
            }
            for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
            {
                C_YUV420_UYVY( );
            }

            p_y1 += i_source_margin;
            p_y2 += i_source_margin;
            p_u += i_source_margin_c;
            p_v += i_source_margin_c;
            p_line1 += i_dest_margin;
            p_line2 += i_dest_margin;
        }
    }
    else
    {
        /* use slower SSE2 unaligned fetch and store */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            p_line1 = p_line2;
            p_line2 += p_dest->p->i_pitch;

            p_y1 = p_y2;
            p_y2 += p_source->p[Y_PLANE].i_pitch;

            for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
            {
                SSE2_CALL( SSE2_YUV420_UYVY_UNALIGNED );
            }
            for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
            {
                C_YUV420_UYVY( );
            }

            p_y1 += i_source_margin;
            p_y2 += i_source_margin;
            p_u += i_source_margin_c;
            p_v += i_source_margin_c;
            p_line1 += i_dest_margin;
            p_line2 += i_dest_margin;
        }
    }
    /* make sure all SSE2 stores are visible thereafter */
    SSE2_END;
#endif // defined(MODULE_NAME_IS_i420_yuy2_sse2)
}

#if !defined (MODULE_NAME_IS_i420_yuy2_altivec)
/*****************************************************************************
 * I420_IUYV: planar YUV 4:2:0 to interleaved packed UYVY 4:2:2
 *****************************************************************************/
static void I420_IUYV( vout_thread_t *p_vout, picture_t *p_source,
                                              picture_t *p_dest )
{
    /* FIXME: TODO ! */
    msg_Err( p_vout, "I420_IUYV unimplemented, please harass <sam@zoy.org>" );
}

/*****************************************************************************
 * I420_cyuv: planar YUV 4:2:0 to upside-down packed UYVY 4:2:2
 *****************************************************************************/
static void I420_cyuv( vout_thread_t *p_vout, picture_t *p_source,
                                              picture_t *p_dest )
{
    uint8_t *p_line1 = p_dest->p->p_pixels +
                       p_dest->p->i_visible_lines * p_dest->p->i_pitch
                       + p_dest->p->i_pitch;
    uint8_t *p_line2 = p_dest->p->p_pixels +
                       p_dest->p->i_visible_lines * p_dest->p->i_pitch;
    uint8_t *p_y1, *p_y2 = p_source->Y_PIXELS;
    uint8_t *p_u = p_source->U_PIXELS;
    uint8_t *p_v = p_source->V_PIXELS;

    int i_x, i_y;

    const int i_source_margin = p_source->p[0].i_pitch
                                 - p_source->p[0].i_visible_pitch;
    const int i_source_margin_c = p_source->p[1].i_pitch
                                 - p_source->p[1].i_visible_pitch;
    const int i_dest_margin = p_dest->p->i_pitch
                               - p_dest->p->i_visible_pitch;

#if !defined(MODULE_NAME_IS_i420_yuy2_sse2)
    for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
    {
        p_line1 -= 3 * p_dest->p->i_pitch;
        p_line2 -= 3 * p_dest->p->i_pitch;

        p_y1 = p_y2;
        p_y2 += p_source->p[Y_PLANE].i_pitch;

        for( i_x = p_vout->render.i_width / 8 ; i_x-- ; )
        {
#if !defined (MODULE_NAME_IS_i420_yuy2_mmx)
            C_YUV420_UYVY( );
            C_YUV420_UYVY( );
            C_YUV420_UYVY( );
            C_YUV420_UYVY( );
#else
            MMX_CALL( MMX_YUV420_UYVY );
#endif
        }
        for( i_x = ( p_vout->render.i_width % 8 ) / 2; i_x-- ; )
        {
            C_YUV420_UYVY( );
        }

        p_y1 += i_source_margin;
        p_y2 += i_source_margin;
        p_u += i_source_margin_c;
        p_v += i_source_margin_c;
        p_line1 += i_dest_margin;
        p_line2 += i_dest_margin;
    }

#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
    /* re-enable FPU registers */
    MMX_END;
#endif

#else // defined(MODULE_NAME_IS_i420_yuy2_sse2)
    /*
    ** SSE2 128 bits fetch/store instructions are faster 
    ** if memory access is 16 bytes aligned
    */
    if( 0 == (15 & (p_source->p[Y_PLANE].i_pitch|p_dest->p->i_pitch|
        ((int)p_line2|(int)p_y2))) )
    {
        /* use faster SSE2 aligned fetch and store */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            p_line1 = p_line2;
            p_line2 += p_dest->p->i_pitch;

            p_y1 = p_y2;
            p_y2 += p_source->p[Y_PLANE].i_pitch;

            for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
            {
                SSE2_CALL( SSE2_YUV420_UYVY_ALIGNED );
            }
            for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
            {
                C_YUV420_UYVY( );
            }

            p_y1 += i_source_margin;
            p_y2 += i_source_margin;
            p_u += i_source_margin_c;
            p_v += i_source_margin_c;
            p_line1 += i_dest_margin;
            p_line2 += i_dest_margin;
        }
    }
    else
    {
        /* use slower SSE2 unaligned fetch and store */
        for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
        {
            p_line1 = p_line2;
            p_line2 += p_dest->p->i_pitch;

            p_y1 = p_y2;
            p_y2 += p_source->p[Y_PLANE].i_pitch;

            for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
            {
                SSE2_CALL( SSE2_YUV420_UYVY_UNALIGNED );
            }
            for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
            {
                C_YUV420_UYVY( );
            }

            p_y1 += i_source_margin;
            p_y2 += i_source_margin;
            p_u += i_source_margin_c;
            p_v += i_source_margin_c;
            p_line1 += i_dest_margin;
            p_line2 += i_dest_margin;
        }
    }
    /* make sure all SSE2 stores are visible thereafter */
    SSE2_END;
#endif // defined(MODULE_NAME_IS_i420_yuy2_sse2)
}
#endif // !defined (MODULE_NAME_IS_i420_yuy2_altivec)

/*****************************************************************************
 * I420_Y211: planar YUV 4:2:0 to packed YUYV 2:1:1
 *****************************************************************************/
#if defined (MODULE_NAME_IS_i420_yuy2)
static void I420_Y211( vout_thread_t *p_vout, picture_t *p_source,
                                              picture_t *p_dest )
{
    uint8_t *p_line1, *p_line2 = p_dest->p->p_pixels;
    uint8_t *p_y1, *p_y2 = p_source->Y_PIXELS;
    uint8_t *p_u = p_source->U_PIXELS;
    uint8_t *p_v = p_source->V_PIXELS;

    int i_x, i_y;

    const int i_source_margin = p_source->p[0].i_pitch
                                 - p_source->p[0].i_visible_pitch;
    const int i_source_margin_c = p_source->p[1].i_pitch
                                 - p_source->p[1].i_visible_pitch;
    const int i_dest_margin = p_dest->p->i_pitch
                               - p_dest->p->i_visible_pitch;

    for( i_y = p_vout->render.i_height / 2 ; i_y-- ; )
    {
        p_line1 = p_line2;
        p_line2 += p_dest->p->i_pitch;

        p_y1 = p_y2;
        p_y2 += p_source->p[Y_PLANE].i_pitch;

        for( i_x = p_vout->render.i_width / 8 ; i_x-- ; )
        {
            C_YUV420_Y211( );
            C_YUV420_Y211( );
        }

        p_y1 += i_source_margin;
        p_y2 += i_source_margin;
        p_u += i_source_margin_c;
        p_v += i_source_margin_c;
        p_line1 += i_dest_margin;
        p_line2 += i_dest_margin;
    }
}
#endif
