Commit d87ff6d8 authored by Felix Paul Kühne's avatar Felix Paul Kühne

audioqueue: clean-up

parent 08ec4920
......@@ -26,20 +26,19 @@
* Preamble
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
# import "config.h"
#endif
#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_aout.h>
#include <AudioToolBox/AudioToolBox.h>
#import <vlc_common.h>
#import <vlc_plugin.h>
#import <vlc_aout.h>
#import <AudioToolBox/AudioQueue.h>
/*****************************************************************************
* aout_sys_t: AudioQueue audio output method descriptor
* aout_sys_t: private audio output method descriptor
*****************************************************************************
* This structure is part of the audio output thread descriptor.
* It describes the specific properties of an audio device.
* It describes the AudioQueue specific properties of an output thread.
*****************************************************************************/
struct aout_sys_t
{
......@@ -61,7 +60,11 @@ static void Play (audio_output_t *, block_t *);
static void Pause (audio_output_t *p_aout, bool pause, mtime_t date);
static void Flush (audio_output_t *p_aout, bool wait);
static int TimeGet (audio_output_t *aout, mtime_t *);
static void AudioQueueCallback (void *, AudioQueueRef, AudioQueueBufferRef);
static void UnusedAudioQueueCallback (void *, AudioQueueRef, AudioQueueBufferRef);
static int Start(audio_output_t *, audio_sample_format_t *);
static void Stop(audio_output_t *);
static int VolumeSet(audio_output_t *, float );
/*****************************************************************************
* Module descriptor
......@@ -76,6 +79,52 @@ add_shortcut("audioqueue")
set_callbacks(Open, Close)
vlc_module_end ()
/*****************************************************************************
* Module management
*****************************************************************************/
static int Open(vlc_object_t *obj)
{
audio_output_t *aout = (audio_output_t *)obj;
aout_sys_t *sys = malloc(sizeof (*sys));
if (unlikely(sys == NULL))
return VLC_ENOMEM;
aout->sys = sys;
aout->start = Start;
aout->stop = Stop;
aout->volume_set = VolumeSet;
/* reset volume */
aout_VolumeReport(aout, 1.0);
return VLC_SUCCESS;
}
static void Close(vlc_object_t *obj)
{
audio_output_t *aout = (audio_output_t *)obj;
msg_Dbg( aout, "audioqueue: Close");
aout_sys_t *sys = aout->sys;
free(sys);
}
static int VolumeSet(audio_output_t * p_aout, float volume)
{
struct aout_sys_t *p_sys = p_aout->sys;
OSStatus ostatus;
aout_VolumeReport(p_aout, volume);
p_sys->f_volume = volume;
/* Set volume for output unit */
ostatus = AudioQueueSetParameter(p_sys->audioQueue, kAudioQueueParam_Volume, volume * volume * volume);
return ostatus;
}
/*****************************************************************************
* Start: open the audio device
*****************************************************************************/
......@@ -83,30 +132,30 @@ vlc_module_end ()
static int Start(audio_output_t *p_aout, audio_sample_format_t *restrict fmt)
{
aout_sys_t *p_sys = p_aout->sys;
OSStatus status = 0;
// Setup the audio device.
AudioStreamBasicDescription deviceFormat;
deviceFormat.mSampleRate = fmt->i_rate;
deviceFormat.mFormatID = kAudioFormatLinearPCM;
deviceFormat.mFormatFlags = kAudioFormatFlagsNativeFloatPacked; // FL32
deviceFormat.mFramesPerPacket = 1;
deviceFormat.mChannelsPerFrame = 2;
deviceFormat.mBitsPerChannel = 32;
deviceFormat.mBytesPerFrame = deviceFormat.mBitsPerChannel * deviceFormat.mChannelsPerFrame / 8;
deviceFormat.mBytesPerPacket = deviceFormat.mBytesPerFrame * deviceFormat.mFramesPerPacket;
// Create a new output AudioQueue for the device.
status = AudioQueueNewOutput(&deviceFormat, // Format
AudioQueueCallback, // Callback
OSStatus error = 0;
// prepare the format description for our output
AudioStreamBasicDescription streamDescription;
streamDescription.mSampleRate = fmt->i_rate;
streamDescription.mFormatID = kAudioFormatLinearPCM;
streamDescription.mFormatFlags = kAudioFormatFlagsNativeFloatPacked; // FL32
streamDescription.mFramesPerPacket = 1;
streamDescription.mChannelsPerFrame = 2;
streamDescription.mBitsPerChannel = 32;
streamDescription.mBytesPerFrame = streamDescription.mBitsPerChannel * streamDescription.mChannelsPerFrame / 8;
streamDescription.mBytesPerPacket = streamDescription.mBytesPerFrame * streamDescription.mFramesPerPacket;
// init new output instance
error = AudioQueueNewOutput(&streamDescription, // Format
UnusedAudioQueueCallback, // Unused Callback, which needs to be provided to have a proper instance
NULL, // User data, passed to the callback
NULL, // RunLoop
kCFRunLoopCommonModes, // RunLoop mode
0, // Flags ; must be zero (per documentation)...
&(p_sys->audioQueue)); // Output
msg_Dbg(p_aout, "New AudioQueue output created (status = %li)", status);
if (status != noErr)
msg_Dbg(p_aout, "New AudioQueue output created (status = %li)", error);
if (error != noErr)
return VLC_EGENERIC;
fmt->i_format = VLC_CODEC_FL32;
......@@ -116,20 +165,22 @@ static int Start(audio_output_t *p_aout, audio_sample_format_t *restrict fmt)
p_aout->sys->b_stopped = false;
p_aout->sys->i_rate = fmt->i_rate;
status = AudioQueueStart(p_sys->audioQueue, NULL);
msg_Dbg(p_aout, "Starting AudioQueue (status = %li)", status);
// start queue
error = AudioQueueStart(p_sys->audioQueue, NULL);
msg_Dbg(p_aout, "Starting AudioQueue (status = %li)", error);
// start timeline for synchro
error = AudioQueueCreateTimeline(p_sys->audioQueue, &p_sys->outTimeline);
msg_Dbg(p_aout, "AudioQueue Timeline started (status = %li)", error);
status = AudioQueueCreateTimeline(p_sys->audioQueue, &p_sys->outTimeline);
msg_Dbg(p_aout, "AudioQueue Timeline started (status = %li)", status);
if (error != noErr)
return VLC_EGENERIC;
p_aout->time_get = TimeGet;
p_aout->play = Play;
p_aout->pause = Pause;
p_aout->flush = Flush;
if (status != noErr)
return VLC_EGENERIC;
return VLC_SUCCESS;
}
......@@ -137,24 +188,23 @@ static int Start(audio_output_t *p_aout, audio_sample_format_t *restrict fmt)
* Stop: close the audio device
*****************************************************************************/
static void Stop (audio_output_t *p_aout)
static void Stop(audio_output_t *p_aout)
{
p_aout->sys->b_stopped = true;
p_aout->sys->i_played_length = 0;
msg_Dbg(p_aout, "Stopping AudioQueue timeline");
AudioQueueDisposeTimeline(p_aout->sys->audioQueue, p_aout->sys->outTimeline);
msg_Dbg(p_aout, "Stopping AudioQueue");
AudioQueueStop(p_aout->sys->audioQueue, true);
msg_Dbg(p_aout, "Disposing AudioQueue");
AudioQueueDispose(p_aout->sys->audioQueue, true);
msg_Dbg(p_aout, "audioqueue stopped and disposed");
}
/*****************************************************************************
* actual playback
*****************************************************************************/
static void Play (audio_output_t *p_aout, block_t *p_block)
static void Play(audio_output_t *p_aout, block_t *p_block)
{
AudioQueueBufferRef inBuffer = NULL;
OSStatus status;
......@@ -177,7 +227,7 @@ static void Play (audio_output_t *p_aout, block_t *p_block)
block_Release(p_block);
}
void AudioQueueCallback(void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {
void UnusedAudioQueueCallback(void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {
/* this function does nothing, but needs to be here to make the AudioQueue API happy.
* without a callback, it will refuse to create an AudioQueue instance. */
VLC_UNUSED(inUserData);
......@@ -185,7 +235,7 @@ void AudioQueueCallback(void * inUserData, AudioQueueRef inAQ, AudioQueueBufferR
VLC_UNUSED(inBuffer);
}
static void Pause (audio_output_t *p_aout, bool pause, mtime_t date)
static void Pause(audio_output_t *p_aout, bool pause, mtime_t date)
{
VLC_UNUSED(date);
......@@ -195,7 +245,7 @@ static void Pause (audio_output_t *p_aout, bool pause, mtime_t date)
AudioQueueStart(p_aout->sys->audioQueue, NULL);
}
static void Flush (audio_output_t *p_aout, bool wait)
static void Flush(audio_output_t *p_aout, bool wait)
{
if (p_aout->sys->b_stopped || !p_aout->sys->audioQueue)
return;
......@@ -212,7 +262,7 @@ static void Flush (audio_output_t *p_aout, bool wait)
AudioQueueCreateTimeline(p_aout->sys->audioQueue, &p_aout->sys->outTimeline);
}
static int TimeGet (audio_output_t *p_aout, mtime_t *restrict delay)
static int TimeGet(audio_output_t *p_aout, mtime_t *restrict delay)
{
AudioTimeStamp outTimeStamp;
Boolean b_discontinuity;
......@@ -229,53 +279,3 @@ static int TimeGet (audio_output_t *p_aout, mtime_t *restrict delay)
return 0;
}
/*****************************************************************************
* Module management
*****************************************************************************/
static int VolumeSet(audio_output_t * p_aout, float volume)
{
struct aout_sys_t *p_sys = p_aout->sys;
OSStatus ostatus;
aout_VolumeReport(p_aout, volume);
p_sys->f_volume = volume;
/* Set volume for output unit */
ostatus = AudioQueueSetParameter(p_sys->audioQueue, kAudioQueueParam_Volume, volume * volume * volume);
return ostatus;
}
/*****************************************************************************
* Module management
*****************************************************************************/
static int Open(vlc_object_t *obj)
{
audio_output_t *aout = (audio_output_t *)obj;
aout_sys_t *sys = malloc(sizeof (*sys));
if (unlikely(sys == NULL))
return VLC_ENOMEM;
aout->sys = sys;
aout->start = Start;
aout->stop = Stop;
aout->volume_set = VolumeSet;
/* reset volume */
aout_VolumeReport(aout, 1.0);
return VLC_SUCCESS;
}
static void Close(vlc_object_t *obj)
{
audio_output_t *aout = (audio_output_t *)obj;
msg_Dbg( aout, "audioqueue: Close");
aout_sys_t *sys = aout->sys;
free(sys);
}
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