Commit 89e50c74 authored by Rocky Bernstein's avatar Rocky Bernstein

First attempt at YUY2. Sort of works.

Y2RV16 less embarrassingly wrong.
parent 44e1dd99
/***************************************************************************** /*****************************************************************************
* render.c : Philips OGT (SVCD Subtitle) renderer * render.c : Philips OGT (SVCD Subtitle) renderer
***************************************************************************** *****************************************************************************
* Copyright (C) 2003 VideoLAN * Copyright (C) 2003, 2004 VideoLAN
* $Id: render.c,v 1.9 2004/01/03 17:19:41 rocky Exp $ * $Id: render.c,v 1.10 2004/01/12 04:03:19 rocky Exp $
* *
* Author: Rocky Bernstein * Author: Rocky Bernstein
* based on code from: * based on code from:
...@@ -51,8 +51,12 @@ ...@@ -51,8 +51,12 @@
*****************************************************************************/ *****************************************************************************/
static void RenderI420( vout_thread_t *, picture_t *, const subpicture_t *, static void RenderI420( vout_thread_t *, picture_t *, const subpicture_t *,
vlc_bool_t ); vlc_bool_t );
static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop );
static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic, static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop ); const subpicture_t *p_spu, vlc_bool_t b_crop );
static void RenderRV32( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop );
/***************************************************************************** /*****************************************************************************
* RenderSPU: draw an SPU on a picture * RenderSPU: draw an SPU on a picture
...@@ -90,12 +94,17 @@ void VCDSubRender( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -90,12 +94,17 @@ void VCDSubRender( vout_thread_t *p_vout, picture_t *p_pic,
/* RV32 target, scaling */ /* RV32 target, scaling */
case VLC_FOURCC('R','V','2','4'): case VLC_FOURCC('R','V','2','4'):
case VLC_FOURCC('R','V','3','2'): case VLC_FOURCC('R','V','3','2'):
msg_Err( p_vout, "RV24/VF32 not implimented yet" ); RenderRV32( p_vout, p_pic, p_spu, p_spu->p_sys->b_crop );
break; break;
/* NVidia overlay, no scaling */ /* NVidia overlay, no scaling */
case VLC_FOURCC('Y','U','Y','2'): case VLC_FOURCC('Y','U','Y','2'):
msg_Err( p_vout, "YUV2 not implimented yet" ); RenderYUY2( p_vout, p_pic, p_spu, p_spu->p_sys->b_crop );
break;
/* Used in ASCII art */
case VLC_FOURCC('R','G','B','2'):
msg_Err( p_vout, "RGB2 not implimented yet" );
break; break;
default: default:
...@@ -106,6 +115,16 @@ void VCDSubRender( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -106,6 +115,16 @@ void VCDSubRender( vout_thread_t *p_vout, picture_t *p_pic,
/* Following functions are local */ /* Following functions are local */
/*
YV12 format:
All Y samples are found first in memory as an array of bytes
(possibly with a larger stride for memory alignment), followed
immediately by all Cr (=U) samples (with half the stride of the Y
lines, and half the number of lines), then followed immediately by
all Cb (=V) samples in a similar fashion.
*/
static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic, static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop ) const subpicture_t *p_spu, vlc_bool_t b_crop )
{ {
...@@ -123,7 +142,7 @@ static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -123,7 +142,7 @@ static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic,
struct subpicture_sys_t *p_sys = p_spu->p_sys; struct subpicture_sys_t *p_sys = p_spu->p_sys;
dbg_print( (DECODE_DBG_CALL|DECODE_DBG_RENDER), dbg_print( (DECODE_DBG_CALL|DECODE_DBG_RENDER),
"spu width x height: (%dx%d), x-y (%d,%d), yuv pitch (%d,%d,%d)", "spu width x height: (%dx%d), (x,y)=(%d,%d), yuv pitch (%d,%d,%d)",
p_spu->i_width, p_spu->i_height, p_spu->i_x, p_spu->i_y, p_spu->i_width, p_spu->i_height, p_spu->i_x, p_spu->i_y,
p_pic->Y_PITCH, p_pic->U_PITCH, p_pic->V_PITCH ); p_pic->Y_PITCH, p_pic->U_PITCH, p_pic->V_PITCH );
...@@ -259,67 +278,233 @@ static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -259,67 +278,233 @@ static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic,
} }
} }
#define Y2RV16(val) ((uint16_t) (0x111 * (uint16_t) ( (val) >> 4 ))) /*
YUY2 Format:
Data is found in memory as an array of bytess in which the first
byte contains the first sample of Y, the second byte contains the
first sample of Cb (=U), the third byte contains the second sample
of Y, the fourth byte contains the first sample of Cr (=V); and so
on. If data is addressed as an array of two little-endian WORD type
variables, the first WORD contains Y0 in the least significant bits
and Cb in the most significant bits, and the second WORD contains Y1
in the least significant bits and Cr in the most significant bits.
*/
static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop )
{
/* Common variables */
uint8_t *p_pixel_base;
ogt_yuvt_t *p_source;
int i_x, i_y;
vlc_bool_t even_scanline = VLC_FALSE;
/* Crop-specific */
int i_x_start, i_y_start, i_x_end, i_y_end;
/* int i=0; */
struct subpicture_sys_t *p_sys = p_spu->p_sys;
dbg_print( (DECODE_DBG_CALL|DECODE_DBG_RENDER),
"spu width x height: (%dx%d), (x,y)=(%d,%d), pitch: %d",
p_spu->i_width, p_spu->i_height, p_spu->i_x, p_spu->i_y,
p_pic->p->i_pitch );
p_pixel_base = p_pic->p->p_pixels +
+ ( p_spu->i_y + p_spu->i_height ) * p_pic->p->i_pitch
+ ( p_spu->i_x + p_spu->i_width );
i_x_start = p_sys->i_x_start;
i_y_start = p_sys->i_y_start * p_pic->p->i_pitch;
i_x_end = p_sys->i_x_end;
i_y_end = p_sys->i_y_end * p_pic->p->i_pitch;
p_source = (ogt_yuvt_t *)p_sys->p_data;
/* Draw until we reach the bottom of the subtitle */
for( i_y = 0;
i_y < p_spu->i_height * p_pic->p->i_pitch;
i_y += p_pic->p->i_pitch )
{
uint8_t *p_pixel_base_y = p_pixel_base + i_y;
even_scanline = !even_scanline;
/* printf("+++begin line: %d,\n", i++); */
/* Draw until we reach the end of the line */
for( i_x = 0; i_x < p_spu->i_width; i_x++, p_source++ )
{
if( b_crop
&& ( i_x < i_x_start || i_x > i_x_end
|| i_y < i_y_start || i_y > i_y_end ) )
{
continue;
}
/* printf( "t: %x, y: %x, u: %x, v: %x\n",
p_source->s.t, p_source->y, p_source->u, p_source->v ); */
switch( p_source->s.t )
{
case 0x00:
/* Completely transparent. Don't change pixel. */
break;
case MAX_ALPHA:
{
/* Completely opaque. Completely overwrite underlying
pixel with subtitle pixel. */
/* This is the location that's going to get changed.*/
uint8_t *p_pixel = p_pixel_base_y + i_x;
/* draw a pixel */
/* Y */
*p_pixel++ = p_source->plane[Y_PLANE];
if ( even_scanline ) {
*p_pixel++ = p_source->plane[U_PLANE];
*p_pixel++ = p_source->plane[Y_PLANE];
*p_pixel++ = p_source->plane[V_PLANE];
}
break;
}
default:
{
/* Blend in underlying pixel subtitle pixel. */
/* This is the location that's going to get changed.*/
uint8_t *p_pixel = p_pixel_base_y + i_x;
/* This is the weighted part of the subtitle. The
color plane is 8 bits and transparancy is 4 bits so
when multiplied we get up to 12 bits.
*/
uint16_t i_sub_color_Y =
(uint16_t) ( p_source->plane[Y_PLANE] *
(uint16_t) (p_source->s.t) );
/* This is the weighted part of the underlying pixel.
For the same reasons above, the result is up to 12
bits. However since the transparancies are
inverses, the sum of i_sub_color and i_pixel_color
will not exceed 12 bits.
*/
uint16_t i_pixel_color_Y =
(uint16_t) ( *p_pixel *
(uint16_t) (MAX_ALPHA - p_source->s.t) ) ;
/* Scale the 12-bit result back down to 8 bits. A
precise scaling after adding the two components,
would divide by one less than a power of 2. However
to simplify and speed things we use a power of
2. This means the boundaries (either all
transparent and all opaque) aren't handled properly.
But we deal with them in special cases above. */
*p_pixel++ = ( i_sub_color_Y + i_pixel_color_Y ) >> 4;
if ( even_scanline ) {
uint16_t i_sub_color_U =
(uint16_t) ( p_source->plane[U_PLANE] *
(uint16_t) (p_source->s.t) );
uint16_t i_sub_color_V =
(uint16_t) ( p_source->plane[V_PLANE] *
(uint16_t) (p_source->s.t) );
uint16_t i_pixel_color_U =
(uint16_t) ( *(p_pixel+1) *
(uint16_t) (MAX_ALPHA - p_source->s.t) ) ;
uint16_t i_pixel_color_V =
(uint16_t) ( *(p_pixel+3) *
(uint16_t) (MAX_ALPHA - p_source->s.t) ) ;
*p_pixel++ = ( i_sub_color_U + i_pixel_color_U ) >> 4;
*p_pixel++ = ( i_sub_color_Y + i_pixel_color_Y ) >> 4;
*p_pixel++ = ( i_sub_color_V + i_pixel_color_V ) >> 4;
}
break;
}
}
}
}
}
#define Y2RV16(val) ((uint16_t) (0x1111 * ( (uint16_t) (val) >> 4 )))
static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic, static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop ) const subpicture_t *p_spu, vlc_bool_t b_crop )
{ {
/* Common variables */ /* Common variables */
uint8_t *p_pixel_base_Y; uint8_t *p_pixel_base;
ogt_yuvt_t *p_src_start = (ogt_yuvt_t *)p_spu->p_sys->p_data; ogt_yuvt_t *p_src_start = (ogt_yuvt_t *)p_spu->p_sys->p_data;
ogt_yuvt_t *p_src_end = &p_src_start[p_spu->i_height * p_spu->i_width]; ogt_yuvt_t *p_src_end = &p_src_start[p_spu->i_height * p_spu->i_width];
int i_x, i_y; int i_x, i_y;
int i_x_src, i_y_src;
/* RGB-specific */ /* RGB-specific */
int i_xscale, i_yscale, i_width, i_height, i_ytmp, i_yreal, i_ynext; int i_xscale, i_yscale, i_width, i_height, i_ytmp, i_ynext;
/* Crop-specific */ /* Crop-specific */
int i_x_start, i_y_start, i_x_end, i_y_end; int i_x_start, i_y_start, i_x_end, i_y_end;
struct subpicture_sys_t *p_sys = p_spu->p_sys; struct subpicture_sys_t *p_sys = p_spu->p_sys;
dbg_print( (DECODE_DBG_CALL|DECODE_DBG_RENDER),
"spu width: %d, height %d, scaled (%d, %d)",
p_spu->i_width, p_spu->i_height,
p_vout->output.i_width, p_vout->output.i_height );
i_xscale = ( p_vout->output.i_width << 6 ) / p_vout->render.i_width; i_xscale = ( p_vout->output.i_width << 6 ) / p_vout->render.i_width;
i_yscale = ( p_vout->output.i_height << 6 ) / p_vout->render.i_height; i_yscale = ( p_vout->output.i_height << 6 ) / p_vout->render.i_height;
dbg_print( (DECODE_DBG_CALL|DECODE_DBG_RENDER),
"spu: %dx%d, scaled: %dx%d, vout render: %dx%d, scale %dx%d",
p_spu->i_width, p_spu->i_height,
p_vout->output.i_width, p_vout->output.i_height,
p_vout->render.i_width, p_vout->render.i_height,
i_xscale, i_yscale
);
i_width = p_spu->i_width * i_xscale; i_width = p_spu->i_width * i_xscale;
i_height = p_spu->i_height * i_yscale; i_height = p_spu->i_height * i_yscale;
p_pixel_base_Y = p_pic->p->p_pixels + ( i_width >> 6 ) * 2 /* Set where we will start blending subtitle from using
/* Add the picture coordinates and the SPU coordinates */ the picture coordinates subtitle offsets
+ ( (p_spu->i_x * i_xscale) >> 6 ) * 2 */
p_pixel_base = p_pic->p->p_pixels + ( (p_spu->i_x * i_xscale) >> 6 ) * 2
+ ( (p_spu->i_y * i_yscale) >> 6 ) * p_pic->p->i_pitch; + ( (p_spu->i_y * i_yscale) >> 6 ) * p_pic->p->i_pitch;
i_x_start = i_width - i_xscale * p_spu->p_sys->i_x_end; i_x_start = i_xscale * p_spu->p_sys->i_x_start;
i_y_start = i_yscale * p_spu->p_sys->i_y_start; i_y_start = i_yscale * p_spu->p_sys->i_y_start;
i_x_end = i_width - i_xscale * p_spu->p_sys->i_x_start; i_x_end = i_xscale * p_spu->p_sys->i_x_end;
i_y_end = i_yscale * p_spu->p_sys->i_y_end; i_y_end = i_yscale * p_spu->p_sys->i_y_end;
/* Draw until we reach the bottom of the subtitle */ /* Draw until we reach the bottom of the subtitle */
for( i_y = 0 ; i_y < i_height ; ) i_y = 0;
for( i_y_src = 0 ; i_y_src < p_spu->i_height ; i_y_src++ )
{ {
int i_y_src = (i_y / i_yscale) * p_spu->i_width; uint8_t *p_pixel_base_y;
i_ytmp = i_y >> 6; i_ytmp = i_y >> 6;
i_y += i_yscale; i_y += i_yscale;
p_pixel_base_y = p_pixel_base + (i_ytmp * p_pic->p->i_pitch);
i_x = 0;
/* Check whether we need to draw one line or more than one */ /* Check whether we need to draw one line or more than one */
if( i_ytmp + 1 >= ( i_y >> 6 ) ) if( i_ytmp + 1 >= ( i_y >> 6 ) )
{ {
/* Just one line : we precalculate i_y >> 6 */
i_yreal = p_pic->p->i_pitch * i_ytmp;
/* Draw until we reach the end of the line */ /* Draw until we reach the end of the line */
for( i_x = i_width ; i_x ; i_x-- ) for( i_x_src = 0; i_x_src < p_spu->i_width; i_x_src++ )
{ {
ogt_yuvt_t *p_source; ogt_yuvt_t *p_source;
i_x += (1<<6);
if( b_crop if( b_crop
&& ( i_x < i_x_start || i_x > i_x_end && ( i_x < i_x_start || i_x > i_x_end
|| i_y < i_y_start || i_y > i_y_end ) ) || i_y < i_y_start || i_y > i_y_end ) )
...@@ -327,11 +512,11 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -327,11 +512,11 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
continue; continue;
} }
p_source = &p_src_start[i_y_src + ((i_width - i_x) / i_xscale)]; p_source = &p_src_start[i_y_src + i_x_src];
if (p_source >= p_src_end) { if (p_source >= p_src_end) {
msg_Err( p_vout, "Trying to access beyond subtitle %d x %d %d", msg_Err( p_vout, "Trying to access beyond subtitle %dx%d %d",
(i_width - i_x) / i_xscale, i_y / i_yscale, i_height); i_x, i_y / i_yscale, i_height);
return; return;
} }
...@@ -341,14 +526,26 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -341,14 +526,26 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
/* Completely transparent. Don't change pixel. */ /* Completely transparent. Don't change pixel. */
break; break;
default:
case MAX_ALPHA: case MAX_ALPHA:
{ {
/* Completely opaque. Completely overwrite underlying
pixel with subtitle pixel. */
uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE]); uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE]);
uint8_t *p_pixel = p_pixel_base_Y + i_yreal;
*p_pixel = i_colprecomp; /* This is the location that's going to get changed.
*/
uint8_t *p_dest = p_pixel_base_y + 2 * (i_x >> 6 );
#if 1
memset( p_dest, i_colprecomp, 2*i_xscale );
#else
memset( p_dest, 0xFFFF, 2*i_xscale );
#endif
break; break;
} }
#if FINISHED
default: default:
{ {
/* Blend in underlying pixel subtitle pixel. */ /* Blend in underlying pixel subtitle pixel. */
...@@ -358,29 +555,33 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -358,29 +555,33 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
be completely transparent and is not correct, but be completely transparent and is not correct, but
that's handled in a special case above anyway. */ that's handled in a special case above anyway. */
uint8_t *p_pixel = p_pixel_base_Y + i_yreal; uint8_t *p_pixel = p_pixel_base + 2*( i_x >> 6 );
uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE]) uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE])
* ( (uint16_t) (p_source->s.t+1) ); * ( (uint16_t) (p_source->s.t+1) );
uint16_t i_destalpha = MAX_ALPHA - p_source->s.t; uint16_t i_destalpha = MAX_ALPHA - p_source->s.t;
p_pixel = p_pixel_base_Y + i_yreal; *p_pixel++ = ( i_colprecomp +
*p_pixel = ( i_colprecomp + (uint16_t) (*p_pixel) * i_destalpha )
(uint16_t) (*p_pixel) * i_destalpha ) >> ALPHA_SCALEDOWN;
*p_pixel = ( i_colprecomp +
(uint16_t) (*p_pixel) * i_destalpha )
>> ALPHA_SCALEDOWN; >> ALPHA_SCALEDOWN;
break; break;
} }
#endif
} }
} }
} }
else else
{ {
i_yreal = p_pic->p->i_pitch * i_ytmp;
i_ynext = p_pic->p->i_pitch * i_y >> 6; i_ynext = p_pic->p->i_pitch * i_y >> 6;
/* Draw until we reach the end of the line */ /* Draw until we reach the end of the line */
for( i_x = i_width ; i_x ; i_x-- ) for( i_x_src = 0; i_x_src < p_spu->i_width; i_x_src++ )
{ {
ogt_yuvt_t *p_source; ogt_yuvt_t *p_source;
i_x += (1<<6);
if( b_crop if( b_crop
&& ( i_x < i_x_start || i_x > i_x_end && ( i_x < i_x_start || i_x > i_x_end
|| i_y < i_y_start || i_y > i_y_end ) ) || i_y < i_y_start || i_y > i_y_end ) )
...@@ -388,11 +589,11 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -388,11 +589,11 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
continue; continue;
} }
p_source = &p_src_start[i_y_src + ((i_width - i_x) / i_xscale)]; p_source = &p_src_start[i_y_src + i_x_src];
if (p_source >= p_src_end) { if (p_source >= p_src_end) {
msg_Err( p_vout, "Trying to access beyond subtitle %d x %d %d", msg_Err( p_vout, "Trying to access beyond subtitle %dx%d %d",
(i_width - i_x) / i_xscale, i_y / i_yscale, i_height); i_x, i_y / i_yscale, i_height);
return; return;
} }
...@@ -402,19 +603,31 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -402,19 +603,31 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
/* Completely transparent. Don't change pixel. */ /* Completely transparent. Don't change pixel. */
break; break;
case MAX_ALPHA: default:
for( i_ytmp = i_yreal ; i_ytmp < i_ynext ; case MAX_ALPHA:
i_ytmp += p_pic->p->i_pitch ) {
/* Completely opaque. Completely overwrite underlying
pixel with subtitle pixel. */
uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE]);
uint8_t *p_pixel_base_x = p_pixel_base + 2 * ( i_x >> 6 );
printf("++multiline\n");
for( ; i_ytmp < i_ynext ; i_ytmp += p_pic->p->i_pitch )
{ {
uint8_t *p_pixel = p_pixel_base_Y + i_ytmp; /* This is the location that's going to get changed. */
uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE]); uint8_t *p_dest = p_pixel_base_x + i_ytmp;
*p_pixel = i_colprecomp; #if 1
memset( p_dest, i_colprecomp, 2*i_xscale );
#else
memset( p_dest, 0xFFFF, 2*i_xscale );
#endif
} }
break; break;
}
#ifdef FINISHED
default: default:
for( i_ytmp = i_yreal ; i_ytmp < i_ynext ; for( ; i_ytmp < i_ynext ; y_ytmp += p_pic->p->i_pitch )
i_ytmp += p_pic->p->i_pitch )
{ {
/* Blend in underlying pixel subtitle pixel. */ /* Blend in underlying pixel subtitle pixel. */
...@@ -423,7 +636,7 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -423,7 +636,7 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
be completely transparent and is not correct, but be completely transparent and is not correct, but
that's handled in a special case above anyway. */ that's handled in a special case above anyway. */
uint8_t *p_pixel = p_pixel_base_Y + i_ytmp; uint8_t *p_pixel = p_pixel_base + i_ytmp;
uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE]) uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE])
* ( (uint16_t) (p_source->s.t+1) ); * ( (uint16_t) (p_source->s.t+1) );
uint16_t i_destalpha = MAX_ALPHA - p_source->s.t; uint16_t i_destalpha = MAX_ALPHA - p_source->s.t;
...@@ -433,9 +646,27 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -433,9 +646,27 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
>> ALPHA_SCALEDOWN; >> ALPHA_SCALEDOWN;
} }
break; break;
} #endif
} }
} }
}
} }
} }
#define Y2RV32(val) ((uint32_t) (0x11111111 * ( (uint32_t) (val) >> 4 )))
static void RenderRV32( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop )
{
/* Common variables */
msg_Err( p_vout, "RV32 not implemented yet" );
}
/*
* Local variables:
* c-file-style: "gnu"
* tab-width: 8
* indent-tabs-mode: nil
* End:
*/
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