Commit 863f310d authored by David Fuhrmann's avatar David Fuhrmann

macosx: fix visual appearance of fullscreen tic (refs #8628)

parent e61c78e6
...@@ -739,5 +739,12 @@ ...@@ -739,5 +739,12 @@
[self drawKnobInRect: knobRect]; [self drawKnobInRect: knobRect];
} }
- (void)drawFullVolBezierPath:(NSBezierPath*)bezierPath
{
CGFloat fullVolPos = [self fullVolumePos];
[bezierPath moveToPoint:NSMakePoint(fullVolPos, [self frame].size.height)];
[bezierPath lineToPoint:NSMakePoint(fullVolPos, 1.)];
}
@end @end
...@@ -129,6 +129,8 @@ ...@@ -129,6 +129,8 @@
- (void)scrollWheel:(NSEvent *)o_event; - (void)scrollWheel:(NSEvent *)o_event;
- (void)drawFullVolumeMarker; - (void)drawFullVolumeMarker;
- (CGFloat)fullVolumePos;
@end @end
/***************************************************************************** /*****************************************************************************
......
...@@ -551,8 +551,6 @@ void _drawFrameInRect(NSRect frameRect) ...@@ -551,8 +551,6 @@ void _drawFrameInRect(NSRect frameRect)
if (maxAudioVol < 1.) if (maxAudioVol < 1.)
return; return;
NSRect frame = [self frame];
NSColor *drawingColor; NSColor *drawingColor;
// for bright artwork, a black color is used and vice versa // for bright artwork, a black color is used and vice versa
if (_usesBrightArtwork) if (_usesBrightArtwork)
...@@ -561,21 +559,28 @@ void _drawFrameInRect(NSRect frameRect) ...@@ -561,21 +559,28 @@ void _drawFrameInRect(NSRect frameRect)
drawingColor = [[NSColor whiteColor] colorWithAlphaComponent:.4]; drawingColor = [[NSColor whiteColor] colorWithAlphaComponent:.4];
NSBezierPath* bezierPath = [NSBezierPath bezierPath]; NSBezierPath* bezierPath = [NSBezierPath bezierPath];
[self drawFullVolBezierPath:bezierPath];
CGFloat sliderRange = frame.size.width - [self knobThickness];
CGFloat sliderOrigin = [self knobThickness] / 2.;
CGFloat fullVolPos = 1. / maxAudioVol * sliderRange + sliderOrigin;
[bezierPath moveToPoint:NSMakePoint(fullVolPos, frame.size.height - 3.)];
[bezierPath lineToPoint:NSMakePoint(fullVolPos, 2.)];
[bezierPath closePath]; [bezierPath closePath];
bezierPath.lineWidth = 1.; bezierPath.lineWidth = 1.;
[drawingColor setStroke]; [drawingColor setStroke];
[bezierPath stroke]; [bezierPath stroke];
[drawingColor setFill]; }
[bezierPath fill];
- (CGFloat)fullVolumePos
{
CGFloat maxAudioVol = self.maxValue / AOUT_VOLUME_DEFAULT;
CGFloat sliderRange = [self frame].size.width - [self knobThickness];
CGFloat sliderOrigin = [self knobThickness] / 2.;
return 1. / maxAudioVol * sliderRange + sliderOrigin;
}
- (void)drawFullVolBezierPath:(NSBezierPath*)bezierPath
{
CGFloat fullVolPos = [self fullVolumePos];
[bezierPath moveToPoint:NSMakePoint(fullVolPos, [self frame].size.height - 3.)];
[bezierPath lineToPoint:NSMakePoint(fullVolPos, 2.)];
} }
@end @end
......
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