Commit 50d9c2c4 authored by Clément Stenac's avatar Clément Stenac

Strings review in visualization/ (Refs:#438)

parent 7f576984
...@@ -219,7 +219,7 @@ static void Thread( vlc_object_t *p_this ) ...@@ -219,7 +219,7 @@ static void Thread( vlc_object_t *p_this )
module_Need( p_thread->p_opengl, "opengl provider", NULL, 0 ); module_Need( p_thread->p_opengl, "opengl provider", NULL, 0 );
if( p_thread->p_module == NULL ) if( p_thread->p_module == NULL )
{ {
msg_Err( p_thread, "no OpenGL provider found" ); msg_Err( p_thread, "unable to initialize OpenGL" );
vlc_object_detach( p_thread->p_opengl ); vlc_object_detach( p_thread->p_opengl );
vlc_object_destroy( p_thread->p_opengl ); vlc_object_destroy( p_thread->p_opengl );
return; return;
......
...@@ -57,12 +57,12 @@ static void Close ( vlc_object_t * ); ...@@ -57,12 +57,12 @@ static void Close ( vlc_object_t * );
#define WIDTH_TEXT N_("Goom display width") #define WIDTH_TEXT N_("Goom display width")
#define HEIGHT_TEXT N_("Goom display height") #define HEIGHT_TEXT N_("Goom display height")
#define RES_LONGTEXT N_("Allows you to change the resolution of the " \ #define RES_LONGTEXT N_("This allows you to set the resolution of the " \
"Goom display (bigger resolution will be prettier but more CPU intensive).") "Goom display (bigger resolution will be prettier but more CPU intensive).")
#define SPEED_TEXT N_("Goom animation speed") #define SPEED_TEXT N_("Goom animation speed")
#define SPEED_LONGTEXT N_("Allows you to reduce the speed of the animation " \ #define SPEED_LONGTEXT N_("This allows you to set the animation speed " \
"(default 6, max 10).") "(between 1 and 10, defaults to 6).")
#define MAX_SPEED 10 #define MAX_SPEED 10
......
...@@ -831,56 +831,3 @@ int scope_Run(visual_effect_t * p_effect, aout_instance_t *p_aout, ...@@ -831,56 +831,3 @@ int scope_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
} }
return 0; return 0;
} }
/*****************************************************************************
* blur_Run: blur effect
*****************************************************************************/
#if 0
/* This code is totally crappy */
int blur_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
aout_buffer_t * p_buffer , picture_t * p_picture)
{
uint8_t * p_pictures;
int i,j;
int i_size; /* Total size of one image */
i_size = (p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
p_picture->p[1].i_pitch * p_picture->p[1].i_lines +
p_picture->p[2].i_pitch * p_picture->p[2].i_lines );
if( !p_effect->p_data )
{
p_effect->p_data=(void *)malloc( 5 * i_size *sizeof(uint8_t));
if( !p_effect->p_data)
{
msg_Err(p_aout,"Out of memory");
return -1;
}
p_pictures = (uint8_t *)p_effect->p_data;
}
else
{
p_pictures =(uint8_t *)p_effect->p_data;
}
for( i = 0 ; i < 5 ; i++)
{
for ( j = 0 ; j< p_picture->p[0].i_pitch * p_picture->p[0].i_lines; i++)
p_picture->p[0].p_pixels[j] =
p_pictures[i * i_size + j] * (100 - 20 * i) /100 ;
for ( j = 0 ; j< p_picture->p[1].i_pitch * p_picture->p[1].i_lines; i++)
p_picture->p[1].p_pixels[j] =
p_pictures[i * i_size +
p_picture->p[0].i_pitch * p_picture->p[0].i_lines + j ];
for ( j = 0 ; j< p_picture->p[2].i_pitch * p_picture->p[2].i_lines; i++)
p_picture->p[2].p_pixels[j] =
p_pictures[i * i_size +
p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
p_picture->p[1].i_pitch * p_picture->p[1].i_lines
+ j ];
}
memcpy ( &p_pictures[ i_size ] , &p_pictures[0] , 4 * i_size * sizeof(uint8_t) );
}
#endif
/***************************************************************************** /*****************************************************************************
* visual.c : Visualisation system * visual.c : Visualisation system
***************************************************************************** *****************************************************************************
* Copyright (C) 2002 the VideoLAN team * Copyright (C) 2002-2006 the VideoLAN team
* $Id$ * $Id$
* *
* Authors: Clément Stenac <zorglub@via.ecp.fr> * Authors: Clément Stenac <zorglub@via.ecp.fr>
...@@ -64,15 +64,15 @@ ...@@ -64,15 +64,15 @@
#define PEAKS_TEXT N_( "Enable peaks" ) #define PEAKS_TEXT N_( "Enable peaks" )
#define PEAKS_LONGTEXT N_( \ #define PEAKS_LONGTEXT N_( \
"Defines whether to draw peaks." ) "This will draw \"peaks\" in the spectrum analyzer" )
#define ORIG_TEXT N_( "Enable original graphic spectrum" ) #define ORIG_TEXT N_( "Enable original graphic spectrum" )
#define ORIG_LONGTEXT N_( \ #define ORIG_LONGTEXT N_( \
"Defines whether to draw the original spectrum graphic routine." ) "This enabled the \"flat\" spectrum analyzer in the spectrometer" )
#define BANDS_TEXT N_( "Enable bands" ) #define BANDS_TEXT N_( "Enable bands" )
#define BANDS_LONGTEXT N_( \ #define BANDS_LONGTEXT N_( \
"Defines whether to draw the bands." ) "This draws bands in the spectrometer." )
#define BASE_TEXT N_( "Enable base" ) #define BASE_TEXT N_( "Enable base" )
#define BASE_LONGTEXT N_( \ #define BASE_LONGTEXT N_( \
...@@ -100,7 +100,7 @@ ...@@ -100,7 +100,7 @@
#define STARS_TEXT N_( "Number of stars" ) #define STARS_TEXT N_( "Number of stars" )
#define STARS_LONGTEXT N_( \ #define STARS_LONGTEXT N_( \
"Defines the number of stars to draw with random effect." ) "This defines the number of stars to draw with random effect." )
static int Open ( vlc_object_t * ); static int Open ( vlc_object_t * );
static void Close ( vlc_object_t * ); static void Close ( vlc_object_t * );
...@@ -319,7 +319,6 @@ static int Open( vlc_object_t *p_this ) ...@@ -319,7 +319,6 @@ static int Open( vlc_object_t *p_this )
p_filter->pf_do_work = DoWork; p_filter->pf_do_work = DoWork;
p_filter->b_in_place= 1; p_filter->b_in_place= 1;
msg_Dbg( p_filter,"Visualizer initialized");
return VLC_SUCCESS; return VLC_SUCCESS;
} }
......
...@@ -63,10 +63,6 @@ int spectrum_Run ...@@ -63,10 +63,6 @@ int spectrum_Run
(visual_effect_t * , aout_instance_t *, aout_buffer_t *, picture_t *); (visual_effect_t * , aout_instance_t *, aout_buffer_t *, picture_t *);
int spectrometer_Run int spectrometer_Run
(visual_effect_t * , aout_instance_t *, aout_buffer_t *, picture_t *); (visual_effect_t * , aout_instance_t *, aout_buffer_t *, picture_t *);
#if 0
int blur_Run
(visual_effect_t * , aout_instance_t *, aout_buffer_t *, picture_t *);
#endif
/* Default vout size */ /* Default vout size */
#define VOUT_WIDTH 533 #define VOUT_WIDTH 533
......
...@@ -61,20 +61,22 @@ static int PlaylistNext( vlc_object_t *p_this, const char *psz_variable, ...@@ -61,20 +61,22 @@ static int PlaylistNext( vlc_object_t *p_this, const char *psz_variable,
* Module descriptor * Module descriptor
*****************************************************************************/ *****************************************************************************/
#define POSITION_TEXT N_("Flip vertical position") #define POSITION_TEXT N_("Flip vertical position")
#define POSITION_LONGTEXT N_("Display xosd output on the bottom of the " \ #define POSITION_LONGTEXT N_("Display XOSD output at the bottom of the " \
"screen instead of the top.") "screen instead of the top.")
#define TXT_OFS_TEXT N_("Vertical offset") #define TXT_OFS_TEXT N_("Vertical offset")
#define TXT_OFS_LONGTEXT N_("Vertical offset in pixels of the displayed " \ #define TXT_OFS_LONGTEXT N_("Vertical offset between the border of the screen "\
"text (default 30 px).") "and the displayed text (in pixels, defaults to "\
"30 pixels)." )
#define SHD_OFS_TEXT N_("Shadow offset") #define SHD_OFS_TEXT N_("Shadow offset")
#define SHD_OFS_LONGTEXT N_("Offset in pixels of the shadow (default 2 px).") #define SHD_OFS_LONGTEXT N_("Offset between the text and the shadow (in " \
"pixels, defaults to 2 pixels)." )
#define FONT_TEXT N_("Font") #define FONT_TEXT N_("Font")
#define FONT_LONGTEXT N_("Font used to display text in the xosd output.") #define FONT_LONGTEXT N_("Font used to display text in the XOSD output.")
#define COLOUR_TEXT N_("Color") #define COLOUR_TEXT N_("Color")
#define COLOUR_LONGTEXT N_("Color used to display text in the xosd output.") #define COLOUR_LONGTEXT N_("Color used to display text in the XOSD output.")
vlc_module_begin(); vlc_module_begin();
set_category( CAT_INTERFACE ); set_category( CAT_INTERFACE );
......
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