Commit 47faceb4 authored by Ilkka Ollakka's avatar Ilkka Ollakka

zvbi: mimic cc.c for using subtitles updater etc to avoid flickering in text subtitles

parent b5c3ef9f
...@@ -50,6 +50,7 @@ ...@@ -50,6 +50,7 @@
#include <libzvbi.h> #include <libzvbi.h>
#include <vlc_codec.h> #include <vlc_codec.h>
#include "substext.h"
/***************************************************************************** /*****************************************************************************
* Module descriptor. * Module descriptor.
...@@ -379,7 +380,8 @@ static subpicture_t *Decode( decoder_t *p_dec, block_t **pp_block ) ...@@ -379,7 +380,8 @@ static subpicture_t *Decode( decoder_t *p_dec, block_t **pp_block )
i_align, p_block->i_pts ); i_align, p_block->i_pts );
if( !p_spu ) if( !p_spu )
goto error; goto error;
p_spu->p_region->psz_text = strdup(""); subpicture_updater_sys_t *p_spu_sys = p_spu->updater.p_sys;
p_spu_sys->text = strdup("");
p_sys->b_update = true; p_sys->b_update = true;
p_sys->i_last_page = i_wanted_page; p_sys->i_last_page = i_wanted_page;
...@@ -431,7 +433,12 @@ static subpicture_t *Decode( decoder_t *p_dec, block_t **pp_block ) ...@@ -431,7 +433,12 @@ static subpicture_t *Decode( decoder_t *p_dec, block_t **pp_block )
while( offset < i_total && isspace( p_text[offset] ) ) while( offset < i_total && isspace( p_text[offset] ) )
offset++; offset++;
p_spu->p_region->psz_text = strdup( &p_text[offset] ); subpicture_updater_sys_t *p_spu_sys = p_spu->updater.p_sys;
p_spu_sys->text = strdup( &p_text[offset] );
p_spu_sys->align = i_align;
p_spu_sys->i_font_height_percent = 5;
#ifdef ZVBI_DEBUG #ifdef ZVBI_DEBUG
msg_Info( p_dec, "page %x-%x(%d)\n\"%s\"", p_page.pgno, p_page.subno, i_total, &p_text[offset] ); msg_Info( p_dec, "page %x-%x(%d)\n\"%s\"", p_page.pgno, p_page.subno, i_total, &p_text[offset] );
#endif #endif
...@@ -487,6 +494,9 @@ static subpicture_t *Subpicture( decoder_t *p_dec, video_format_t *p_fmt, ...@@ -487,6 +494,9 @@ static subpicture_t *Subpicture( decoder_t *p_dec, video_format_t *p_fmt,
/* If there is a page or sub to render, then we do that here */ /* If there is a page or sub to render, then we do that here */
/* Create the subpicture unit */ /* Create the subpicture unit */
if( b_text )
p_spu = decoder_NewSubpictureText( p_dec );
else
p_spu = decoder_NewSubpicture( p_dec, NULL ); p_spu = decoder_NewSubpicture( p_dec, NULL );
if( !p_spu ) if( !p_spu )
{ {
...@@ -525,13 +535,11 @@ static subpicture_t *Subpicture( decoder_t *p_dec, video_format_t *p_fmt, ...@@ -525,13 +535,11 @@ static subpicture_t *Subpicture( decoder_t *p_dec, video_format_t *p_fmt,
p_spu->i_stop = i_pts + 10000000; p_spu->i_stop = i_pts + 10000000;
p_spu->b_ephemer = true; p_spu->b_ephemer = true;
p_spu->b_absolute = b_text ? false : true; p_spu->b_absolute = b_text ? false : true;
p_spu->p_region->i_align = i_align;
if( !b_text ) if( !b_text )
{ p_spu->p_region->i_align = i_align;
p_spu->i_original_picture_width = fmt.i_width; p_spu->i_original_picture_width = fmt.i_width;
p_spu->i_original_picture_height = fmt.i_height; p_spu->i_original_picture_height = fmt.i_height;
}
/* */ /* */
*p_fmt = fmt; *p_fmt = fmt;
......
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