Commit 465f11bc authored by Erwan Tulou's avatar Erwan Tulou

skins2: fix text control misfunctioning when changing skin

and simplify the code a bit for better readability
parent 6d714365
......@@ -6,6 +6,7 @@
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
* Olivier Teulière <ipkiss@via.ecp.fr>
* Erwan Tulou <erwan10 At videolan Dot org<
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
......@@ -96,8 +97,8 @@ CtrlText::CtrlText( intf_thread_t *pIntf, VarText &rVariable,
// Observe the variable
m_rVariable.addObserver( this );
// Set the text
displayText( m_rVariable.get() );
// initialize pictures
setPictures( m_rVariable.get() );
}
......@@ -218,7 +219,8 @@ void CtrlText::onUpdate( Subject<VarText> &rVariable, void* arg )
(void)rVariable; (void)arg;
if( isVisible() )
{
displayText( m_rVariable.get() );
setPictures( m_rVariable.get() );
updateContext();
notifyLayout( getPosition()->getWidth(), getPosition()->getHeight() );
}
}
......@@ -232,60 +234,56 @@ void CtrlText::onUpdate( Subject<VarBool> &rVariable, void *arg )
{
if( isVisible() )
{
displayText( m_rVariable.get() );
setPictures( m_rVariable.get() );
updateContext();
notifyLayout( getPosition()->getWidth(), getPosition()->getHeight() );
}
else
{
notifyLayout();
}
}
}
void CtrlText::displayText( const UString &rText )
void CtrlText::setPictures( const UString &rText )
{
// Create the images ('normal' and 'double') from the text
// reset the images ('normal' and 'double') from the text
// 'Normal' image
delete m_pImg;
m_pImg = m_rFont.drawString( rText, m_color );
if( !m_pImg )
{
return;
}
// 'Double' image
const UString doubleStringWithSep = rText + SEPARATOR_STRING + rText;
delete m_pImgDouble;
m_pImgDouble = m_rFont.drawString( doubleStringWithSep, m_color );
}
// Update the current image used, as if the control size had changed
onPositionChange();
if( m_alignment == kRight && getPosition() &&
getPosition()->getWidth() < m_pImg->getWidth() )
{
m_xPos = getPosition()->getWidth() - m_pImg->getWidth();
}
else if( m_alignment == kCenter && getPosition() &&
getPosition()->getWidth() < m_pImg->getWidth() )
void CtrlText::updateContext()
{
if( !m_pImg || !getPosition() )
return;
if( m_pImg->getWidth() < getPosition()->getWidth() )
{
m_xPos = (getPosition()->getWidth() - m_pImg->getWidth()) / 2;
m_pCurrImg = m_pImg;
// When the control becomes wide enough for the text to display,
// make sure to stop any scrolling effect
m_pTimer->stop();
m_xPos = 0;
}
else
{
m_xPos = 0;
m_pCurrImg = m_pImgDouble;
}
if( getPosition() )
{
// If the control was in the moving state, check if the scrolling is
// still necessary
// If the control is in the moving state,
// automatically start or stop the timer accordingly
const string &rState = m_fsm.getState();
if( rState == "moving" || rState == "outMoving" )
{
if( m_pImg && m_pImg->getWidth() >= getPosition()->getWidth() )
if( m_pCurrImg == m_pImgDouble )
{
m_pCurrImg = m_pImgDouble;
m_pTimer->start( MOVING_TEXT_DELAY, false );
}
else
......@@ -293,40 +291,34 @@ void CtrlText::displayText( const UString &rText )
m_pTimer->stop();
}
}
}
}
void CtrlText::onPositionChange()
{
if( m_pImg && getPosition() )
{
if( m_pImg->getWidth() < getPosition()->getWidth() )
// compute alignment
if( m_alignment == kRight &&
getPosition()->getWidth() < m_pImg->getWidth() )
{
m_pCurrImg = m_pImg;
// When the control becomes wide enough for the text to display,
// make sure to stop any scrolling effect
m_pTimer->stop();
m_xPos = 0;
m_xPos = getPosition()->getWidth() - m_pImg->getWidth();
}
else
else if( m_alignment == kCenter &&
getPosition()->getWidth() < m_pImg->getWidth() )
{
m_pCurrImg = m_pImgDouble;
}
m_xPos = (getPosition()->getWidth() - m_pImg->getWidth()) / 2;
}
else
{
// m_pImg is a better default value than m_pImgDouble, but anyway we
// don't care because the control is never drawn without position :)
m_pCurrImg = m_pImg;
m_xPos = 0;
}
}
void CtrlText::onPositionChange()
{
updateContext();
}
void CtrlText::onResize()
{
onPositionChange();
updateContext();
}
......@@ -349,13 +341,9 @@ void CtrlText::CmdManualMoving::execute()
// Start the automatic movement, but only if the text is wider than the
// control and if the control can scroll (either in manual or automatic
// mode)
if( m_pParent->m_pImg &&
m_pParent->m_pImg->getWidth() >= m_pParent->getPosition()->getWidth() )
if( m_pParent->m_pCurrImg &&
m_pParent->m_pCurrImg == m_pParent->m_pImgDouble )
{
// The current image may have been set incorrectly in displayText(), so
// set the correct value
m_pParent->m_pCurrImg = m_pParent->m_pImgDouble;
m_pParent->m_pTimer->start( MOVING_TEXT_DELAY, false );
}
}
......@@ -371,14 +359,10 @@ void CtrlText::CmdMove::execute()
{
EvtMouse *pEvtMouse = (EvtMouse*)m_pParent->m_pEvt;
// Do nothing if the text fits in the control
if( m_pParent->m_pImg &&
m_pParent->m_pImg->getWidth() >= m_pParent->getPosition()->getWidth() )
// Move text only when it is larger than the control
if( m_pParent->m_pCurrImg &&
m_pParent->m_pCurrImg == m_pParent->m_pImgDouble )
{
// The current image may have been set incorrectly in displayText(), so
// we set the correct value
m_pParent->m_pCurrImg = m_pParent->m_pImgDouble;
// Compute the new position of the left side, and make sure it is
// in the correct range
m_pParent->m_xPos = (pEvtMouse->getXPos() - m_pParent->m_xOffset);
......@@ -402,13 +386,12 @@ void CtrlText::CmdUpdateText::execute()
void CtrlText::adjust( int &position )
{
if( !m_pImg || !m_pImgDouble )
return;
// {m_pImgDouble->getWidth() - m_pImg->getWidth()} is the period of the
// bitmap; remember that the string used to generate m_pImgDouble is of the
// form: "foo foo", the number of spaces being a parameter
if( !m_pImg )
{
return;
}
position %= m_pImgDouble->getWidth() - m_pImg->getWidth();
if( position > 0 )
{
......
......@@ -129,8 +129,11 @@ private:
/// Method called when visibility is updated
virtual void onUpdate( Subject<VarBool> &rVariable , void* );
/// Display the text on the control
void displayText( const UString &rText );
/// Intialize the set of pictures
void setPictures( const UString &rText );
/// Update object according to current context
void updateContext();
/// Helper function to set the position in the correct interval
void adjust( int &position );
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment