Commit 4579f7b3 authored by Olivier Teulière's avatar Olivier Teulière

Fixed the path in the default skin (thanks gibalou)

parent 7ff44222
<!DOCTYPE Theme SYSTEM "skin.dtd"> <!DOCTYPE Theme SYSTEM "skin.dtd">
<Theme> <Theme>
<ThemeInfo name="skin-test" author="Emmanuel Puig" <ThemeInfo name="default" author="Emmanuel Puig"
email="magic@karibu.org" webpage=""/> email="magic@karibu.org" webpage=""/>
<Bitmap id="body" file="skin-test/body.bmp" alphacolor="#FF0000"/> <Bitmap id="body" file="body.bmp" alphacolor="#FF0000"/>
<Bitmap id="q_up" file="skin-test/quit_up.bmp" alphacolor="#FF0000"/> <Bitmap id="q_up" file="quit_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="q_down" file="skin-test/quit_down.bmp" alphacolor="#FF0000"/> <Bitmap id="q_down" file="quit_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="b1_up" file="skin-test/b1_up.bmp" alphacolor="#FF0000"/> <Bitmap id="b1_up" file="b1_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="b1_down" file="skin-test/b1_down.bmp" alphacolor="#FF0000"/> <Bitmap id="b1_down" file="b1_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="b2_up" file="skin-test/b2_up.bmp" alphacolor="#FF0000"/> <Bitmap id="b2_up" file="b2_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="b2_down" file="skin-test/b2_down.bmp" alphacolor="#FF0000"/> <Bitmap id="b2_down" file="b2_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="b3_up" file="skin-test/b3_up.bmp" alphacolor="#FF0000"/> <Bitmap id="b3_up" file="b3_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="b3_down" file="skin-test/b3_down.bmp" alphacolor="#FF0000"/> <Bitmap id="b3_down" file="b3_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="b3_dis" file="skin-test/b3_disabled.bmp" alphacolor="#FF0000"/> <Bitmap id="b3_dis" file="b3_disabled.bmp" alphacolor="#FF0000"/>
<Bitmap id="b4_up" file="skin-test/b4_up.bmp" alphacolor="#FF0000"/> <Bitmap id="b4_up" file="b4_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="b4_down" file="skin-test/b4_down.bmp" alphacolor="#FF0000"/> <Bitmap id="b4_down" file="b4_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="b4_dis" file="skin-test/b4_disabled.bmp" alphacolor="#FF0000"/> <Bitmap id="b4_dis" file="b4_disabled.bmp" alphacolor="#FF0000"/>
<Bitmap id="b5_up" file="skin-test/b5_up.bmp" alphacolor="#FF0000"/> <Bitmap id="b5_up" file="b5_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="b5_down" file="skin-test/b5_down.bmp" alphacolor="#FF0000"/> <Bitmap id="b5_down" file="b5_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="b5_dis" file="skin-test/b5_disabled.bmp" alphacolor="#FF0000"/> <Bitmap id="b5_dis" file="b5_disabled.bmp" alphacolor="#FF0000"/>
<Bitmap id="b6_up" file="skin-test/b6_up.bmp" alphacolor="#FF0000"/> <Bitmap id="b6_up" file="b6_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="b6_down" file="skin-test/b6_down.bmp" alphacolor="#FF0000"/> <Bitmap id="b6_down" file="b6_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="b7_up" file="skin-test/b7_up.bmp" alphacolor="#FF0000"/> <Bitmap id="b7_up" file="b7_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="b7_down" file="skin-test/b7_down.bmp" alphacolor="#FF0000"/> <Bitmap id="b7_down" file="b7_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="slider" file="skin-test/slider.bmp" alphacolor="#FF0000"/> <Bitmap id="slider" file="slider.bmp" alphacolor="#FF0000"/>
<Bitmap id="cursor_up" file="skin-test/cursor_up.bmp" alphacolor="#FF0000"/> <Bitmap id="cursor_up" file="cursor_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="cursor_down" file="skin-test/cursor_down.bmp" alphacolor="#FF0000"/> <Bitmap id="cursor_down" file="cursor_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="log_up" file="skin-test/log_up.bmp" alphacolor="#FF0000"/> <Bitmap id="log_up" file="log_up.bmp" alphacolor="#FF0000"/>
<Bitmap id="log_down" file="skin-test/log_down.bmp" alphacolor="#FF0000"/> <Bitmap id="log_down" file="log_down.bmp" alphacolor="#FF0000"/>
<Bitmap id="playlist" file="skin-test/playlist.bmp" alphacolor="#FF0000"/> <Bitmap id="playlist" file="playlist.bmp" alphacolor="#FF0000"/>
<Bitmap id="DEFAULT_VLC_NULL_IMAGE" file="skin-test/cursor_down.bmp" alphacolor="#FF0000"/>
<Event id="move_main" event="WINDOW_MOVE(mainwindow)"/> <Event id="move_main" event="WINDOW_MOVE(mainwindow)"/>
<Event id="move_main2" event="WINDOW_MOVE(mainwindow2)"/> <Event id="move_main2" event="WINDOW_MOVE(mainwindow2)"/>
......
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