Commit 2db86f65 authored by Damien Fouilleul's avatar Damien Fouilleul

- voutgl.m: misc cleanup, reworked context locking as well as enabling double...

- voutgl.m: misc cleanup, reworked context locking as well as enabling double buffering for faster rendering
parent b30bdcf7
...@@ -10,6 +10,7 @@ ...@@ -10,6 +10,7 @@
* Derk-Jan Hartman <hartman at videolan dot org> * Derk-Jan Hartman <hartman at videolan dot org>
* Eric Petit <titer@m0k.org> * Eric Petit <titer@m0k.org>
* Benjamin Pracht <bigben at videolan dot org> * Benjamin Pracht <bigben at videolan dot org>
* Damien Fouilleul <damienf at videolan dot org>
* *
* This program is free software; you can redistribute it and/or modify * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
...@@ -63,13 +64,14 @@ struct vout_sys_t ...@@ -63,13 +64,14 @@ struct vout_sys_t
vlc_bool_t b_saved_frame; vlc_bool_t b_saved_frame;
NSRect s_frame; NSRect s_frame;
vlc_bool_t b_got_frame; vlc_bool_t b_got_frame;
vlc_mutex_t lock;
/* Mozilla plugin-related variables */ /* Mozilla plugin-related variables */
vlc_bool_t b_embedded; vlc_bool_t b_embedded;
AGLContext agl_ctx; AGLContext agl_ctx;
AGLDrawable agl_drawable; AGLDrawable agl_drawable;
int i_offx, i_offy; int i_offx, i_offy;
int i_width, i_height; int i_width, i_height;
WindowRef theWindow;
WindowGroupRef winGroup;
}; };
/***************************************************************************** /*****************************************************************************
...@@ -89,6 +91,8 @@ static void aglEnd ( vout_thread_t * p_vout ); ...@@ -89,6 +91,8 @@ static void aglEnd ( vout_thread_t * p_vout );
static int aglManage ( vout_thread_t * p_vout ); static int aglManage ( vout_thread_t * p_vout );
static int aglControl( vout_thread_t *, int, va_list ); static int aglControl( vout_thread_t *, int, va_list );
static void aglSwap ( vout_thread_t * p_vout ); static void aglSwap ( vout_thread_t * p_vout );
static int aglLock ( vout_thread_t * p_vout );
static void aglUnlock ( vout_thread_t * p_vout );
int E_(OpenVideoGL) ( vlc_object_t * p_this ) int E_(OpenVideoGL) ( vlc_object_t * p_this )
{ {
...@@ -112,8 +116,6 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this ) ...@@ -112,8 +116,6 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this )
memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) ); memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
vlc_mutex_init( p_vout, &p_vout->p_sys->lock );
var_Get( p_vout->p_libvlc, "drawable", &value_drawable ); var_Get( p_vout->p_libvlc, "drawable", &value_drawable );
if( value_drawable.i_int != 0 ) if( value_drawable.i_int != 0 )
{ {
...@@ -160,8 +162,8 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this ) ...@@ -160,8 +162,8 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this )
p_vout->pf_manage = aglManage; p_vout->pf_manage = aglManage;
p_vout->pf_control = aglControl; p_vout->pf_control = aglControl;
p_vout->pf_swap = aglSwap; p_vout->pf_swap = aglSwap;
p_vout->pf_lock = Lock; p_vout->pf_lock = aglLock;
p_vout->pf_unlock = Unlock; p_vout->pf_unlock = aglUnlock;
} }
else else
{ {
...@@ -210,7 +212,6 @@ void E_(CloseVideoGL) ( vlc_object_t * p_this ) ...@@ -210,7 +212,6 @@ void E_(CloseVideoGL) ( vlc_object_t * p_this )
[o_pool release]; [o_pool release];
} }
/* Clean up */ /* Clean up */
vlc_mutex_destroy( &p_vout->p_sys->lock );
free( p_vout->p_sys ); free( p_vout->p_sys );
} }
...@@ -282,21 +283,22 @@ static int Control( vout_thread_t *p_vout, int i_query, va_list args ) ...@@ -282,21 +283,22 @@ static int Control( vout_thread_t *p_vout, int i_query, va_list args )
static void Swap( vout_thread_t * p_vout ) static void Swap( vout_thread_t * p_vout )
{ {
p_vout->p_sys->b_got_frame = VLC_TRUE; p_vout->p_sys->b_got_frame = VLC_TRUE;
[[p_vout->p_sys->o_glview openGLContext] makeCurrentContext]; [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
glFlush();
} }
static int Lock( vout_thread_t * p_vout ) static int Lock( vout_thread_t * p_vout )
{ {
vlc_mutex_lock( &p_vout->p_sys->lock ); if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
CGLLockContext( (CGLContextObj)p_vout->p_sys->agl_ctx ); {
return 0; [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
return 0;
}
return 1;
} }
static void Unlock( vout_thread_t * p_vout ) static void Unlock( vout_thread_t * p_vout )
{ {
CGLUnlockContext( (CGLContextObj)p_vout->p_sys->agl_ctx ); CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
vlc_mutex_unlock( &p_vout->p_sys->lock );
} }
/***************************************************************************** /*****************************************************************************
...@@ -335,8 +337,6 @@ static void Unlock( vout_thread_t * p_vout ) ...@@ -335,8 +337,6 @@ static void Unlock( vout_thread_t * p_vout )
subView: o_glview frame: nil]; subView: o_glview frame: nil];
} }
[[o_glview openGLContext] makeCurrentContext];
#undef o_glview #undef o_glview
} }
...@@ -346,6 +346,7 @@ static void Unlock( vout_thread_t * p_vout ) ...@@ -346,6 +346,7 @@ static void Unlock( vout_thread_t * p_vout )
NSOpenGLPixelFormatAttribute attribs[] = NSOpenGLPixelFormatAttribute attribs[] =
{ {
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAAccelerated, NSOpenGLPFAAccelerated,
NSOpenGLPFANoRecovery, NSOpenGLPFANoRecovery,
NSOpenGLPFAColorSize, 24, NSOpenGLPFAColorSize, 24,
...@@ -387,8 +388,6 @@ static void Unlock( vout_thread_t * p_vout ) ...@@ -387,8 +388,6 @@ static void Unlock( vout_thread_t * p_vout )
Lock( p_vout ); Lock( p_vout );
NSRect bounds = [self bounds]; NSRect bounds = [self bounds];
[[self openGLContext] makeCurrentContext];
var_Get( p_vout, "macosx-stretch", &val ); var_Get( p_vout, "macosx-stretch", &val );
if( val.b_bool ) if( val.b_bool )
{ {
...@@ -446,9 +445,7 @@ static void Unlock( vout_thread_t * p_vout ) ...@@ -446,9 +445,7 @@ static void Unlock( vout_thread_t * p_vout )
- (void) drawRect: (NSRect) rect - (void) drawRect: (NSRect) rect
{ {
Lock( p_vout ); Lock( p_vout );
[[self openGLContext] makeCurrentContext]; [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
/* FIXME: we should use CGLFlushDrawable instead, as glFlush is pretty slow */
glFlush();
[super drawRect:rect]; [super drawRect:rect];
Unlock( p_vout ); Unlock( p_vout );
} }
...@@ -461,6 +458,7 @@ static void Unlock( vout_thread_t * p_vout ) ...@@ -461,6 +458,7 @@ static void Unlock( vout_thread_t * p_vout )
static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds ); static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds );
static void aglReshape( vout_thread_t * p_vout ); static void aglReshape( vout_thread_t * p_vout );
static OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData);
static int aglInit( vout_thread_t * p_vout ) static int aglInit( vout_thread_t * p_vout )
{ {
...@@ -490,15 +488,18 @@ static int aglInit( vout_thread_t * p_vout ) ...@@ -490,15 +488,18 @@ static int aglInit( vout_thread_t * p_vout )
var_Get( p_vout->p_libvlc, "drawable-clip-right", &val ); var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
clipBounds.right = val.i_int; clipBounds.right = val.i_int;
aglLock(p_vout);
aglSetViewport(p_vout, viewBounds, clipBounds); aglSetViewport(p_vout, viewBounds, clipBounds);
aglReshape(p_vout);
aglSetCurrentContext(p_vout->p_sys->agl_ctx); aglUnlock(p_vout);
return VLC_SUCCESS; return VLC_SUCCESS;
} }
static void aglEnd( vout_thread_t * p_vout ) static void aglEnd( vout_thread_t * p_vout )
{ {
aglSetCurrentContext(NULL); aglSetCurrentContext(NULL);
if( p_vout->p_sys->theWindow ) DisposeWindow( p_vout->p_sys->theWindow );
} }
static void aglReshape( vout_thread_t * p_vout ) static void aglReshape( vout_thread_t * p_vout )
...@@ -507,12 +508,8 @@ static void aglReshape( vout_thread_t * p_vout ) ...@@ -507,12 +508,8 @@ static void aglReshape( vout_thread_t * p_vout )
unsigned int i_height = p_vout->p_sys->i_height; unsigned int i_height = p_vout->p_sys->i_height;
unsigned int i_width = p_vout->p_sys->i_width; unsigned int i_width = p_vout->p_sys->i_width;
Lock( p_vout );
vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height); vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height);
aglSetCurrentContext(p_vout->p_sys->agl_ctx);
glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height ); glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height );
if( p_vout->p_sys->b_got_frame ) if( p_vout->p_sys->b_got_frame )
...@@ -520,7 +517,6 @@ static void aglReshape( vout_thread_t * p_vout ) ...@@ -520,7 +517,6 @@ static void aglReshape( vout_thread_t * p_vout )
/* Ask the opengl module to redraw */ /* Ask the opengl module to redraw */
vout_thread_t * p_parent; vout_thread_t * p_parent;
p_parent = (vout_thread_t *) p_vout->p_parent; p_parent = (vout_thread_t *) p_vout->p_parent;
Unlock( p_vout );
if( p_parent && p_parent->pf_display ) if( p_parent && p_parent->pf_display )
{ {
p_parent->pf_display( p_parent, NULL ); p_parent->pf_display( p_parent, NULL );
...@@ -529,7 +525,31 @@ static void aglReshape( vout_thread_t * p_vout ) ...@@ -529,7 +525,31 @@ static void aglReshape( vout_thread_t * p_vout )
else else
{ {
glClear( GL_COLOR_BUFFER_BIT ); glClear( GL_COLOR_BUFFER_BIT );
Unlock( p_vout ); }
}
/* private event class */
enum
{
kEventClassVLCPlugin = 'vlcp',
};
/* private event kinds */
enum
{
kEventVLCPluginShowFullscreen = 32768,
kEventVLCPluginHideFullscreen,
};
static void sendEventToMainThread(EventTargetRef target, UInt32 class, UInt32 kind)
{
EventRef myEvent;
if( noErr == CreateEvent(NULL, class, kind, 0, kEventAttributeNone, &myEvent) )
{
if( noErr == SetEventParameter(myEvent, kEventParamPostTarget, typeEventTargetRef, sizeof(EventTargetRef), &target) )
{
PostEventToQueue(GetMainEventQueue(), myEvent, kEventPriorityStandard);
}
ReleaseEvent(myEvent);
} }
} }
...@@ -537,14 +557,123 @@ static int aglManage( vout_thread_t * p_vout ) ...@@ -537,14 +557,123 @@ static int aglManage( vout_thread_t * p_vout )
{ {
if( p_vout->i_changes & VOUT_ASPECT_CHANGE ) if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
{ {
aglLock( p_vout );
aglReshape(p_vout); aglReshape(p_vout);
aglUnlock( p_vout );
p_vout->i_changes &= ~VOUT_ASPECT_CHANGE; p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
} }
if( p_vout->i_changes & VOUT_CROP_CHANGE ) if( p_vout->i_changes & VOUT_CROP_CHANGE )
{ {
aglLock( p_vout );
aglReshape(p_vout); aglReshape(p_vout);
aglUnlock( p_vout );
p_vout->i_changes &= ~VOUT_CROP_CHANGE; p_vout->i_changes &= ~VOUT_CROP_CHANGE;
} }
if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
{
aglSetDrawable(p_vout->p_sys->agl_ctx, NULL);
aglLock( p_vout );
if( p_vout->b_fullscreen )
{
/* Close the fullscreen window and resume normal drawing */
vlc_value_t val;
Rect viewBounds;
Rect clipBounds;
var_Get( p_vout->p_libvlc, "drawable", &val );
p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
viewBounds.top = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
viewBounds.left = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
viewBounds.bottom = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
viewBounds.right = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
clipBounds.top = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
clipBounds.left = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
clipBounds.bottom = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
clipBounds.right = val.i_int;
aglSetCurrentContext(p_vout->p_sys->agl_ctx);
aglSetViewport(p_vout, viewBounds, clipBounds);
/* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginHideFullscreen);
}
else
{
Rect deviceRect;
GDHandle deviceHdl = GetMainDevice();
deviceRect = (*deviceHdl)->gdRect;
if( !p_vout->p_sys->theWindow )
{
/* Create a window */
WindowAttributes windowAttrs;
windowAttrs = kWindowStandardDocumentAttributes
| kWindowStandardHandlerAttribute
| kWindowLiveResizeAttribute
| kWindowNoShadowAttribute;
windowAttrs &= (~kWindowResizableAttribute);
CreateNewWindow(kDocumentWindowClass, windowAttrs, &deviceRect, &p_vout->p_sys->theWindow);
if( !p_vout->p_sys->winGroup )
{
CreateWindowGroup(0, &p_vout->p_sys->winGroup);
SetWindowGroup(p_vout->p_sys->theWindow, p_vout->p_sys->winGroup);
SetWindowGroupParent( p_vout->p_sys->winGroup, GetWindowGroupOfClass(kDocumentWindowClass) ) ;
}
// Window title
CFStringRef titleKey = CFSTR("Fullscreen VLC media plugin");
CFStringRef windowTitle = CFCopyLocalizedString(titleKey, NULL);
SetWindowTitleWithCFString(p_vout->p_sys->theWindow, windowTitle);
CFRelease(titleKey);
CFRelease(windowTitle);
//Install event handler
static const EventTypeSpec win_events[] = {
{ kEventClassMouse, kEventMouseDown },
{ kEventClassMouse, kEventMouseMoved },
{ kEventClassMouse, kEventMouseUp },
{ kEventClassWindow, kEventWindowClosed },
{ kEventClassWindow, kEventWindowBoundsChanged },
{ kEventClassCommand, kEventCommandProcess },
{ kEventClassVLCPlugin, kEventVLCPluginShowFullscreen },
{ kEventClassVLCPlugin, kEventVLCPluginHideFullscreen },
};
InstallWindowEventHandler (p_vout->p_sys->theWindow, NewEventHandlerUPP (WindowEventHandler), GetEventTypeCount(win_events), win_events, p_vout, NULL);
}
else
{
/* just in case device resolution changed */
SetWindowBounds(p_vout->p_sys->theWindow, kWindowContentRgn, &deviceRect);
}
glClear( GL_COLOR_BUFFER_BIT );
p_vout->p_sys->agl_drawable = (AGLDrawable)GetWindowPort(p_vout->p_sys->theWindow);
aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
aglSetCurrentContext(p_vout->p_sys->agl_ctx);
aglSetViewport(p_vout, deviceRect, deviceRect);
//aglSetFullScreen(p_vout->p_sys->agl_ctx, device_width, device_height, 0, 0);
/* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginShowFullscreen);
}
aglReshape(p_vout);
aglUnlock( p_vout );
p_vout->b_fullscreen = !p_vout->b_fullscreen;
p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
}
return VLC_SUCCESS; return VLC_SUCCESS;
} }
...@@ -553,8 +682,8 @@ static int aglControl( vout_thread_t *p_vout, int i_query, va_list args ) ...@@ -553,8 +682,8 @@ static int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
switch( i_query ) switch( i_query )
{ {
case VOUT_SET_VIEWPORT: case VOUT_SET_VIEWPORT:
{ {
Rect viewBounds, clipBounds; Rect viewBounds, clipBounds;
viewBounds.top = va_arg( args, int); viewBounds.top = va_arg( args, int);
viewBounds.left = va_arg( args, int); viewBounds.left = va_arg( args, int);
viewBounds.bottom = va_arg( args, int); viewBounds.bottom = va_arg( args, int);
...@@ -563,20 +692,27 @@ static int aglControl( vout_thread_t *p_vout, int i_query, va_list args ) ...@@ -563,20 +692,27 @@ static int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
clipBounds.left = va_arg( args, int); clipBounds.left = va_arg( args, int);
clipBounds.bottom = va_arg( args, int); clipBounds.bottom = va_arg( args, int);
clipBounds.right = va_arg( args, int); clipBounds.right = va_arg( args, int);
aglSetViewport(p_vout, viewBounds, clipBounds);
if( !p_vout->b_fullscreen )
{
aglLock( p_vout );
aglSetViewport(p_vout, viewBounds, clipBounds);
aglReshape( p_vout );
aglUnlock( p_vout );
}
return VLC_SUCCESS; return VLC_SUCCESS;
} }
case VOUT_REPARENT: case VOUT_REPARENT:
{ {
AGLDrawable drawable = (AGLDrawable)va_arg( args, int); AGLDrawable drawable = (AGLDrawable)va_arg( args, int);
if( drawable != p_vout->p_sys->agl_drawable ) if( !p_vout->b_fullscreen && drawable != p_vout->p_sys->agl_drawable )
{ {
p_vout->p_sys->agl_drawable = drawable; p_vout->p_sys->agl_drawable = drawable;
aglSetDrawable(p_vout->p_sys->agl_ctx, drawable); aglSetDrawable(p_vout->p_sys->agl_ctx, drawable);
} }
return VLC_SUCCESS; return VLC_SUCCESS;
} }
default: default:
return vout_vaControlDefault( p_vout, i_query, args ); return vout_vaControlDefault( p_vout, i_query, args );
...@@ -589,6 +725,7 @@ static void aglSwap( vout_thread_t * p_vout ) ...@@ -589,6 +725,7 @@ static void aglSwap( vout_thread_t * p_vout )
aglSwapBuffers(p_vout->p_sys->agl_ctx); aglSwapBuffers(p_vout->p_sys->agl_ctx);
} }
/* Enter this function with the p_vout locked */
static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds ) static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds )
{ {
// mozilla plugin provides coordinates based on port bounds // mozilla plugin provides coordinates based on port bounds
...@@ -622,6 +759,256 @@ static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBou ...@@ -622,6 +759,256 @@ static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBou
- p_vout->p_sys->i_height; - p_vout->p_sys->i_height;
aglUpdateContext(p_vout->p_sys->agl_ctx); aglUpdateContext(p_vout->p_sys->agl_ctx);
aglReshape( p_vout );
} }
//default window event handler
static pascal OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData)
{
OSStatus result = noErr;
UInt32 class = GetEventClass (event);
UInt32 kind = GetEventKind (event);
vout_thread_t *p_vout = (vout_thread_t *)userData;
result = CallNextEventHandler(nextHandler, event);
if(class == kEventClassCommand)
{
HICommand theHICommand;
GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL, sizeof( HICommand ), NULL, &theHICommand );
switch ( theHICommand.commandID )
{
default:
result = eventNotHandledErr;
}
}
else if(class == kEventClassWindow)
{
WindowRef window;
Rect rectPort = {0,0,0,0};
GetEventParameter(event, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef), NULL, &window);
if(window)
{
GetPortBounds(GetWindowPort(window), &rectPort);
}
switch (kind)
{
case kEventWindowClosed:
case kEventWindowZoomed:
case kEventWindowBoundsChanged:
break;
default:
result = eventNotHandledErr;
}
}
else if(class == kEventClassMouse)
{
switch (kind)
{
case kEventMouseDown:
{
UInt16 button;
GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
switch (button)
{
case kEventMouseButtonPrimary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int |= 1;
var_Set( p_vout, "mouse-button-down", val );
break;
}
case kEventMouseButtonSecondary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int |= 2;
var_Set( p_vout, "mouse-button-down", val );
break;
}
case kEventMouseButtonTertiary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int |= 4;
var_Set( p_vout, "mouse-button-down", val );
break;
}
default:
result = eventNotHandledErr;
}
break;
}
case kEventMouseUp:
{
UInt16 button;
GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
switch (button)
{
case kEventMouseButtonPrimary:
{
UInt32 clickCount = 0;
GetEventParameter(event, kEventParamClickCount, typeUInt32, NULL, sizeof(clickCount), NULL, &clickCount);
if( clickCount > 1 )
{
vlc_value_t val;
val.b_bool = VLC_FALSE;
var_Set((vout_thread_t *) p_vout->p_parent, "fullscreen", val);
}
else
{
vlc_value_t val;
val.b_bool = VLC_TRUE;
var_Set( p_vout, "mouse-clicked", val );
var_Get( p_vout, "mouse-button-down", &val );
val.i_int &= ~1;
var_Set( p_vout, "mouse-button-down", val );
}
break;
}
case kEventMouseButtonSecondary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int &= ~2;
var_Set( p_vout, "mouse-button-down", val );
break;
}
case kEventMouseButtonTertiary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int &= ~2;
var_Set( p_vout, "mouse-button-down", val );
break;
}
default:
result = eventNotHandledErr;
}
break;
}
case kEventMouseMoved:
{
Point ml;
vlc_value_t val;
unsigned int i_x, i_y;
unsigned int i_height = p_vout->p_sys->i_height;
unsigned int i_width = p_vout->p_sys->i_width;
vout_PlacePicture(p_vout, i_width, i_height, &i_x, &i_y, &i_width, &i_height);
GetEventParameter(event, kEventParamWindowMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &ml);
val.i_int = ( ((int)ml.h) - i_x ) *
p_vout->render.i_width / i_width;
var_Set( p_vout, "mouse-x", val );
val.i_int = ( ((int)ml.v) - i_y ) *
p_vout->render.i_height / i_height;
var_Set( p_vout, "mouse-y", val );
val.b_bool = VLC_TRUE;
var_Set( p_vout, "mouse-moved", val );
break;
}
default:
result = eventNotHandledErr;
}
}
else if(class == kEventClassTextInput)
{
switch (kind)
{
case kEventTextInputUnicodeForKeyEvent:
{
break;
}
default:
result = eventNotHandledErr;
}
}
else if(class == kEventClassVLCPlugin)
{
switch (kind)
{
case kEventVLCPluginShowFullscreen:
ShowWindow (p_vout->p_sys->theWindow);
SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
//CGDisplayHideCursor(kCGDirectMainDisplay);
break;
case kEventVLCPluginHideFullscreen:
HideWindow (p_vout->p_sys->theWindow);
SetSystemUIMode( kUIModeNormal, 0);
CGDisplayShowCursor(kCGDirectMainDisplay);
break;
default:
result = eventNotHandledErr;
break;
}
}
return result;
}
static int aglLock( vout_thread_t * p_vout )
{
#ifdef __ppc__
/*
* before 10.4, we set the AGL context as current and
* then we retrieve and use the matching CGL context
*/
aglSetCurrentContext(p_vout->p_sys->agl_ctx);
return kCGLNoError != CGLLockContext( CGLGetCurrentContext() );
#else
/* since 10.4, this is the safe way to get the underlying CGL context */
CGLContextObj cglContext;
if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
{
if( kCGLNoError == CGLLockContext( cglContext ) )
{
aglSetCurrentContext(p_vout->p_sys->agl_ctx);
return 0;
}
}
return 1;
#endif
}
static void aglUnlock( vout_thread_t * p_vout )
{
#ifdef __ppc__
/*
* before 10.4, we assume that the AGL context is current.
* therefore, we use the current CGL context
*/
CGLUnlockContext( CGLGetCurrentContext() );
#else
/* since 10.4, this is the safe way to get the underlying CGL context */
CGLContextObj cglContext;
if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
{
CGLUnlockContext( cglContext );
}
#endif
}
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