/*****************************************************************************
 * objects.c: vlc_object_t handling
 *****************************************************************************
 * Copyright (C) 2004-2007 the VideoLAN team
 * $Id: 3b7c24bdd79beaab76b945abceb97f351d3411d7 $
 *
 * Authors: Samuel Hocevar <sam@zoy.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

/**
 * \file
 * This file contains the functions to handle the vlc_object_t type
 */


/*****************************************************************************
 * Preamble
 *****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif

#include <vlc/vlc.h>

#include "../libvlc.h"
#include <vlc_vout.h>
#include <vlc_aout.h>
#include "audio_output/aout_internal.h"

#include <vlc_access.h>
#include <vlc_demux.h>
#include <vlc_stream.h>

#include <vlc_sout.h>
#include "stream_output/stream_output.h"

#include "vlc_playlist.h"
#include "vlc_interface.h"
#include "vlc_codec.h"
#include "vlc_filter.h"

#include "vlc_httpd.h"
#include "vlc_vlm.h"
#include "input/vlm_internal.h"
#include "vlc_vod.h"
#include "vlc_tls.h"
#include "vlc_xml.h"
#include "vlc_osd.h"
#include "vlc_meta.h"

#include "variables.h"
#ifndef WIN32
# include <unistd.h>
#else
# include <io.h>
# include <fcntl.h>
# include <errno.h> /* ENOSYS */
#endif
#include <assert.h>

/*****************************************************************************
 * Constants
 *****************************************************************************/

const vlc_destructor_t kVLCDestructor = NULL;

/*****************************************************************************
 * Local prototypes
 *****************************************************************************/
static int  DumpCommand( vlc_object_t *, char const *,
                         vlc_value_t, vlc_value_t, void * );

static vlc_object_t * FindObject    ( vlc_object_t *, int, int );
static vlc_object_t * FindObjectName( vlc_object_t *, const char *, int );
static void           DetachObject  ( vlc_object_t * );
static void           PrintObject   ( vlc_object_t *, const char * );
static void           DumpStructure ( vlc_object_t *, int, char * );
static int            FindIndex     ( vlc_object_t *, vlc_object_t **, int );
static void           SetAttachment ( vlc_object_t *, vlc_bool_t );

static vlc_list_t   * NewList       ( int );
static void           ListReplace   ( vlc_list_t *, vlc_object_t *, int );
/*static void           ListAppend    ( vlc_list_t *, vlc_object_t * );*/
static int            CountChildren ( vlc_object_t *, int );
static void           ListChildren  ( vlc_list_t *, vlc_object_t *, int );

static void vlc_object_destroy( vlc_object_t *p_this );
static void vlc_object_yield_locked( vlc_object_t *p_this );

/*****************************************************************************
 * Local structure lock
 *****************************************************************************/
static vlc_mutex_t    structure_lock;
static vlc_object_internals_t global_internals;

vlc_object_t *vlc_custom_create( vlc_object_t *p_this, size_t i_size,
                                 int i_type, const char *psz_type )
{
    vlc_object_t *p_new;
    vlc_object_internals_t *p_priv;

    if( i_type == VLC_OBJECT_GLOBAL )
    {
        p_new = p_this;
        p_priv = &global_internals;
        memset( p_priv, 0, sizeof( *p_priv ) );
    }
    else
    {
        p_priv = calloc( 1, sizeof( *p_priv ) + i_size );
        if( p_priv == NULL )
            return NULL;

        p_new = (vlc_object_t *)(p_priv + 1);
    }

    p_new->p_internals = p_priv;
    p_new->i_object_type = i_type;
    p_new->psz_object_type = psz_type;

    p_new->psz_object_name = NULL;

    p_new->b_die = VLC_FALSE;
    p_new->b_error = VLC_FALSE;
    p_new->b_dead = VLC_FALSE;
    p_priv->b_attached = VLC_FALSE;
    p_new->b_force = VLC_FALSE;

    p_new->psz_header = NULL;

    if( p_this->i_flags & OBJECT_FLAGS_NODBG )
        p_new->i_flags |= OBJECT_FLAGS_NODBG;
    if( p_this->i_flags & OBJECT_FLAGS_QUIET )
        p_new->i_flags |= OBJECT_FLAGS_QUIET;
    if( p_this->i_flags & OBJECT_FLAGS_NOINTERACT )
        p_new->i_flags |= OBJECT_FLAGS_NOINTERACT;

    p_priv->p_vars = calloc( sizeof( variable_t ), 16 );

    if( !p_priv->p_vars )
    {
        if( i_type != VLC_OBJECT_GLOBAL )
            free( p_priv );
        return NULL;
    }

    if( i_type == VLC_OBJECT_GLOBAL )
    {
        /* If i_type is global, then p_new is actually p_libvlc_global */
        libvlc_global_data_t *p_libvlc_global = (libvlc_global_data_t *)p_new;
        p_new->p_libvlc = NULL;

        p_libvlc_global->i_counter = 0;
        p_new->i_object_id = 0;

        p_libvlc_global->i_objects = 1;
        p_libvlc_global->pp_objects = malloc( sizeof(vlc_object_t *) );
        p_libvlc_global->pp_objects[0] = p_new;
        p_priv->b_attached = VLC_TRUE;
    }
    else
    {
        libvlc_global_data_t *p_libvlc_global = vlc_global();
        if( i_type == VLC_OBJECT_LIBVLC )
        {
            p_new->p_libvlc = (libvlc_int_t*)p_new;
            p_priv->b_attached = VLC_TRUE;
        }
        else
        {
            p_new->p_libvlc = p_this->p_libvlc;
        }

        vlc_mutex_lock( &structure_lock );

        p_libvlc_global->i_counter++;
        p_new->i_object_id = p_libvlc_global->i_counter;

        /* Wooohaa! If *this* fails, we're in serious trouble! Anyway it's
         * useless to try and recover anything if pp_objects gets smashed. */
        TAB_APPEND( p_libvlc_global->i_objects, p_libvlc_global->pp_objects,
                    p_new );

        vlc_mutex_unlock( &structure_lock );
    }

    p_priv->i_refcount = 1;
    p_priv->pf_destructor = kVLCDestructor;
    p_priv->b_thread = VLC_FALSE;
    p_new->p_parent = NULL;
    p_new->pp_children = NULL;
    p_new->i_children = 0;

    p_new->p_private = NULL;

    /* Initialize mutexes and condvars */
    vlc_mutex_init( p_new, &p_new->object_lock );
    vlc_cond_init( p_new, &p_new->object_wait );
    vlc_mutex_init( p_new, &p_priv->var_lock );
    vlc_spin_init( &p_priv->spin );
    p_priv->pipes[0] = p_priv->pipes[1] = -1;

    if( i_type == VLC_OBJECT_GLOBAL )
    {
        vlc_mutex_init( p_new, &structure_lock );
    }

    if( i_type == VLC_OBJECT_LIBVLC )
    {
        var_Create( p_new, "list", VLC_VAR_STRING | VLC_VAR_ISCOMMAND );
        var_AddCallback( p_new, "list", DumpCommand, NULL );
        var_Create( p_new, "tree", VLC_VAR_STRING | VLC_VAR_ISCOMMAND );
        var_AddCallback( p_new, "tree", DumpCommand, NULL );
        var_Create( p_new, "vars", VLC_VAR_STRING | VLC_VAR_ISCOMMAND );
        var_AddCallback( p_new, "vars", DumpCommand, NULL );
    }

    return p_new;
}


/**
 * Allocates and initializes a vlc object.
 *
 * @param i_type known object type (all of them are negative integer values),
 *               or object byte size (always positive).
 *
 * @return the new object, or NULL on error.
 */
void * __vlc_object_create( vlc_object_t *p_this, int i_type )
{
    const char   * psz_type;
    size_t         i_size;

    switch( i_type )
    {
        case VLC_OBJECT_GLOBAL:
            i_size = sizeof(libvlc_global_data_t);
            psz_type = "global";
            break;
        case VLC_OBJECT_LIBVLC:
            i_size = sizeof(libvlc_int_t);
            psz_type = "libvlc";
            break;
        case VLC_OBJECT_INTF:
            i_size = sizeof(intf_thread_t);
            psz_type = "interface";
            break;
        case VLC_OBJECT_DIALOGS:
            i_size = sizeof(intf_thread_t);
            psz_type = "dialogs";
            break;
        case VLC_OBJECT_PLAYLIST:
            i_size = sizeof(playlist_t);
            psz_type = "playlist";
            break;
        case VLC_OBJECT_SD:
            i_size = sizeof(services_discovery_t);
            psz_type = "services discovery";
            break;
        case VLC_OBJECT_INPUT:
            i_size = sizeof(input_thread_t);
            psz_type = "input";
            break;
        case VLC_OBJECT_DEMUX:
            i_size = sizeof(demux_t);
            psz_type = "demux";
            break;
        case VLC_OBJECT_ACCESS:
            i_size = sizeof(access_t);
            psz_type = "access";
            break;
        case VLC_OBJECT_DECODER:
            i_size = sizeof(decoder_t);
            psz_type = "decoder";
            break;
        case VLC_OBJECT_PACKETIZER:
            i_size = sizeof(decoder_t);
            psz_type = "packetizer";
            break;
        case VLC_OBJECT_ENCODER:
            i_size = sizeof(encoder_t);
            psz_type = "encoder";
            break;
        case VLC_OBJECT_FILTER:
            i_size = sizeof(filter_t);
            psz_type = "filter";
            break;
        case VLC_OBJECT_VOUT:
            i_size = sizeof(vout_thread_t);
            psz_type = "video output";
            break;
        case VLC_OBJECT_SPU:
            i_size = sizeof(spu_t);
            psz_type = "subpicture";
            break;
        case VLC_OBJECT_AOUT:
            i_size = sizeof(aout_instance_t);
            psz_type = "audio output";
            break;
        case VLC_OBJECT_SOUT:
            i_size = sizeof(sout_instance_t);
            psz_type = "stream output";
            break;
        case VLC_OBJECT_VLM:
            i_size = sizeof( vlm_t );
            psz_type = "vlm dameon";
            break;
        case VLC_OBJECT_VOD:
            i_size = sizeof( vod_t );
            psz_type = "vod server";
            break;
        case VLC_OBJECT_XML:
            i_size = sizeof( xml_t );
            psz_type = "xml";
            break;
        case VLC_OBJECT_OPENGL:
            i_size = sizeof( vout_thread_t );
            psz_type = "opengl";
            break;
        case VLC_OBJECT_ANNOUNCE:
            i_size = sizeof( announce_handler_t );
            psz_type = "announce";
            break;
        case VLC_OBJECT_META_ENGINE:
            i_size = sizeof( meta_engine_t );
            psz_type = "meta engine";
            break;
        case VLC_OBJECT_OSDMENU:
            i_size = sizeof( osd_menu_t );
            psz_type = "osd menu";
            break;
        case VLC_OBJECT_INTERACTION:
            i_size = sizeof( interaction_t );
            psz_type = "interaction";
            break;
        default:
            i_size = i_type > (int)sizeof(vlc_object_t)
                         ? i_type : (int)sizeof(vlc_object_t);
            i_type = VLC_OBJECT_GENERIC;
            psz_type = "generic";
            break;
    }

    return vlc_custom_create( p_this, i_size, i_type, psz_type );
}


/**
 ****************************************************************************
 * Set the destructor of a vlc object
 *
 * This function sets the destructor of the vlc object. It will be called
 * when the object is destroyed when the its refcount reaches 0.
 * (It is called by the internal function vlc_object_destroy())
 *****************************************************************************/
void __vlc_object_set_destructor( vlc_object_t *p_this,
                                  vlc_destructor_t pf_destructor )
{
    vlc_object_internals_t *p_priv = vlc_internals(p_this );

    vlc_mutex_lock( &structure_lock );
    p_priv->pf_destructor = pf_destructor;
    vlc_mutex_unlock( &structure_lock );
}

/**
 ****************************************************************************
 * Destroy a vlc object (Internal)
 *
 * This function destroys an object that has been previously allocated with
 * vlc_object_create. The object's refcount must be zero and it must not be
 * attached to other objects in any way.
 *****************************************************************************/
static void vlc_object_destroy( vlc_object_t *p_this )
{
    vlc_object_internals_t *p_priv = vlc_internals( p_this );

    /* Automatically detach the object from its parents */
    if( p_this->p_parent ) vlc_object_detach( p_this );

    /* Sanity checks */
    if( p_this->i_children )
    {
        int i;

        fprintf( stderr,
                 "ERROR: cannot delete object (%i, %s) with %d children\n",
                 p_this->i_object_id, p_this->psz_object_name,
                 p_this->i_children );

        for( i = 0; i < p_this->i_children; i++ )
        {
            fprintf( stderr,
                     "ERROR: Remaining children object "
                     "(id:%i, type:%s, name:%s)\n",
                     p_this->pp_children[i]->i_object_id,
                     p_this->pp_children[i]->psz_object_type,
                     p_this->pp_children[i]->psz_object_name );
        }
        fflush(stderr);
        abort();
    }


    /* Send a kill to the object's thread if applicable */
    vlc_object_kill( p_this );

    /* If we are running on a thread, wait until it ends */
    if( p_priv->b_thread )
        vlc_thread_join( p_this );

    /* Call the custom "subclass" destructor */
    if( p_priv->pf_destructor )
        p_priv->pf_destructor( p_this );


    /* Destroy the associated variables, starting from the end so that
     * no memmove calls have to be done. */
    while( p_priv->i_vars )
    {
        var_Destroy( p_this, p_priv->p_vars[p_priv->i_vars - 1].psz_name );
    }

    free( p_priv->p_vars );
    vlc_mutex_destroy( &p_priv->var_lock );

    free( p_this->psz_header );

    if( p_this->i_object_type == VLC_OBJECT_GLOBAL )
    {
        libvlc_global_data_t *p_global = (libvlc_global_data_t *)p_this;

        /* Test for leaks */
        if( p_global->i_objects > 0 )
        {
            int i;
            for( i = 0; i < p_global->i_objects; i++ )
            {
                /* We are leaking this object */
                fprintf( stderr,
                         "ERROR: leaking object (id:%i, type:%s, name:%s)\n",
                         p_global->pp_objects[i]->i_object_id,
                         p_global->pp_objects[i]->psz_object_type,
                         p_global->pp_objects[i]->psz_object_name );
                fflush(stderr);
            }
            /* Strongly abort, cause we want these to be fixed */
            abort();
        }

        /* We are the global object ... no need to lock. */
        free( p_global->pp_objects );
        p_global->pp_objects = NULL;

        vlc_mutex_destroy( &structure_lock );
    }

#if defined(WIN32) || defined(UNDER_CE)
    /* if object has an associated thread, close it now */
    if( p_priv->thread_id.hThread )
       CloseHandle(p_priv->thread_id.hThread);
#endif

    vlc_mutex_destroy( &p_this->object_lock );
    vlc_cond_destroy( &p_this->object_wait );
    vlc_spin_destroy( &p_priv->spin );
    if( p_priv->pipes[1] != -1 )
        close( p_priv->pipes[1] );
    if( p_priv->pipes[0] != -1 )
        close( p_priv->pipes[0] );

    /* global is not dynamically allocated by vlc_object_create */
    if( p_this->i_object_type != VLC_OBJECT_GLOBAL )
        free( p_priv );
}


/** Inter-object signaling */

void __vlc_object_lock( vlc_object_t *obj )
{
    vlc_mutex_lock( &obj->object_lock );
}

void __vlc_object_unlock( vlc_object_t *obj )
{
    vlc_assert_locked( &obj->object_lock );
    vlc_mutex_unlock( &obj->object_lock );
}

#ifdef WIN32
# include <winsock2.h>
# include <ws2tcpip.h>

/**
 * select()-able pipes emulated using Winsock
 */
static int pipe (int fd[2])
{
    SOCKADDR_IN addr;
    int addrlen = sizeof (addr);

    SOCKET l = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP), a,
           c = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP);
    if ((l == INVALID_SOCKET) || (c == INVALID_SOCKET))
        goto error;

    memset (&addr, 0, sizeof (addr));
    addr.sin_family = AF_INET;
    addr.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
    if (bind (l, (PSOCKADDR)&addr, sizeof (addr))
     || getsockname (l, (PSOCKADDR)&addr, &addrlen)
     || listen (l, 1)
     || connect (c, (PSOCKADDR)&addr, addrlen))
        goto error;

    a = accept (l, NULL, NULL);
    if (a == INVALID_SOCKET)
        goto error;

    closesocket (l);
    //shutdown (a, 0);
    //shutdown (c, 1);
    fd[0] = c;
    fd[1] = a;
    return 0;

error:
    if (l != INVALID_SOCKET)
        closesocket (l);
    if (c != INVALID_SOCKET)
        closesocket (c);
    return -1;
}

#undef  read
#define read( a, b, c )  recv (a, b, c, 0)
#undef  write
#define write( a, b, c ) send (a, b, c, 0)
#undef  close
#define close( a )       closesocket (a)
#endif /* WIN32 */

/**
 * Returns the readable end of a pipe that becomes readable once termination
 * of the object is requested (vlc_object_kill()).
 * This can be used to wake-up out of a select() or poll() event loop, such
 * typically when doing network I/O.
 *
 * Note that the pipe will remain the same for the lifetime of the object.
 * DO NOT read the pipe nor close it yourself. Ever.
 *
 * @param obj object that would be "killed"
 * @return a readable pipe descriptor, or -1 on error.
 */
int __vlc_object_waitpipe( vlc_object_t *obj )
{
    int pfd[2] = { -1, -1 };
    struct vlc_object_internals_t *internals = obj->p_internals;
    vlc_bool_t killed = VLC_FALSE;

    vlc_spin_lock (&internals->spin);
    if (internals->pipes[0] == -1)
    {
        /* This can only ever happen if someone killed us without locking: */
        assert (internals->pipes[1] == -1);
        vlc_spin_unlock (&internals->spin);

        if (pipe (pfd))
            return -1;

        vlc_spin_lock (&internals->spin);
        if (internals->pipes[0] == -1)
        {
            internals->pipes[0] = pfd[0];
            internals->pipes[1] = pfd[1];
            pfd[0] = pfd[1] = -1;
        }
        killed = obj->b_die;
    }
    vlc_spin_unlock (&internals->spin);

    if (killed)
    {
        /* Race condition: vlc_object_kill() already invoked! */
        int fd;

        vlc_spin_lock (&internals->spin);
        fd = internals->pipes[1];
        internals->pipes[1] = -1;
        vlc_spin_unlock (&internals->spin);

        msg_Dbg (obj, "waitpipe: object already dying");
        if (fd != -1)
            close (fd);
    }

    /* Race condition: two threads call pipe() - unlikely */
    if (pfd[0] != -1)
        close (pfd[0]);
    if (pfd[1] != -1)
        close (pfd[1]);

    return internals->pipes[0];
}


/**
 * Waits for the object to be signaled (using vlc_object_signal()).
 * If the object already has a signal pending, this function will return
 * immediately. It is asserted that the caller holds the object lock.
 *
 * @return true if the object is dying and should terminate.
 */
vlc_bool_t __vlc_object_wait( vlc_object_t *obj )
{
    vlc_assert_locked( &obj->object_lock );
    vlc_cond_wait( &obj->object_wait, &obj->object_lock );
    return obj->b_die;
}


/**
 * Waits for the object to be signaled (using vlc_object_signal()), or for
 * a timer to expire.
 * If the object already has a signal pending, this function will return
 * immediately. It is asserted that the caller holds the object lock.
 *
 * @return negative if the object is dying and should terminate,
 * positive if the the object has been signaled but is not dying,
 * 0 if timeout has been reached.
 */
int __vlc_object_timedwait( vlc_object_t *obj, mtime_t deadline )
{
    int v;

    vlc_assert_locked( &obj->object_lock );
    v = vlc_cond_timedwait( &obj->object_wait, &obj->object_lock, deadline );
    if( v == 0 ) /* signaled */
        return obj->b_die ? -1 : 1;
    return 0;
}


/**
 * Checks whether an object has been "killed".
 * The object lock must be held.
 *
 * Typical code for an object thread could be:
 *
   vlc_object_lock (self);
   ...initialization...
   while (vlc_object_alive (self))
   {
       ...preprocessing...

       if (vlc_object_wait (self))
           continue;

       ...postprocessing...
   }
   ...deinitialization...
   vlc_object_unlock (self);
 *
 *
 * @return true iff the object has not been killed yet
 */
vlc_bool_t __vlc_object_alive( vlc_object_t *obj )
{
    vlc_assert_locked( &obj->object_lock );
    return !obj->b_die;
}


/**
 * Signals an object for which the lock is held.
 */
void __vlc_object_signal_unlocked( vlc_object_t *obj )
{
    vlc_assert_locked (&obj->object_lock);
    vlc_cond_signal( &obj->object_wait );
}


/**
 * Requests termination of an object.
 * If the object is LibVLC, also request to terminate all its children.
 */
void __vlc_object_kill( vlc_object_t *p_this )
{
    struct vlc_object_internals_t *internals = p_this->p_internals;
    int fd;

    vlc_mutex_lock( &p_this->object_lock );
    p_this->b_die = VLC_TRUE;

    vlc_spin_lock (&internals->spin);
    fd = internals->pipes[1];
    internals->pipes[1] = -1;
    vlc_spin_unlock (&internals->spin);

    if( fd != -1 )
    {
        msg_Dbg (p_this, "waitpipe: object killed");
        close (fd);
    }

    if( p_this->i_object_type == VLC_OBJECT_LIBVLC )
        for( int i = 0; i < p_this->i_children ; i++ )
            vlc_object_kill( p_this->pp_children[i] );

    vlc_object_signal_unlocked( p_this );
    vlc_mutex_unlock( &p_this->object_lock );
}


/**
 * find an object given its ID
 *
 * This function looks for the object whose i_object_id field is i_id. We
 * use a dichotomy so that lookups are in log2(n).
 *****************************************************************************/
void * vlc_object_get( int i_id )
{
    int i_max, i_middle;
    vlc_object_t **pp_objects;
    libvlc_global_data_t *p_libvlc_global = vlc_global();

    vlc_mutex_lock( &structure_lock );

    pp_objects = p_libvlc_global->pp_objects;

    /* Perform our dichotomy */
    for( i_max = p_libvlc_global->i_objects - 1 ; ; )
    {
        i_middle = i_max / 2;

        if( pp_objects[i_middle]->i_object_id > i_id )
        {
            i_max = i_middle;
        }
        else if( pp_objects[i_middle]->i_object_id < i_id )
        {
            if( i_middle )
            {
                pp_objects += i_middle;
                i_max -= i_middle;
            }
            else
            {
                /* This happens when there are only two remaining objects */
                if( pp_objects[i_middle+1]->i_object_id == i_id )
                {
                    vlc_object_yield_locked( pp_objects[i_middle+1] );
                    vlc_mutex_unlock( &structure_lock );
                    return pp_objects[i_middle+1];
                }
                break;
            }
        }
        else
        {
            vlc_object_yield_locked( pp_objects[i_middle] );
            vlc_mutex_unlock( &structure_lock );
            return pp_objects[i_middle];
        }

        if( i_max == 0 )
        {
            /* this means that i_max == i_middle, and since we have already
             * tested pp_objects[i_middle]), p_found is properly set. */
            break;
        }
    }

    vlc_mutex_unlock( &structure_lock );
    return NULL;
}

/**
 ****************************************************************************
 * find a typed object and increment its refcount
 *****************************************************************************
 * This function recursively looks for a given object type. i_mode can be one
 * of FIND_PARENT, FIND_CHILD or FIND_ANYWHERE.
 *****************************************************************************/
void * __vlc_object_find( vlc_object_t *p_this, int i_type, int i_mode )
{
    vlc_object_t *p_found;

    vlc_mutex_lock( &structure_lock );

    /* Avoid obvious freed object uses */
    assert( p_this->p_internals->i_refcount > 0 );

    /* If we are of the requested type ourselves, don't look further */
    if( !(i_mode & FIND_STRICT) && p_this->i_object_type == i_type )
    {
        vlc_object_yield_locked( p_this );
        vlc_mutex_unlock( &structure_lock );
        return p_this;
    }

    /* Otherwise, recursively look for the object */
    if( (i_mode & 0x000f) == FIND_ANYWHERE )
    {
        vlc_object_t *p_root = p_this;

        /* Find the root */
        while( p_root->p_parent != NULL &&
               p_root != VLC_OBJECT( p_this->p_libvlc ) )
        {
            p_root = p_root->p_parent;
        }

        p_found = FindObject( p_root, i_type, (i_mode & ~0x000f)|FIND_CHILD );
        if( p_found == NULL && p_root != VLC_OBJECT( p_this->p_libvlc ) )
        {
            p_found = FindObject( VLC_OBJECT( p_this->p_libvlc ),
                                  i_type, (i_mode & ~0x000f)|FIND_CHILD );
        }
    }
    else
    {
        p_found = FindObject( p_this, i_type, i_mode );
    }

    vlc_mutex_unlock( &structure_lock );

    return p_found;
}

/**
 ****************************************************************************
 * find a named object and increment its refcount
 *****************************************************************************
 * This function recursively looks for a given object name. i_mode can be one
 * of FIND_PARENT, FIND_CHILD or FIND_ANYWHERE.
 *****************************************************************************/
void * __vlc_object_find_name( vlc_object_t *p_this, const char *psz_name,
                               int i_mode )
{
    vlc_object_t *p_found;

    vlc_mutex_lock( &structure_lock );

    /* Avoid obvious freed object uses */
    assert( p_this->p_internals->i_refcount > 0 );

    /* If have the requested name ourselves, don't look further */
    if( !(i_mode & FIND_STRICT)
        && p_this->psz_object_name
        && !strcmp( p_this->psz_object_name, psz_name ) )
    {
        vlc_object_yield_locked( p_this );
        vlc_mutex_unlock( &structure_lock );
        return p_this;
    }

    /* Otherwise, recursively look for the object */
    if( (i_mode & 0x000f) == FIND_ANYWHERE )
    {
        vlc_object_t *p_root = p_this;

        /* Find the root */
        while( p_root->p_parent != NULL &&
               p_root != VLC_OBJECT( p_this->p_libvlc ) )
        {
            p_root = p_root->p_parent;
        }

        p_found = FindObjectName( p_root, psz_name,
                                 (i_mode & ~0x000f)|FIND_CHILD );
        if( p_found == NULL && p_root != VLC_OBJECT( p_this->p_libvlc ) )
        {
            p_found = FindObjectName( VLC_OBJECT( p_this->p_libvlc ),
                                      psz_name, (i_mode & ~0x000f)|FIND_CHILD );
        }
    }
    else
    {
        p_found = FindObjectName( p_this, psz_name, i_mode );
    }

    vlc_mutex_unlock( &structure_lock );

    return p_found;
}

/**
 ****************************************************************************
 * increment an object refcount
 *****************************************************************************/

/* When the structure_lock is locked */
static void vlc_object_yield_locked( vlc_object_t *p_this )
{
    vlc_assert_locked (&structure_lock);

    /* Avoid obvious freed object uses */
    assert( p_this->p_internals->i_refcount > 0 );

    /* Increment the counter */
    p_this->p_internals->i_refcount++;
}

/* Public function */
void __vlc_object_yield( vlc_object_t *p_this )
{
    vlc_mutex_lock( &structure_lock );
    vlc_object_yield_locked( p_this );
    vlc_mutex_unlock( &structure_lock );
}


/*****************************************************************************
 * decrement an object refcount
 * And destroy the object if its refcount reach zero.
 *****************************************************************************/
void __vlc_object_release( vlc_object_t *p_this )
{
    vlc_bool_t b_should_destroy;

    vlc_mutex_lock( &structure_lock );

    assert( p_this->p_internals->i_refcount > 0 );
    p_this->p_internals->i_refcount--;
    b_should_destroy = (p_this->p_internals->i_refcount == 0);

    if( b_should_destroy )
    {
        /* Make sure this object can't be obtained via vlc_find_object now that
         * it is freed */
        libvlc_global_data_t *p_libvlc_global = vlc_global();
        int i_index;

        /* Wooohaa! If *this* fails, we're in serious trouble! Anyway it's
         * useless to try and recover anything if pp_objects gets smashed. */
        i_index = FindIndex( p_this, p_libvlc_global->pp_objects,
                             p_libvlc_global->i_objects );
        REMOVE_ELEM( p_libvlc_global->pp_objects,
                     p_libvlc_global->i_objects, i_index );
    }

    vlc_mutex_unlock( &structure_lock );

    if( b_should_destroy )
        vlc_object_destroy( p_this );
}

/**
 ****************************************************************************
 * attach object to a parent object
 *****************************************************************************
 * This function sets p_this as a child of p_parent, and p_parent as a parent
 * of p_this. This link can be undone using vlc_object_detach.
 *****************************************************************************/
void __vlc_object_attach( vlc_object_t *p_this, vlc_object_t *p_parent )
{
    if( !p_this ) return;

    vlc_mutex_lock( &structure_lock );

    /* Avoid obvious freed object uses */
    assert( p_this->p_internals->i_refcount > 0 );

    /* Attach the parent to its child */
    p_this->p_parent = p_parent;

    /* Attach the child to its parent */
    INSERT_ELEM( p_parent->pp_children, p_parent->i_children,
                 p_parent->i_children, p_this );

    /* Climb up the tree to see whether we are connected with the root */
    if( p_parent->p_internals->b_attached )
    {
        SetAttachment( p_this, VLC_TRUE );
    }

    vlc_mutex_unlock( &structure_lock );
}

/**
 ****************************************************************************
 * detach object from its parent
 *****************************************************************************
 * This function removes all links between an object and its parent.
 *****************************************************************************/
void __vlc_object_detach( vlc_object_t *p_this )
{
    if( !p_this ) return;

    vlc_mutex_lock( &structure_lock );

    if( !p_this->p_parent )
    {
        msg_Err( p_this, "object is not attached" );
        vlc_mutex_unlock( &structure_lock );
        return;
    }

    /* Climb up the tree to see whether we are connected with the root */
    if( p_this->p_parent->p_internals->b_attached )
    {
        SetAttachment( p_this, VLC_FALSE );
    }

    DetachObject( p_this );
    vlc_mutex_unlock( &structure_lock );
    p_this = NULL;
}

/**
 ****************************************************************************
 * find a list typed objects and increment their refcount
 *****************************************************************************
 * This function recursively looks for a given object type. i_mode can be one
 * of FIND_PARENT, FIND_CHILD or FIND_ANYWHERE.
 *****************************************************************************/
vlc_list_t * __vlc_list_find( vlc_object_t *p_this, int i_type, int i_mode )
{
    vlc_list_t *p_list;
    vlc_object_t **pp_current, **pp_end;
    int i_count = 0, i_index = 0;
    libvlc_global_data_t *p_libvlc_global = vlc_global();

    vlc_mutex_lock( &structure_lock );

    /* Avoid obvious freed object uses */
    assert( p_this->p_internals->i_refcount > 0 );

    /* Look for the objects */
    switch( i_mode & 0x000f )
    {
    case FIND_ANYWHERE:
        pp_current = p_libvlc_global->pp_objects;
        pp_end = pp_current + p_libvlc_global->i_objects;

        for( ; pp_current < pp_end ; pp_current++ )
        {
            if( (*pp_current)->p_internals->b_attached
                 && (*pp_current)->i_object_type == i_type )
            {
                i_count++;
            }
        }

        p_list = NewList( i_count );
        pp_current = p_libvlc_global->pp_objects;

        for( ; pp_current < pp_end ; pp_current++ )
        {
            if( (*pp_current)->p_internals->b_attached
                 && (*pp_current)->i_object_type == i_type )
            {
                ListReplace( p_list, *pp_current, i_index );
                if( i_index < i_count ) i_index++;
            }
        }
    break;

    case FIND_CHILD:
        i_count = CountChildren( p_this, i_type );
        p_list = NewList( i_count );

        /* Check allocation was successful */
        if( p_list->i_count != i_count )
        {
            msg_Err( p_this, "list allocation failed!" );
            p_list->i_count = 0;
            break;
        }

        p_list->i_count = 0;
        ListChildren( p_list, p_this, i_type );
        break;

    default:
        msg_Err( p_this, "unimplemented!" );
        p_list = NewList( 0 );
        break;
    }

    vlc_mutex_unlock( &structure_lock );

    return p_list;
}

/*****************************************************************************
 * DumpCommand: print the current vlc structure
 *****************************************************************************
 * This function prints either an ASCII tree showing the connections between
 * vlc objects, and additional information such as their refcount, thread ID,
 * etc. (command "tree"), or the same data as a simple list (command "list").
 *****************************************************************************/
static int DumpCommand( vlc_object_t *p_this, char const *psz_cmd,
                        vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
    libvlc_global_data_t *p_libvlc_global = vlc_global();

    (void)oldval; (void)p_data;
    if( *psz_cmd == 'l' )
    {
        vlc_mutex_lock( &structure_lock );

        vlc_object_t **pp_current, **pp_end;

        pp_current = p_libvlc_global->pp_objects;
        pp_end = pp_current + p_libvlc_global->i_objects;

        for( ; pp_current < pp_end ; pp_current++ )
        {
            if( (*pp_current)->p_internals->b_attached )
            {
                PrintObject( *pp_current, "" );
            }
            else
            {
                printf( " o %.8i %s (not attached)\n",
                        (*pp_current)->i_object_id,
                        (*pp_current)->psz_object_type );
            }
        }

        vlc_mutex_unlock( &structure_lock );
    }
    else
    {
        vlc_object_t *p_object = NULL;

        if( *newval.psz_string )
        {
            char *end;
            int i_id = strtol( newval.psz_string, &end, 0 );
            if( end != newval.psz_string )
                p_object = vlc_object_get( i_id );
            else
            {
                /* try using the object's name to find it */
                vlc_object_t *p_libvlc = vlc_object_get( 1 );
                if( p_libvlc )
                {
                    /* Look in p_libvlc's children tree */
                    p_object = vlc_object_find_name( p_libvlc,
                                                     newval.psz_string,
                                                     FIND_CHILD );
                    vlc_object_release( p_libvlc );
                }
                if( !p_object )
                {
                    /* If it's not in libvlc, look in libvlc_global (== p_this) */
                    p_object = vlc_object_find_name( p_this,
                                                     newval.psz_string,
                                                     FIND_CHILD );
                }
            }

            if( !p_object )
            {
                return VLC_ENOOBJ;
            }
        }

        vlc_mutex_lock( &structure_lock );

        if( *psz_cmd == 't' )
        {
            char psz_foo[2 * MAX_DUMPSTRUCTURE_DEPTH + 1];

            if( !p_object )
                p_object = p_this->p_libvlc ? VLC_OBJECT(p_this->p_libvlc) : p_this;

            psz_foo[0] = '|';
            DumpStructure( p_object, 0, psz_foo );
        }
        else if( *psz_cmd == 'v' )
        {
            int i;

            if( !p_object )
                p_object = p_this->p_libvlc ? VLC_OBJECT(p_this->p_libvlc) : p_this;

            PrintObject( p_object, "" );

            if( !p_object->p_internals->i_vars )
                printf( " `-o No variables\n" );
            for( i = 0; i < p_object->p_internals->i_vars; i++ )
            {
                variable_t *p_var = p_object->p_internals->p_vars + i;

                const char *psz_type = "unknown";
                switch( p_var->i_type & VLC_VAR_TYPE )
                {
#define MYCASE( type, nice )                \
                    case VLC_VAR_ ## type:  \
                        psz_type = nice;    \
                        break;
                    MYCASE( VOID, "void" );
                    MYCASE( BOOL, "bool" );
                    MYCASE( INTEGER, "integer" );
                    MYCASE( HOTKEY, "hotkey" );
                    MYCASE( STRING, "string" );
                    MYCASE( MODULE, "module" );
                    MYCASE( FILE, "file" );
                    MYCASE( DIRECTORY, "directory" );
                    MYCASE( VARIABLE, "variable" );
                    MYCASE( FLOAT, "float" );
                    MYCASE( TIME, "time" );
                    MYCASE( ADDRESS, "address" );
                    MYCASE( MUTEX, "mutex" );
                    MYCASE( LIST, "list" );
#undef MYCASE
                }
                printf( " %c-o \"%s\" (%s",
                        i + 1 == p_object->p_internals->i_vars ? '`' : '|',
                        p_var->psz_name, psz_type );
                if( p_var->psz_text )
                    printf( ", %s", p_var->psz_text );
                printf( ")" );
                if( p_var->i_type & VLC_VAR_ISCOMMAND )
                    printf( ", command" );
                if( p_var->i_entries )
                    printf( ", %d callbacks", p_var->i_entries );
                switch( p_var->i_type & 0x00f0 )
                {
                    case VLC_VAR_VOID:
                    case VLC_VAR_MUTEX:
                        break;
                    case VLC_VAR_BOOL:
                        printf( ": %s", p_var->val.b_bool ? "true" : "false" );
                        break;
                    case VLC_VAR_INTEGER:
                        printf( ": %d", p_var->val.i_int );
                        break;
                    case VLC_VAR_STRING:
                        printf( ": \"%s\"", p_var->val.psz_string );
                        break;
                    case VLC_VAR_FLOAT:
                        printf( ": %f", p_var->val.f_float );
                        break;
                    case VLC_VAR_TIME:
                        printf( ": " I64Fi, (int64_t)p_var->val.i_time );
                        break;
                    case VLC_VAR_ADDRESS:
                        printf( ": %p", p_var->val.p_address );
                        break;
                    case VLC_VAR_LIST:
                        printf( ": TODO" );
                        break;
                }
                printf( "\n" );
            }
        }

        vlc_mutex_unlock( &structure_lock );

        if( *newval.psz_string )
        {
            vlc_object_release( p_object );
        }
    }

    return VLC_SUCCESS;
}

/*****************************************************************************
 * vlc_list_release: free a list previously allocated by vlc_list_find
 *****************************************************************************
 * This function decreases the refcount of all objects in the list and
 * frees the list.
 *****************************************************************************/
void vlc_list_release( vlc_list_t *p_list )
{
    int i_index;

    for( i_index = 0; i_index < p_list->i_count; i_index++ )
    {
        vlc_object_release( p_list->p_values[i_index].p_object );
    }

    free( p_list->p_values );
    free( p_list );
}

/* Following functions are local */

/*****************************************************************************
 * FindIndex: find the index of an object in an array of objects
 *****************************************************************************
 * This function assumes that p_this can be found in pp_objects. It will not
 * crash if p_this cannot be found, but will return a wrong value. It is your
 * duty to check the return value if you are not certain that the object could
 * be found for sure.
 *****************************************************************************/
static int FindIndex( vlc_object_t *p_this,
                      vlc_object_t **pp_objects, int i_count )
{
    int i_middle = i_count / 2;

    if( i_count == 0 )
    {
        return 0;
    }

    if( pp_objects[i_middle] == p_this )
    {
        return i_middle;
    }

    if( i_count == 1 )
    {
        return 0;
    }

    /* We take advantage of the sorted array */
    if( pp_objects[i_middle]->i_object_id < p_this->i_object_id )
    {
        return i_middle + FindIndex( p_this, pp_objects + i_middle,
                                             i_count - i_middle );
    }
    else
    {
        return FindIndex( p_this, pp_objects, i_middle );
    }
}

static vlc_object_t * FindObject( vlc_object_t *p_this, int i_type, int i_mode )
{
    int i;
    vlc_object_t *p_tmp;

    switch( i_mode & 0x000f )
    {
    case FIND_PARENT:
        p_tmp = p_this->p_parent;
        if( p_tmp )
        {
            if( p_tmp->i_object_type == i_type )
            {
                vlc_object_yield_locked( p_tmp );
                return p_tmp;
            }
            else
            {
                return FindObject( p_tmp, i_type, i_mode );
            }
        }
        break;

    case FIND_CHILD:
        for( i = p_this->i_children; i--; )
        {
            p_tmp = p_this->pp_children[i];
            if( p_tmp->i_object_type == i_type )
            {
                vlc_object_yield_locked( p_tmp );
                return p_tmp;
            }
            else if( p_tmp->i_children )
            {
                p_tmp = FindObject( p_tmp, i_type, i_mode );
                if( p_tmp )
                {
                    return p_tmp;
                }
            }
        }
        break;

    case FIND_ANYWHERE:
        /* Handled in vlc_object_find */
        break;
    }

    return NULL;
}

static vlc_object_t * FindObjectName( vlc_object_t *p_this,
                                      const char *psz_name,
                                      int i_mode )
{
    int i;
    vlc_object_t *p_tmp;

    switch( i_mode & 0x000f )
    {
    case FIND_PARENT:
        p_tmp = p_this->p_parent;
        if( p_tmp )
        {
            if( p_tmp->psz_object_name
                && !strcmp( p_tmp->psz_object_name, psz_name ) )
            {
                vlc_object_yield_locked( p_tmp );
                return p_tmp;
            }
            else
            {
                return FindObjectName( p_tmp, psz_name, i_mode );
            }
        }
        break;

    case FIND_CHILD:
        for( i = p_this->i_children; i--; )
        {
            p_tmp = p_this->pp_children[i];
            if( p_tmp->psz_object_name
                && !strcmp( p_tmp->psz_object_name, psz_name ) )
            {
                vlc_object_yield_locked( p_tmp );
                return p_tmp;
            }
            else if( p_tmp->i_children )
            {
                p_tmp = FindObjectName( p_tmp, psz_name, i_mode );
                if( p_tmp )
                {
                    return p_tmp;
                }
            }
        }
        break;

    case FIND_ANYWHERE:
        /* Handled in vlc_object_find */
        break;
    }

    return NULL;
}

static void DetachObject( vlc_object_t *p_this )
{
    vlc_object_t *p_parent = p_this->p_parent;
    int i_index, i;

    /* Remove p_this's parent */
    p_this->p_parent = NULL;

    /* Remove all of p_parent's children which are p_this */
    for( i_index = p_parent->i_children ; i_index-- ; )
    {
        if( p_parent->pp_children[i_index] == p_this )
        {
            p_parent->i_children--;
            for( i = i_index ; i < p_parent->i_children ; i++ )
            {
                p_parent->pp_children[i] = p_parent->pp_children[i+1];
            }
        }
    }

    if( p_parent->i_children )
    {
        p_parent->pp_children = (vlc_object_t **)realloc( p_parent->pp_children,
                               p_parent->i_children * sizeof(vlc_object_t *) );
    }
    else
    {
        free( p_parent->pp_children );
        p_parent->pp_children = NULL;
    }
}

/*****************************************************************************
 * SetAttachment: recursively set the b_attached flag of a subtree.
 *****************************************************************************
 * This function is used by the attach and detach functions to propagate
 * the b_attached flag in a subtree.
 *****************************************************************************/
static void SetAttachment( vlc_object_t *p_this, vlc_bool_t b_attached )
{
    int i_index;

    for( i_index = p_this->i_children ; i_index-- ; )
    {
        SetAttachment( p_this->pp_children[i_index], b_attached );
    }

    p_this->p_internals->b_attached = b_attached;
}

static void PrintObject( vlc_object_t *p_this, const char *psz_prefix )
{
    char psz_children[20], psz_refcount[20], psz_thread[30], psz_name[50],
         psz_parent[20];

    psz_name[0] = '\0';
    if( p_this->psz_object_name )
    {
        snprintf( psz_name, 49, " \"%s\"", p_this->psz_object_name );
        if( psz_name[48] )
            psz_name[48] = '\"';
    }

    psz_children[0] = '\0';
    switch( p_this->i_children )
    {
        case 0:
            break;
        case 1:
            strcpy( psz_children, ", 1 child" );
            break;
        default:
            snprintf( psz_children, 19, ", %i children", p_this->i_children );
            break;
    }

    psz_refcount[0] = '\0';
    if( p_this->p_internals->i_refcount > 0 )
        snprintf( psz_refcount, 19, ", refcount %u",
                  p_this->p_internals->i_refcount );

    psz_thread[0] = '\0';
    if( p_this->p_internals->b_thread )
        snprintf( psz_thread, 29, " (thread %u)",
#if defined(WIN32) || defined(UNDER_CE)
                  (unsigned)p_this->p_internals->thread_id.id );
#else
                  (unsigned)p_this->p_internals->thread_id );
#endif

    psz_parent[0] = '\0';
    if( p_this->p_parent )
        snprintf( psz_parent, 19, ", parent %i", p_this->p_parent->i_object_id );

    printf( " %so %.8i %s%s%s%s%s%s\n", psz_prefix,
            p_this->i_object_id, p_this->psz_object_type,
            psz_name, psz_thread, psz_refcount, psz_children,
            psz_parent );
}

static void DumpStructure( vlc_object_t *p_this, int i_level, char *psz_foo )
{
    int i;
    char i_back = psz_foo[i_level];
    psz_foo[i_level] = '\0';

    PrintObject( p_this, psz_foo );

    psz_foo[i_level] = i_back;

    if( i_level / 2 >= MAX_DUMPSTRUCTURE_DEPTH )
    {
        msg_Warn( p_this, "structure tree is too deep" );
        return;
    }

    for( i = 0 ; i < p_this->i_children ; i++ )
    {
        if( i_level )
        {
            psz_foo[i_level-1] = ' ';

            if( psz_foo[i_level-2] == '`' )
            {
                psz_foo[i_level-2] = ' ';
            }
        }

        if( i == p_this->i_children - 1 )
        {
            psz_foo[i_level] = '`';
        }
        else
        {
            psz_foo[i_level] = '|';
        }

        psz_foo[i_level+1] = '-';
        psz_foo[i_level+2] = '\0';

        DumpStructure( p_this->pp_children[i], i_level + 2, psz_foo );
    }
}

static vlc_list_t * NewList( int i_count )
{
    vlc_list_t * p_list = (vlc_list_t *)malloc( sizeof( vlc_list_t ) );
    if( p_list == NULL )
    {
        return NULL;
    }

    p_list->i_count = i_count;

    if( i_count == 0 )
    {
        p_list->p_values = NULL;
        return p_list;
    }

    p_list->p_values = malloc( i_count * sizeof( vlc_value_t ) );
    if( p_list->p_values == NULL )
    {
        p_list->i_count = 0;
        return p_list;
    }

    return p_list;
}

static void ListReplace( vlc_list_t *p_list, vlc_object_t *p_object,
                         int i_index )
{
    if( p_list == NULL || i_index >= p_list->i_count )
    {
        return;
    }

    vlc_object_yield_locked( p_object );

    p_list->p_values[i_index].p_object = p_object;

    return;
}

/*static void ListAppend( vlc_list_t *p_list, vlc_object_t *p_object )
{
    if( p_list == NULL )
    {
        return;
    }

    p_list->p_values = realloc( p_list->p_values, (p_list->i_count + 1)
                                * sizeof( vlc_value_t ) );
    if( p_list->p_values == NULL )
    {
        p_list->i_count = 0;
        return;
    }

    vlc_object_yield_locked( p_object );

    p_list->p_values[p_list->i_count].p_object = p_object;
    p_list->i_count++;

    return;
}*/

static int CountChildren( vlc_object_t *p_this, int i_type )
{
    vlc_object_t *p_tmp;
    int i, i_count = 0;

    for( i = 0; i < p_this->i_children; i++ )
    {
        p_tmp = p_this->pp_children[i];

        if( p_tmp->i_object_type == i_type )
        {
            i_count++;
        }

        if( p_tmp->i_children )
        {
            i_count += CountChildren( p_tmp, i_type );
        }
    }

    return i_count;
}

static void ListChildren( vlc_list_t *p_list, vlc_object_t *p_this, int i_type )
{
    vlc_object_t *p_tmp;
    int i;

    for( i = 0; i < p_this->i_children; i++ )
    {
        p_tmp = p_this->pp_children[i];

        if( p_tmp->i_object_type == i_type )
        {
            ListReplace( p_list, p_tmp, p_list->i_count++ );
        }

        if( p_tmp->i_children )
        {
            ListChildren( p_list, p_tmp, i_type );
        }
    }
}
