Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
V
vlc-1.1
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Redmine
Redmine
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Metrics
Environments
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
videolan
vlc-1.1
Commits
fa1117e6
Commit
fa1117e6
authored
Jul 11, 2008
by
Laurent Aimar
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
More clean up (it has 1 minor side effect but in a buggy section anyway).
Fixed scale loading conditions.
parent
cf7731db
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
34 additions
and
27 deletions
+34
-27
src/video_output/vout_subpictures.c
src/video_output/vout_subpictures.c
+34
-27
No files found.
src/video_output/vout_subpictures.c
View file @
fa1117e6
...
@@ -955,9 +955,10 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -955,9 +955,10 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
if
(
p_subpic
->
pf_update_regions
)
if
(
p_subpic
->
pf_update_regions
)
{
{
if
(
p_subpic
->
p_region
)
{
/* FIXME that part look like crap too if there is more than 1 region */
if
(
p_subpic
->
p_region
)
spu_DestroyRegion
(
p_spu
,
p_subpic
->
p_region
);
spu_DestroyRegion
(
p_spu
,
p_subpic
->
p_region
);
}
/* TODO do not reverse the scaling that was done before calling
/* TODO do not reverse the scaling that was done before calling
* spu_RenderSubpictures, just pass it along (or do it inside
* spu_RenderSubpictures, just pass it along (or do it inside
...
@@ -968,22 +969,23 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -968,22 +969,23 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
fmt_org
.
i_height
=
fmt_org
.
i_height
=
fmt_org
.
i_visible_height
=
i_source_video_height
;
fmt_org
.
i_visible_height
=
i_source_video_height
;
p_subpic
->
p_region
=
p_
region
=
p_
subpic
->
pf_update_regions
(
&
fmt_org
,
p_spu
,
p_subpic
,
mdate
()
);
p_subpic
->
p_region
=
p_subpic
->
pf_update_regions
(
&
fmt_org
,
p_spu
,
p_subpic
,
mdate
()
);
}
}
else
{
/* */
p_region
=
p_subpic
->
p_region
;
p_region
=
p_subpic
->
p_region
;
}
if
(
!
p_region
)
continue
;
/* Create the blending module */
/* Create the blending module */
if
(
!
p_spu
->
p_blend
&&
p_region
)
if
(
!
p_spu
->
p_blend
)
SpuRenderCreateBlend
(
p_spu
,
p_fmt
->
i_chroma
,
p_fmt
->
i_aspect
);
SpuRenderCreateBlend
(
p_spu
,
p_fmt
->
i_chroma
,
p_fmt
->
i_aspect
);
/* Load the text rendering module; it is possible there is a
/* Load the text rendering module; it is possible there is a
* text region somewhere in the subpicture other than the first
* text region somewhere in the subpicture other than the first
* element in the region list, so just load it anyway as we'll
* element in the region list, so just load it anyway as we'll
* probably want it sooner or later. */
* probably want it sooner or later. */
if
(
!
p_spu
->
p_text
&&
p_region
)
if
(
!
p_spu
->
p_text
)
SpuRenderCreateAndLoadText
(
p_spu
,
p_fmt
->
i_width
,
p_fmt
->
i_height
);
SpuRenderCreateAndLoadText
(
p_spu
,
p_fmt
->
i_width
,
p_fmt
->
i_height
);
if
(
p_spu
->
p_text
)
if
(
p_spu
->
p_text
)
...
@@ -999,7 +1001,7 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -999,7 +1001,7 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
* resolution, rather than video resolution.
* resolution, rather than video resolution.
*/
*/
while
(
p_text_region
&&
while
(
p_text_region
&&
(
p_text_region
->
fmt
.
i_chroma
!=
VLC_FOURCC
(
'T'
,
'E'
,
'X'
,
'T'
)
)
)
p_text_region
->
fmt
.
i_chroma
!=
VLC_FOURCC
(
'T'
,
'E'
,
'X'
,
'T'
)
)
{
{
p_text_region
=
p_text_region
->
p_next
;
p_text_region
=
p_text_region
->
p_next
;
}
}
...
@@ -1045,14 +1047,15 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -1045,14 +1047,15 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
if
(
(
p_subpic
->
i_original_picture_height
>
0
)
&&
if
(
(
p_subpic
->
i_original_picture_height
>
0
)
&&
(
p_subpic
->
i_original_picture_width
>
0
)
)
(
p_subpic
->
i_original_picture_width
>
0
)
)
{
{
#if 1
/* FIXME That seems so wrong */
/* FIXME That seems so wrong */
i_scale_width_orig
=
1000
;
i_scale_width_orig
=
1000
;
i_scale_height_orig
=
1000
;
i_scale_height_orig
=
1000
;
#else
/* It is probably that :
/* It is probably that :
*/
pi_scale_width
[
SCALE_DEFAULT
]
=
i_scale_width_orig
*
i_source_video_width
/
p_subpic
->
i_original_picture_width
;
pi_scale_width
[
SCALE_DEFAULT
]
=
i_scale_width_orig
*
i_source_video_width
/
p_subpic
->
i_original_picture_width
;
pi_scale_height
[
SCALE_DEFAULT
]
=
i_scale_height_orig
*
i_source_video_height
/
p_subpic
->
i_original_picture_height
;
pi_scale_height
[
SCALE_DEFAULT
]
=
i_scale_height_orig
*
i_source_video_height
/
p_subpic
->
i_original_picture_height
;
*/
#endif
}
}
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
...
@@ -1072,23 +1075,20 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -1072,23 +1075,20 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
}
}
/* Set default subpicture aspect ratio */
/* Set default subpicture aspect ratio */
if
(
p_region
&&
p_region
->
fmt
.
i_aspect
&&
if
(
p_region
->
fmt
.
i_aspect
&&
(
!
p_region
->
fmt
.
i_sar_num
||
!
p_region
->
fmt
.
i_sar_den
)
)
(
!
p_region
->
fmt
.
i_sar_num
||
!
p_region
->
fmt
.
i_sar_den
)
)
{
{
p_region
->
fmt
.
i_sar_den
=
p_region
->
fmt
.
i_aspect
;
p_region
->
fmt
.
i_sar_den
=
p_region
->
fmt
.
i_aspect
;
p_region
->
fmt
.
i_sar_num
=
VOUT_ASPECT_FACTOR
;
p_region
->
fmt
.
i_sar_num
=
VOUT_ASPECT_FACTOR
;
}
}
if
(
p_region
&&
if
(
!
p_region
->
fmt
.
i_sar_num
||
!
p_region
->
fmt
.
i_sar_den
)
(
!
p_region
->
fmt
.
i_sar_num
||
!
p_region
->
fmt
.
i_sar_den
)
)
{
{
p_region
->
fmt
.
i_sar_den
=
p_fmt
->
i_sar_den
;
p_region
->
fmt
.
i_sar_den
=
p_fmt
->
i_sar_den
;
p_region
->
fmt
.
i_sar_num
=
p_fmt
->
i_sar_num
;
p_region
->
fmt
.
i_sar_num
=
p_fmt
->
i_sar_num
;
}
}
/* Take care of the aspect ratio */
/* Take care of the aspect ratio */
if
(
p_region
&&
if
(
(
p_region
->
fmt
.
i_sar_num
*
p_fmt
->
i_sar_den
)
!=
(
(
p_region
->
fmt
.
i_sar_num
*
p_fmt
->
i_sar_den
)
!=
(
p_region
->
fmt
.
i_sar_den
*
p_fmt
->
i_sar_num
)
)
(
p_region
->
fmt
.
i_sar_den
*
p_fmt
->
i_sar_num
)
)
)
{
{
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
{
{
...
@@ -1099,13 +1099,20 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -1099,13 +1099,20 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
}
}
}
}
/* Load the scaling module */
/* Load the scaling module
when needed
*/
if
(
!
p_spu
->
p_scale
&&
if
(
!
p_spu
->
p_scale
)
((((
pi_scale_width
[
SCALE_TEXT
]
>
0
)
||
(
pi_scale_height
[
SCALE_TEXT
]
>
0
))
&&
{
((
pi_scale_width
[
SCALE_TEXT
]
!=
1000
)
||
(
pi_scale_height
[
SCALE_TEXT
]
!=
1000
)))
||
bool
b_scale_used
=
false
;
(((
pi_scale_width
[
SCALE_DEFAULT
]
>
0
)
||
(
pi_scale_height
[
SCALE_DEFAULT
]
>
0
))
&&
((
pi_scale_width
[
SCALE_DEFAULT
]
!=
1000
)
||
(
pi_scale_height
[
SCALE_DEFAULT
]
!=
1000
))))
)
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
{
{
const
int
i_scale_w
=
pi_scale_width
[
k
];
const
int
i_scale_h
=
pi_scale_height
[
k
];
if
(
(
i_scale_w
>
0
&&
i_scale_w
!=
1000
)
||
(
i_scale_h
>
0
&&
i_scale_h
!=
1000
)
)
b_scale_used
=
true
;
}
if
(
b_scale_used
)
SpuRenderCreateAndLoadScale
(
p_spu
);
SpuRenderCreateAndLoadScale
(
p_spu
);
}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment