Commit f6451da5 authored by Tony Castley's avatar Tony Castley

Tidied code and prevented curruption on window not containing the video.

Video window now returns to correct size and position after toggling
full screen.
parent 2f4af9df
......@@ -2,7 +2,7 @@
* VideoWindow.h: BeOS video window class prototype
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 VideoLAN
* $Id: VideoWindow.h,v 1.10 2002/03/13 08:39:39 tcastley Exp $
* $Id: VideoWindow.h,v 1.11 2002/03/17 05:48:18 tcastley Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Tony Castley <tcastley@mail.powerup.com.au>
......@@ -29,6 +29,7 @@ public:
~VLCView();
void MouseDown(BPoint point);
void Draw(BRect updateRect);
};
......@@ -40,16 +41,14 @@ public:
struct vout_thread_s *p_video_output);
~VideoWindow();
void resizeIfRequired(int newWidth, int newHeight);
void drawBuffer(int bufferIndex);
// this is the hook controling direct screen connection
int32 i_width; // incomming bitmap size
int32 i_height;
float f_w_width; // current window size
float f_w_height;
bool resized;
bool is_zoomed;
BRect winSize; // current window size
float width_scale, height_scale;
bool is_zoomed, resized;
BBitmap *bitmap[2];
VLCView *view;
BWindow *voutWindow;
......@@ -72,8 +71,6 @@ public:
virtual void FrameResized(float width, float height);
virtual void Zoom(BPoint origin, float width, float height);
private:
bool is_zoomed;
BRect origRect;
VideoWindow *owner;
};
......@@ -90,7 +87,5 @@ public:
virtual void Zoom(BPoint origin, float width, float height);
virtual void DirectConnected(direct_buffer_info *info);
private:
bool is_zoomed;
BRect origRect;
VideoWindow *owner;
};
......@@ -2,7 +2,7 @@
* vout_beos.cpp: beos video output display method
*****************************************************************************
* Copyright (C) 2000, 2001 VideoLAN
* $Id: vout_beos.cpp,v 1.45 2002/03/16 23:03:19 sam Exp $
* $Id: vout_beos.cpp,v 1.46 2002/03/17 05:48:18 tcastley Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
......@@ -97,99 +97,82 @@ BWindow *beos_GetAppWindow(char *name)
}
/****************************************************************************
* DrawingThread : thread that really does the drawing
* Modify Refresh : code to detect refresh changes
****************************************************************************/
int32 Draw(void *data)
{
void waitForRefreshIfRequired(BScreen *screen)
{
//rudolf: sync init:
BScreen *screen;
display_mode disp_mode;
static uint32 refresh, oldrefresh = 0;
static float out_top, out_left, out_height, out_width;
screen = new BScreen();
screen-> GetMode(&disp_mode);
refresh =
(disp_mode.timing.pixel_clock * 1000)/((disp_mode.timing.h_total)*
(disp_mode.timing.v_total));
if (!(refresh == oldrefresh))
{
intf_WarnMsg( 1, "vout info: new refreshrate is %ld:Hz", refresh );
oldrefresh = refresh;
if (refresh < 61 )
{
intf_WarnMsg( 1, "vout info: enabling retrace sync" );
}
else
{
intf_WarnMsg( 1, "vout info: disabling retrace sync" );
}
}
//rudolf: sync:
if (refresh < 61)
{
screen-> WaitForRetrace(22000);//set timeout for < 45 Hz...
}
}
/****************************************************************************
* DrawingThread : thread that really does the drawing
****************************************************************************/
int32 Draw(void *data)
{
static float out_top, out_left, out_height, out_width;
BScreen *screen;
VideoWindow* p_win;
screen = new BScreen();
p_win = (VideoWindow *) data;
if ( p_win-> voutWindow-> LockLooper() )
{
//rudolf: sync:
if (refresh < 61)
{
screen-> WaitForRetrace(22000);//set timeout for < 45 Hz...
}
{
waitForRefreshIfRequired(screen);
if (p_win->resized)
{
float width_scale = 1;
float height_scale = 1;
p_win->resized = false;
if (p_win-> is_zoomed)
{
width_scale = screen-> Frame().Width() / p_win->i_width;
height_scale = screen-> Frame().Height() / p_win->i_height;
}
else
{
width_scale = p_win->f_w_width / p_win->i_width;
height_scale = p_win->f_w_height / p_win->i_height;
}
/* if the width is proportionally smaller */
if (width_scale <= height_scale)
{
out_width = p_win->i_width * width_scale;
out_height = p_win->i_height * width_scale;
out_left = 0;
if (p_win-> is_zoomed)
{
out_top = (screen-> Frame().Height() - out_height) / 2;
}
else
{
out_top = (p_win->f_w_height - out_height) / 2;
}
}
else /* if the height is proportionally smaller */
{
out_width = p_win->i_width * height_scale;
out_height = p_win->i_height * height_scale;
out_top = 0;
if (p_win-> is_zoomed)
{
out_left = (screen-> Frame().Width() - out_width) / 2;
}
else
{
out_left = (p_win->f_w_width - out_width) /2;
}
}
p_win-> view-> FillRect(p_win-> voutWindow-> Bounds());
}
p_win-> view-> DrawBitmap( p_win-> bitmap[p_win-> i_buffer],
BRect(out_left, out_top,
out_left + out_width, out_top + out_height) );
p_win-> voutWindow-> UnlockLooper();
p_win->resized = false;
p_win-> view-> FillRect(p_win-> voutWindow-> Bounds());
/* if the width is proportionally smaller */
if (p_win->width_scale <= p_win->height_scale)
{
out_width = p_win->i_width * p_win->width_scale;
out_height = p_win->i_height * p_win->width_scale;
out_left = 0;
if (p_win-> is_zoomed)
{
out_top = (screen-> Frame().Height() - out_height) / 2;
}
else
{
out_top = (p_win->winSize.Height() - out_height) / 2;
}
}
else /* if the height is proportionally smaller */
{
out_width = p_win->i_width * p_win->height_scale;
out_height = p_win->i_height * p_win->height_scale;
out_top = 0;
if (p_win-> is_zoomed)
{
out_left = (screen-> Frame().Width() - out_width) / 2;
}
else
{
out_left = (p_win->winSize.Width() - out_width) /2;
}
}
}
p_win-> view-> DrawBitmap( p_win-> bitmap[p_win-> i_buffer],
BRect(out_left, out_top,
out_left + out_width, out_top + out_height) );
p_win-> voutWindow-> UnlockLooper();
}
return B_OK;
}
......@@ -201,8 +184,11 @@ bitmapWindow::bitmapWindow(BRect frame, VideoWindow *theOwner)
: BWindow( frame, NULL, B_TITLED_WINDOW,
B_NOT_CLOSABLE | B_NOT_MINIMIZABLE )
{
origRect = frame;
owner = theOwner;
owner->winSize = frame;
owner->width_scale = frame.Width() / owner->i_width;
owner->height_scale = frame.Height() / owner->i_height;
owner->resized = true;
SetTitle(VOUT_TITLE " (BBitmap output)");
}
......@@ -212,8 +198,9 @@ bitmapWindow::~bitmapWindow()
void bitmapWindow::FrameResized( float width, float height )
{
owner->f_w_width = width;
owner->f_w_height = height;
owner->winSize = Frame();
owner->width_scale = width / owner->i_width;
owner->height_scale = height / owner->i_height;
owner->resized = true;
}
......@@ -221,8 +208,10 @@ void bitmapWindow::Zoom(BPoint origin, float width, float height )
{
if(owner-> is_zoomed)
{
MoveTo(origRect.left, origRect.top);
ResizeTo(origRect.IntegerWidth(), origRect.IntegerHeight());
MoveTo(owner->winSize.left, owner->winSize.top);
ResizeTo(owner->winSize.IntegerWidth(), owner->winSize.IntegerHeight());
owner->width_scale = owner->winSize.IntegerWidth() / owner->i_width;
owner->height_scale = owner->winSize.IntegerHeight() / owner->i_height;
be_app->ShowCursor();
}
else
......@@ -233,10 +222,12 @@ void bitmapWindow::Zoom(BPoint origin, float width, float height )
delete screen;
MoveTo(0,0);
ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
owner->width_scale = rect.IntegerWidth() / owner->i_width;
owner->height_scale = rect.IntegerHeight() / owner->i_height;
be_app->HideCursor();
}
owner-> resized = true;
owner-> is_zoomed = !owner-> is_zoomed;
owner->resized = true;
}
/*****************************************************************************
......@@ -246,8 +237,11 @@ directWindow::directWindow(BRect frame, VideoWindow *theOwner)
: BDirectWindow( frame, NULL, B_TITLED_WINDOW,
B_NOT_CLOSABLE | B_NOT_MINIMIZABLE )
{
origRect = frame;
owner = theOwner;
owner->winSize = frame;
owner->width_scale = frame.Width() / owner->i_width;
owner->height_scale = frame.Height() / owner->i_height;
owner->resized = true;
SetTitle(VOUT_TITLE " (DirectWindow output)");
}
......@@ -261,8 +255,9 @@ void directWindow::DirectConnected(direct_buffer_info *info)
void directWindow::FrameResized( float width, float height )
{
owner->f_w_width = width;
owner->f_w_height = height;
owner->winSize = Frame();
owner->width_scale = width / owner->i_width;
owner->height_scale = height / owner->i_height;
owner->resized = true;
}
......@@ -271,23 +266,28 @@ void directWindow::Zoom(BPoint origin, float width, float height )
if(owner-> is_zoomed)
{
SetFullScreen(false);
MoveTo(origRect.left, origRect.top);
ResizeTo(origRect.IntegerWidth(), origRect.IntegerHeight());
MoveTo(owner->winSize.left, owner->winSize.top);
ResizeTo(owner->winSize.Width(), owner->winSize.Height());
owner->width_scale = owner->winSize.Width() / owner->i_width;
owner->height_scale = owner->winSize.Height() / owner->i_height;
be_app->ShowCursor();
}
else
{
owner->winSize = Frame();
SetFullScreen(true);
BScreen *screen;
screen = new BScreen(this);
BRect rect = screen->Frame();
delete screen;
MoveTo(0,0);
ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
ResizeTo(rect.Width(), rect.Height());
owner->width_scale = rect.Width() / owner->i_width;
owner->height_scale = rect.Height() / owner->i_height;
be_app->HideCursor();
}
owner->resized = true;
owner-> is_zoomed = !owner-> is_zoomed;
owner->resized = true;
}
/*****************************************************************************
......@@ -326,8 +326,9 @@ VideoWindow::VideoWindow( int width, int height,
i_width = bitmap[0]->Bounds().IntegerWidth();
i_height = bitmap[0]->Bounds().IntegerHeight();
f_w_width = voutWindow->Bounds().Width();
f_w_height = voutWindow->Bounds().Height();
winSize = voutWindow->Frame();
width_scale = winSize.Width() / i_width;
height_scale = winSize.Height() / i_height;
voutWindow->Show();
}
......@@ -336,33 +337,16 @@ VideoWindow::~VideoWindow()
{
int32 result;
teardownwindow = true;
wait_for_thread(fDrawThreadID, &result);
voutWindow->Hide();
voutWindow->Sync();
voutWindow->Lock();
voutWindow->Quit();
teardownwindow = true;
wait_for_thread(fDrawThreadID, &result);
delete bitmap[0];
delete bitmap[1];
}
void VideoWindow::resizeIfRequired( int newWidth, int newHeight )
{
if (( newWidth != i_width + 1) &&
( newHeight != i_height + 1) &&
( newWidth != 0 ))
{
if ( voutWindow->Lock() )
{
view->ClearViewBitmap();
i_width = newWidth - 1;
i_height = newHeight -1;
voutWindow->ResizeTo((float) i_width, (float) i_height);
voutWindow->Unlock();
}
}
}
void VideoWindow::drawBuffer(int bufferIndex)
{
status_t status;
......@@ -390,7 +374,7 @@ VLCView::~VLCView()
}
/*****************************************************************************
* VLCVIew::~VLCView
* VLCVIew::MouseDown
*****************************************************************************/
void VLCView::MouseDown(BPoint point)
{
......@@ -398,6 +382,15 @@ void VLCView::MouseDown(BPoint point)
win->Zoom();
}
/*****************************************************************************
* VLCVIew::Draw
*****************************************************************************/
void VLCView::Draw(BRect updateRect)
{
FillRect(updateRect);
}
extern "C"
{
......@@ -479,6 +472,9 @@ int vout_Init( vout_thread_t *p_vout )
return 0;
}
p_vout->p_sys->pp_buffer[0] = (u8*)p_vout->p_sys->p_window->bitmap[0]->Bits();
p_vout->p_sys->pp_buffer[1] = (u8*)p_vout->p_sys->p_window->bitmap[1]->Bits();
p_vout->output.i_width = p_vout->p_sys->i_width;
p_vout->output.i_height = p_vout->p_sys->i_height;
p_vout->output.i_aspect = p_vout->p_sys->i_width
......@@ -551,11 +547,7 @@ void vout_Destroy( vout_thread_t *p_vout )
*****************************************************************************/
int vout_Manage( vout_thread_t *p_vout )
{
// VideoWindow * p_win = p_vout->p_sys->p_window;
// p_win->resizeIfRequired(p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index].i_pic_width,
// p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index].i_pic_height);
return( 0 );
}
......@@ -604,12 +596,6 @@ static int BeosOpenDisplay( vout_thread_t *p_vout )
return( 1 );
}
p_vout->p_sys->i_width = p_vout->p_sys->p_window->i_width + 1;
p_vout->p_sys->i_height = p_vout->p_sys->p_window->i_height + 1;
p_vout->p_sys->pp_buffer[0] = (u8*)p_vout->p_sys->p_window->bitmap[0]->Bits();
p_vout->p_sys->pp_buffer[1] = (u8*)p_vout->p_sys->p_window->bitmap[1]->Bits();
return( 0 );
}
......
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