Commit b704f90f authored by Cyril Deguet's avatar Cyril Deguet

* winamp2.xml: all the equalizer sliders are working !!

* all: the slider background is now in a dedicaded tag 
"SliderBackground". The number of images can now be parametrized
 in both directions, and the offset between 2 images (padhoriz and
 padvert) is no more hardcoded
parent 85fad441
...@@ -332,16 +332,16 @@ void CtrlSliderCursor::getResizeFactors( float &rFactorX, ...@@ -332,16 +332,16 @@ void CtrlSliderCursor::getResizeFactors( float &rFactorX,
} }
CtrlSliderBg::CtrlSliderBg( intf_thread_t *pIntf, CtrlSliderCursor &rCursor, CtrlSliderBg::CtrlSliderBg( intf_thread_t *pIntf, CtrlSliderCursor &rCursor,
const Bezier &rCurve, VarPercent &rVariable, const Bezier &rCurve, VarPercent &rVariable,
int thickness, GenericBitmap *pBackground, int thickness, GenericBitmap *pBackground,
int nbImages, VarBool *pVisible, int nbHoriz, int nbVert, int padHoriz, int padVert,
const UString &rHelp ): VarBool *pVisible, const UString &rHelp ):
CtrlGeneric( pIntf, rHelp, pVisible ), m_rCursor( rCursor ), CtrlGeneric( pIntf, rHelp, pVisible ), m_rCursor( rCursor ),
m_rVariable( rVariable ), m_thickness( thickness ), m_rCurve( rCurve ), m_rVariable( rVariable ), m_thickness( thickness ), m_rCurve( rCurve ),
m_width( rCurve.getWidth() ), m_height( rCurve.getHeight() ), m_width( rCurve.getWidth() ), m_height( rCurve.getHeight() ),
m_pImgSeq( NULL ), m_nbImages( nbImages ), m_bgWidth( 0 ), m_pImgSeq( NULL ), m_nbHoriz( nbHoriz ), m_nbVert( nbVert ),
m_padHoriz( padHoriz ), m_padVert( padVert ), m_bgWidth( 0 ),
m_bgHeight( 0 ), m_position( 0 ) m_bgHeight( 0 ), m_position( 0 )
{ {
if( pBackground ) if( pBackground )
...@@ -352,14 +352,14 @@ CtrlSliderBg::CtrlSliderBg( intf_thread_t *pIntf, CtrlSliderCursor &rCursor, ...@@ -352,14 +352,14 @@ CtrlSliderBg::CtrlSliderBg( intf_thread_t *pIntf, CtrlSliderCursor &rCursor,
pBackground->getHeight() ); pBackground->getHeight() );
m_pImgSeq->drawBitmap( *pBackground, 0, 0 ); m_pImgSeq->drawBitmap( *pBackground, 0, 0 );
m_bgWidth = pBackground->getWidth(); m_bgWidth = pBackground->getWidth() / nbHoriz;
m_bgHeight = pBackground->getHeight() / nbImages; m_bgHeight = pBackground->getHeight() / nbVert;
// Observe the position variable // Observe the position variable
m_rVariable.addObserver( this ); m_rVariable.addObserver( this );
// Initial position // Initial position
m_position = (int)( m_rVariable.get() * (m_nbImages - 1) ); m_position = (int)( m_rVariable.get() * (m_nbHoriz * m_nbVert - 1) );
} }
} }
...@@ -386,10 +386,12 @@ void CtrlSliderBg::draw( OSGraphics &rImage, int xDest, int yDest ) ...@@ -386,10 +386,12 @@ void CtrlSliderBg::draw( OSGraphics &rImage, int xDest, int yDest )
{ {
if( m_pImgSeq ) if( m_pImgSeq )
{ {
// Locate the right image in the background bitmap
int x = m_bgWidth * ( m_position % m_nbHoriz );
int y = m_bgHeight * ( m_position / m_nbHoriz );
// Draw the background image // Draw the background image
// XXX the "-2" is a hack for winamp skins... rImage.drawGraphics( *m_pImgSeq, x, y, xDest, yDest,
rImage.drawGraphics( *m_pImgSeq, 0, m_position * m_bgHeight, m_bgWidth - m_padHoriz, m_bgHeight - m_padVert );
xDest, yDest, m_bgWidth, m_bgHeight - 2);
} }
} }
...@@ -445,7 +447,7 @@ void CtrlSliderBg::handleEvent( EvtGeneric &rEvent ) ...@@ -445,7 +447,7 @@ void CtrlSliderBg::handleEvent( EvtGeneric &rEvent )
void CtrlSliderBg::onUpdate( Subject<VarPercent> &rVariable ) void CtrlSliderBg::onUpdate( Subject<VarPercent> &rVariable )
{ {
m_position = (int)( m_rVariable.get() * (m_nbImages - 1) ); m_position = (int)( m_rVariable.get() * (m_nbHoriz * m_nbVert - 1) );
notifyLayout( m_bgWidth, m_bgHeight ); notifyLayout( m_bgWidth, m_bgHeight );
} }
......
...@@ -111,8 +111,9 @@ class CtrlSliderBg: public CtrlGeneric, public Observer<VarPercent> ...@@ -111,8 +111,9 @@ class CtrlSliderBg: public CtrlGeneric, public Observer<VarPercent>
public: public:
CtrlSliderBg( intf_thread_t *pIntf, CtrlSliderCursor &rCursor, CtrlSliderBg( intf_thread_t *pIntf, CtrlSliderCursor &rCursor,
const Bezier &rCurve, VarPercent &rVariable, const Bezier &rCurve, VarPercent &rVariable,
int thickness, GenericBitmap *pBackground, int nbImages, int thickness, GenericBitmap *pBackground, int nbHoriz,
VarBool *pVisible, const UString &rHelp ); int nbVert, int padHoriz, int padVert, VarBool *pVisible,
const UString &rHelp );
virtual ~CtrlSliderBg(); virtual ~CtrlSliderBg();
/// Tell whether the mouse is over the control /// Tell whether the mouse is over the control
...@@ -141,7 +142,9 @@ class CtrlSliderBg: public CtrlGeneric, public Observer<VarPercent> ...@@ -141,7 +142,9 @@ class CtrlSliderBg: public CtrlGeneric, public Observer<VarPercent>
/// Background image sequence (optional) /// Background image sequence (optional)
OSGraphics *m_pImgSeq; OSGraphics *m_pImgSeq;
/// Number of images in the background bitmap /// Number of images in the background bitmap
int m_nbImages; int m_nbHoriz, m_nbVert;
/// Number of pixels between two images
int m_padHoriz, m_padVert;
/// Size of a background image /// Size of a background image
int m_bgWidth, m_bgHeight; int m_bgWidth, m_bgHeight;
/// Index of the current background image /// Index of the current background image
......
...@@ -591,9 +591,9 @@ void Builder::addSlider( const BuilderData::Slider &rData ) ...@@ -591,9 +591,9 @@ void Builder::addSlider( const BuilderData::Slider &rData )
GET_BMP( pBmpOver, rData.m_overId ); GET_BMP( pBmpOver, rData.m_overId );
GenericBitmap *pBgImage = NULL; GenericBitmap *pBgImage = NULL;
if( rData.m_background != "none" ) if( rData.m_imageId != "none" )
{ {
GET_BMP( pBgImage, rData.m_background ); GET_BMP( pBgImage, rData.m_imageId );
} }
GenericLayout *pLayout = m_pTheme->getLayoutById(rData.m_layoutId); GenericLayout *pLayout = m_pTheme->getLayoutById(rData.m_layoutId);
...@@ -632,7 +632,8 @@ void Builder::addSlider( const BuilderData::Slider &rData ) ...@@ -632,7 +632,8 @@ void Builder::addSlider( const BuilderData::Slider &rData )
UString( getIntf(), rData.m_help.c_str() ) ); UString( getIntf(), rData.m_help.c_str() ) );
CtrlSliderBg *pBackground = new CtrlSliderBg( getIntf(), *pCursor, CtrlSliderBg *pBackground = new CtrlSliderBg( getIntf(), *pCursor,
*pCurve, *pVar, rData.m_thickness, pBgImage, rData.m_nbImages, *pCurve, *pVar, rData.m_thickness, pBgImage, rData.m_nbHoriz,
rData.m_nbVert, rData.m_padHoriz, rData.m_padVert,
pVisible, UString( getIntf(), rData.m_help.c_str() ) ); pVisible, UString( getIntf(), rData.m_help.c_str() ) );
// Compute the position of the control // Compute the position of the control
......
...@@ -11,7 +11,7 @@ Checkbox id:string xPos:int yPos:int leftTop:string rightBottom:string visible:s ...@@ -11,7 +11,7 @@ Checkbox id:string xPos:int yPos:int leftTop:string rightBottom:string visible:s
Image id:string xPos:int yPos:int leftTop:string rightBottom:string visible:string bmpId:string actionId:string resize:string help:string layer:int windowId:string layoutId:string Image id:string xPos:int yPos:int leftTop:string rightBottom:string visible:string bmpId:string actionId:string resize:string help:string layer:int windowId:string layoutId:string
Text id:string xPos:int yPos:int visible:string fontId:string text:string width:int leftTop:string rightBottom:string color:uint32_t help:string layer:int windowId:string layoutId:string Text id:string xPos:int yPos:int visible:string fontId:string text:string width:int leftTop:string rightBottom:string color:uint32_t help:string layer:int windowId:string layoutId:string
RadialSlider id:string visible:string xPos:int yPos:int leftTop:string rightBottom:string sequence:string nbImages:int minAngle:float maxAngle:float value:string tooltip:string help:string layer:int windowId:string layoutId:string RadialSlider id:string visible:string xPos:int yPos:int leftTop:string rightBottom:string sequence:string nbImages:int minAngle:float maxAngle:float value:string tooltip:string help:string layer:int windowId:string layoutId:string
Slider id:string visible:string xPos:int yPos:int leftTop:string rightBottom:string upId:string downId:string overId:string points:string thickness:int value:string background:string nbImages:int tooltip:string help:string layer:int windowId:string layoutId:string Slider id:string visible:string xPos:int yPos:int leftTop:string rightBottom:string upId:string downId:string overId:string points:string thickness:int value:string imageId:string nbHoriz:int nbVert:int padHoriz:int padVert:int tooltip:string help:string layer:int windowId:string layoutId:string
List id:string xPos:int yPos:int visible:string width:int height:int leftTop:string rightBottom:string fontId:string var:string bgImageId:string fgColor:uint32_t playColor:uint32_t bgColor1:uint32_t bgColor2:uint32_t selColor:uint32_t help:string layer:int windowId:string layoutId:string List id:string xPos:int yPos:int visible:string width:int height:int leftTop:string rightBottom:string fontId:string var:string bgImageId:string fgColor:uint32_t playColor:uint32_t bgColor1:uint32_t bgColor2:uint32_t selColor:uint32_t help:string layer:int windowId:string layoutId:string
Tree id:string xPos:int yPos:int visible:string width:int height:int leftTop:string rightBottom:string fontId:string var:string bgImageId:string itemImageId:string openImageId:string closedImageId:string fgColor:uint32_t playColor:uint32_t bgColor1:uint32_t bgColor2:uint32_t selColor:uint32_t help:string layer:int windowId:string layoutId:string Tree id:string xPos:int yPos:int visible:string width:int height:int leftTop:string rightBottom:string fontId:string var:string bgImageId:string itemImageId:string openImageId:string closedImageId:string fgColor:uint32_t playColor:uint32_t bgColor1:uint32_t bgColor2:uint32_t selColor:uint32_t help:string layer:int windowId:string layoutId:string
Video id:string xPos:int yPos:int width:int height:int leftTop:string rightBottom:string visible:string autoResize:bool help:string layer:int windowId:string layoutId:string Video id:string xPos:int yPos:int width:int height:int leftTop:string rightBottom:string visible:string autoResize:bool help:string layer:int windowId:string layoutId:string
...@@ -45,7 +45,7 @@ struct BuilderData ...@@ -45,7 +45,7 @@ struct BuilderData
Theme( const string & tooltipfont, int magnet, uint32_t alpha, uint32_t moveAlpha ): Theme( const string & tooltipfont, int magnet, uint32_t alpha, uint32_t moveAlpha ):
m_tooltipfont( tooltipfont ), m_magnet( magnet ), m_alpha( alpha ), m_moveAlpha( moveAlpha ) {} m_tooltipfont( tooltipfont ), m_magnet( magnet ), m_alpha( alpha ), m_moveAlpha( moveAlpha ) {}
const string m_tooltipfont; string m_tooltipfont;
int m_magnet; int m_magnet;
uint32_t m_alpha; uint32_t m_alpha;
uint32_t m_moveAlpha; uint32_t m_moveAlpha;
...@@ -59,8 +59,8 @@ m_tooltipfont( tooltipfont ), m_magnet( magnet ), m_alpha( alpha ), m_moveAlpha( ...@@ -59,8 +59,8 @@ m_tooltipfont( tooltipfont ), m_magnet( magnet ), m_alpha( alpha ), m_moveAlpha(
Bitmap( const string & id, const string & fileName, uint32_t alphaColor ): Bitmap( const string & id, const string & fileName, uint32_t alphaColor ):
m_id( id ), m_fileName( fileName ), m_alphaColor( alphaColor ) {} m_id( id ), m_fileName( fileName ), m_alphaColor( alphaColor ) {}
const string m_id; string m_id;
const string m_fileName; string m_fileName;
uint32_t m_alphaColor; uint32_t m_alphaColor;
}; };
/// List /// List
...@@ -72,8 +72,8 @@ m_id( id ), m_fileName( fileName ), m_alphaColor( alphaColor ) {} ...@@ -72,8 +72,8 @@ m_id( id ), m_fileName( fileName ), m_alphaColor( alphaColor ) {}
SubBitmap( const string & id, const string & parent, int x, int y, int width, int height ): SubBitmap( const string & id, const string & parent, int x, int y, int width, int height ):
m_id( id ), m_parent( parent ), m_x( x ), m_y( y ), m_width( width ), m_height( height ) {} m_id( id ), m_parent( parent ), m_x( x ), m_y( y ), m_width( width ), m_height( height ) {}
const string m_id; string m_id;
const string m_parent; string m_parent;
int m_x; int m_x;
int m_y; int m_y;
int m_width; int m_width;
...@@ -88,9 +88,9 @@ m_id( id ), m_parent( parent ), m_x( x ), m_y( y ), m_width( width ), m_height( ...@@ -88,9 +88,9 @@ m_id( id ), m_parent( parent ), m_x( x ), m_y( y ), m_width( width ), m_height(
BitmapFont( const string & id, const string & file, const string & type ): BitmapFont( const string & id, const string & file, const string & type ):
m_id( id ), m_file( file ), m_type( type ) {} m_id( id ), m_file( file ), m_type( type ) {}
const string m_id; string m_id;
const string m_file; string m_file;
const string m_type; string m_type;
}; };
/// List /// List
list<BitmapFont> m_listBitmapFont; list<BitmapFont> m_listBitmapFont;
...@@ -101,8 +101,8 @@ m_id( id ), m_file( file ), m_type( type ) {} ...@@ -101,8 +101,8 @@ m_id( id ), m_file( file ), m_type( type ) {}
Font( const string & id, const string & fontFile, int size ): Font( const string & id, const string & fontFile, int size ):
m_id( id ), m_fontFile( fontFile ), m_size( size ) {} m_id( id ), m_fontFile( fontFile ), m_size( size ) {}
const string m_id; string m_id;
const string m_fontFile; string m_fontFile;
int m_size; int m_size;
}; };
/// List /// List
...@@ -114,7 +114,7 @@ m_id( id ), m_fontFile( fontFile ), m_size( size ) {} ...@@ -114,7 +114,7 @@ m_id( id ), m_fontFile( fontFile ), m_size( size ) {}
Window( const string & id, int xPos, int yPos, bool visible, bool dragDrop, bool playOnDrop ): Window( const string & id, int xPos, int yPos, bool visible, bool dragDrop, bool playOnDrop ):
m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_dragDrop( dragDrop ), m_playOnDrop( playOnDrop ) {} m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_dragDrop( dragDrop ), m_playOnDrop( playOnDrop ) {}
const string m_id; string m_id;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
bool m_visible; bool m_visible;
...@@ -130,14 +130,14 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_dragDrop( dr ...@@ -130,14 +130,14 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_dragDrop( dr
Layout( const string & id, int width, int height, int minWidth, int maxWidth, int minHeight, int maxHeight, const string & windowId ): Layout( const string & id, int width, int height, int minWidth, int maxWidth, int minHeight, int maxHeight, const string & windowId ):
m_id( id ), m_width( width ), m_height( height ), m_minWidth( minWidth ), m_maxWidth( maxWidth ), m_minHeight( minHeight ), m_maxHeight( maxHeight ), m_windowId( windowId ) {} m_id( id ), m_width( width ), m_height( height ), m_minWidth( minWidth ), m_maxWidth( maxWidth ), m_minHeight( minHeight ), m_maxHeight( maxHeight ), m_windowId( windowId ) {}
const string m_id; string m_id;
int m_width; int m_width;
int m_height; int m_height;
int m_minWidth; int m_minWidth;
int m_maxWidth; int m_maxWidth;
int m_minHeight; int m_minHeight;
int m_maxHeight; int m_maxHeight;
const string m_windowId; string m_windowId;
}; };
/// List /// List
list<Layout> m_listLayout; list<Layout> m_listLayout;
...@@ -152,8 +152,8 @@ m_xPos( xPos ), m_yPos( yPos ), m_range( range ), m_priority( priority ), m_poin ...@@ -152,8 +152,8 @@ m_xPos( xPos ), m_yPos( yPos ), m_range( range ), m_priority( priority ), m_poin
int m_yPos; int m_yPos;
int m_range; int m_range;
int m_priority; int m_priority;
const string m_points; string m_points;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<Anchor> m_listAnchor; list<Anchor> m_listAnchor;
...@@ -164,21 +164,21 @@ m_xPos( xPos ), m_yPos( yPos ), m_range( range ), m_priority( priority ), m_poin ...@@ -164,21 +164,21 @@ m_xPos( xPos ), m_yPos( yPos ), m_range( range ), m_priority( priority ), m_poin
Button( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & visible, const string & upId, const string & downId, const string & overId, const string & actionId, const string & tooltip, const string & help, int layer, const string & windowId, const string & layoutId ): Button( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & visible, const string & upId, const string & downId, const string & overId, const string & actionId, const string & tooltip, const string & help, int layer, const string & windowId, const string & layoutId ):
m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_visible( visible ), m_upId( upId ), m_downId( downId ), m_overId( overId ), m_actionId( actionId ), m_tooltip( tooltip ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {} m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_visible( visible ), m_upId( upId ), m_downId( downId ), m_overId( overId ), m_actionId( actionId ), m_tooltip( tooltip ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {}
const string m_id; string m_id;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
const string m_leftTop; string m_leftTop;
const string m_rightBottom; string m_rightBottom;
const string m_visible; string m_visible;
const string m_upId; string m_upId;
const string m_downId; string m_downId;
const string m_overId; string m_overId;
const string m_actionId; string m_actionId;
const string m_tooltip; string m_tooltip;
const string m_help; string m_help;
int m_layer; int m_layer;
const string m_windowId; string m_windowId;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<Button> m_listButton; list<Button> m_listButton;
...@@ -189,27 +189,27 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( ...@@ -189,27 +189,27 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom(
Checkbox( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & visible, const string & up1Id, const string & down1Id, const string & over1Id, const string & up2Id, const string & down2Id, const string & over2Id, const string & state, const string & action1, const string & action2, const string & tooltip1, const string & tooltip2, const string & help, int layer, const string & windowId, const string & layoutId ): Checkbox( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & visible, const string & up1Id, const string & down1Id, const string & over1Id, const string & up2Id, const string & down2Id, const string & over2Id, const string & state, const string & action1, const string & action2, const string & tooltip1, const string & tooltip2, const string & help, int layer, const string & windowId, const string & layoutId ):
m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_visible( visible ), m_up1Id( up1Id ), m_down1Id( down1Id ), m_over1Id( over1Id ), m_up2Id( up2Id ), m_down2Id( down2Id ), m_over2Id( over2Id ), m_state( state ), m_action1( action1 ), m_action2( action2 ), m_tooltip1( tooltip1 ), m_tooltip2( tooltip2 ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {} m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_visible( visible ), m_up1Id( up1Id ), m_down1Id( down1Id ), m_over1Id( over1Id ), m_up2Id( up2Id ), m_down2Id( down2Id ), m_over2Id( over2Id ), m_state( state ), m_action1( action1 ), m_action2( action2 ), m_tooltip1( tooltip1 ), m_tooltip2( tooltip2 ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {}
const string m_id; string m_id;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
const string m_leftTop; string m_leftTop;
const string m_rightBottom; string m_rightBottom;
const string m_visible; string m_visible;
const string m_up1Id; string m_up1Id;
const string m_down1Id; string m_down1Id;
const string m_over1Id; string m_over1Id;
const string m_up2Id; string m_up2Id;
const string m_down2Id; string m_down2Id;
const string m_over2Id; string m_over2Id;
const string m_state; string m_state;
const string m_action1; string m_action1;
const string m_action2; string m_action2;
const string m_tooltip1; string m_tooltip1;
const string m_tooltip2; string m_tooltip2;
const string m_help; string m_help;
int m_layer; int m_layer;
const string m_windowId; string m_windowId;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<Checkbox> m_listCheckbox; list<Checkbox> m_listCheckbox;
...@@ -220,19 +220,19 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( ...@@ -220,19 +220,19 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom(
Image( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & visible, const string & bmpId, const string & actionId, const string & resize, const string & help, int layer, const string & windowId, const string & layoutId ): Image( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & visible, const string & bmpId, const string & actionId, const string & resize, const string & help, int layer, const string & windowId, const string & layoutId ):
m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_visible( visible ), m_bmpId( bmpId ), m_actionId( actionId ), m_resize( resize ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {} m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_visible( visible ), m_bmpId( bmpId ), m_actionId( actionId ), m_resize( resize ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {}
const string m_id; string m_id;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
const string m_leftTop; string m_leftTop;
const string m_rightBottom; string m_rightBottom;
const string m_visible; string m_visible;
const string m_bmpId; string m_bmpId;
const string m_actionId; string m_actionId;
const string m_resize; string m_resize;
const string m_help; string m_help;
int m_layer; int m_layer;
const string m_windowId; string m_windowId;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<Image> m_listImage; list<Image> m_listImage;
...@@ -243,20 +243,20 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( ...@@ -243,20 +243,20 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom(
Text( const string & id, int xPos, int yPos, const string & visible, const string & fontId, const string & text, int width, const string & leftTop, const string & rightBottom, uint32_t color, const string & help, int layer, const string & windowId, const string & layoutId ): Text( const string & id, int xPos, int yPos, const string & visible, const string & fontId, const string & text, int width, const string & leftTop, const string & rightBottom, uint32_t color, const string & help, int layer, const string & windowId, const string & layoutId ):
m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_fontId( fontId ), m_text( text ), m_width( width ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_color( color ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {} m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_fontId( fontId ), m_text( text ), m_width( width ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_color( color ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {}
const string m_id; string m_id;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
const string m_visible; string m_visible;
const string m_fontId; string m_fontId;
const string m_text; string m_text;
int m_width; int m_width;
const string m_leftTop; string m_leftTop;
const string m_rightBottom; string m_rightBottom;
uint32_t m_color; uint32_t m_color;
const string m_help; string m_help;
int m_layer; int m_layer;
const string m_windowId; string m_windowId;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<Text> m_listText; list<Text> m_listText;
...@@ -267,22 +267,22 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_fontId( font ...@@ -267,22 +267,22 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_fontId( font
RadialSlider( const string & id, const string & visible, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & sequence, int nbImages, float minAngle, float maxAngle, const string & value, const string & tooltip, const string & help, int layer, const string & windowId, const string & layoutId ): RadialSlider( const string & id, const string & visible, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & sequence, int nbImages, float minAngle, float maxAngle, const string & value, const string & tooltip, const string & help, int layer, const string & windowId, const string & layoutId ):
m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_sequence( sequence ), m_nbImages( nbImages ), m_minAngle( minAngle ), m_maxAngle( maxAngle ), m_value( value ), m_tooltip( tooltip ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {} m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_sequence( sequence ), m_nbImages( nbImages ), m_minAngle( minAngle ), m_maxAngle( maxAngle ), m_value( value ), m_tooltip( tooltip ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {}
const string m_id; string m_id;
const string m_visible; string m_visible;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
const string m_leftTop; string m_leftTop;
const string m_rightBottom; string m_rightBottom;
const string m_sequence; string m_sequence;
int m_nbImages; int m_nbImages;
float m_minAngle; float m_minAngle;
float m_maxAngle; float m_maxAngle;
const string m_value; string m_value;
const string m_tooltip; string m_tooltip;
const string m_help; string m_help;
int m_layer; int m_layer;
const string m_windowId; string m_windowId;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<RadialSlider> m_listRadialSlider; list<RadialSlider> m_listRadialSlider;
...@@ -290,28 +290,31 @@ m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( lef ...@@ -290,28 +290,31 @@ m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( lef
/// Type definition /// Type definition
struct Slider struct Slider
{ {
Slider( const string & id, const string & visible, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & upId, const string & downId, const string & overId, const string & points, int thickness, const string & value, const string & background, int nbImages, const string & tooltip, const string & help, int layer, const string & windowId, const string & layoutId ): Slider( const string & id, const string & visible, int xPos, int yPos, const string & leftTop, const string & rightBottom, const string & upId, const string & downId, const string & overId, const string & points, int thickness, const string & value, const string & imageId, int nbHoriz, int nbVert, int padHoriz, int padVert, const string & tooltip, const string & help, int layer, const string & windowId, const string & layoutId ):
m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_upId( upId ), m_downId( downId ), m_overId( overId ), m_points( points ), m_thickness( thickness ), m_value( value ), m_background( background ), m_nbImages( nbImages ), m_tooltip( tooltip ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {} m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_upId( upId ), m_downId( downId ), m_overId( overId ), m_points( points ), m_thickness( thickness ), m_value( value ), m_imageId( imageId ), m_nbHoriz( nbHoriz ), m_nbVert( nbVert ), m_padHoriz( padHoriz ), m_padVert( padVert ), m_tooltip( tooltip ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {}
const string m_id; string m_id;
const string m_visible; string m_visible;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
const string m_leftTop; string m_leftTop;
const string m_rightBottom; string m_rightBottom;
const string m_upId; string m_upId;
const string m_downId; string m_downId;
const string m_overId; string m_overId;
const string m_points; string m_points;
int m_thickness; int m_thickness;
const string m_value; string m_value;
const string m_background; string m_imageId;
int m_nbImages; int m_nbHoriz;
const string m_tooltip; int m_nbVert;
const string m_help; int m_padHoriz;
int m_padVert;
string m_tooltip;
string m_help;
int m_layer; int m_layer;
const string m_windowId; string m_windowId;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<Slider> m_listSlider; list<Slider> m_listSlider;
...@@ -322,26 +325,26 @@ m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( lef ...@@ -322,26 +325,26 @@ m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( lef
List( const string & id, int xPos, int yPos, const string & visible, int width, int height, const string & leftTop, const string & rightBottom, const string & fontId, const string & var, const string & bgImageId, uint32_t fgColor, uint32_t playColor, uint32_t bgColor1, uint32_t bgColor2, uint32_t selColor, const string & help, int layer, const string & windowId, const string & layoutId ): List( const string & id, int xPos, int yPos, const string & visible, int width, int height, const string & leftTop, const string & rightBottom, const string & fontId, const string & var, const string & bgImageId, uint32_t fgColor, uint32_t playColor, uint32_t bgColor1, uint32_t bgColor2, uint32_t selColor, const string & help, int layer, const string & windowId, const string & layoutId ):
m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_width( width ), m_height( height ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_fontId( fontId ), m_var( var ), m_bgImageId( bgImageId ), m_fgColor( fgColor ), m_playColor( playColor ), m_bgColor1( bgColor1 ), m_bgColor2( bgColor2 ), m_selColor( selColor ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {} m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_width( width ), m_height( height ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_fontId( fontId ), m_var( var ), m_bgImageId( bgImageId ), m_fgColor( fgColor ), m_playColor( playColor ), m_bgColor1( bgColor1 ), m_bgColor2( bgColor2 ), m_selColor( selColor ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {}
const string m_id; string m_id;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
const string m_visible; string m_visible;
int m_width; int m_width;
int m_height; int m_height;
const string m_leftTop; string m_leftTop;
const string m_rightBottom; string m_rightBottom;
const string m_fontId; string m_fontId;
const string m_var; string m_var;
const string m_bgImageId; string m_bgImageId;
uint32_t m_fgColor; uint32_t m_fgColor;
uint32_t m_playColor; uint32_t m_playColor;
uint32_t m_bgColor1; uint32_t m_bgColor1;
uint32_t m_bgColor2; uint32_t m_bgColor2;
uint32_t m_selColor; uint32_t m_selColor;
const string m_help; string m_help;
int m_layer; int m_layer;
const string m_windowId; string m_windowId;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<List> m_listList; list<List> m_listList;
...@@ -352,29 +355,29 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_width( width ...@@ -352,29 +355,29 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_width( width
Tree( const string & id, int xPos, int yPos, const string & visible, int width, int height, const string & leftTop, const string & rightBottom, const string & fontId, const string & var, const string & bgImageId, const string & itemImageId, const string & openImageId, const string & closedImageId, uint32_t fgColor, uint32_t playColor, uint32_t bgColor1, uint32_t bgColor2, uint32_t selColor, const string & help, int layer, const string & windowId, const string & layoutId ): Tree( const string & id, int xPos, int yPos, const string & visible, int width, int height, const string & leftTop, const string & rightBottom, const string & fontId, const string & var, const string & bgImageId, const string & itemImageId, const string & openImageId, const string & closedImageId, uint32_t fgColor, uint32_t playColor, uint32_t bgColor1, uint32_t bgColor2, uint32_t selColor, const string & help, int layer, const string & windowId, const string & layoutId ):
m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_width( width ), m_height( height ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_fontId( fontId ), m_var( var ), m_bgImageId( bgImageId ), m_itemImageId( itemImageId ), m_openImageId( openImageId ), m_closedImageId( closedImageId ), m_fgColor( fgColor ), m_playColor( playColor ), m_bgColor1( bgColor1 ), m_bgColor2( bgColor2 ), m_selColor( selColor ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {} m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_width( width ), m_height( height ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_fontId( fontId ), m_var( var ), m_bgImageId( bgImageId ), m_itemImageId( itemImageId ), m_openImageId( openImageId ), m_closedImageId( closedImageId ), m_fgColor( fgColor ), m_playColor( playColor ), m_bgColor1( bgColor1 ), m_bgColor2( bgColor2 ), m_selColor( selColor ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {}
const string m_id; string m_id;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
const string m_visible; string m_visible;
int m_width; int m_width;
int m_height; int m_height;
const string m_leftTop; string m_leftTop;
const string m_rightBottom; string m_rightBottom;
const string m_fontId; string m_fontId;
const string m_var; string m_var;
const string m_bgImageId; string m_bgImageId;
const string m_itemImageId; string m_itemImageId;
const string m_openImageId; string m_openImageId;
const string m_closedImageId; string m_closedImageId;
uint32_t m_fgColor; uint32_t m_fgColor;
uint32_t m_playColor; uint32_t m_playColor;
uint32_t m_bgColor1; uint32_t m_bgColor1;
uint32_t m_bgColor2; uint32_t m_bgColor2;
uint32_t m_selColor; uint32_t m_selColor;
const string m_help; string m_help;
int m_layer; int m_layer;
const string m_windowId; string m_windowId;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<Tree> m_listTree; list<Tree> m_listTree;
...@@ -385,19 +388,19 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_width( width ...@@ -385,19 +388,19 @@ m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_width( width
Video( const string & id, int xPos, int yPos, int width, int height, const string & leftTop, const string & rightBottom, const string & visible, bool autoResize, const string & help, int layer, const string & windowId, const string & layoutId ): Video( const string & id, int xPos, int yPos, int width, int height, const string & leftTop, const string & rightBottom, const string & visible, bool autoResize, const string & help, int layer, const string & windowId, const string & layoutId ):
m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_width( width ), m_height( height ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_visible( visible ), m_autoResize( autoResize ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {} m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_width( width ), m_height( height ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_visible( visible ), m_autoResize( autoResize ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ) {}
const string m_id; string m_id;
int m_xPos; int m_xPos;
int m_yPos; int m_yPos;
int m_width; int m_width;
int m_height; int m_height;
const string m_leftTop; string m_leftTop;
const string m_rightBottom; string m_rightBottom;
const string m_visible; string m_visible;
bool m_autoResize; bool m_autoResize;
const string m_help; string m_help;
int m_layer; int m_layer;
const string m_windowId; string m_windowId;
const string m_layoutId; string m_layoutId;
}; };
/// List /// List
list<Video> m_listVideo; list<Video> m_listVideo;
......
...@@ -79,8 +79,6 @@ while 1: ...@@ -79,8 +79,6 @@ while 1:
initlist += ", " initlist += ", "
initlist += "m_" + varname + "( " + varname + " )" initlist += "m_" + varname + "( " + varname + " )"
vartype = vardef[1] vartype = vardef[1]
if vartype == "string":
vartype = "const string"
vars += " " + vartype + " m_" + varname + ";\n" vars += " " + vartype + " m_" + varname + ";\n"
str += constructor + " ):\n" + initlist + " {}\n\n" str += constructor + " ):\n" + initlist + " {}\n\n"
str += vars + " };\n" str += vars + " };\n"
......
...@@ -363,8 +363,6 @@ void SkinParser::handleBeginElement( const string &rName, AttrList_t &attr ) ...@@ -363,8 +363,6 @@ void SkinParser::handleBeginElement( const string &rName, AttrList_t &attr )
CheckDefault( "over", "none" ); CheckDefault( "over", "none" );
CheckDefault( "thickness", "10" ); CheckDefault( "thickness", "10" );
CheckDefault( "value", "none" ); CheckDefault( "value", "none" );
CheckDefault( "background", "none" );
CheckDefault( "nbimages", "1" );
CheckDefault( "tooltiptext", "" ); CheckDefault( "tooltiptext", "" );
CheckDefault( "help", "" ); CheckDefault( "help", "" );
...@@ -380,17 +378,34 @@ void SkinParser::handleBeginElement( const string &rName, AttrList_t &attr ) ...@@ -380,17 +378,34 @@ void SkinParser::handleBeginElement( const string &rName, AttrList_t &attr )
newValue = "playtree.slider"; newValue = "playtree.slider";
} }
const BuilderData::Slider slider( uniqueId( attr["id"] ), const BuilderData::Slider slider( uniqueId( attr["id"] ),
attr["visible"], attr["visible"], atoi( attr["x"] ) + m_xOffset,
atoi( attr["x"] ) + m_xOffset, atoi( attr["y"] ) + m_yOffset, atoi( attr["y"] ) + m_yOffset, attr["lefttop"],
attr["lefttop"], attr["rightbottom"], attr["up"], attr["down"], attr["rightbottom"], attr["up"], attr["down"],
attr["over"], attr["points"], atoi( attr["thickness"] ), attr["over"], attr["points"], atoi( attr["thickness"] ),
newValue, attr["background"], atoi( attr["nbimages"] ), newValue, "none", 0, 0, 0, 0, attr["tooltiptext"],
attr["tooltiptext"], attr["help"], m_curLayer, attr["help"], m_curLayer, m_curWindowId, m_curLayoutId );
m_curWindowId, m_curLayoutId );
m_curLayer++; m_curLayer++;
m_pData->m_listSlider.push_back( slider ); m_pData->m_listSlider.push_back( slider );
} }
else if( rName == "SliderBackground" )
{
RequireDefault( "image" );
CheckDefault( "nbhoriz", "1" );
CheckDefault( "nbvert", "1" );
CheckDefault( "padhoriz", "0" );
CheckDefault( "padvert", "0" );
// Retrieve the current slider data
BuilderData::Slider &slider = m_pData->m_listSlider.back();
slider.m_imageId = attr["image"];
slider.m_nbHoriz = atoi( attr["nbhoriz"] );
slider.m_nbVert = atoi( attr["nbvert"] );
slider.m_padHoriz = atoi( attr["padhoriz"] );
slider.m_padVert = atoi( attr["padvert"] );
}
else if( rName == "Text" ) else if( rName == "Text" )
{ {
RequireDefault( "font" ); RequireDefault( "font" );
......
...@@ -58,7 +58,6 @@ ...@@ -58,7 +58,6 @@
dragdrop CDATA "true" dragdrop CDATA "true"
playondrop CDATA "true" playondrop CDATA "true"
> >
<!ELEMENT Layout (Group)> <!ELEMENT Layout (Group)>
<!ATTLIST Layout <!ATTLIST Layout
id CDATA "none" id CDATA "none"
...@@ -151,10 +150,18 @@ ...@@ -151,10 +150,18 @@
thickness CDATA "10" thickness CDATA "10"
value CDATA "none" value CDATA "none"
background CDATA "none" background CDATA "none"
nbimages CDATA "1"
tooltiptext CDATA "" tooltiptext CDATA ""
help CDATA "" help CDATA ""
> >
<!ELEMENT SliderBackground EMPTY>
<!ATTLIST SliderBackground
id CDATA "none"
image CDATA #REQUIRED
nbhoriz CDATA "1"
nbvert CDATA "1"
padhoriz CDATA "0"
padvert CDATA "0"
>
<!ELEMENT RadialSlider EMPTY> <!ELEMENT RadialSlider EMPTY>
<!ATTLIST RadialSlider <!ATTLIST RadialSlider
id CDATA "none" id CDATA "none"
......
...@@ -20,6 +20,14 @@ ...@@ -20,6 +20,14 @@
</Bitmap> </Bitmap>
<Bitmap id="eqmain" file="eqmain.bmp" alphacolor="#FF0000"> <Bitmap id="eqmain" file="eqmain.bmp" alphacolor="#FF0000">
<SubBitmap id="eq_bg" x="0" y="0" width="275" height="116" /> <SubBitmap id="eq_bg" x="0" y="0" width="275" height="116" />
<SubBitmap id="eq_title_focus" x="0" y="134" width="275" height="14" />
<SubBitmap id="eq_notok_up" x="10" y="119" width="26" height="12" />
<SubBitmap id="eq_ok_up" x="69" y="119" width="26" height="12" />
<SubBitmap id="eq_notok_down" x="128" y="119" width="26" height="12" />
<SubBitmap id="eq_ok_down" x="187" y="119" width="26" height="12" />
<SubBitmap id="eq_slider_up" x="0" y="164" width="11" height="11" />
<SubBitmap id="eq_slider_down" x="0" y="176" width="11" height="11" />
<SubBitmap id="eq_slider_bg" x="13" y="164" width="210" height="130" />
</Bitmap> </Bitmap>
<Bitmap id="pledit" file="pledit.bmp" alphacolor="#FF0000"> <Bitmap id="pledit" file="pledit.bmp" alphacolor="#FF0000">
<SubBitmap id="pl_upleft_focus" x="0" y="0" width="25" height="20" /> <SubBitmap id="pl_upleft_focus" x="0" y="0" width="25" height="20" />
...@@ -81,7 +89,9 @@ ...@@ -81,7 +89,9 @@
<Image x="0" y="0" image="title_focus" action="move" /> <Image x="0" y="0" image="title_focus" action="move" />
<Text font="digits_font" x="30" y="26" width="75" text="$T"/> <Text font="digits_font" x="30" y="26" width="75" text="$T"/>
<Text font="text_font" x="111" y="27" width="155" text="$N"/> <Text font="text_font" x="111" y="27" width="155" text="$N"/>
<Slider value="volume" x="107" y="57" up="volume_up" down="volume_down" points="(7,6),(58,6)" background="volume_bg" nbimages="28" tooltiptext="Volume: $V%" /> <Slider value="volume" x="107" y="57" up="volume_up" down="volume_down" points="(7,6),(58,6)" tooltiptext="Volume: $V%">
<SliderBackground image="volume_bg" nbvert="28" padvert="1"/>
</Slider>
<Image x="16" y="72" image="time_bg"/> <Image x="16" y="72" image="time_bg"/>
<Slider value="time" x="29" y="77" up="time_up" down="time_down" points="(0,0),(220,0)" thickness="5" tooltiptext="Time: $T"/> <Slider value="time" x="29" y="77" up="time_up" down="time_down" points="(0,0),(220,0)" thickness="5" tooltiptext="Time: $T"/>
<Button x="263" y="3" up="quit_up" down="quit_down" over="quit_up" action="vlc.quit()" tooltiptext="Quit" /> <Button x="263" y="3" up="quit_up" down="quit_down" over="quit_up" action="vlc.quit()" tooltiptext="Quit" />
...@@ -108,6 +118,38 @@ ...@@ -108,6 +118,38 @@
<Anchor x="275" y="116" priority="40" range="15" /> <Anchor x="275" y="116" priority="40" range="15" />
<Anchor x="20" y="116" points="(0,0),(235,0)" priority="30" range="15" /> <Anchor x="20" y="116" points="(0,0),(235,0)" priority="30" range="15" />
<Image x="0" y="0" image="eq_bg" action="move" /> <Image x="0" y="0" image="eq_bg" action="move" />
<Image x="0" y="0" image="eq_title_focus" action="move" />
<Checkbox x="15" y="20" up1="eq_notok_up" down1="eq_notok_down" up2="eq_ok_up" down2="eq_ok_down" state="equalizer.isEnabled" action1="equalizer.enable()" action2="equalizer.disable()" tooltiptext1="Enable equalizer" tooltiptext2="Disable equalizer"/>
<Slider value="equalizer.band(0)" x="78" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
<Slider value="equalizer.band(1)" x="96" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
<Slider value="equalizer.band(2)" x="114" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
<Slider value="equalizer.band(3)" x="132" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
<Slider value="equalizer.band(4)" x="150" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
<Slider value="equalizer.band(5)" x="168" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
<Slider value="equalizer.band(6)" x="186" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
<Slider value="equalizer.band(7)" x="204" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
<Slider value="equalizer.band(8)" x="222" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
<Slider value="equalizer.band(9)" x="240" y="37" up="eq_slider_up" down="eq_slider_down" points="(6,55),(6,7)" thickness="6" tooltiptext="">
<SliderBackground image="eq_slider_bg" nbhoriz="14" nbvert="2" padhoriz="1" padvert="1"/>
</Slider>
</Group> </Group>
</Layout> </Layout>
</Window> </Window>
......
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