Commit 9e17707a authored by Eric Petit's avatar Eric Petit

Definitively fixed sync (I hope).

parent 9bdb7089
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* AudioOutput.cpp: BeOS audio output * AudioOutput.cpp: BeOS audio output
***************************************************************************** *****************************************************************************
* Copyright (C) 1999, 2000, 2001 VideoLAN * Copyright (C) 1999, 2000, 2001 VideoLAN
* $Id: AudioOutput.cpp,v 1.25 2003/01/08 15:13:32 titer Exp $ * $Id: AudioOutput.cpp,v 1.26 2003/01/10 16:21:39 titer Exp $
* *
* Authors: Jean-Marc Dressler <polux@via.ecp.fr> * Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org> * Samuel Hocevar <sam@zoy.org>
...@@ -48,6 +48,7 @@ extern "C" { ...@@ -48,6 +48,7 @@ extern "C" {
typedef struct aout_sys_t typedef struct aout_sys_t
{ {
BSoundPlayer *p_player; BSoundPlayer *p_player;
mtime_t latency;
} aout_sys_t; } aout_sys_t;
...@@ -57,6 +58,7 @@ typedef struct aout_sys_t ...@@ -57,6 +58,7 @@ typedef struct aout_sys_t
static void Play ( void *p_aout, void *p_buffer, size_t size, static void Play ( void *p_aout, void *p_buffer, size_t size,
const media_raw_audio_format &format ); const media_raw_audio_format &format );
static void DoNothing ( aout_instance_t *p_aout ); static void DoNothing ( aout_instance_t *p_aout );
static int CheckLatency ( aout_instance_t *p_aout );
/***************************************************************************** /*****************************************************************************
* OpenAudio * OpenAudio
...@@ -75,9 +77,9 @@ int E_(OpenAudio) ( vlc_object_t * p_this ) ...@@ -75,9 +77,9 @@ int E_(OpenAudio) ( vlc_object_t * p_this )
aout_VolumeSoftInit( p_aout ); aout_VolumeSoftInit( p_aout );
int i_nb_channels = aout_FormatNbChannels( &p_aout->output.output ); int i_nb_channels = aout_FormatNbChannels( &p_aout->output.output );
/* BSoundPlayer does not support more than 2 channels AFAIK */
if ( i_nb_channels > 2 ) if ( i_nb_channels > 2 )
{ {
/* BSoundPlayer does not support more than 2 channels AFAIK */
i_nb_channels = 2; i_nb_channels = 2;
p_aout->output.output.i_physical_channels p_aout->output.output.i_physical_channels
= AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT; = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
...@@ -110,6 +112,22 @@ int E_(OpenAudio) ( vlc_object_t * p_this ) ...@@ -110,6 +112,22 @@ int E_(OpenAudio) ( vlc_object_t * p_this )
return -1; return -1;
} }
/* FIXME FIXME FIXME
* We should check BSoundPlayer Latency() everytime we call
* aout_OutputNextBuffer(). Unfortunatly, it does not seem to work
* correctly: on my computer, it hangs for about 5 seconds at the
* beginning of the file. This is not acceptable, so we will start
* playing the file with a default latency (my computer's one ;p )
* and we create a thread who's going to update it ASAP. According
* to what I've seen, the latency is almost constant most of the
* time anyway -- titer */
p_sys->latency = 16209;
if( vlc_thread_create( p_aout, "latency", CheckLatency,
VLC_THREAD_PRIORITY_LOW, VLC_FALSE ) )
{
msg_Err( p_aout, "cannot create Latency thread" );
}
p_sys->p_player->Start(); p_sys->p_player->Start();
p_sys->p_player->SetHasData( true ); p_sys->p_player->SetHasData( true );
...@@ -124,6 +142,10 @@ void E_(CloseAudio) ( vlc_object_t *p_this ) ...@@ -124,6 +142,10 @@ void E_(CloseAudio) ( vlc_object_t *p_this )
aout_instance_t * p_aout = (aout_instance_t *) p_this; aout_instance_t * p_aout = (aout_instance_t *) p_this;
aout_sys_t * p_sys = (aout_sys_t *) p_aout->output.p_sys; aout_sys_t * p_sys = (aout_sys_t *) p_aout->output.p_sys;
p_aout->b_die = VLC_TRUE;
vlc_thread_join( p_aout );
p_aout->b_die = VLC_FALSE;
p_sys->p_player->Stop(); p_sys->p_player->Stop();
delete p_sys->p_player; delete p_sys->p_player;
free( p_sys ); free( p_sys );
...@@ -138,12 +160,12 @@ static void Play( void *aout, void *p_buffer, size_t i_size, ...@@ -138,12 +160,12 @@ static void Play( void *aout, void *p_buffer, size_t i_size,
aout_instance_t *p_aout = (aout_instance_t*)aout; aout_instance_t *p_aout = (aout_instance_t*)aout;
aout_sys_t *p_sys = (aout_sys_t*)p_aout->output.p_sys; aout_sys_t *p_sys = (aout_sys_t*)p_aout->output.p_sys;
aout_buffer_t * p_aout_buffer; aout_buffer_t * p_aout_buffer;
mtime_t current_date; mtime_t play_time = 0;
/* FIXME - I don't know the right way to calculate this */ /* FIXME (see above) */
current_date = mdate() + 50000; play_time = mdate() + p_sys->latency;
p_aout_buffer = aout_OutputNextBuffer( p_aout, current_date, VLC_FALSE ); p_aout_buffer = aout_OutputNextBuffer( p_aout, play_time, VLC_FALSE );
if( p_aout_buffer != NULL ) if( p_aout_buffer != NULL )
{ {
...@@ -160,7 +182,33 @@ static void Play( void *aout, void *p_buffer, size_t i_size, ...@@ -160,7 +182,33 @@ static void Play( void *aout, void *p_buffer, size_t i_size,
/***************************************************************************** /*****************************************************************************
* DoNothing * DoNothing
*****************************************************************************/ *****************************************************************************/
static void DoNothing( aout_instance_t *p_aout) static void DoNothing( aout_instance_t *p_aout )
{ {
return; return;
} }
/*****************************************************************************
* CheckLatency
*****************************************************************************/
static int CheckLatency( aout_instance_t *p_aout )
{
aout_sys_t *p_sys = (aout_sys_t*)p_aout->output.p_sys;
mtime_t last_check = 0;
mtime_t latency;
while( !p_aout->b_die )
{
/* check every 0.1 second */
if( mdate() > last_check + 100000 )
{
latency = p_sys->p_player->Latency();
if( latency && latency != p_sys->latency )
{
p_sys->latency = latency;
}
last_check = mdate();
}
snooze( 5000 );
}
return VLC_SUCCESS;
}
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