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videolan
vlc-1.1
Commits
8235fe32
Commit
8235fe32
authored
Jun 04, 2008
by
Antoine Cellerier
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YUV 422 Packed motion detect (still kind of broken).
parent
2306ec6b
Changes
1
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Showing
1 changed file
with
341 additions
and
148 deletions
+341
-148
modules/video_filter/motiondetect.c
modules/video_filter/motiondetect.c
+341
-148
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modules/video_filter/motiondetect.c
View file @
8235fe32
/*****************************************************************************
* motiondetec.c : Second version of a motion detection plugin.
*****************************************************************************
* Copyright (C) 2000-200
6
the VideoLAN team
* Copyright (C) 2000-200
8
the VideoLAN team
* $Id$
*
* Authors: Antoine Cellerier <dionoea -at- videolan -dot- org>
...
...
@@ -44,7 +44,12 @@ static int Create ( vlc_object_t * );
static
void
Destroy
(
vlc_object_t
*
);
static
picture_t
*
Filter
(
filter_t
*
,
picture_t
*
);
static
picture_t
*
FilterPacked
(
filter_t
*
,
picture_t
*
);
static
void
GaussianConvolution
(
uint32_t
*
,
uint32_t
*
,
int
,
int
,
int
);
static
int
FindShapes
(
uint32_t
*
,
uint32_t
*
,
int
,
int
,
int
,
int
*
,
int
*
,
int
*
,
int
*
,
int
*
);
#define NUM_COLORS 5000
/*****************************************************************************
* Module descriptor
...
...
@@ -83,10 +88,13 @@ static int Create( vlc_object_t *p_this )
switch
(
p_filter
->
fmt_in
.
video
.
i_chroma
)
{
CASE_PLANAR_YUV
p_filter
->
pf_video_filter
=
Filter
;
break
;
CASE_PACKED_YUV_422
msg_Err
(
p_filter
,
"FIXME ... this should be easy."
);
p_filter
->
pf_video_filter
=
FilterPacked
;
break
;
default:
msg_Err
(
p_filter
,
"Unsupported input chroma (%4s)"
,
(
char
*
)
&
(
p_filter
->
fmt_in
.
video
.
i_chroma
)
);
...
...
@@ -101,8 +109,6 @@ static int Create( vlc_object_t *p_this )
return
VLC_ENOMEM
;
}
p_filter
->
pf_video_filter
=
Filter
;
p_filter
->
p_sys
->
p_oldpix
=
NULL
;
p_filter
->
p_sys
->
p_buf
=
NULL
;
...
...
@@ -126,8 +132,9 @@ static void Destroy( vlc_object_t *p_this )
free
(
p_filter
->
p_sys
);
}
/*****************************************************************************
*
Rende
r
*
Filter YUV Plana
r
*****************************************************************************/
static
picture_t
*
Filter
(
filter_t
*
p_filter
,
picture_t
*
p_inpic
)
{
...
...
@@ -156,21 +163,6 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
if
(
!
p_inpic
)
return
NULL
;
p_outpic
=
p_filter
->
pf_vout_buffer_new
(
p_filter
);
if
(
!
p_outpic
)
{
msg_Warn
(
p_filter
,
"can't get output picture"
);
if
(
p_inpic
->
pf_release
)
p_inpic
->
pf_release
(
p_inpic
);
return
NULL
;
}
p_outpix
=
p_outpic
->
p
[
Y_PLANE
].
p_pixels
;
vlc_memcpy
(
p_outpic
->
p
[
U_PLANE
].
p_pixels
,
p_inpic
->
p
[
U_PLANE
].
p_pixels
,
p_inpic
->
p
[
U_PLANE
].
i_pitch
*
p_inpic
->
p
[
U_PLANE
].
i_visible_lines
);
vlc_memcpy
(
p_outpic
->
p
[
V_PLANE
].
p_pixels
,
p_inpic
->
p
[
V_PLANE
].
p_pixels
,
p_inpic
->
p
[
V_PLANE
].
i_pitch
*
p_inpic
->
p
[
V_PLANE
].
i_visible_lines
);
if
(
!
p_sys
->
p_oldpix
||
!
p_sys
->
p_buf
)
{
free
(
p_sys
->
p_oldpix
);
...
...
@@ -180,6 +172,9 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
p_sys
->
p_oldpix_v
=
malloc
(
i_src_pitch_u
*
i_num_lines_u
);
p_sys
->
p_buf
=
malloc
(
sizeof
(
uint32_t
)
*
i_src_pitch
*
i_num_lines
);
p_sys
->
p_buf2
=
malloc
(
sizeof
(
uint32_t
)
*
i_src_pitch
*
i_num_lines
);
vlc_memcpy
(
p_sys
->
p_oldpix
,
p_inpix
,
i_src_pitch
*
i_num_lines
);
vlc_memcpy
(
p_sys
->
p_oldpix_u
,
p_inpix_u
,
i_src_pitch_u
*
i_num_lines_u
);
vlc_memcpy
(
p_sys
->
p_oldpix_v
,
p_inpix_v
,
i_src_pitch_u
*
i_num_lines_u
);
return
p_inpic
;
}
p_oldpix
=
p_sys
->
p_oldpix
;
...
...
@@ -188,6 +183,23 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
p_buf
=
p_sys
->
p_buf
;
p_buf2
=
p_sys
->
p_buf2
;
p_outpic
=
p_filter
->
pf_vout_buffer_new
(
p_filter
);
if
(
!
p_outpic
)
{
msg_Warn
(
p_filter
,
"can't get output picture"
);
if
(
p_inpic
->
pf_release
)
p_inpic
->
pf_release
(
p_inpic
);
return
NULL
;
}
p_outpix
=
p_outpic
->
p
[
Y_PLANE
].
p_pixels
;
vlc_memcpy
(
p_outpic
->
p
[
Y_PLANE
].
p_pixels
,
p_inpic
->
p
[
Y_PLANE
].
p_pixels
,
p_inpic
->
p
[
Y_PLANE
].
i_pitch
*
p_inpic
->
p
[
Y_PLANE
].
i_visible_lines
);
vlc_memcpy
(
p_outpic
->
p
[
U_PLANE
].
p_pixels
,
p_inpic
->
p
[
U_PLANE
].
p_pixels
,
p_inpic
->
p
[
U_PLANE
].
i_pitch
*
p_inpic
->
p
[
U_PLANE
].
i_visible_lines
);
vlc_memcpy
(
p_outpic
->
p
[
V_PLANE
].
p_pixels
,
p_inpic
->
p
[
V_PLANE
].
p_pixels
,
p_inpic
->
p
[
V_PLANE
].
i_pitch
*
p_inpic
->
p
[
V_PLANE
].
i_visible_lines
);
vlc_mutex_lock
(
&
p_filter
->
p_sys
->
lock
);
/**
...
...
@@ -227,7 +239,6 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
break
;
}
//format = 0;
if
(
format
)
{
for
(
line
=
0
;
line
<
i_num_lines_u
;
line
++
)
...
...
@@ -271,140 +282,198 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
}
/**
*
Apply some smoothing to remove noise
*
Get the areas where movement was detected
*/
GaussianConvolution
(
p_buf2
,
p_buf
,
i_src_pitch
,
i_num_lines
,
i_src_visible
);
int
colors
[
NUM_COLORS
];
int
color_x_min
[
NUM_COLORS
];
int
color_x_max
[
NUM_COLORS
];
int
color_y_min
[
NUM_COLORS
];
int
color_y_max
[
NUM_COLORS
];
/**
* Copy luminance plane
*/
for
(
i
=
0
;
i
<
i_src_pitch
*
i_num_lines
;
i
++
)
{
p_outpix
[
i
]
=
p_inpix
[
i
];
}
last
=
FindShapes
(
p_buf2
,
p_buf
,
i_src_pitch
,
i_src_visible
,
i_num_lines
,
colors
,
color_x_min
,
color_x_max
,
color_y_min
,
color_y_max
);
/**
* Label the shapes ans build the labels dependencies list
* Count final number of shapes
* Draw rectangles (there can be more than 1 moving shape in 1 rectangle)
*/
last
=
1
;
int
colors
[
5000
];
int
color_x_min
[
5000
];
int
color_x_max
[
5000
];
int
color_y_min
[
5000
];
int
color_y_max
[
5000
];
for
(
j
=
0
;
j
<
i_src_pitch
;
j
++
)
{
p_buf
[
j
]
=
0
;
p_buf
[(
i_num_lines
-
1
)
*
i_src_pitch
+
j
]
=
0
;
}
for
(
i
=
1
;
i
<
i_num_lines
-
1
;
i
++
)
j
=
0
;
for
(
i
=
1
;
i
<
last
;
i
++
)
{
p_buf
[
i
*
i_src_pitch
]
=
0
;
for
(
j
=
1
;
j
<
i_src_pitch
-
1
;
j
++
)
if
(
colors
[
i
]
==
i
&&
color_x_min
[
i
]
!=
-
1
)
{
if
(
p_buf
[
i
*
i_src_pitch
+
j
]
>
15
)
if
(
(
color_y_max
[
i
]
-
color_y_min
[
i
]
)
*
(
color_x_max
[
i
]
-
color_x_min
[
i
]
)
<
16
)
continue
;
j
++
;
int
x
,
y
;
y
=
color_y_min
[
i
];
for
(
x
=
color_x_min
[
i
];
x
<=
color_x_max
[
i
];
x
++
)
{
if
(
p_buf
[(
i
-
1
)
*
i_src_pitch
+
j
-
1
]
)
{
p_buf
[
i
*
i_src_pitch
+
j
]
=
p_buf
[(
i
-
1
)
*
i_src_pitch
+
j
-
1
];
}
else
if
(
p_buf
[(
i
-
1
)
*
i_src_pitch
+
j
]
)
p_buf
[
i
*
i_src_pitch
+
j
]
=
p_buf
[(
i
-
1
)
*
i_src_pitch
+
j
];
else
if
(
p_buf
[
i
*
i_src_pitch
+
j
-
1
]
)
p_buf
[
i
*
i_src_pitch
+
j
]
=
p_buf
[
i
*
i_src_pitch
+
j
-
1
];
else
{
p_buf
[
i
*
i_src_pitch
+
j
]
=
last
;
colors
[
last
]
=
last
;
last
++
;
}
#define CHECK( A ) \
if( p_buf[A] && p_buf[A] != p_buf[i*i_src_pitch+j] ) \
{ \
if( p_buf[A] < p_buf[i*i_src_pitch+j] ) \
colors[p_buf[i*i_src_pitch+j]] = p_buf[A]; \
else \
colors[p_buf[A]] = p_buf[i*i_src_pitch+j]; \
}
CHECK
(
i
*
i_src_pitch
+
j
-
1
);
CHECK
(
(
i
-
1
)
*
i_src_pitch
+
j
-
1
);
CHECK
(
(
i
-
1
)
*
i_src_pitch
+
j
);
CHECK
(
(
i
-
1
)
*
i_src_pitch
+
j
+
1
);
p_outpix
[
y
*
i_src_pitch
+
x
]
=
0xff
;
}
else
y
=
color_y_max
[
i
];
for
(
x
=
color_x_min
[
i
];
x
<=
color_x_max
[
i
];
x
++
)
{
p_outpix
[
y
*
i_src_pitch
+
x
]
=
0xff
;
}
x
=
color_x_min
[
i
];
for
(
y
=
color_y_min
[
i
];
y
<=
color_y_max
[
i
];
y
++
)
{
p_outpix
[
y
*
i_src_pitch
+
x
]
=
0xff
;
}
x
=
color_x_max
[
i
];
for
(
y
=
color_y_min
[
i
];
y
<=
color_y_max
[
i
];
y
++
)
{
p_
buf
[
i
*
i_src_pitch
+
j
]
=
0
;
p_
outpix
[
y
*
i_src_pitch
+
x
]
=
0xff
;
}
}
p_buf
[
i
*
i_src_pitch
+
j
]
=
0
;
}
msg_Dbg
(
p_filter
,
"Counted %d moving shapes."
,
j
);
/**
*
Initialise empty rectangle list
*
We're done. Lets keep a copy of the picture
*/
for
(
i
=
1
;
i
<
last
;
i
++
)
vlc_memcpy
(
p_oldpix
,
p_inpix
,
i_src_pitch
*
i_num_lines
);
vlc_memcpy
(
p_oldpix_u
,
p_inpix_u
,
i_src_pitch_u
*
i_num_lines_u
);
vlc_memcpy
(
p_oldpix_v
,
p_inpix_v
,
i_src_pitch_u
*
i_num_lines_u
);
vlc_mutex_unlock
(
&
p_filter
->
p_sys
->
lock
);
return
CopyInfoAndRelease
(
p_outpic
,
p_inpic
);
}
/*****************************************************************************
* Filter YUV Packed
*****************************************************************************/
static
picture_t
*
FilterPacked
(
filter_t
*
p_filter
,
picture_t
*
p_inpic
)
{
picture_t
*
p_outpic
;
filter_sys_t
*
p_sys
=
p_filter
->
p_sys
;
int
i_y_offset
,
i_u_offset
,
i_v_offset
;
const
uint8_t
*
p_inpix
;
const
uint8_t
*
p_inpix_u
;
const
uint8_t
*
p_inpix_v
;
int
i_src_pitch
;
int
i_src_visible
;
int
i_num_lines
;
uint8_t
*
p_oldpix
;
uint8_t
*
p_oldpix_u
;
uint8_t
*
p_oldpix_v
;
uint8_t
*
p_outpix
;
uint32_t
*
p_buf
;
uint32_t
*
p_buf2
;
int
i
,
j
;
int
last
;
if
(
GetPackedYuvOffsets
(
p_inpic
->
format
.
i_chroma
,
&
i_y_offset
,
&
i_u_offset
,
&
i_v_offset
)
!=
VLC_SUCCESS
)
{
color_x_min
[
i
]
=
-
1
;
color_x_max
[
i
]
=
-
1
;
color_y_min
[
i
]
=
-
1
;
color_y_max
[
i
]
=
-
1
;
msg_Warn
(
p_filter
,
"Unsupported input chroma (%4s)"
,
(
char
*
)
&
(
p_inpic
->
format
.
i_chroma
)
);
if
(
p_inpic
->
pf_release
)
p_inpic
->
pf_release
(
p_inpic
);
return
NULL
;
}
p_inpix
=
p_inpic
->
p
->
p_pixels
+
i_y_offset
;
p_inpix_u
=
p_inpic
->
p
->
p_pixels
+
i_u_offset
;
p_inpix_v
=
p_inpic
->
p
->
p_pixels
+
i_v_offset
;
i_src_pitch
=
p_inpic
->
p
->
i_pitch
;
i_src_visible
=
p_inpic
->
p
->
i_visible_pitch
;
i_num_lines
=
p_inpic
->
p
->
i_visible_lines
;
if
(
!
p_sys
->
p_oldpix
||
!
p_sys
->
p_buf
)
{
free
(
p_sys
->
p_oldpix
);
free
(
p_sys
->
p_buf
);
p_sys
->
p_oldpix
=
malloc
(
i_src_pitch
*
i_num_lines
);
p_sys
->
p_buf
=
malloc
(
sizeof
(
uint32_t
)
*
i_src_pitch
*
i_num_lines
/
2
);
p_sys
->
p_buf2
=
malloc
(
sizeof
(
uint32_t
)
*
i_src_pitch
*
i_num_lines
/
2
);
vlc_memcpy
(
p_sys
->
p_oldpix
,
p_inpic
->
p
->
p_pixels
,
i_src_pitch
*
i_num_lines
);
return
p_inpic
;
}
p_outpic
=
p_filter
->
pf_vout_buffer_new
(
p_filter
);
if
(
!
p_outpic
)
{
msg_Warn
(
p_filter
,
"can't get output picture"
);
if
(
p_inpic
->
pf_release
)
p_inpic
->
pf_release
(
p_inpic
);
return
NULL
;
}
p_outpix
=
p_outpic
->
p
->
p_pixels
+
i_y_offset
;
vlc_memcpy
(
p_outpic
->
p
->
p_pixels
,
p_inpic
->
p
->
p_pixels
,
p_inpic
->
p
->
i_pitch
*
p_inpic
->
p
->
i_visible_lines
);
p_oldpix
=
p_sys
->
p_oldpix
+
i_y_offset
;
p_oldpix_u
=
p_sys
->
p_oldpix
+
i_u_offset
;
p_oldpix_v
=
p_sys
->
p_oldpix
+
i_v_offset
;
p_buf
=
p_sys
->
p_buf
;
p_buf2
=
p_sys
->
p_buf2
;
vlc_mutex_lock
(
&
p_filter
->
p_sys
->
lock
);
/**
*
Compute rectangle coordinat
es
*
Substract Y plan
es
*/
for
(
i
=
0
;
i
<
i_src_pitch
*
i_num_lines
;
i
+
+
)
for
(
i
=
0
;
i
<
i_src_pitch
*
i_num_lines
;
i
+
=
2
)
{
if
(
p_
buf
[
i
]
)
if
(
p_
inpix
[
i
]
>
p_oldpix
[
i
]
)
{
while
(
colors
[
p_buf
[
i
]]
!=
p_buf
[
i
]
)
p_buf
[
i
]
=
colors
[
p_buf
[
i
]];
if
(
color_x_min
[
p_buf
[
i
]]
==
-
1
)
{
color_x_min
[
p_buf
[
i
]]
=
color_x_max
[
p_buf
[
i
]]
=
i
%
i_src_pitch
;
color_y_min
[
p_buf
[
i
]]
=
color_y_max
[
p_buf
[
i
]]
=
i
/
i_src_pitch
;
}
else
{
int
x
=
i
%
i_src_pitch
,
y
=
i
/
i_src_pitch
;
if
(
x
<
color_x_min
[
p_buf
[
i
]]
)
color_x_min
[
p_buf
[
i
]]
=
x
;
if
(
x
>
color_x_max
[
p_buf
[
i
]]
)
color_x_max
[
p_buf
[
i
]]
=
x
;
if
(
y
<
color_y_min
[
p_buf
[
i
]]
)
color_y_min
[
p_buf
[
i
]]
=
y
;
if
(
y
>
color_y_max
[
p_buf
[
i
]]
)
color_y_max
[
p_buf
[
i
]]
=
y
;
}
p_buf2
[
i
>>
1
]
=
p_inpix
[
i
]
-
p_oldpix
[
i
];
}
else
{
p_buf2
[
i
>>
1
]
=
p_oldpix
[
i
]
-
p_inpix
[
i
];
}
}
/**
* Merge overlaping rectangles
*/
for
(
i
=
1
;
i
<
last
;
i
++
)
#if 0
for( i = 0; i < i_src_pitch * i_num_lines; i+=4 )
{
if
(
colors
[
i
]
!=
i
)
continue
;
if
(
color_x_min
[
i
]
==
-
1
)
continue
;
for
(
j
=
i
+
1
;
j
<
last
;
j
++
)
int diff;
if( p_inpix_u[i] > p_oldpix_u[i] )
{
if
(
colors
[
j
]
!=
j
)
continue
;
if
(
color_x_min
[
j
]
==
-
1
)
continue
;
if
(
__MAX
(
color_x_min
[
i
],
color_x_min
[
j
]
)
<
__MIN
(
color_x_max
[
i
],
color_x_max
[
j
]
)
&&
__MAX
(
color_y_min
[
i
],
color_y_min
[
j
]
)
<
__MIN
(
color_y_max
[
i
],
color_y_max
[
j
]
)
)
{
color_x_min
[
i
]
=
__MIN
(
color_x_min
[
i
],
color_x_min
[
j
]
);
color_x_max
[
i
]
=
__MAX
(
color_x_max
[
i
],
color_x_max
[
j
]
);
color_y_min
[
i
]
=
__MIN
(
color_y_min
[
i
],
color_y_min
[
j
]
);
color_y_max
[
i
]
=
__MAX
(
color_y_max
[
i
],
color_y_max
[
j
]
);
color_x_min
[
j
]
=
-
1
;
j
=
0
;
}
diff = p_inpix_u[i] - p_oldpix_u[i];
}
else
{
diff = p_oldpix_u[i] - p_inpix_u[i];
}
if( p_inpix_v[i] > p_oldpix_v[i] )
{
diff += p_inpix_v[i] - p_oldpix_v[i];
}
else
{
diff += p_oldpix_v[i] - p_inpix_v[i];
}
p_buf2[(i>>2)<<1] += diff;
p_buf2[((i>>2)<<1)+1] += diff;
}
#endif
/**
* Get the areas where movement was detected
*/
int
colors
[
5000
];
int
color_x_min
[
5000
];
int
color_x_max
[
5000
];
int
color_y_min
[
5000
];
int
color_y_max
[
5000
];
last
=
FindShapes
(
p_buf2
,
p_buf
,
i_src_pitch
/
2
,
i_src_visible
/
2
,
i_num_lines
,
colors
,
color_x_min
,
color_x_max
,
color_y_min
,
color_y_max
);
/**
* Count final number of shapes
...
...
@@ -417,23 +486,24 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
{
if
(
(
color_y_max
[
i
]
-
color_y_min
[
i
]
)
*
(
color_x_max
[
i
]
-
color_x_min
[
i
]
)
<
16
)
continue
;
j
++
;
printf
(
"Shape: (%d,%d) (%d,%d)
\n
"
,
color_y_max
[
i
],
color_y_min
[
i
],
color_x_max
[
i
],
color_x_min
[
i
]
);
int
x
,
y
;
y
=
color_y_min
[
i
];
for
(
x
=
color_x_min
[
i
]
;
x
<=
color_x_max
[
i
];
x
++
)
for
(
x
=
color_x_min
[
i
]
*
2
;
x
<=
color_x_max
[
i
]
*
2
;
x
+=
2
)
{
p_outpix
[
y
*
i_src_pitch
+
x
]
=
0xff
;
}
y
=
color_y_max
[
i
];
for
(
x
=
color_x_min
[
i
]
;
x
<=
color_x_max
[
i
];
x
++
)
for
(
x
=
color_x_min
[
i
]
*
2
;
x
<=
color_x_max
[
i
]
*
2
;
x
+=
2
)
{
p_outpix
[
y
*
i_src_pitch
+
x
]
=
0xff
;
}
x
=
color_x_min
[
i
];
x
=
color_x_min
[
i
]
*
2
;
for
(
y
=
color_y_min
[
i
];
y
<=
color_y_max
[
i
];
y
++
)
{
p_outpix
[
y
*
i_src_pitch
+
x
]
=
0xff
;
}
x
=
color_x_max
[
i
];
x
=
color_x_max
[
i
]
*
2
;
for
(
y
=
color_y_min
[
i
];
y
<=
color_y_max
[
i
];
y
++
)
{
p_outpix
[
y
*
i_src_pitch
+
x
]
=
0xff
;
...
...
@@ -445,23 +515,11 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
/**
* We're done. Lets keep a copy of the picture
*/
vlc_memcpy
(
p_oldpix
,
p_inpix
,
i_src_pitch
*
i_num_lines
);
vlc_memcpy
(
p_oldpix_u
,
p_inpix_u
,
i_src_pitch_u
*
i_num_lines_u
);
vlc_memcpy
(
p_oldpix_v
,
p_inpix_v
,
i_src_pitch_u
*
i_num_lines_u
);
vlc_memcpy
(
p_sys
->
p_oldpix
,
p_inpic
->
p
->
p_pixels
,
i_src_pitch
*
i_num_lines
);
vlc_mutex_unlock
(
&
p_filter
->
p_sys
->
lock
);
/* misc stuff */
p_outpic
->
date
=
p_inpic
->
date
;
p_outpic
->
b_force
=
p_inpic
->
b_force
;
p_outpic
->
i_nb_fields
=
p_inpic
->
i_nb_fields
;
p_outpic
->
b_progressive
=
p_inpic
->
b_progressive
;
p_outpic
->
b_top_field_first
=
p_inpic
->
b_top_field_first
;
if
(
p_inpic
->
pf_release
)
p_inpic
->
pf_release
(
p_inpic
);
return
p_outpic
;
return
CopyInfoAndRelease
(
p_outpic
,
p_inpic
);
}
...
...
@@ -480,11 +538,6 @@ static void GaussianConvolution( uint32_t *p_inpix, uint32_t *p_smooth,
int
i_src_pitch
,
int
i_num_lines
,
int
i_src_visible
)
{
/* const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
const int i_src_visible = p_inpic->p[Y_PLANE].i_visible_pitch;
const int i_num_lines = p_inpic->p[Y_PLANE].i_visible_lines;*/
int
x
,
y
;
for
(
y
=
2
;
y
<
i_num_lines
-
2
;
y
++
)
{
...
...
@@ -525,3 +578,143 @@ static void GaussianConvolution( uint32_t *p_inpix, uint32_t *p_smooth,
}
}
}
/*****************************************************************************
*
*****************************************************************************/
static
int
FindShapes
(
uint32_t
*
p_diff
,
uint32_t
*
p_smooth
,
int
i_pitch
,
int
i_visible
,
int
i_lines
,
int
*
colors
,
int
*
color_x_min
,
int
*
color_x_max
,
int
*
color_y_min
,
int
*
color_y_max
)
{
int
last
=
1
;
int
i
,
j
;
/**
* Apply some smoothing to remove noise
*/
GaussianConvolution
(
p_diff
,
p_smooth
,
i_pitch
,
i_visible
,
i_lines
);
/**
* Label the shapes and build the labels dependencies list
*/
for
(
j
=
0
;
j
<
i_pitch
;
j
++
)
{
p_smooth
[
j
]
=
0
;
p_smooth
[(
i_lines
-
1
)
*
i_pitch
+
j
]
=
0
;
}
for
(
i
=
1
;
i
<
i_lines
-
1
;
i
++
)
{
p_smooth
[
i
*
i_pitch
]
=
0
;
for
(
j
=
1
;
j
<
i_pitch
-
1
;
j
++
)
{
if
(
p_smooth
[
i
*
i_pitch
+
j
]
>
15
)
{
if
(
p_smooth
[(
i
-
1
)
*
i_pitch
+
j
-
1
]
)
{
p_smooth
[
i
*
i_pitch
+
j
]
=
p_smooth
[(
i
-
1
)
*
i_pitch
+
j
-
1
];
}
else
if
(
p_smooth
[(
i
-
1
)
*
i_pitch
+
j
]
)
p_smooth
[
i
*
i_pitch
+
j
]
=
p_smooth
[(
i
-
1
)
*
i_pitch
+
j
];
else
if
(
p_smooth
[
i
*
i_pitch
+
j
-
1
]
)
p_smooth
[
i
*
i_pitch
+
j
]
=
p_smooth
[
i
*
i_pitch
+
j
-
1
];
else
{
if
(
last
<
5000
)
{
p_smooth
[
i
*
i_pitch
+
j
]
=
last
;
colors
[
last
]
=
last
;
last
++
;
}
}
#define CHECK( A ) \
if( p_smooth[A] && p_smooth[A] != p_smooth[i*i_pitch+j] ) \
{ \
if( p_smooth[A] < p_smooth[i*i_pitch+j] ) \
colors[p_smooth[i*i_pitch+j]] = p_smooth[A]; \
else \
colors[p_smooth[A]] = p_smooth[i*i_pitch+j]; \
}
CHECK
(
i
*
i_pitch
+
j
-
1
);
CHECK
(
(
i
-
1
)
*
i_pitch
+
j
-
1
);
CHECK
(
(
i
-
1
)
*
i_pitch
+
j
);
CHECK
(
(
i
-
1
)
*
i_pitch
+
j
+
1
);
#undef CHECK
}
else
{
p_smooth
[
i
*
i_pitch
+
j
]
=
0
;
}
}
p_smooth
[
i
*
i_pitch
+
j
]
=
0
;
}
/**
* Initialise empty rectangle list
*/
for
(
i
=
1
;
i
<
last
;
i
++
)
{
color_x_min
[
i
]
=
-
1
;
color_x_max
[
i
]
=
-
1
;
color_y_min
[
i
]
=
-
1
;
color_y_max
[
i
]
=
-
1
;
}
/**
* Compute rectangle coordinates
*/
for
(
i
=
0
;
i
<
i_pitch
*
i_lines
;
i
++
)
{
if
(
p_smooth
[
i
]
)
{
while
(
colors
[
p_smooth
[
i
]]
!=
(
int
)
p_smooth
[
i
]
)
p_smooth
[
i
]
=
colors
[
p_smooth
[
i
]];
if
(
color_x_min
[
p_smooth
[
i
]]
==
-
1
)
{
color_x_min
[
p_smooth
[
i
]]
=
color_x_max
[
p_smooth
[
i
]]
=
i
%
i_pitch
;
color_y_min
[
p_smooth
[
i
]]
=
color_y_max
[
p_smooth
[
i
]]
=
i
/
i_pitch
;
}
else
{
int
x
=
i
%
i_pitch
,
y
=
i
/
i_pitch
;
if
(
x
<
color_x_min
[
p_smooth
[
i
]]
)
color_x_min
[
p_smooth
[
i
]]
=
x
;
if
(
x
>
color_x_max
[
p_smooth
[
i
]]
)
color_x_max
[
p_smooth
[
i
]]
=
x
;
if
(
y
<
color_y_min
[
p_smooth
[
i
]]
)
color_y_min
[
p_smooth
[
i
]]
=
y
;
if
(
y
>
color_y_max
[
p_smooth
[
i
]]
)
color_y_max
[
p_smooth
[
i
]]
=
y
;
}
}
}
/**
* Merge overlaping rectangles
*/
for
(
i
=
1
;
i
<
last
;
i
++
)
{
if
(
colors
[
i
]
!=
i
)
continue
;
if
(
color_x_min
[
i
]
==
-
1
)
continue
;
for
(
j
=
i
+
1
;
j
<
last
;
j
++
)
{
if
(
colors
[
j
]
!=
j
)
continue
;
if
(
color_x_min
[
j
]
==
-
1
)
continue
;
if
(
__MAX
(
color_x_min
[
i
],
color_x_min
[
j
]
)
<
__MIN
(
color_x_max
[
i
],
color_x_max
[
j
]
)
&&
__MAX
(
color_y_min
[
i
],
color_y_min
[
j
]
)
<
__MIN
(
color_y_max
[
i
],
color_y_max
[
j
]
)
)
{
color_x_min
[
i
]
=
__MIN
(
color_x_min
[
i
],
color_x_min
[
j
]
);
color_x_max
[
i
]
=
__MAX
(
color_x_max
[
i
],
color_x_max
[
j
]
);
color_y_min
[
i
]
=
__MIN
(
color_y_min
[
i
],
color_y_min
[
j
]
);
color_y_max
[
i
]
=
__MAX
(
color_y_max
[
i
],
color_y_max
[
j
]
);
color_x_min
[
j
]
=
-
1
;
j
=
0
;
}
}
}
return
last
;
}
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