Commit 8235fe32 authored by Antoine Cellerier's avatar Antoine Cellerier

YUV 422 Packed motion detect (still kind of broken).

parent 2306ec6b
/*****************************************************************************
* motiondetec.c : Second version of a motion detection plugin.
*****************************************************************************
* Copyright (C) 2000-2006 the VideoLAN team
* Copyright (C) 2000-2008 the VideoLAN team
* $Id$
*
* Authors: Antoine Cellerier <dionoea -at- videolan -dot- org>
......@@ -44,7 +44,12 @@ static int Create ( vlc_object_t * );
static void Destroy ( vlc_object_t * );
static picture_t *Filter( filter_t *, picture_t * );
static picture_t *FilterPacked( filter_t *, picture_t * );
static void GaussianConvolution( uint32_t *, uint32_t *, int, int, int );
static int FindShapes( uint32_t *, uint32_t *, int, int, int,
int *, int *, int *, int *, int *);
#define NUM_COLORS 5000
/*****************************************************************************
* Module descriptor
......@@ -83,10 +88,13 @@ static int Create( vlc_object_t *p_this )
switch( p_filter->fmt_in.video.i_chroma )
{
CASE_PLANAR_YUV
p_filter->pf_video_filter = Filter;
break;
CASE_PACKED_YUV_422
msg_Err( p_filter, "FIXME ... this should be easy." );
p_filter->pf_video_filter = FilterPacked;
break;
default:
msg_Err( p_filter, "Unsupported input chroma (%4s)",
(char*)&(p_filter->fmt_in.video.i_chroma) );
......@@ -101,8 +109,6 @@ static int Create( vlc_object_t *p_this )
return VLC_ENOMEM;
}
p_filter->pf_video_filter = Filter;
p_filter->p_sys->p_oldpix = NULL;
p_filter->p_sys->p_buf = NULL;
......@@ -126,8 +132,9 @@ static void Destroy( vlc_object_t *p_this )
free( p_filter->p_sys );
}
/*****************************************************************************
* Render
* Filter YUV Planar
*****************************************************************************/
static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
{
......@@ -156,21 +163,6 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
if( !p_inpic ) return NULL;
p_outpic = p_filter->pf_vout_buffer_new( p_filter );
if( !p_outpic )
{
msg_Warn( p_filter, "can't get output picture" );
if( p_inpic->pf_release )
p_inpic->pf_release( p_inpic );
return NULL;
}
p_outpix = p_outpic->p[Y_PLANE].p_pixels;
vlc_memcpy( p_outpic->p[U_PLANE].p_pixels, p_inpic->p[U_PLANE].p_pixels,
p_inpic->p[U_PLANE].i_pitch * p_inpic->p[U_PLANE].i_visible_lines );
vlc_memcpy( p_outpic->p[V_PLANE].p_pixels, p_inpic->p[V_PLANE].p_pixels,
p_inpic->p[V_PLANE].i_pitch * p_inpic->p[V_PLANE].i_visible_lines );
if( !p_sys->p_oldpix || !p_sys->p_buf )
{
free( p_sys->p_oldpix );
......@@ -180,6 +172,9 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
p_sys->p_oldpix_v = malloc( i_src_pitch_u * i_num_lines_u );
p_sys->p_buf = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines );
p_sys->p_buf2 = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines);
vlc_memcpy( p_sys->p_oldpix, p_inpix, i_src_pitch * i_num_lines );
vlc_memcpy( p_sys->p_oldpix_u, p_inpix_u, i_src_pitch_u * i_num_lines_u );
vlc_memcpy( p_sys->p_oldpix_v, p_inpix_v, i_src_pitch_u * i_num_lines_u );
return p_inpic;
}
p_oldpix = p_sys->p_oldpix;
......@@ -188,6 +183,23 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
p_buf = p_sys->p_buf;
p_buf2 = p_sys->p_buf2;
p_outpic = p_filter->pf_vout_buffer_new( p_filter );
if( !p_outpic )
{
msg_Warn( p_filter, "can't get output picture" );
if( p_inpic->pf_release )
p_inpic->pf_release( p_inpic );
return NULL;
}
p_outpix = p_outpic->p[Y_PLANE].p_pixels;
vlc_memcpy( p_outpic->p[Y_PLANE].p_pixels, p_inpic->p[Y_PLANE].p_pixels,
p_inpic->p[Y_PLANE].i_pitch * p_inpic->p[Y_PLANE].i_visible_lines );
vlc_memcpy( p_outpic->p[U_PLANE].p_pixels, p_inpic->p[U_PLANE].p_pixels,
p_inpic->p[U_PLANE].i_pitch * p_inpic->p[U_PLANE].i_visible_lines );
vlc_memcpy( p_outpic->p[V_PLANE].p_pixels, p_inpic->p[V_PLANE].p_pixels,
p_inpic->p[V_PLANE].i_pitch * p_inpic->p[V_PLANE].i_visible_lines );
vlc_mutex_lock( &p_filter->p_sys->lock );
/**
......@@ -227,7 +239,6 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
break;
}
//format = 0;
if( format )
{
for( line = 0; line < i_num_lines_u; line++ )
......@@ -271,140 +282,198 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
}
/**
* Apply some smoothing to remove noise
* Get the areas where movement was detected
*/
GaussianConvolution( p_buf2, p_buf, i_src_pitch, i_num_lines, i_src_visible );
int colors[NUM_COLORS];
int color_x_min[NUM_COLORS];
int color_x_max[NUM_COLORS];
int color_y_min[NUM_COLORS];
int color_y_max[NUM_COLORS];
/**
* Copy luminance plane
*/
for( i = 0; i < i_src_pitch * i_num_lines; i++ )
{
p_outpix[i] = p_inpix[i];
}
last = FindShapes( p_buf2, p_buf, i_src_pitch, i_src_visible, i_num_lines,
colors, color_x_min, color_x_max, color_y_min, color_y_max );
/**
* Label the shapes ans build the labels dependencies list
* Count final number of shapes
* Draw rectangles (there can be more than 1 moving shape in 1 rectangle)
*/
last = 1;
int colors[5000];
int color_x_min[5000];
int color_x_max[5000];
int color_y_min[5000];
int color_y_max[5000];
for( j = 0; j < i_src_pitch; j++ )
{
p_buf[j] = 0;
p_buf[(i_num_lines-1)*i_src_pitch+j] = 0;
}
for( i = 1; i < i_num_lines-1; i++ )
j = 0;
for( i = 1; i < last; i++ )
{
p_buf[i*i_src_pitch] = 0;
for( j = 1; j < i_src_pitch-1; j++ )
if( colors[i] == i && color_x_min[i] != -1 )
{
if( p_buf[i*i_src_pitch+j] > 15 )
if( ( color_y_max[i] - color_y_min[i] ) * ( color_x_max[i] - color_x_min[i] ) < 16 ) continue;
j++;
int x, y;
y = color_y_min[i];
for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
{
if( p_buf[(i-1)*i_src_pitch+j-1] )
{
p_buf[i*i_src_pitch+j] = p_buf[(i-1)*i_src_pitch+j-1];
}
else if( p_buf[(i-1)*i_src_pitch+j] )
p_buf[i*i_src_pitch+j] = p_buf[(i-1)*i_src_pitch+j];
else if( p_buf[i*i_src_pitch+j-1] )
p_buf[i*i_src_pitch+j] = p_buf[i*i_src_pitch+j-1];
else
{
p_buf[i*i_src_pitch+j] = last;
colors[last] = last;
last++;
}
#define CHECK( A ) \
if( p_buf[A] && p_buf[A] != p_buf[i*i_src_pitch+j] ) \
{ \
if( p_buf[A] < p_buf[i*i_src_pitch+j] ) \
colors[p_buf[i*i_src_pitch+j]] = p_buf[A]; \
else \
colors[p_buf[A]] = p_buf[i*i_src_pitch+j]; \
}
CHECK( i*i_src_pitch+j-1 );
CHECK( (i-1)*i_src_pitch+j-1 );
CHECK( (i-1)*i_src_pitch+j );
CHECK( (i-1)*i_src_pitch+j+1 );
p_outpix[y*i_src_pitch+x] = 0xff;
}
else
y = color_y_max[i];
for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
{
p_outpix[y*i_src_pitch+x] = 0xff;
}
x = color_x_min[i];
for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
{
p_outpix[y*i_src_pitch+x] = 0xff;
}
x = color_x_max[i];
for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
{
p_buf[i*i_src_pitch+j] = 0;
p_outpix[y*i_src_pitch+x] = 0xff;
}
}
p_buf[i*i_src_pitch+j] = 0;
}
msg_Dbg( p_filter, "Counted %d moving shapes.", j);
/**
* Initialise empty rectangle list
* We're done. Lets keep a copy of the picture
*/
for( i = 1; i < last; i++ )
vlc_memcpy( p_oldpix, p_inpix, i_src_pitch * i_num_lines );
vlc_memcpy( p_oldpix_u, p_inpix_u, i_src_pitch_u * i_num_lines_u );
vlc_memcpy( p_oldpix_v, p_inpix_v, i_src_pitch_u * i_num_lines_u );
vlc_mutex_unlock( &p_filter->p_sys->lock );
return CopyInfoAndRelease( p_outpic, p_inpic );
}
/*****************************************************************************
* Filter YUV Packed
*****************************************************************************/
static picture_t *FilterPacked( filter_t *p_filter, picture_t *p_inpic )
{
picture_t *p_outpic;
filter_sys_t *p_sys = p_filter->p_sys;
int i_y_offset, i_u_offset, i_v_offset;
const uint8_t *p_inpix;
const uint8_t *p_inpix_u;
const uint8_t *p_inpix_v;
int i_src_pitch;
int i_src_visible;
int i_num_lines;
uint8_t *p_oldpix;
uint8_t *p_oldpix_u;
uint8_t *p_oldpix_v;
uint8_t *p_outpix;
uint32_t *p_buf;
uint32_t *p_buf2;
int i,j;
int last;
if( GetPackedYuvOffsets( p_inpic->format.i_chroma, &i_y_offset,
&i_u_offset, &i_v_offset ) != VLC_SUCCESS )
{
color_x_min[i] = -1;
color_x_max[i] = -1;
color_y_min[i] = -1;
color_y_max[i] = -1;
msg_Warn( p_filter, "Unsupported input chroma (%4s)",
(char*)&(p_inpic->format.i_chroma) );
if( p_inpic->pf_release )
p_inpic->pf_release( p_inpic );
return NULL;
}
p_inpix = p_inpic->p->p_pixels+i_y_offset;
p_inpix_u = p_inpic->p->p_pixels+i_u_offset;
p_inpix_v = p_inpic->p->p_pixels+i_v_offset;
i_src_pitch = p_inpic->p->i_pitch;
i_src_visible = p_inpic->p->i_visible_pitch;
i_num_lines = p_inpic->p->i_visible_lines;
if( !p_sys->p_oldpix || !p_sys->p_buf )
{
free( p_sys->p_oldpix );
free( p_sys->p_buf );
p_sys->p_oldpix = malloc( i_src_pitch * i_num_lines );
p_sys->p_buf = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines / 2 );
p_sys->p_buf2 = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines / 2 );
vlc_memcpy( p_sys->p_oldpix, p_inpic->p->p_pixels,
i_src_pitch * i_num_lines );
return p_inpic;
}
p_outpic = p_filter->pf_vout_buffer_new( p_filter );
if( !p_outpic )
{
msg_Warn( p_filter, "can't get output picture" );
if( p_inpic->pf_release )
p_inpic->pf_release( p_inpic );
return NULL;
}
p_outpix = p_outpic->p->p_pixels+i_y_offset;
vlc_memcpy( p_outpic->p->p_pixels, p_inpic->p->p_pixels,
p_inpic->p->i_pitch * p_inpic->p->i_visible_lines );
p_oldpix = p_sys->p_oldpix+i_y_offset;
p_oldpix_u = p_sys->p_oldpix+i_u_offset;
p_oldpix_v = p_sys->p_oldpix+i_v_offset;
p_buf = p_sys->p_buf;
p_buf2 = p_sys->p_buf2;
vlc_mutex_lock( &p_filter->p_sys->lock );
/**
* Compute rectangle coordinates
* Substract Y planes
*/
for( i = 0; i < i_src_pitch * i_num_lines; i++ )
for( i = 0; i < i_src_pitch * i_num_lines; i+=2 )
{
if( p_buf[i] )
if( p_inpix[i] > p_oldpix[i] )
{
while( colors[p_buf[i]] != p_buf[i] )
p_buf[i] = colors[p_buf[i]];
if( color_x_min[p_buf[i]] == -1 )
{
color_x_min[p_buf[i]] =
color_x_max[p_buf[i]] = i % i_src_pitch;
color_y_min[p_buf[i]] =
color_y_max[p_buf[i]] = i / i_src_pitch;
}
else
{
int x = i % i_src_pitch, y = i / i_src_pitch;
if( x < color_x_min[p_buf[i]] )
color_x_min[p_buf[i]] = x;
if( x > color_x_max[p_buf[i]] )
color_x_max[p_buf[i]] = x;
if( y < color_y_min[p_buf[i]] )
color_y_min[p_buf[i]] = y;
if( y > color_y_max[p_buf[i]] )
color_y_max[p_buf[i]] = y;
}
p_buf2[i>>1] = p_inpix[i] - p_oldpix[i];
}
else
{
p_buf2[i>>1] = p_oldpix[i] - p_inpix[i];
}
}
/**
* Merge overlaping rectangles
*/
for( i = 1; i < last; i++ )
#if 0
for( i = 0; i < i_src_pitch * i_num_lines; i+=4 )
{
if( colors[i] != i ) continue;
if( color_x_min[i] == -1 ) continue;
for( j = i+1; j < last; j++ )
int diff;
if( p_inpix_u[i] > p_oldpix_u[i] )
{
if( colors[j] != j ) continue;
if( color_x_min[j] == -1 ) continue;
if( __MAX( color_x_min[i], color_x_min[j] ) < __MIN( color_x_max[i], color_x_max[j] ) &&
__MAX( color_y_min[i], color_y_min[j] ) < __MIN( color_y_max[i], color_y_max[j] ) )
{
color_x_min[i] = __MIN( color_x_min[i], color_x_min[j] );
color_x_max[i] = __MAX( color_x_max[i], color_x_max[j] );
color_y_min[i] = __MIN( color_y_min[i], color_y_min[j] );
color_y_max[i] = __MAX( color_y_max[i], color_y_max[j] );
color_x_min[j] = -1;
j = 0;
}
diff = p_inpix_u[i] - p_oldpix_u[i];
}
else
{
diff = p_oldpix_u[i] - p_inpix_u[i];
}
if( p_inpix_v[i] > p_oldpix_v[i] )
{
diff += p_inpix_v[i] - p_oldpix_v[i];
}
else
{
diff += p_oldpix_v[i] - p_inpix_v[i];
}
p_buf2[(i>>2)<<1] += diff;
p_buf2[((i>>2)<<1)+1] += diff;
}
#endif
/**
* Get the areas where movement was detected
*/
int colors[5000];
int color_x_min[5000];
int color_x_max[5000];
int color_y_min[5000];
int color_y_max[5000];
last = FindShapes( p_buf2, p_buf, i_src_pitch/2, i_src_visible/2,
i_num_lines, colors, color_x_min, color_x_max,
color_y_min, color_y_max );
/**
* Count final number of shapes
......@@ -417,23 +486,24 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
{
if( ( color_y_max[i] - color_y_min[i] ) * ( color_x_max[i] - color_x_min[i] ) < 16 ) continue;
j++;
printf("Shape: (%d,%d) (%d,%d)\n", color_y_max[i], color_y_min[i], color_x_max[i], color_x_min[i] );
int x, y;
y = color_y_min[i];
for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
for( x = color_x_min[i]*2; x <= color_x_max[i]*2; x+=2 )
{
p_outpix[y*i_src_pitch+x] = 0xff;
}
y = color_y_max[i];
for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
for( x = color_x_min[i]*2; x <= color_x_max[i]*2; x+=2 )
{
p_outpix[y*i_src_pitch+x] = 0xff;
}
x = color_x_min[i];
x = color_x_min[i]*2;
for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
{
p_outpix[y*i_src_pitch+x] = 0xff;
}
x = color_x_max[i];
x = color_x_max[i]*2;
for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
{
p_outpix[y*i_src_pitch+x] = 0xff;
......@@ -445,23 +515,11 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
/**
* We're done. Lets keep a copy of the picture
*/
vlc_memcpy( p_oldpix, p_inpix, i_src_pitch * i_num_lines );
vlc_memcpy( p_oldpix_u, p_inpix_u, i_src_pitch_u * i_num_lines_u );
vlc_memcpy( p_oldpix_v, p_inpix_v, i_src_pitch_u * i_num_lines_u );
vlc_memcpy( p_sys->p_oldpix, p_inpic->p->p_pixels, i_src_pitch * i_num_lines );
vlc_mutex_unlock( &p_filter->p_sys->lock );
/* misc stuff */
p_outpic->date = p_inpic->date;
p_outpic->b_force = p_inpic->b_force;
p_outpic->i_nb_fields = p_inpic->i_nb_fields;
p_outpic->b_progressive = p_inpic->b_progressive;
p_outpic->b_top_field_first = p_inpic->b_top_field_first;
if( p_inpic->pf_release )
p_inpic->pf_release( p_inpic );
return p_outpic;
return CopyInfoAndRelease( p_outpic, p_inpic );
}
......@@ -480,11 +538,6 @@ static void GaussianConvolution( uint32_t *p_inpix, uint32_t *p_smooth,
int i_src_pitch, int i_num_lines,
int i_src_visible )
{
/* const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
const int i_src_visible = p_inpic->p[Y_PLANE].i_visible_pitch;
const int i_num_lines = p_inpic->p[Y_PLANE].i_visible_lines;*/
int x,y;
for( y = 2; y < i_num_lines - 2; y++ )
{
......@@ -525,3 +578,143 @@ static void GaussianConvolution( uint32_t *p_inpix, uint32_t *p_smooth,
}
}
}
/*****************************************************************************
*
*****************************************************************************/
static int FindShapes( uint32_t *p_diff, uint32_t *p_smooth,
int i_pitch, int i_visible, int i_lines,
int *colors,
int *color_x_min, int *color_x_max,
int *color_y_min, int *color_y_max )
{
int last = 1;
int i, j;
/**
* Apply some smoothing to remove noise
*/
GaussianConvolution( p_diff, p_smooth, i_pitch, i_visible, i_lines );
/**
* Label the shapes and build the labels dependencies list
*/
for( j = 0; j < i_pitch; j++ )
{
p_smooth[j] = 0;
p_smooth[(i_lines-1)*i_pitch+j] = 0;
}
for( i = 1; i < i_lines-1; i++ )
{
p_smooth[i*i_pitch] = 0;
for( j = 1; j < i_pitch-1; j++ )
{
if( p_smooth[i*i_pitch+j] > 15 )
{
if( p_smooth[(i-1)*i_pitch+j-1] )
{
p_smooth[i*i_pitch+j] = p_smooth[(i-1)*i_pitch+j-1];
}
else if( p_smooth[(i-1)*i_pitch+j] )
p_smooth[i*i_pitch+j] = p_smooth[(i-1)*i_pitch+j];
else if( p_smooth[i*i_pitch+j-1] )
p_smooth[i*i_pitch+j] = p_smooth[i*i_pitch+j-1];
else
{
if( last < 5000 )
{
p_smooth[i*i_pitch+j] = last;
colors[last] = last;
last++;
}
}
#define CHECK( A ) \
if( p_smooth[A] && p_smooth[A] != p_smooth[i*i_pitch+j] ) \
{ \
if( p_smooth[A] < p_smooth[i*i_pitch+j] ) \
colors[p_smooth[i*i_pitch+j]] = p_smooth[A]; \
else \
colors[p_smooth[A]] = p_smooth[i*i_pitch+j]; \
}
CHECK( i*i_pitch+j-1 );
CHECK( (i-1)*i_pitch+j-1 );
CHECK( (i-1)*i_pitch+j );
CHECK( (i-1)*i_pitch+j+1 );
#undef CHECK
}
else
{
p_smooth[i*i_pitch+j] = 0;
}
}
p_smooth[i*i_pitch+j] = 0;
}
/**
* Initialise empty rectangle list
*/
for( i = 1; i < last; i++ )
{
color_x_min[i] = -1;
color_x_max[i] = -1;
color_y_min[i] = -1;
color_y_max[i] = -1;
}
/**
* Compute rectangle coordinates
*/
for( i = 0; i < i_pitch * i_lines; i++ )
{
if( p_smooth[i] )
{
while( colors[p_smooth[i]] != (int)p_smooth[i] )
p_smooth[i] = colors[p_smooth[i]];
if( color_x_min[p_smooth[i]] == -1 )
{
color_x_min[p_smooth[i]] =
color_x_max[p_smooth[i]] = i % i_pitch;
color_y_min[p_smooth[i]] =
color_y_max[p_smooth[i]] = i / i_pitch;
}
else
{
int x = i % i_pitch, y = i / i_pitch;
if( x < color_x_min[p_smooth[i]] )
color_x_min[p_smooth[i]] = x;
if( x > color_x_max[p_smooth[i]] )
color_x_max[p_smooth[i]] = x;
if( y < color_y_min[p_smooth[i]] )
color_y_min[p_smooth[i]] = y;
if( y > color_y_max[p_smooth[i]] )
color_y_max[p_smooth[i]] = y;
}
}
}
/**
* Merge overlaping rectangles
*/
for( i = 1; i < last; i++ )
{
if( colors[i] != i ) continue;
if( color_x_min[i] == -1 ) continue;
for( j = i+1; j < last; j++ )
{
if( colors[j] != j ) continue;
if( color_x_min[j] == -1 ) continue;
if( __MAX( color_x_min[i], color_x_min[j] ) < __MIN( color_x_max[i], color_x_max[j] ) &&
__MAX( color_y_min[i], color_y_min[j] ) < __MIN( color_y_max[i], color_y_max[j] ) )
{
color_x_min[i] = __MIN( color_x_min[i], color_x_min[j] );
color_x_max[i] = __MAX( color_x_max[i], color_x_max[j] );
color_y_min[i] = __MIN( color_y_min[i], color_y_min[j] );
color_y_max[i] = __MAX( color_y_max[i], color_y_max[j] );
color_x_min[j] = -1;
j = 0;
}
}
}
return last;
}
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