Commit 74fd152d authored by Pierre d'Herbemont's avatar Pierre d'Herbemont

Zoom fullscreen effect on Mac OS X 10.4.

parent bfae05be
......@@ -67,6 +67,7 @@
"o_btn_play" = id;
"o_slider" = id;
"o_time" = id;
"o_view" = id;
};
SUPERCLASS = NSWindow;
},
......
......@@ -25,10 +25,10 @@
<array/>
<key>IBOpenObjects</key>
<array>
<integer>29</integer>
<integer>21</integer>
<integer>2769</integer>
<integer>2730</integer>
<integer>29</integer>
<integer>2769</integer>
</array>
<key>IBSystem Version</key>
<string>8L2127</string>
......
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -99,7 +99,7 @@
o_vout_view = [o_embedded_vout_list getViewForWindow: o_window];
}
/* We have a detached vout */
else if( [[o_window className] isEqualToString: @"VLCWindow"] )
else if( [[o_window className] isEqualToString: @"VLCVoutWindow"] )
{
msg_Dbg( VLCIntf, "detached vout controls.m call getVoutView" );
o_vout_view = [o_window getVoutView];
......@@ -894,7 +894,7 @@
while( (o_window = [o_enumerator nextObject]))
{
if( [[o_window className] isEqualToString: @"VLCWindow"] ||
if( [[o_window className] isEqualToString: @"VLCVoutWindow"] ||
[[[VLCMain sharedInstance] getEmbeddedList]
windowContainsEmbedded: o_window])
{
......
......@@ -25,6 +25,7 @@
* VLCEmbeddedWindow interface
*****************************************************************************/
#import "misc.h"
@interface VLCEmbeddedWindow : NSWindow
{
......@@ -34,6 +35,7 @@
IBOutlet id o_btn_play;
IBOutlet id o_slider;
IBOutlet id o_time;
IBOutlet id o_view;
NSImage * o_img_play;
NSImage * o_img_play_pressed;
......@@ -41,12 +43,22 @@
NSImage * o_img_pause_pressed;
NSRect o_saved_frame;
VLCWindow * o_fullscreen_window;
NSViewAnimation * o_fullscreen_anim1;
NSViewAnimation * o_fullscreen_anim2;
NSView * o_temp_view;
}
- (void)setTime:(NSString *)o_arg_ime position:(float)f_position;
- (void)playStatusUpdated:(int)i_status;
- (void)setSeekable:(BOOL)b_seekable;
- (void)setFullscreen:(BOOL)b_fullscreen;
- (void)enterFullscreen;
- (void)leaveFullscreen;
/* private */
- (void)hasEndedFullscreen;
- (void)hasBecomeFullscreen;
@end
......@@ -25,9 +25,14 @@
* Preamble
*****************************************************************************/
#include "intf.h"
#include "vout.h"
#include "embeddedwindow.h"
/* DisableScreenUpdates, SetSystemUIMode, ... */
#import <QuickTime/QuickTime.h>
#import "intf.h"
#import "controls.h"
#import "vout.h"
#import "embeddedwindow.h"
#import "fspanel.h"
/*****************************************************************************
* VLCEmbeddedWindow Implementation
......@@ -51,6 +56,16 @@
o_img_pause_pressed = [NSImage imageNamed: @"pause_embedded_blue"];
o_saved_frame = NSMakeRect( 0.0f, 0.0f, 0.0f, 0.0f );
/* Useful to save o_view frame in fullscreen mode */
o_temp_view = [[NSView alloc] init];
[o_temp_view setAutoresizingMask:NSViewHeightSizable | NSViewWidthSizable];
o_fullscreen_window = nil;
o_fullscreen_anim1 = o_fullscreen_anim2 = nil;
/* Not fullscreen when we wake up */
[o_btn_fullscreen setState: NO];
}
- (void)setTime:(NSString *)o_arg_time position:(float)f_position
......@@ -82,11 +97,6 @@
[o_slider setEnabled: b_seekable];
}
- (void)setFullscreen:(BOOL)b_fullscreen
{
[o_btn_fullscreen setState: b_fullscreen];
}
- (void)zoom:(id)sender
{
if( ![self isZoomed] )
......@@ -116,4 +126,264 @@
return YES;
}
/*****************************************************************************
* Fullscreen support
*/
- (void)enterFullscreen
{
NSMutableDictionary *dict1, *dict2;
NSScreen *screen;
NSRect screen_rect;
NSRect rect;
vout_thread_t *p_vout = vlc_object_find( VLCIntf, VLC_OBJECT_VOUT, FIND_ANYWHERE );
BOOL blackout_other_displays = var_GetBool( p_vout, "macosx-black" );
/* We should get the screen pointed by var_GetInteger( p_vout, "video-device" ) */
screen = [self screen];
vlc_object_release( p_vout );
screen_rect = [screen frame];
[o_btn_fullscreen setState: YES];
[NSCursor setHiddenUntilMouseMoves: YES];
if (blackout_other_displays)
; /* We should do something like [screen blackoutOtherScreens]; */
/* Only create the o_fullscreen_window if we are not in the middle of the zooming animation */
if (!o_fullscreen_window)
{
/* We can't change the styleMask of an already created NSWindow, so we create an other window, and do eye catching stuff */
rect = [[o_view superview] convertRect: [o_view frame] toView: nil]; /* Convert to Window base coord */
rect.origin.x += [self frame].origin.x;
rect.origin.y += [self frame].origin.y;
o_fullscreen_window = [[VLCWindow alloc] initWithContentRect:rect styleMask: NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:YES];
[o_fullscreen_window setBackgroundColor: [NSColor blackColor]];
[o_fullscreen_window setCanBecomeKeyWindow: YES];
if (![self isVisible] || [self alphaValue] == 0.0 || MACOS_VERSION < 10.4f)
{
/* We don't animate if we are not visible or if we are running on
* Mac OS X <10.4 which doesn't support NSAnimation, instead we
* simply fade the display */
CGDisplayFadeReservationToken token;
[o_fullscreen_window setFrame:screen_rect display:NO];
CGAcquireDisplayFadeReservation(kCGMaxDisplayReservationInterval, &token);
CGDisplayFade( token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, YES );
if (screen == [NSScreen mainScreen])
SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
[[self contentView] replaceSubview:o_view with:o_temp_view];
[o_temp_view setFrame:[o_view frame]];
[o_fullscreen_window setContentView:o_view];
[o_fullscreen_window makeKeyAndOrderFront:self];
[self orderOut: self];
CGDisplayFade( token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, NO );
CGReleaseDisplayFadeReservation( token);
[self hasBecomeFullscreen];
return;
}
/* Make sure we don't see the o_view disappearing of the screen during this operation */
DisableScreenUpdates();
[[self contentView] replaceSubview:o_view with:o_temp_view];
[o_temp_view setFrame:[o_view frame]];
[o_fullscreen_window setContentView:o_view];
[o_fullscreen_window makeKeyAndOrderFront:self];
EnableScreenUpdates();
}
if (MACOS_VERSION < 10.4f)
{
/* We were already fullscreen nothing to do when NSAnimation
* is not supported */
return;
}
if (o_fullscreen_anim1)
{
[o_fullscreen_anim1 stopAnimation];
[o_fullscreen_anim1 release];
}
if (o_fullscreen_anim2)
{
[o_fullscreen_anim2 stopAnimation];
[o_fullscreen_anim2 release];
}
if (screen == [NSScreen mainScreen])
SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
dict1 = [[NSMutableDictionary alloc] initWithCapacity:2];
dict2 = [[NSMutableDictionary alloc] initWithCapacity:3];
[dict1 setObject:self forKey:NSViewAnimationTargetKey];
[dict1 setObject:NSViewAnimationFadeOutEffect forKey:NSViewAnimationEffectKey];
[dict2 setObject:o_fullscreen_window forKey:NSViewAnimationTargetKey];
[dict2 setObject:[NSValue valueWithRect:[o_fullscreen_window frame]] forKey:NSViewAnimationStartFrameKey];
[dict2 setObject:[NSValue valueWithRect:screen_rect] forKey:NSViewAnimationEndFrameKey];
/* Strategy with NSAnimation allocation:
- Keep at most 2 animation at a time
- leaveFullscreen/enterFullscreen are the only responsible for releasing and alloc-ing
*/
o_fullscreen_anim1 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict1, nil]];
o_fullscreen_anim2 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict2, nil]];
[dict1 release];
[dict2 release];
[o_fullscreen_anim1 setAnimationBlockingMode: NSAnimationNonblocking];
[o_fullscreen_anim1 setDuration: 0.3];
[o_fullscreen_anim1 setFrameRate: 30];
[o_fullscreen_anim2 setAnimationBlockingMode: NSAnimationNonblocking];
[o_fullscreen_anim2 setDuration: 0.2];
[o_fullscreen_anim2 setFrameRate: 30];
[o_fullscreen_anim2 setDelegate: self];
[o_fullscreen_anim2 startWhenAnimation: o_fullscreen_anim1 reachesProgress: 1.0];
[o_fullscreen_anim1 startAnimation];
}
- (void)hasBecomeFullscreen
{
[o_fullscreen_window makeFirstResponder: [[[VLCMain sharedInstance] getControls] getVoutView]];
[o_fullscreen_window makeKeyWindow];
[o_fullscreen_window setAcceptsMouseMovedEvents: TRUE];
/* tell the fspanel to move itself to front next time it's triggered */
[[[[VLCMain sharedInstance] getControls] getFSPanel] setVoutWasUpdated: 0 /* Get this right */];
[[[[VLCMain sharedInstance] getControls] getFSPanel] setActive: nil];
}
- (void)leaveFullscreen
{
NSMutableDictionary *dict1, *dict2;
NSRect frame;
[o_btn_fullscreen setState: NO];
/* Don't do anything if o_fullscreen_window is already closed */
if (!o_fullscreen_window)
return;
if (MACOS_VERSION < 10.4f)
{
/* We don't animate if we are not visible or if we are running on
* Mac OS X <10.4 which doesn't support NSAnimation, instead we
* simply fade the display */
CGDisplayFadeReservationToken token;
CGAcquireDisplayFadeReservation(kCGMaxDisplayReservationInterval, &token);
CGDisplayFade( token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, YES );
[[[[VLCMain sharedInstance] getControls] getFSPanel] setNonActive: nil];
SetSystemUIMode( kUIModeNormal, kUIOptionAutoShowMenuBar);
[self makeKeyAndOrderFront:self];
[self hasEndedFullscreen];
CGDisplayFade( token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, NO );
CGReleaseDisplayFadeReservation( token);
return;
}
[[[[VLCMain sharedInstance] getControls] getFSPanel] setNonActive: nil];
SetSystemUIMode( kUIModeNormal, kUIOptionAutoShowMenuBar);
if (o_fullscreen_anim1)
{
[o_fullscreen_anim1 stopAnimation];
[o_fullscreen_anim1 release];
}
if (o_fullscreen_anim2)
{
[o_fullscreen_anim2 stopAnimation];
[o_fullscreen_anim2 release];
}
frame = [[o_temp_view superview] convertRect: [o_temp_view frame] toView: nil]; /* Convert to Window base coord */
frame.origin.x += [self frame].origin.x;
frame.origin.y += [self frame].origin.y;
dict2 = [[NSMutableDictionary alloc] initWithCapacity:2];
[dict2 setObject:self forKey:NSViewAnimationTargetKey];
[dict2 setObject:NSViewAnimationFadeInEffect forKey:NSViewAnimationEffectKey];
o_fullscreen_anim2 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict2, nil]];
[dict2 release];
[o_fullscreen_anim2 setAnimationBlockingMode: NSAnimationNonblocking];
[o_fullscreen_anim2 setDuration: 0.3];
[o_fullscreen_anim2 setFrameRate: 30];
[o_fullscreen_anim2 setDelegate: self];
dict1 = [[NSMutableDictionary alloc] initWithCapacity:3];
[dict1 setObject:o_fullscreen_window forKey:NSViewAnimationTargetKey];
[dict1 setObject:[NSValue valueWithRect:[o_fullscreen_window frame]] forKey:NSViewAnimationStartFrameKey];
[dict1 setObject:[NSValue valueWithRect:frame] forKey:NSViewAnimationEndFrameKey];
o_fullscreen_anim1 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict1, nil]];
[dict1 release];
[o_fullscreen_anim1 setAnimationBlockingMode: NSAnimationNonblocking];
[o_fullscreen_anim1 setDuration: 0.2];
[o_fullscreen_anim1 setFrameRate: 30];
[o_fullscreen_anim2 startWhenAnimation: o_fullscreen_anim1 reachesProgress: 1.0];
[o_fullscreen_anim1 startAnimation];
}
- (void)hasEndedFullscreen
{
/* This function is private and should be only triggered at the end of the fullscreen change animation */
/* Make sure we don't see the o_view disappearing of the screen during this operation */
DisableScreenUpdates();
[o_view retain];
[o_view removeFromSuperviewWithoutNeedingDisplay];
[[self contentView] replaceSubview:o_temp_view with:o_view];
[o_view release];
[o_view setFrame:[o_temp_view frame]];
[self makeKeyAndOrderFront:self];
[o_fullscreen_window orderOut: self];
EnableScreenUpdates();
[o_fullscreen_window release];
o_fullscreen_window = nil;
}
- (void)animationDidEnd:(NSAnimation*)animation
{
NSArray *viewAnimations;
if ([animation currentValue] < 1.0)
return;
/* Fullscreen ended or started (we are a delegate only for leaveFullscreen's/enterFullscren's anim2) */
viewAnimations = [o_fullscreen_anim2 viewAnimations];
if ([viewAnimations count] >=1 &&
[[[viewAnimations objectAtIndex: 0] objectForKey: NSViewAnimationEffectKey] isEqualToString:NSViewAnimationFadeInEffect])
{
/* Fullscreen ended */
[self hasEndedFullscreen];
}
else
{
/* Fullscreen started */
[self hasBecomeFullscreen];
}
}
@end
......@@ -381,7 +381,7 @@ static VLCExtended *_o_sharedInstance = nil;
while ((o_window = [o_enumerator nextObject]))
{
if( [[o_window className] isEqualToString: @"VLCWindow"] ||
if( [[o_window className] isEqualToString: @"VLCVoutWindow"] ||
[[[VLCMain sharedInstance] getEmbeddedList]
windowContainsEmbedded: o_window])
{
......
......@@ -159,7 +159,7 @@
while( ( o_window = [o_enum nextObject] ) )
{
if( [[o_window className] isEqualToString: @"VLCWindow"] )
if( [[o_window className] isEqualToString: @"VLCVoutWindow"] )
{
vlc_object_release( (vlc_object_t *)p_vout );
break;
......
......@@ -472,8 +472,6 @@ static VLCMain *_o_sharedMainInstance = nil;
var_AddCallback( p_playlist, "fullscreen", FullscreenChanged, self);
var_AddCallback( p_playlist, "intf-show", ShowController, self);
[o_embedded_window setFullscreen: var_GetBool( p_playlist,
"fullscreen" )];
vlc_object_release( p_playlist );
var_Create( p_intf, "interaction", VLC_VAR_ADDRESS );
......
......@@ -21,6 +21,22 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* VLCWindow
*
* Missing extension to NSWindow
*****************************************************************************/
@interface VLCWindow : NSWindow
{
BOOL b_canBecomeKeyWindow;
BOOL b_isset_canBecomeKeyWindow;
}
- (void)setCanBecomeKeyWindow: (BOOL)canBecomeKey;
@end
/*****************************************************************************
* VLCControllerWindow
*****************************************************************************/
......
......@@ -28,6 +28,36 @@
#include "playlist.h"
#include "controls.h"
/*****************************************************************************
* VLCWindow
*
* Missing extension to NSWindow
*****************************************************************************/
@implementation VLCWindow
- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask
backing:(NSBackingStoreType)backingType defer:(BOOL)flag
{
self = [super initWithContentRect:contentRect styleMask:styleMask backing:backingType defer:flag];
if( self )
b_isset_canBecomeKeyWindow = NO;
return self;
}
- (void)setCanBecomeKeyWindow: (BOOL)canBecomeKey
{
b_isset_canBecomeKeyWindow = YES;
b_canBecomeKeyWindow = canBecomeKey;
}
- (BOOL)canBecomeKeyWindow
{
if(b_isset_canBecomeKeyWindow)
return b_canBecomeKeyWindow;
return [super canBecomeKeyWindow];
}
@end
/*****************************************************************************
* VLCControllerWindow
*****************************************************************************/
......
......@@ -44,12 +44,17 @@
/*****************************************************************************
* VLCVoutView interface
*****************************************************************************/
@protocol VLCVoutViewResetting
+ (void)resetVout: (vout_thread_t *)p_vout;
@end
@interface VLCVoutView : NSView
{
vout_thread_t * p_vout;
NSView * o_view;
NSRect * s_frame;
NSView <VLCVoutViewResetting> * o_view;
vout_thread_t * p_real_vout;
id o_window;
}
......@@ -70,6 +75,8 @@
frame: (NSRect *) s_frame;
+ (vout_thread_t *)getRealVout: (vout_thread_t *)p_vout;
- (void)enterFullscreen;
- (void)leaveFullscreen;
@end
/*****************************************************************************
......@@ -102,17 +109,19 @@
/*****************************************************************************
* VLCDetachedEmbeddedView interface
*****************************************************************************/
@class VLCEmbeddedWindow;
@interface VLCDetachedEmbeddedVoutView : VLCEmbeddedVoutView
{
id o_embeddedwindow;
}
@end
/*****************************************************************************
* VLCWindow interface
* VLCVoutWindow interface
*****************************************************************************/
@interface VLCWindow : NSWindow
@interface VLCVoutWindow : NSWindow
{
vout_thread_t * p_vout;
VLCVoutView * o_view;
......
......@@ -43,6 +43,7 @@
#include "fspanel.h"
#include "vout.h"
#import "controls.h"
#import "embeddedwindow.h"
/*****************************************************************************
* DeviceCallback: Callback triggered when the video-device variable is changed
......@@ -113,9 +114,9 @@ int DeviceCallback( vlc_object_t *p_this, const char *psz_variable,
- (BOOL)windowContainsEmbedded: (id)o_window
{
/* if( ![[o_window className] isEqualToString: @"VLCWindow"] )
/* if( ![[o_window className] isEqualToString: @"VLCVoutWindow"] )
{
NSLog( @"We were not given a VLCWindow" );
NSLog( @"We were not given a VLCVoutWindow" );
}*/
return ([self getViewForWindow: o_window] == nil ? NO : YES );
}
......@@ -392,10 +393,6 @@ int DeviceCallback( vlc_object_t *p_this, const char *psz_variable,
var_Get( p_real_vout, "fullscreen", &val );
val.b_bool = !val.b_bool;
var_Set( p_real_vout, "fullscreen", val );
if( [self isFullscreen] )
[[[[VLCMain sharedInstance] getControls] getFSPanel] setActive: nil];
else
[[[[VLCMain sharedInstance] getControls] getFSPanel] setNonActive: nil];
}
- (BOOL)isFullscreen
......@@ -732,6 +729,18 @@ int DeviceCallback( vlc_object_t *p_this, const char *psz_variable,
return o_return;
}
- (void)enterFullscreen
{
[[o_view class] resetVout: p_vout];
[[[[VLCMain sharedInstance] getControls] getFSPanel] setActive: nil];
}
- (void)leaveFullscreen
{
[[o_view class] resetVout: p_vout];
[[[[VLCMain sharedInstance] getControls] getFSPanel] setNonActive: nil];
}
@end
/*****************************************************************************
......@@ -751,7 +760,7 @@ int DeviceCallback( vlc_object_t *p_this, const char *psz_variable,
{
BOOL b_return = [super setVout: p_arg_vout subView: view frame:s_arg_frame];
i_time_mouse_last_moved = mdate();
o_window = [[VLCWindow alloc] initWithVout: p_arg_vout view: self
o_window = [[VLCVoutWindow alloc] initWithVout: p_arg_vout view: self
frame: s_arg_frame];
[self updateTitle];
[view setFrame: [self frame]];
......@@ -875,6 +884,10 @@ int DeviceCallback( vlc_object_t *p_this, const char *psz_variable,
@end
@implementation VLCDetachedEmbeddedVoutView
- (void)awakeFromNib
{
o_embeddedwindow = [self window];
}
- (BOOL)setVout: (vout_thread_t *) p_arg_vout subView: (NSView *) view
frame: (NSRect *) s_arg_frame
......@@ -897,12 +910,23 @@ int DeviceCallback( vlc_object_t *p_this, const char *psz_variable,
[super closeVout];
}
- (void)enterFullscreen
{
/* We are in a VLCEmbeddedWindow */
[o_embeddedwindow performSelectorOnMainThread: @selector(enterFullscreen) withObject: NULL waitUntilDone: YES];
}
- (void)leaveFullscreen
{
/* We are in a VLCEmbeddedWindow */
[o_embeddedwindow performSelectorOnMainThread: @selector(leaveFullscreen) withObject: NULL waitUntilDone: YES];
}
@end
/*****************************************************************************
* VLCWindow implementation
* VLCVoutWindow implementation
*****************************************************************************/
@implementation VLCWindow
@implementation VLCVoutWindow
- (id) initWithVout: (vout_thread_t *) vout view: (VLCVoutView *) view
frame: (NSRect *) frame
......
......@@ -44,13 +44,14 @@
#include <AGL/agl.h>
/*****************************************************************************
* VLCView interface
* VLCGLView interface
*****************************************************************************/
@interface VLCGLView : NSOpenGLView
@interface VLCGLView : NSOpenGLView <VLCVoutViewResetting>
{
vout_thread_t * p_vout;
}
+ (void)resetVout: (vout_thread_t *)p_vout;
- (id) initWithVout: (vout_thread_t *) p_vout;
@end
......@@ -241,38 +242,12 @@ static int Manage( vout_thread_t * p_vout )
{
NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
if( !p_vout->b_fullscreen )
{
/* Save window size and position */
p_vout->p_sys->s_frame.size =
[p_vout->p_sys->o_vout_view frame].size;
p_vout->p_sys->s_frame.origin =
[[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
p_vout->p_sys->b_saved_frame = VLC_TRUE;
}
[p_vout->p_sys->o_vout_view closeVout];
p_vout->b_fullscreen = !p_vout->b_fullscreen;
#define o_glview p_vout->p_sys->o_glview
o_glview = [[VLCGLView alloc] initWithVout: p_vout];
[o_glview autorelease];
if( p_vout->p_sys->b_saved_frame )
{
p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
subView: o_glview
frame: &p_vout->p_sys->s_frame];
}
if( p_vout->b_fullscreen )
[p_vout->p_sys->o_vout_view enterFullscreen];
else
{
p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
subView: o_glview frame: nil];
}
[[o_glview openGLContext] makeCurrentContext];
#undef o_glview
[p_vout->p_sys->o_vout_view leaveFullscreen];
[o_pool release];
......@@ -327,6 +302,42 @@ static void Unlock( vout_thread_t * p_vout )
*****************************************************************************/
@implementation VLCGLView
/* This function will reset the o_vout_view. It's useful to go fullscreen. */
+ (void)resetVout: (vout_thread_t *)p_vout
{
if( p_vout->b_fullscreen )
{
/* Save window size and position */
p_vout->p_sys->s_frame.size =
[p_vout->p_sys->o_vout_view frame].size;
p_vout->p_sys->s_frame.origin =
[[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
p_vout->p_sys->b_saved_frame = VLC_TRUE;
}
[p_vout->p_sys->o_vout_view closeVout];
#define o_glview p_vout->p_sys->o_glview
o_glview = [[VLCGLView alloc] initWithVout: p_vout];
[o_glview autorelease];
if( p_vout->p_sys->b_saved_frame )
{
p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
subView: o_glview
frame: &p_vout->p_sys->s_frame];
}
else
{
p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
subView: o_glview frame: nil];
}
[[o_glview openGLContext] makeCurrentContext];
#undef o_glview
}
- (id) initWithVout: (vout_thread_t *) vout
{
p_vout = vout;
......
......@@ -46,13 +46,13 @@
/*****************************************************************************
* VLCView interface
*****************************************************************************/
@interface VLCQTView : NSQuickDrawView
@interface VLCQTView : NSQuickDrawView <VLCVoutViewResetting>
{
vout_thread_t * p_vout;
}
+ (void)resetVout: (vout_thread_t *)p_vout;
- (id) initWithVout:(vout_thread_t *)p_vout;
@end
struct vout_sys_t
......@@ -479,74 +479,12 @@ static int CoToggleFullscreen( vout_thread_t *p_vout )
{
NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
QTDestroySequence( p_vout );
if( !p_vout->b_fullscreen )
{
if( !p_vout->p_sys->b_embedded )
{
/* Save window size and position */
p_vout->p_sys->s_frame.size =
[p_vout->p_sys->o_vout_view frame].size;
p_vout->p_sys->s_frame.origin =
[[p_vout->p_sys->o_vout_view getWindow] frame].origin;
p_vout->p_sys->b_saved_frame = VLC_TRUE;
}
else
{
var_DelCallback(p_vout->p_libvlc, "drawableredraw", DrawableRedraw, p_vout);
DisposeRgn(p_vout->p_sys->clip_mask);
}
}
[p_vout->p_sys->o_vout_view closeVout];
p_vout->b_fullscreen = !p_vout->b_fullscreen;
if( p_vout->b_fullscreen || !p_vout->p_sys->b_embedded )
{
Rect s_rect;
p_vout->p_sys->clip_mask = NULL;
#define o_qtview p_vout->p_sys->o_qtview
o_qtview = [[VLCQTView alloc] initWithVout: p_vout];
[o_qtview autorelease];
if( p_vout->p_sys->b_saved_frame )
{
p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
subView: o_qtview
frame: &p_vout->p_sys->s_frame];
}
else
{
p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
subView: o_qtview frame: nil];
}
/* Retrieve the QuickDraw port */
[o_qtview lockFocus];
p_vout->p_sys->p_qdport = [o_qtview qdPort];
[o_qtview unlockFocus];
#undef o_qtview
GetPortBounds( p_vout->p_sys->p_qdport, &s_rect );
p_vout->p_sys->i_origx = s_rect.left;
p_vout->p_sys->i_origy = s_rect.top;
p_vout->p_sys->i_width = s_rect.right - s_rect.left;
p_vout->p_sys->i_height = s_rect.bottom - s_rect.top;
}
if( p_vout->b_fullscreen )
[p_vout->p_sys->o_vout_view enterFullscreen];
else
{
/* Create the clipping mask */
p_vout->p_sys->clip_mask = NewRgn();
UpdateEmbeddedGeometry(p_vout);
var_AddCallback(p_vout->p_libvlc, "drawableredraw", DrawableRedraw, p_vout);
}
QTScaleMatrix( p_vout );
if( QTCreateSequence( p_vout ) )
{
msg_Err( p_vout, "unable to initialize QT: QTCreateSequence failed" );
return( 1 );
}
[p_vout->p_sys->o_vout_view leaveFullscreen];
[o_pool release];
return 0;
......@@ -862,6 +800,76 @@ static void QTFreePicture( vout_thread_t *p_vout, picture_t *p_pic )
*****************************************************************************/
@implementation VLCQTView
/* This function will reset the o_vout_view. It's useful to go fullscreen. */
+ (void)resetVout: (vout_thread_t *)p_vout
{
QTDestroySequence( p_vout );
if( p_vout->b_fullscreen )
{
if( !p_vout->p_sys->b_embedded )
{
/* Save window size and position */
p_vout->p_sys->s_frame.size =
[p_vout->p_sys->o_vout_view frame].size;
p_vout->p_sys->s_frame.origin =
[[p_vout->p_sys->o_vout_view getWindow] frame].origin;
p_vout->p_sys->b_saved_frame = VLC_TRUE;
}
else
{
var_DelCallback(p_vout->p_libvlc, "drawableredraw", DrawableRedraw, p_vout);
DisposeRgn(p_vout->p_sys->clip_mask);
}
}
if( p_vout->b_fullscreen || !p_vout->p_sys->b_embedded )
{
Rect s_rect;
p_vout->p_sys->clip_mask = NULL;
#define o_qtview p_vout->p_sys->o_qtview
o_qtview = [[VLCQTView alloc] initWithVout: p_vout];
[o_qtview autorelease];
if( p_vout->p_sys->b_saved_frame )
{
p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
subView: o_qtview
frame: &p_vout->p_sys->s_frame];
}
else
{
p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
subView: o_qtview frame: nil];
}
/* Retrieve the QuickDraw port */
[o_qtview lockFocus];
p_vout->p_sys->p_qdport = [o_qtview qdPort];
[o_qtview unlockFocus];
#undef o_qtview
GetPortBounds( p_vout->p_sys->p_qdport, &s_rect );
p_vout->p_sys->i_origx = s_rect.left;
p_vout->p_sys->i_origy = s_rect.top;
p_vout->p_sys->i_width = s_rect.right - s_rect.left;
p_vout->p_sys->i_height = s_rect.bottom - s_rect.top;
}
else
{
/* Create the clipping mask */
p_vout->p_sys->clip_mask = NewRgn();
UpdateEmbeddedGeometry(p_vout);
var_AddCallback(p_vout->p_libvlc, "drawableredraw", DrawableRedraw, p_vout);
}
QTScaleMatrix( p_vout );
if( QTCreateSequence( p_vout ) )
{
msg_Err( p_vout, "unable to initialize QT: QTCreateSequence failed" );
return;
}
}
- (id) initWithVout:(vout_thread_t *)_p_vout
{
p_vout = _p_vout;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment