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videolan
vlc-1.1
Commits
583d3c85
Commit
583d3c85
authored
Dec 23, 2008
by
Laurent Aimar
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Plain Diff
No functionnal changes.
(Moved around playlist code)
parent
d2ce7fe9
Changes
4
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4 changed files
with
471 additions
and
483 deletions
+471
-483
src/playlist/control.c
src/playlist/control.c
+0
-302
src/playlist/engine.c
src/playlist/engine.c
+0
-164
src/playlist/playlist_internal.h
src/playlist/playlist_internal.h
+0
-13
src/playlist/thread.c
src/playlist/thread.c
+471
-4
No files found.
src/playlist/control.c
View file @
583d3c85
This diff is collapsed.
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src/playlist/engine.c
View file @
583d3c85
...
...
@@ -181,61 +181,6 @@ static void playlist_Destructor( vlc_object_t * p_this )
msg_Err
(
p_this
,
"Destroyed"
);
}
/* Input Callback */
static
int
InputEvent
(
vlc_object_t
*
p_this
,
char
const
*
psz_cmd
,
vlc_value_t
oldval
,
vlc_value_t
newval
,
void
*
p_data
)
{
VLC_UNUSED
(
p_this
);
VLC_UNUSED
(
psz_cmd
);
VLC_UNUSED
(
oldval
);
playlist_t
*
p_playlist
=
p_data
;
if
(
newval
.
i_int
!=
INPUT_EVENT_STATE
&&
newval
.
i_int
!=
INPUT_EVENT_ES
)
return
VLC_SUCCESS
;
PL_LOCK
;
vlc_object_signal_unlocked
(
p_playlist
);
PL_UNLOCK
;
return
VLC_SUCCESS
;
}
/* Internals */
void
playlist_release_current_input
(
playlist_t
*
p_playlist
)
{
PL_ASSERT_LOCKED
;
if
(
!
pl_priv
(
p_playlist
)
->
p_input
)
return
;
input_thread_t
*
p_input
=
pl_priv
(
p_playlist
)
->
p_input
;
var_DelCallback
(
p_input
,
"intf-event"
,
InputEvent
,
p_playlist
);
pl_priv
(
p_playlist
)
->
p_input
=
NULL
;
/* Release the playlist lock, because we may get stuck
* in vlc_object_release() for some time. */
PL_UNLOCK
;
vlc_thread_join
(
p_input
);
vlc_object_release
(
p_input
);
PL_LOCK
;
}
void
playlist_set_current_input
(
playlist_t
*
p_playlist
,
input_thread_t
*
p_input
)
{
PL_ASSERT_LOCKED
;
playlist_release_current_input
(
p_playlist
);
if
(
p_input
)
{
vlc_object_hold
(
p_input
);
pl_priv
(
p_playlist
)
->
p_input
=
p_input
;
var_AddCallback
(
p_input
,
"intf-event"
,
InputEvent
,
p_playlist
);
}
}
/** Get current playing input.
*/
input_thread_t
*
playlist_CurrentInput
(
playlist_t
*
p_playlist
)
...
...
@@ -298,115 +243,6 @@ void set_current_status_node( playlist_t * p_playlist,
pl_priv
(
p_playlist
)
->
status
.
p_node
=
p_node
;
}
/**
* Main loop
*
* Main loop for the playlist. It should be entered with the
* playlist lock (otherwise input event may be lost)
* \param p_playlist the playlist object
* \return nothing
*/
void
playlist_MainLoop
(
playlist_t
*
p_playlist
)
{
bool
b_playexit
=
var_GetBool
(
p_playlist
,
"play-and-exit"
);
PL_ASSERT_LOCKED
;
if
(
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
&&
mdate
()
-
pl_priv
(
p_playlist
)
->
last_rebuild_date
>
30000
)
// 30 ms
{
ResetCurrentlyPlaying
(
p_playlist
,
var_GetBool
(
p_playlist
,
"random"
),
get_current_status_item
(
p_playlist
)
);
pl_priv
(
p_playlist
)
->
last_rebuild_date
=
mdate
();
}
check_input:
/* If there is an input, check that it doesn't need to die. */
if
(
pl_priv
(
p_playlist
)
->
p_input
)
{
input_thread_t
*
p_input
=
pl_priv
(
p_playlist
)
->
p_input
;
if
(
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
!
p_input
->
b_die
)
{
PL_DEBUG
(
"incoming request - stopping current input"
);
input_StopThread
(
p_input
);
}
/* This input is dead. Remove it ! */
if
(
p_input
->
b_dead
)
{
sout_instance_t
**
pp_sout
=
&
pl_priv
(
p_playlist
)
->
p_sout
;
PL_DEBUG
(
"dead input"
);
assert
(
*
pp_sout
==
NULL
);
if
(
var_CreateGetBool
(
p_input
,
"sout-keep"
)
)
*
pp_sout
=
input_DetachSout
(
p_input
);
/* Destroy input */
playlist_release_current_input
(
p_playlist
);
int
i_activity
=
var_GetInteger
(
p_playlist
,
"activity"
);
var_SetInteger
(
p_playlist
,
"activity"
,
i_activity
-
DEFAULT_INPUT_ACTIVITY
);
goto
check_input
;
}
/* This input is dying, let it do */
else
if
(
p_input
->
b_die
)
{
PL_DEBUG
(
"dying input"
);
PL_UNLOCK
;
msleep
(
INTF_IDLE_SLEEP
);
PL_LOCK
;
goto
check_input
;
}
/* This input has finished, ask it to die ! */
else
if
(
p_input
->
b_error
||
p_input
->
b_eof
)
{
PL_DEBUG
(
"finished input"
);
input_StopThread
(
p_input
);
/* No need to wait here, we'll wait in the p_input->b_die case */
goto
check_input
;
}
}
else
{
/* No input. Several cases
* - No request, running status -> start new item
* - No request, stopped status -> collect garbage
* - Request, running requested -> start new item
* - Request, stopped requested -> collect garbage
*/
int
i_status
=
pl_priv
(
p_playlist
)
->
request
.
b_request
?
pl_priv
(
p_playlist
)
->
request
.
i_status
:
pl_priv
(
p_playlist
)
->
status
.
i_status
;
if
(
i_status
!=
PLAYLIST_STOPPED
)
{
msg_Dbg
(
p_playlist
,
"starting new item"
);
playlist_item_t
*
p_item
=
playlist_NextItem
(
p_playlist
);
if
(
p_item
==
NULL
)
{
msg_Dbg
(
p_playlist
,
"nothing to play"
);
pl_priv
(
p_playlist
)
->
status
.
i_status
=
PLAYLIST_STOPPED
;
if
(
b_playexit
==
true
)
{
msg_Info
(
p_playlist
,
"end of playlist, exiting"
);
vlc_object_kill
(
p_playlist
->
p_libvlc
);
}
return
;
}
playlist_PlayItem
(
p_playlist
,
p_item
);
/* playlist_PlayItem loose input event, we need to recheck */
goto
check_input
;
}
else
{
pl_priv
(
p_playlist
)
->
status
.
i_status
=
PLAYLIST_STOPPED
;
}
}
}
static
void
VariablesInit
(
playlist_t
*
p_playlist
)
{
vlc_value_t
val
;
...
...
src/playlist/playlist_internal.h
View file @
583d3c85
...
...
@@ -109,19 +109,11 @@ playlist_item_t *playlist_ItemNewFromInput( playlist_t *p_playlist,
input_item_t
*
p_input
);
/* Engine */
void
playlist_MainLoop
(
playlist_t
*
);
void
ResetCurrentlyPlaying
(
playlist_t
*
,
bool
,
playlist_item_t
*
);
playlist_item_t
*
get_current_status_item
(
playlist_t
*
p_playlist
);
playlist_item_t
*
get_current_status_node
(
playlist_t
*
p_playlist
);
void
set_current_status_item
(
playlist_t
*
,
playlist_item_t
*
);
void
set_current_status_node
(
playlist_t
*
,
playlist_item_t
*
);
/* Control */
playlist_item_t
*
playlist_NextItem
(
playlist_t
*
);
int
playlist_PlayItem
(
playlist_t
*
,
playlist_item_t
*
);
/* Load/Save */
int
playlist_MLLoad
(
playlist_t
*
p_playlist
);
int
playlist_MLDump
(
playlist_t
*
p_playlist
);
...
...
@@ -145,11 +137,6 @@ int playlist_DeleteFromInputInParent( playlist_t *, int, playlist_item_t *, bool
int
playlist_DeleteFromItemId
(
playlist_t
*
,
int
);
int
playlist_ItemRelease
(
playlist_item_t
*
);
void
playlist_release_current_input
(
playlist_t
*
p_playlist
);
void
playlist_set_current_input
(
playlist_t
*
p_playlist
,
input_thread_t
*
p_input
);
/**
* @}
*/
...
...
src/playlist/thread.c
View file @
583d3c85
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