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videolan
vlc-1.1
Commits
583d3c85
Commit
583d3c85
authored
Dec 23, 2008
by
Laurent Aimar
Browse files
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Plain Diff
No functionnal changes.
(Moved around playlist code)
parent
d2ce7fe9
Changes
4
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Side-by-side
Showing
4 changed files
with
471 additions
and
483 deletions
+471
-483
src/playlist/control.c
src/playlist/control.c
+0
-302
src/playlist/engine.c
src/playlist/engine.c
+0
-164
src/playlist/playlist_internal.h
src/playlist/playlist_internal.h
+0
-13
src/playlist/thread.c
src/playlist/thread.c
+471
-4
No files found.
src/playlist/control.c
View file @
583d3c85
...
...
@@ -205,305 +205,3 @@ int playlist_AskForArtEnqueue( playlist_t *p_playlist,
return
VLC_SUCCESS
;
}
/*****************************************************************************
* Playback logic
*****************************************************************************/
/**
* Synchronise the current index of the playlist
* to match the index of the current item.
*
* \param p_playlist the playlist structure
* \param p_cur the current playlist item
* \return nothing
*/
static
void
ResyncCurrentIndex
(
playlist_t
*
p_playlist
,
playlist_item_t
*
p_cur
)
{
PL_DEBUG
(
"resyncing on %s"
,
PLI_NAME
(
p_cur
)
);
/* Simply resync index */
int
i
;
p_playlist
->
i_current_index
=
-
1
;
for
(
i
=
0
;
i
<
p_playlist
->
current
.
i_size
;
i
++
)
{
if
(
ARRAY_VAL
(
p_playlist
->
current
,
i
)
==
p_cur
)
{
p_playlist
->
i_current_index
=
i
;
break
;
}
}
PL_DEBUG
(
"%s is at %i"
,
PLI_NAME
(
p_cur
),
p_playlist
->
i_current_index
);
}
void
ResetCurrentlyPlaying
(
playlist_t
*
p_playlist
,
bool
b_random
,
playlist_item_t
*
p_cur
)
{
playlist_item_t
*
p_next
=
NULL
;
stats_TimerStart
(
p_playlist
,
"Items array build"
,
STATS_TIMER_PLAYLIST_BUILD
);
PL_DEBUG
(
"rebuilding array of current - root %s"
,
PLI_NAME
(
pl_priv
(
p_playlist
)
->
status
.
p_node
)
);
ARRAY_RESET
(
p_playlist
->
current
);
p_playlist
->
i_current_index
=
-
1
;
while
(
1
)
{
/** FIXME: this is *slow* */
p_next
=
playlist_GetNextLeaf
(
p_playlist
,
pl_priv
(
p_playlist
)
->
status
.
p_node
,
p_next
,
true
,
false
);
if
(
p_next
)
{
if
(
p_next
==
p_cur
)
p_playlist
->
i_current_index
=
p_playlist
->
current
.
i_size
;
ARRAY_APPEND
(
p_playlist
->
current
,
p_next
);
}
else
break
;
}
PL_DEBUG
(
"rebuild done - %i items, index %i"
,
p_playlist
->
current
.
i_size
,
p_playlist
->
i_current_index
);
if
(
b_random
)
{
/* Shuffle the array */
srand
(
(
unsigned
int
)
mdate
()
);
int
j
;
for
(
j
=
p_playlist
->
current
.
i_size
-
1
;
j
>
0
;
j
--
)
{
int
i
=
rand
()
%
(
j
+
1
);
/* between 0 and j */
playlist_item_t
*
p_tmp
;
/* swap the two items */
p_tmp
=
ARRAY_VAL
(
p_playlist
->
current
,
i
);
ARRAY_VAL
(
p_playlist
->
current
,
i
)
=
ARRAY_VAL
(
p_playlist
->
current
,
j
);
ARRAY_VAL
(
p_playlist
->
current
,
j
)
=
p_tmp
;
}
}
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
=
false
;
stats_TimerStop
(
p_playlist
,
STATS_TIMER_PLAYLIST_BUILD
);
}
/**
* Compute the next playlist item depending on
* the playlist course mode (forward, backward, random, view,...).
*
* \param p_playlist the playlist object
* \return nothing
*/
playlist_item_t
*
playlist_NextItem
(
playlist_t
*
p_playlist
)
{
playlist_item_t
*
p_new
=
NULL
;
int
i_skip
=
0
,
i
;
bool
b_loop
=
var_GetBool
(
p_playlist
,
"loop"
);
bool
b_random
=
var_GetBool
(
p_playlist
,
"random"
);
bool
b_repeat
=
var_GetBool
(
p_playlist
,
"repeat"
);
bool
b_playstop
=
var_GetBool
(
p_playlist
,
"play-and-stop"
);
/* Handle quickly a few special cases */
/* No items to play */
if
(
p_playlist
->
items
.
i_size
==
0
)
{
msg_Info
(
p_playlist
,
"playlist is empty"
);
return
NULL
;
}
/* Repeat and play/stop */
if
(
!
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
b_repeat
==
true
&&
get_current_status_item
(
p_playlist
)
)
{
msg_Dbg
(
p_playlist
,
"repeating item"
);
return
get_current_status_item
(
p_playlist
);
}
if
(
!
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
b_playstop
==
true
)
{
msg_Dbg
(
p_playlist
,
"stopping (play and stop)"
);
return
NULL
;
}
if
(
!
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
get_current_status_item
(
p_playlist
)
)
{
playlist_item_t
*
p_parent
=
get_current_status_item
(
p_playlist
);
while
(
p_parent
)
{
if
(
p_parent
->
i_flags
&
PLAYLIST_SKIP_FLAG
)
{
msg_Dbg
(
p_playlist
,
"blocking item, stopping"
)
;
return
NULL
;
}
p_parent
=
p_parent
->
p_parent
;
}
}
/* Start the real work */
if
(
pl_priv
(
p_playlist
)
->
request
.
b_request
)
{
p_new
=
pl_priv
(
p_playlist
)
->
request
.
p_item
;
i_skip
=
pl_priv
(
p_playlist
)
->
request
.
i_skip
;
PL_DEBUG
(
"processing request item %s node %s skip %i"
,
PLI_NAME
(
pl_priv
(
p_playlist
)
->
request
.
p_item
),
PLI_NAME
(
pl_priv
(
p_playlist
)
->
request
.
p_node
),
i_skip
);
if
(
pl_priv
(
p_playlist
)
->
request
.
p_node
&&
pl_priv
(
p_playlist
)
->
request
.
p_node
!=
get_current_status_node
(
p_playlist
)
)
{
set_current_status_node
(
p_playlist
,
pl_priv
(
p_playlist
)
->
request
.
p_node
);
pl_priv
(
p_playlist
)
->
request
.
p_node
=
NULL
;
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
=
true
;
}
/* If we are asked for a node, go to it's first child */
if
(
i_skip
==
0
&&
(
p_new
==
NULL
||
p_new
->
i_children
!=
-
1
)
)
{
i_skip
++
;
if
(
p_new
!=
NULL
)
{
p_new
=
playlist_GetNextLeaf
(
p_playlist
,
p_new
,
NULL
,
true
,
false
);
for
(
i
=
0
;
i
<
p_playlist
->
current
.
i_size
;
i
++
)
{
if
(
p_new
==
ARRAY_VAL
(
p_playlist
->
current
,
i
)
)
{
p_playlist
->
i_current_index
=
i
;
i_skip
=
0
;
}
}
}
}
if
(
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
)
/* A bit too bad to reset twice ... */
ResetCurrentlyPlaying
(
p_playlist
,
b_random
,
p_new
);
else
if
(
p_new
)
ResyncCurrentIndex
(
p_playlist
,
p_new
);
else
p_playlist
->
i_current_index
=
-
1
;
if
(
p_playlist
->
current
.
i_size
&&
(
i_skip
>
0
)
)
{
if
(
p_playlist
->
i_current_index
<
-
1
)
p_playlist
->
i_current_index
=
-
1
;
for
(
i
=
i_skip
;
i
>
0
;
i
--
)
{
p_playlist
->
i_current_index
++
;
if
(
p_playlist
->
i_current_index
>=
p_playlist
->
current
.
i_size
)
{
PL_DEBUG
(
"looping - restarting at beginning of node"
);
p_playlist
->
i_current_index
=
0
;
}
}
p_new
=
ARRAY_VAL
(
p_playlist
->
current
,
p_playlist
->
i_current_index
);
}
else
if
(
p_playlist
->
current
.
i_size
&&
(
i_skip
<
0
)
)
{
for
(
i
=
i_skip
;
i
<
0
;
i
++
)
{
p_playlist
->
i_current_index
--
;
if
(
p_playlist
->
i_current_index
<=
-
1
)
{
PL_DEBUG
(
"looping - restarting at end of node"
);
p_playlist
->
i_current_index
=
p_playlist
->
current
.
i_size
-
1
;
}
}
p_new
=
ARRAY_VAL
(
p_playlist
->
current
,
p_playlist
->
i_current_index
);
}
/* Clear the request */
pl_priv
(
p_playlist
)
->
request
.
b_request
=
false
;
}
/* "Automatic" item change ( next ) */
else
{
PL_DEBUG
(
"changing item without a request (current %i/%i)"
,
p_playlist
->
i_current_index
,
p_playlist
->
current
.
i_size
);
/* Cant go to next from current item */
if
(
get_current_status_item
(
p_playlist
)
&&
get_current_status_item
(
p_playlist
)
->
i_flags
&
PLAYLIST_SKIP_FLAG
)
return
NULL
;
if
(
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
)
ResetCurrentlyPlaying
(
p_playlist
,
b_random
,
get_current_status_item
(
p_playlist
)
);
p_playlist
->
i_current_index
++
;
assert
(
p_playlist
->
i_current_index
<=
p_playlist
->
current
.
i_size
);
if
(
p_playlist
->
i_current_index
==
p_playlist
->
current
.
i_size
)
{
if
(
!
b_loop
||
p_playlist
->
current
.
i_size
==
0
)
return
NULL
;
p_playlist
->
i_current_index
=
0
;
}
PL_DEBUG
(
"using item %i"
,
p_playlist
->
i_current_index
);
if
(
p_playlist
->
current
.
i_size
==
0
)
return
NULL
;
p_new
=
ARRAY_VAL
(
p_playlist
->
current
,
p_playlist
->
i_current_index
);
/* The new item can't be autoselected */
if
(
p_new
!=
NULL
&&
p_new
->
i_flags
&
PLAYLIST_SKIP_FLAG
)
return
NULL
;
}
return
p_new
;
}
/**
* Start the input for an item
*
* \param p_playlist the playlist object
* \param p_item the item to play
* \return nothing
*/
int
playlist_PlayItem
(
playlist_t
*
p_playlist
,
playlist_item_t
*
p_item
)
{
input_item_t
*
p_input
=
p_item
->
p_input
;
sout_instance_t
**
pp_sout
=
&
pl_priv
(
p_playlist
)
->
p_sout
;
int
i_activity
=
var_GetInteger
(
p_playlist
,
"activity"
)
;
msg_Dbg
(
p_playlist
,
"creating new input thread"
);
p_input
->
i_nb_played
++
;
set_current_status_item
(
p_playlist
,
p_item
);
pl_priv
(
p_playlist
)
->
status
.
i_status
=
PLAYLIST_RUNNING
;
var_SetInteger
(
p_playlist
,
"activity"
,
i_activity
+
DEFAULT_INPUT_ACTIVITY
);
input_thread_t
*
p_input_thread
=
input_CreateThreadExtended
(
p_playlist
,
p_input
,
NULL
,
*
pp_sout
);
playlist_set_current_input
(
p_playlist
,
p_input_thread
);
vlc_object_release
(
p_input_thread
);
*
pp_sout
=
NULL
;
char
*
psz_uri
=
input_item_GetURI
(
p_item
->
p_input
);
if
(
psz_uri
&&
(
!
strncmp
(
psz_uri
,
"directory:"
,
10
)
||
!
strncmp
(
psz_uri
,
"vlc:"
,
4
)
)
)
{
free
(
psz_uri
);
return
VLC_SUCCESS
;
}
free
(
psz_uri
);
/* TODO store art policy in playlist private data */
if
(
var_GetInteger
(
p_playlist
,
"album-art"
)
==
ALBUM_ART_WHEN_PLAYED
)
{
bool
b_has_art
;
char
*
psz_arturl
,
*
psz_name
;
psz_arturl
=
input_item_GetArtURL
(
p_input
);
psz_name
=
input_item_GetName
(
p_input
);
/* p_input->p_meta should not be null after a successfull CreateThread */
b_has_art
=
!
EMPTY_STR
(
psz_arturl
);
if
(
!
b_has_art
||
strncmp
(
psz_arturl
,
"attachment://"
,
13
)
)
{
PL_DEBUG
(
"requesting art for %s"
,
psz_name
);
playlist_AskForArtEnqueue
(
p_playlist
,
p_input
);
}
free
(
psz_arturl
);
free
(
psz_name
);
}
PL_UNLOCK
;
var_SetInteger
(
p_playlist
,
"playlist-current"
,
p_input
->
i_id
);
PL_LOCK
;
return
VLC_SUCCESS
;
}
src/playlist/engine.c
View file @
583d3c85
...
...
@@ -181,61 +181,6 @@ static void playlist_Destructor( vlc_object_t * p_this )
msg_Err
(
p_this
,
"Destroyed"
);
}
/* Input Callback */
static
int
InputEvent
(
vlc_object_t
*
p_this
,
char
const
*
psz_cmd
,
vlc_value_t
oldval
,
vlc_value_t
newval
,
void
*
p_data
)
{
VLC_UNUSED
(
p_this
);
VLC_UNUSED
(
psz_cmd
);
VLC_UNUSED
(
oldval
);
playlist_t
*
p_playlist
=
p_data
;
if
(
newval
.
i_int
!=
INPUT_EVENT_STATE
&&
newval
.
i_int
!=
INPUT_EVENT_ES
)
return
VLC_SUCCESS
;
PL_LOCK
;
vlc_object_signal_unlocked
(
p_playlist
);
PL_UNLOCK
;
return
VLC_SUCCESS
;
}
/* Internals */
void
playlist_release_current_input
(
playlist_t
*
p_playlist
)
{
PL_ASSERT_LOCKED
;
if
(
!
pl_priv
(
p_playlist
)
->
p_input
)
return
;
input_thread_t
*
p_input
=
pl_priv
(
p_playlist
)
->
p_input
;
var_DelCallback
(
p_input
,
"intf-event"
,
InputEvent
,
p_playlist
);
pl_priv
(
p_playlist
)
->
p_input
=
NULL
;
/* Release the playlist lock, because we may get stuck
* in vlc_object_release() for some time. */
PL_UNLOCK
;
vlc_thread_join
(
p_input
);
vlc_object_release
(
p_input
);
PL_LOCK
;
}
void
playlist_set_current_input
(
playlist_t
*
p_playlist
,
input_thread_t
*
p_input
)
{
PL_ASSERT_LOCKED
;
playlist_release_current_input
(
p_playlist
);
if
(
p_input
)
{
vlc_object_hold
(
p_input
);
pl_priv
(
p_playlist
)
->
p_input
=
p_input
;
var_AddCallback
(
p_input
,
"intf-event"
,
InputEvent
,
p_playlist
);
}
}
/** Get current playing input.
*/
input_thread_t
*
playlist_CurrentInput
(
playlist_t
*
p_playlist
)
...
...
@@ -298,115 +243,6 @@ void set_current_status_node( playlist_t * p_playlist,
pl_priv
(
p_playlist
)
->
status
.
p_node
=
p_node
;
}
/**
* Main loop
*
* Main loop for the playlist. It should be entered with the
* playlist lock (otherwise input event may be lost)
* \param p_playlist the playlist object
* \return nothing
*/
void
playlist_MainLoop
(
playlist_t
*
p_playlist
)
{
bool
b_playexit
=
var_GetBool
(
p_playlist
,
"play-and-exit"
);
PL_ASSERT_LOCKED
;
if
(
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
&&
mdate
()
-
pl_priv
(
p_playlist
)
->
last_rebuild_date
>
30000
)
// 30 ms
{
ResetCurrentlyPlaying
(
p_playlist
,
var_GetBool
(
p_playlist
,
"random"
),
get_current_status_item
(
p_playlist
)
);
pl_priv
(
p_playlist
)
->
last_rebuild_date
=
mdate
();
}
check_input:
/* If there is an input, check that it doesn't need to die. */
if
(
pl_priv
(
p_playlist
)
->
p_input
)
{
input_thread_t
*
p_input
=
pl_priv
(
p_playlist
)
->
p_input
;
if
(
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
!
p_input
->
b_die
)
{
PL_DEBUG
(
"incoming request - stopping current input"
);
input_StopThread
(
p_input
);
}
/* This input is dead. Remove it ! */
if
(
p_input
->
b_dead
)
{
sout_instance_t
**
pp_sout
=
&
pl_priv
(
p_playlist
)
->
p_sout
;
PL_DEBUG
(
"dead input"
);
assert
(
*
pp_sout
==
NULL
);
if
(
var_CreateGetBool
(
p_input
,
"sout-keep"
)
)
*
pp_sout
=
input_DetachSout
(
p_input
);
/* Destroy input */
playlist_release_current_input
(
p_playlist
);
int
i_activity
=
var_GetInteger
(
p_playlist
,
"activity"
);
var_SetInteger
(
p_playlist
,
"activity"
,
i_activity
-
DEFAULT_INPUT_ACTIVITY
);
goto
check_input
;
}
/* This input is dying, let it do */
else
if
(
p_input
->
b_die
)
{
PL_DEBUG
(
"dying input"
);
PL_UNLOCK
;
msleep
(
INTF_IDLE_SLEEP
);
PL_LOCK
;
goto
check_input
;
}
/* This input has finished, ask it to die ! */
else
if
(
p_input
->
b_error
||
p_input
->
b_eof
)
{
PL_DEBUG
(
"finished input"
);
input_StopThread
(
p_input
);
/* No need to wait here, we'll wait in the p_input->b_die case */
goto
check_input
;
}
}
else
{
/* No input. Several cases
* - No request, running status -> start new item
* - No request, stopped status -> collect garbage
* - Request, running requested -> start new item
* - Request, stopped requested -> collect garbage
*/
int
i_status
=
pl_priv
(
p_playlist
)
->
request
.
b_request
?
pl_priv
(
p_playlist
)
->
request
.
i_status
:
pl_priv
(
p_playlist
)
->
status
.
i_status
;
if
(
i_status
!=
PLAYLIST_STOPPED
)
{
msg_Dbg
(
p_playlist
,
"starting new item"
);
playlist_item_t
*
p_item
=
playlist_NextItem
(
p_playlist
);
if
(
p_item
==
NULL
)
{
msg_Dbg
(
p_playlist
,
"nothing to play"
);
pl_priv
(
p_playlist
)
->
status
.
i_status
=
PLAYLIST_STOPPED
;
if
(
b_playexit
==
true
)
{
msg_Info
(
p_playlist
,
"end of playlist, exiting"
);
vlc_object_kill
(
p_playlist
->
p_libvlc
);
}
return
;
}
playlist_PlayItem
(
p_playlist
,
p_item
);
/* playlist_PlayItem loose input event, we need to recheck */
goto
check_input
;
}
else
{
pl_priv
(
p_playlist
)
->
status
.
i_status
=
PLAYLIST_STOPPED
;
}
}
}
static
void
VariablesInit
(
playlist_t
*
p_playlist
)
{
vlc_value_t
val
;
...
...
src/playlist/playlist_internal.h
View file @
583d3c85
...
...
@@ -109,19 +109,11 @@ playlist_item_t *playlist_ItemNewFromInput( playlist_t *p_playlist,
input_item_t
*
p_input
);
/* Engine */
void
playlist_MainLoop
(
playlist_t
*
);
void
ResetCurrentlyPlaying
(
playlist_t
*
,
bool
,
playlist_item_t
*
);
playlist_item_t
*
get_current_status_item
(
playlist_t
*
p_playlist
);
playlist_item_t
*
get_current_status_node
(
playlist_t
*
p_playlist
);
void
set_current_status_item
(
playlist_t
*
,
playlist_item_t
*
);
void
set_current_status_node
(
playlist_t
*
,
playlist_item_t
*
);
/* Control */
playlist_item_t
*
playlist_NextItem
(
playlist_t
*
);
int
playlist_PlayItem
(
playlist_t
*
,
playlist_item_t
*
);
/* Load/Save */
int
playlist_MLLoad
(
playlist_t
*
p_playlist
);
int
playlist_MLDump
(
playlist_t
*
p_playlist
);
...
...
@@ -145,11 +137,6 @@ int playlist_DeleteFromInputInParent( playlist_t *, int, playlist_item_t *, bool
int
playlist_DeleteFromItemId
(
playlist_t
*
,
int
);
int
playlist_ItemRelease
(
playlist_item_t
*
);
void
playlist_release_current_input
(
playlist_t
*
p_playlist
);
void
playlist_set_current_input
(
playlist_t
*
p_playlist
,
input_thread_t
*
p_input
);
/**
* @}
*/
...
...
src/playlist/thread.c
View file @
583d3c85
...
...
@@ -36,7 +36,7 @@
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static
void
*
RunControl
Thread
(
vlc_object_t
*
);
static
void
*
Thread
(
vlc_object_t
*
);
/*****************************************************************************
* Main functions for the global thread
...
...
@@ -66,7 +66,7 @@ void playlist_Activate( playlist_t *p_playlist )
msg_Err
(
p_playlist
,
"cannot create playlist preparser"
);
/* Start the playlist thread */
if
(
vlc_thread_create
(
p_playlist
,
"playlist"
,
RunControl
Thread
,
if
(
vlc_thread_create
(
p_playlist
,
"playlist"
,
Thread
,
VLC_THREAD_PRIORITY_LOW
,
false
)
)
{
msg_Err
(
p_playlist
,
"cannot spawn playlist thread"
);
...
...
@@ -128,10 +128,477 @@ void playlist_Deactivate( playlist_t *p_playlist )
msg_Err
(
p_playlist
,
"Deactivated"
);
}
/* */
/* Input Callback */
static
int
InputEvent
(
vlc_object_t
*
p_this
,
char
const
*
psz_cmd
,
vlc_value_t
oldval
,
vlc_value_t
newval
,
void
*
p_data
)
{
VLC_UNUSED
(
p_this
);
VLC_UNUSED
(
psz_cmd
);
VLC_UNUSED
(
oldval
);
playlist_t
*
p_playlist
=
p_data
;
if
(
newval
.
i_int
!=
INPUT_EVENT_STATE
&&
newval
.
i_int
!=
INPUT_EVENT_ES
)
return
VLC_SUCCESS
;
PL_LOCK
;
vlc_object_signal_unlocked
(
p_playlist
);
PL_UNLOCK
;
return
VLC_SUCCESS
;
}
/* Internals */
static
void
playlist_release_current_input
(
playlist_t
*
p_playlist
)
{
PL_ASSERT_LOCKED
;
if
(
!
pl_priv
(
p_playlist
)
->
p_input
)
return
;
input_thread_t
*
p_input
=
pl_priv
(
p_playlist
)
->
p_input
;
var_DelCallback
(
p_input
,
"intf-event"
,
InputEvent
,
p_playlist
);
pl_priv
(
p_playlist
)
->
p_input
=
NULL
;
/* Release the playlist lock, because we may get stuck
* in vlc_object_release() for some time. */
PL_UNLOCK
;
vlc_thread_join
(
p_input
);
vlc_object_release
(
p_input
);
PL_LOCK
;
}
/* */
static
void
playlist_set_current_input
(
playlist_t
*
p_playlist
,
input_thread_t
*
p_input
)
{
PL_ASSERT_LOCKED
;
playlist_release_current_input
(
p_playlist
);
if
(
p_input
)
{
vlc_object_hold
(
p_input
);
pl_priv
(
p_playlist
)
->
p_input
=
p_input
;
var_AddCallback
(
p_input
,
"intf-event"
,
InputEvent
,
p_playlist
);
}
}
/**
* Synchronise the current index of the playlist
* to match the index of the current item.
*
* \param p_playlist the playlist structure
* \param p_cur the current playlist item
* \return nothing
*/
static
void
ResyncCurrentIndex
(
playlist_t
*
p_playlist
,
playlist_item_t
*
p_cur
)
{
PL_DEBUG
(
"resyncing on %s"
,
PLI_NAME
(
p_cur
)
);
/* Simply resync index */
int
i
;
p_playlist
->
i_current_index
=
-
1
;
for
(
i
=
0
;
i
<
p_playlist
->
current
.
i_size
;
i
++
)
{
if
(
ARRAY_VAL
(
p_playlist
->
current
,
i
)
==
p_cur
)
{
p_playlist
->
i_current_index
=
i
;
break
;
}
}
PL_DEBUG
(
"%s is at %i"
,
PLI_NAME
(
p_cur
),
p_playlist
->
i_current_index
);
}
static
void
ResetCurrentlyPlaying
(
playlist_t
*
p_playlist
,
bool
b_random
,
playlist_item_t
*
p_cur
)
{
playlist_item_t
*
p_next
=
NULL
;
stats_TimerStart
(
p_playlist
,
"Items array build"
,
STATS_TIMER_PLAYLIST_BUILD
);
PL_DEBUG
(
"rebuilding array of current - root %s"
,
PLI_NAME
(
pl_priv
(
p_playlist
)
->
status
.
p_node
)
);
ARRAY_RESET
(
p_playlist
->
current
);
p_playlist
->
i_current_index
=
-
1
;
while
(
1
)
{
/** FIXME: this is *slow* */
p_next
=
playlist_GetNextLeaf
(
p_playlist
,
pl_priv
(
p_playlist
)
->
status
.
p_node
,
p_next
,
true
,
false
);
if
(
p_next
)
{
if
(
p_next
==
p_cur
)
p_playlist
->
i_current_index
=
p_playlist
->
current
.
i_size
;
ARRAY_APPEND
(
p_playlist
->
current
,
p_next
);
}
else
break
;
}
PL_DEBUG
(
"rebuild done - %i items, index %i"
,
p_playlist
->
current
.
i_size
,
p_playlist
->
i_current_index
);
if
(
b_random
)
{
/* Shuffle the array */
srand
(
(
unsigned
int
)
mdate
()
);
int
j
;
for
(
j
=
p_playlist
->
current
.
i_size
-
1
;
j
>
0
;
j
--
)
{
int
i
=
rand
()
%
(
j
+
1
);
/* between 0 and j */
playlist_item_t
*
p_tmp
;
/* swap the two items */
p_tmp
=
ARRAY_VAL
(
p_playlist
->
current
,
i
);
ARRAY_VAL
(
p_playlist
->
current
,
i
)
=
ARRAY_VAL
(
p_playlist
->
current
,
j
);
ARRAY_VAL
(
p_playlist
->
current
,
j
)
=
p_tmp
;
}
}
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
=
false
;
stats_TimerStop
(
p_playlist
,
STATS_TIMER_PLAYLIST_BUILD
);
}
/**
* Start the input for an item
*
* \param p_playlist the playlist object
* \param p_item the item to play
* \return nothing
*/
static
int
PlayItem
(
playlist_t
*
p_playlist
,
playlist_item_t
*
p_item
)
{
input_item_t
*
p_input
=
p_item
->
p_input
;
sout_instance_t
**
pp_sout
=
&
pl_priv
(
p_playlist
)
->
p_sout
;
int
i_activity
=
var_GetInteger
(
p_playlist
,
"activity"
)
;
msg_Dbg
(
p_playlist
,
"creating new input thread"
);
p_input
->
i_nb_played
++
;
set_current_status_item
(
p_playlist
,
p_item
);
pl_priv
(
p_playlist
)
->
status
.
i_status
=
PLAYLIST_RUNNING
;
var_SetInteger
(
p_playlist
,
"activity"
,
i_activity
+
DEFAULT_INPUT_ACTIVITY
);
input_thread_t
*
p_input_thread
=
input_CreateThreadExtended
(
p_playlist
,
p_input
,
NULL
,
*
pp_sout
);
playlist_set_current_input
(
p_playlist
,
p_input_thread
);
vlc_object_release
(
p_input_thread
);
*
pp_sout
=
NULL
;
char
*
psz_uri
=
input_item_GetURI
(
p_item
->
p_input
);
if
(
psz_uri
&&
(
!
strncmp
(
psz_uri
,
"directory:"
,
10
)
||
!
strncmp
(
psz_uri
,
"vlc:"
,
4
)
)
)
{
free
(
psz_uri
);
return
VLC_SUCCESS
;
}
free
(
psz_uri
);
/* TODO store art policy in playlist private data */
if
(
var_GetInteger
(
p_playlist
,
"album-art"
)
==
ALBUM_ART_WHEN_PLAYED
)
{
bool
b_has_art
;
char
*
psz_arturl
,
*
psz_name
;
psz_arturl
=
input_item_GetArtURL
(
p_input
);
psz_name
=
input_item_GetName
(
p_input
);
/* p_input->p_meta should not be null after a successfull CreateThread */
b_has_art
=
!
EMPTY_STR
(
psz_arturl
);
if
(
!
b_has_art
||
strncmp
(
psz_arturl
,
"attachment://"
,
13
)
)
{
PL_DEBUG
(
"requesting art for %s"
,
psz_name
);
playlist_AskForArtEnqueue
(
p_playlist
,
p_input
);
}
free
(
psz_arturl
);
free
(
psz_name
);
}
PL_UNLOCK
;
var_SetInteger
(
p_playlist
,
"playlist-current"
,
p_input
->
i_id
);
PL_LOCK
;
return
VLC_SUCCESS
;
}
/**
* Compute the next playlist item depending on
* the playlist course mode (forward, backward, random, view,...).
*
* \param p_playlist the playlist object
* \return nothing
*/
static
playlist_item_t
*
playlist_NextItem
(
playlist_t
*
p_playlist
)
{
playlist_item_t
*
p_new
=
NULL
;
int
i_skip
=
0
,
i
;
bool
b_loop
=
var_GetBool
(
p_playlist
,
"loop"
);
bool
b_random
=
var_GetBool
(
p_playlist
,
"random"
);
bool
b_repeat
=
var_GetBool
(
p_playlist
,
"repeat"
);
bool
b_playstop
=
var_GetBool
(
p_playlist
,
"play-and-stop"
);
/* Handle quickly a few special cases */
/* No items to play */
if
(
p_playlist
->
items
.
i_size
==
0
)
{
msg_Info
(
p_playlist
,
"playlist is empty"
);
return
NULL
;
}
/* Repeat and play/stop */
if
(
!
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
b_repeat
==
true
&&
get_current_status_item
(
p_playlist
)
)
{
msg_Dbg
(
p_playlist
,
"repeating item"
);
return
get_current_status_item
(
p_playlist
);
}
if
(
!
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
b_playstop
==
true
)
{
msg_Dbg
(
p_playlist
,
"stopping (play and stop)"
);
return
NULL
;
}
if
(
!
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
get_current_status_item
(
p_playlist
)
)
{
playlist_item_t
*
p_parent
=
get_current_status_item
(
p_playlist
);
while
(
p_parent
)
{
if
(
p_parent
->
i_flags
&
PLAYLIST_SKIP_FLAG
)
{
msg_Dbg
(
p_playlist
,
"blocking item, stopping"
)
;
return
NULL
;
}
p_parent
=
p_parent
->
p_parent
;
}
}
/* Start the real work */
if
(
pl_priv
(
p_playlist
)
->
request
.
b_request
)
{
p_new
=
pl_priv
(
p_playlist
)
->
request
.
p_item
;
i_skip
=
pl_priv
(
p_playlist
)
->
request
.
i_skip
;
PL_DEBUG
(
"processing request item %s node %s skip %i"
,
PLI_NAME
(
pl_priv
(
p_playlist
)
->
request
.
p_item
),
PLI_NAME
(
pl_priv
(
p_playlist
)
->
request
.
p_node
),
i_skip
);
if
(
pl_priv
(
p_playlist
)
->
request
.
p_node
&&
pl_priv
(
p_playlist
)
->
request
.
p_node
!=
get_current_status_node
(
p_playlist
)
)
{
set_current_status_node
(
p_playlist
,
pl_priv
(
p_playlist
)
->
request
.
p_node
);
pl_priv
(
p_playlist
)
->
request
.
p_node
=
NULL
;
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
=
true
;
}
/* If we are asked for a node, go to it's first child */
if
(
i_skip
==
0
&&
(
p_new
==
NULL
||
p_new
->
i_children
!=
-
1
)
)
{
i_skip
++
;
if
(
p_new
!=
NULL
)
{
p_new
=
playlist_GetNextLeaf
(
p_playlist
,
p_new
,
NULL
,
true
,
false
);
for
(
i
=
0
;
i
<
p_playlist
->
current
.
i_size
;
i
++
)
{
if
(
p_new
==
ARRAY_VAL
(
p_playlist
->
current
,
i
)
)
{
p_playlist
->
i_current_index
=
i
;
i_skip
=
0
;
}
}
}
}
if
(
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
)
/* A bit too bad to reset twice ... */
ResetCurrentlyPlaying
(
p_playlist
,
b_random
,
p_new
);
else
if
(
p_new
)
ResyncCurrentIndex
(
p_playlist
,
p_new
);
else
p_playlist
->
i_current_index
=
-
1
;
if
(
p_playlist
->
current
.
i_size
&&
(
i_skip
>
0
)
)
{
if
(
p_playlist
->
i_current_index
<
-
1
)
p_playlist
->
i_current_index
=
-
1
;
for
(
i
=
i_skip
;
i
>
0
;
i
--
)
{
p_playlist
->
i_current_index
++
;
if
(
p_playlist
->
i_current_index
>=
p_playlist
->
current
.
i_size
)
{
PL_DEBUG
(
"looping - restarting at beginning of node"
);
p_playlist
->
i_current_index
=
0
;
}
}
p_new
=
ARRAY_VAL
(
p_playlist
->
current
,
p_playlist
->
i_current_index
);
}
else
if
(
p_playlist
->
current
.
i_size
&&
(
i_skip
<
0
)
)
{
for
(
i
=
i_skip
;
i
<
0
;
i
++
)
{
p_playlist
->
i_current_index
--
;
if
(
p_playlist
->
i_current_index
<=
-
1
)
{
PL_DEBUG
(
"looping - restarting at end of node"
);
p_playlist
->
i_current_index
=
p_playlist
->
current
.
i_size
-
1
;
}
}
p_new
=
ARRAY_VAL
(
p_playlist
->
current
,
p_playlist
->
i_current_index
);
}
/* Clear the request */
pl_priv
(
p_playlist
)
->
request
.
b_request
=
false
;
}
/* "Automatic" item change ( next ) */
else
{
PL_DEBUG
(
"changing item without a request (current %i/%i)"
,
p_playlist
->
i_current_index
,
p_playlist
->
current
.
i_size
);
/* Cant go to next from current item */
if
(
get_current_status_item
(
p_playlist
)
&&
get_current_status_item
(
p_playlist
)
->
i_flags
&
PLAYLIST_SKIP_FLAG
)
return
NULL
;
if
(
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
)
ResetCurrentlyPlaying
(
p_playlist
,
b_random
,
get_current_status_item
(
p_playlist
)
);
p_playlist
->
i_current_index
++
;
assert
(
p_playlist
->
i_current_index
<=
p_playlist
->
current
.
i_size
);
if
(
p_playlist
->
i_current_index
==
p_playlist
->
current
.
i_size
)
{
if
(
!
b_loop
||
p_playlist
->
current
.
i_size
==
0
)
return
NULL
;
p_playlist
->
i_current_index
=
0
;
}
PL_DEBUG
(
"using item %i"
,
p_playlist
->
i_current_index
);
if
(
p_playlist
->
current
.
i_size
==
0
)
return
NULL
;
p_new
=
ARRAY_VAL
(
p_playlist
->
current
,
p_playlist
->
i_current_index
);
/* The new item can't be autoselected */
if
(
p_new
!=
NULL
&&
p_new
->
i_flags
&
PLAYLIST_SKIP_FLAG
)
return
NULL
;
}
return
p_new
;
}
/**
* Main loop
*
* Main loop for the playlist. It should be entered with the
* playlist lock (otherwise input event may be lost)
* \param p_playlist the playlist object
* \return nothing
*/
static
void
Loop
(
playlist_t
*
p_playlist
)
{
bool
b_playexit
=
var_GetBool
(
p_playlist
,
"play-and-exit"
);
PL_ASSERT_LOCKED
;
if
(
pl_priv
(
p_playlist
)
->
b_reset_currently_playing
&&
mdate
()
-
pl_priv
(
p_playlist
)
->
last_rebuild_date
>
30000
)
// 30 ms
{
ResetCurrentlyPlaying
(
p_playlist
,
var_GetBool
(
p_playlist
,
"random"
),
get_current_status_item
(
p_playlist
)
);
pl_priv
(
p_playlist
)
->
last_rebuild_date
=
mdate
();
}
check_input:
/* If there is an input, check that it doesn't need to die. */
if
(
pl_priv
(
p_playlist
)
->
p_input
)
{
input_thread_t
*
p_input
=
pl_priv
(
p_playlist
)
->
p_input
;
if
(
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
!
p_input
->
b_die
)
{
PL_DEBUG
(
"incoming request - stopping current input"
);
input_StopThread
(
p_input
);
}
/* This input is dead. Remove it ! */
if
(
p_input
->
b_dead
)
{
sout_instance_t
**
pp_sout
=
&
pl_priv
(
p_playlist
)
->
p_sout
;
PL_DEBUG
(
"dead input"
);
assert
(
*
pp_sout
==
NULL
);
if
(
var_CreateGetBool
(
p_input
,
"sout-keep"
)
)
*
pp_sout
=
input_DetachSout
(
p_input
);
/* Destroy input */
playlist_release_current_input
(
p_playlist
);
int
i_activity
=
var_GetInteger
(
p_playlist
,
"activity"
);
var_SetInteger
(
p_playlist
,
"activity"
,
i_activity
-
DEFAULT_INPUT_ACTIVITY
);
goto
check_input
;
}
/* This input is dying, let it do */
else
if
(
p_input
->
b_die
)
{
PL_DEBUG
(
"dying input"
);
PL_UNLOCK
;
msleep
(
INTF_IDLE_SLEEP
);
PL_LOCK
;
goto
check_input
;
}
/* This input has finished, ask it to die ! */
else
if
(
p_input
->
b_error
||
p_input
->
b_eof
)
{
PL_DEBUG
(
"finished input"
);
input_StopThread
(
p_input
);
/* No need to wait here, we'll wait in the p_input->b_die case */
goto
check_input
;
}
}
else
{
/* No input. Several cases
* - No request, running status -> start new item
* - No request, stopped status -> collect garbage
* - Request, running requested -> start new item
* - Request, stopped requested -> collect garbage
*/
int
i_status
=
pl_priv
(
p_playlist
)
->
request
.
b_request
?
pl_priv
(
p_playlist
)
->
request
.
i_status
:
pl_priv
(
p_playlist
)
->
status
.
i_status
;
if
(
i_status
!=
PLAYLIST_STOPPED
)
{
msg_Dbg
(
p_playlist
,
"starting new item"
);
playlist_item_t
*
p_item
=
playlist_NextItem
(
p_playlist
);
if
(
p_item
==
NULL
)
{
msg_Dbg
(
p_playlist
,
"nothing to play"
);
pl_priv
(
p_playlist
)
->
status
.
i_status
=
PLAYLIST_STOPPED
;
if
(
b_playexit
==
true
)
{
msg_Info
(
p_playlist
,
"end of playlist, exiting"
);
vlc_object_kill
(
p_playlist
->
p_libvlc
);
}
return
;
}
PlayItem
(
p_playlist
,
p_item
);
/* PlayItem loose input event, we need to recheck */
goto
check_input
;
}
else
{
pl_priv
(
p_playlist
)
->
status
.
i_status
=
PLAYLIST_STOPPED
;
}
}
}
/**
* Run the main control thread itself
*/
static
void
*
RunControl
Thread
(
vlc_object_t
*
p_this
)
static
void
*
Thread
(
vlc_object_t
*
p_this
)
{
playlist_t
*
p_playlist
=
(
playlist_t
*
)
p_this
;
...
...
@@ -139,7 +606,7 @@ static void* RunControlThread ( vlc_object_t *p_this )
vlc_object_lock
(
p_playlist
);
while
(
vlc_object_alive
(
p_playlist
)
)
{
playlist_Main
Loop
(
p_playlist
);
Loop
(
p_playlist
);
/* The playlist lock has been unlocked, so we can't tell if
* someone has killed us in the meantime. Check now. */
...
...
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