Commit 3ccc9c59 authored by Tony Castley's avatar Tony Castley

Rewritten aout3. BeOS currently PUSHES the audio.

parent f7934b1c
......@@ -2,7 +2,7 @@
* aout.cpp: BeOS audio output
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 VideoLAN
* $Id: AudioOutput.cpp,v 1.4 2002/08/19 21:54:37 massiot Exp $
* $Id: AudioOutput.cpp,v 1.5 2002/08/23 14:16:23 tcastley Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
......@@ -53,17 +53,23 @@ struct aout_sys_t
gs_audio_format * p_format;
void * p_buffer;
int i_buffer_size;
int i_buffer_pos;
uint i_buffer_pos;
volatile vlc_bool_t b_initialized;
mtime_t clock_diff;
};
#define FRAME_SIZE 2048
/*****************************************************************************
* Local prototypes.
*****************************************************************************/
static int SetFormat ( aout_instance_t * );
//static int GetBufInfo ( aout_instance_t *, int );
static void Play ( aout_instance_t * );
int Open ( vlc_object_t * );
void Close ( vlc_object_t * );
static int SetFormat ( aout_instance_t * );
static void Play ( aout_instance_t * );
static int BeOSThread ( aout_instance_t * );
/*****************************************************************************
* OpenAudio: opens a BPushGameSound
......@@ -74,45 +80,45 @@ int E_(OpenAudio) ( vlc_object_t * p_this )
aout_instance_t * p_aout = (aout_instance_t *)p_this;
struct aout_sys_t * p_sys;
/* Allocate instance */
p_sys = p_aout->output.p_sys = (aout_sys_t *)malloc( sizeof( struct aout_sys_t ) );
/* Allocate structure */
p_aout->output.p_sys = p_sys = (aout_sys_t *)malloc( sizeof( struct aout_sys_t ) );
memset( p_sys, 0, sizeof( struct aout_sys_t ) );
if( p_aout->output.p_sys == NULL )
if( p_sys == NULL )
{
msg_Err( p_aout, "out of memory" );
return( 1 );
return -1;
}
p_aout->output.pf_setformat = SetFormat;
/* Initialize format */
p_sys->p_format = (gs_audio_format *)malloc( sizeof( struct gs_audio_format));
SetFormat(p_aout);
/* Allocate BPushGameSound */
p_sys->p_sound = new BPushGameSound( 8192,
p_sys->p_format,
2, NULL );
if( p_sys->p_sound == NULL )
if( p_sys->p_sound->InitCheck() != B_OK )
{
free( p_sys->p_format );
free( p_sys );
msg_Err( p_aout, "cannot allocate BPushGameSound" );
return( 1 );
msg_Err( p_aout, "cannot initialize BPushGameSound" );
return -1;
}
if( p_sys->p_sound->InitCheck() != B_OK )
if( vlc_thread_create( p_aout, "aout", BeOSThread, VLC_FALSE) )
{
msg_Err( p_aout, "cannot create OSS thread " );
delete p_sys->p_sound;
free( p_sys->p_format );
free( p_sys );
msg_Err( p_aout, "cannot initialize BPushGameSound" );
return( 1 );
}
p_sys->p_sound->StartPlaying( );
p_sys->p_sound->LockForCyclic( &p_sys->p_buffer,
(size_t *)&p_sys->i_buffer_size );
return -1;
}
p_aout->output.pf_setformat = SetFormat;
p_aout->output.pf_play = Play;
return( 0 );
return 0;
}
/*****************************************************************************
......@@ -123,13 +129,35 @@ static int SetFormat( aout_instance_t *p_aout )
/* Initialize some variables */
p_aout->output.p_sys->p_format->frame_rate = p_aout->output.output.i_rate;
p_aout->output.p_sys->p_format->channel_count = p_aout->output.output.i_channels;
p_aout->output.p_sys->p_format->format = gs_audio_format::B_GS_S16;
p_aout->output.p_sys->p_format->byte_order = B_MEDIA_LITTLE_ENDIAN;
switch (p_aout->output.output.i_format)
{
case AOUT_FMT_S16_LE:
p_aout->output.p_sys->p_format->format = gs_audio_format::B_GS_S16;
p_aout->output.p_sys->p_format->byte_order = B_MEDIA_LITTLE_ENDIAN;
break;
case AOUT_FMT_S16_BE:
p_aout->output.p_sys->p_format->format = gs_audio_format::B_GS_S16;
p_aout->output.p_sys->p_format->byte_order = B_MEDIA_BIG_ENDIAN;
break;
case AOUT_FMT_S8:
p_aout->output.p_sys->p_format->format = gs_audio_format::B_GS_U8;
p_aout->output.p_sys->p_format->byte_order = B_MEDIA_LITTLE_ENDIAN;
break;
case AOUT_FMT_FLOAT32:
p_aout->output.p_sys->p_format->format = gs_audio_format::B_GS_F;
p_aout->output.p_sys->p_format->byte_order = B_MEDIA_LITTLE_ENDIAN;
break;
default:
msg_Err( p_aout, "cannot set audio format (%i)",
p_aout->output.output.i_format );
return -1;
}
p_aout->output.p_sys->p_format->buffer_size = 4*8192;
p_aout->output.p_sys->i_buffer_pos = 0;
msg_Err( p_aout, "Rate: %d, Channels: %d", p_aout->output.output.i_rate, p_aout->output.output.i_channels);
// p_aout->output.pf_getbufinfo = GetBufInfo;
p_aout->output.p_sys->b_initialized = VLC_TRUE;
return( 0 );
}
......@@ -140,32 +168,6 @@ static int SetFormat( aout_instance_t *p_aout )
*****************************************************************************/
static void Play( aout_instance_t *p_aout )
{
aout_buffer_t * p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );
int i_newbuf_pos;
if( (i_newbuf_pos = p_aout->output.p_sys->i_buffer_pos + p_buffer->i_size)
> p_aout->output.p_sys->i_buffer_size )
{
p_aout->p_vlc->pf_memcpy( (void *)((int)p_aout->output.p_sys->p_buffer
+ p_aout->output.p_sys->i_buffer_pos),
p_buffer->p_buffer,
p_aout->output.p_sys->i_buffer_size - p_aout->output.p_sys->i_buffer_pos );
p_aout->p_vlc->pf_memcpy( (void *)((int)p_aout->output.p_sys->p_buffer),
p_buffer->p_buffer + p_aout->output.p_sys->i_buffer_size - p_aout->output.p_sys->i_buffer_pos,
p_buffer->i_size - ( p_aout->output.p_sys->i_buffer_size
- p_aout->output.p_sys->i_buffer_pos ) );
p_aout->output.p_sys->i_buffer_pos = i_newbuf_pos - p_aout->output.p_sys->i_buffer_size;
}
else
{
p_aout->p_vlc->pf_memcpy( (void *)((int)p_aout->output.p_sys->p_buffer + p_aout->output.p_sys->i_buffer_pos),
p_buffer->p_buffer, p_buffer->i_size );
p_aout->output.p_sys->i_buffer_pos = i_newbuf_pos;
}
}
/*****************************************************************************
......@@ -178,13 +180,102 @@ void E_(CloseAudio) ( vlc_object_t *p_this )
p_aout->output.p_sys->p_sound->UnlockCyclic();
p_aout->output.p_sys->p_sound->StopPlaying( );
delete p_aout->output.p_sys->p_sound;
p_aout->b_die = 1;
free( p_aout->output.p_sys->p_format );
free( p_aout->output.p_sys );
}
/*****************************************************************************
* SDLCallback: what to do once SDL has played sound samples
* GetBufInfo: buffer status query
*****************************************************************************
* This function fills in the audio_buf_info structure :
* - returns : number of available fragments (not partially used ones)
* - int fragstotal : total number of fragments allocated
* - int fragsize : size of a fragment in bytes
* - int bytes : available space in bytes (includes partially used fragments)
* Note! 'bytes' could be more than fragments*fragsize
*****************************************************************************/
static void BeOSCallback( void * _p_aout, byte_t * p_stream, int i_len )
static int GetBufInfo( aout_instance_t * p_aout )
{
/* returns the allocated space in bytes */
return ( p_aout->output.p_sys->p_format->buffer_size );
}
/*****************************************************************************
* BeOSThread: asynchronous thread used to DMA the data to the device
*****************************************************************************/
static int BeOSThread( aout_instance_t * p_aout )
{
struct aout_sys_t * p_sys = p_aout->output.p_sys;
static uint i_buffer_pos;
p_sys->p_sound->StartPlaying( );
p_sys->p_sound->LockForCyclic( &p_sys->p_buffer,
(size_t *)&p_sys->i_buffer_size );
while ( !p_aout->b_die )
{
aout_buffer_t * p_buffer;
int i_tmp, i_size;
byte_t * p_bytes;
if( !p_sys->b_initialized )
{
msleep( THREAD_SLEEP );
continue;
}
mtime_t next_date = 0;
/* Get the presentation date of the next write() operation. It
* is equal to the current date + duration of buffered samples.
* Order is important here, since GetBufInfo is believed to take
* more time than mdate(). */
next_date = (mtime_t)GetBufInfo( p_aout ) * 1000000
/ p_aout->output.output.i_bytes_per_frame
/ p_aout->output.output.i_rate
* p_aout->output.output.i_frame_length;
next_date += mdate();
p_buffer = aout_OutputNextBuffer( p_aout, next_date, VLC_FALSE );
int i_newbuf_pos;
if ( p_buffer != NULL )
{
p_bytes = p_buffer->p_buffer;
i_size = p_buffer->i_nb_bytes;
}
else
{
i_size = FRAME_SIZE / p_aout->output.output.i_frame_length
* p_aout->output.output.i_bytes_per_frame;
p_bytes = (byte_t *)malloc( i_size );
memset( p_bytes, 0, i_size );
}
if( (i_newbuf_pos = i_buffer_pos + p_buffer->i_size)
> p_aout->output.p_sys->i_buffer_size )
{
p_aout->p_vlc->pf_memcpy( (void *)((int)p_aout->output.p_sys->p_buffer
+ i_buffer_pos),
p_buffer->p_buffer,
p_aout->output.p_sys->i_buffer_size - i_buffer_pos );
p_aout->p_vlc->pf_memcpy( (void *)((int)p_aout->output.p_sys->p_buffer),
p_buffer->p_buffer + p_aout->output.p_sys->i_buffer_size - i_buffer_pos,
p_buffer->i_size - ( p_aout->output.p_sys->i_buffer_size - i_buffer_pos ) );
i_buffer_pos = i_newbuf_pos - i_buffer_pos;
}
else
{
p_aout->p_vlc->pf_memcpy( (void *)((int)p_aout->output.p_sys->p_buffer + i_buffer_pos),
p_buffer->p_buffer, p_buffer->i_size );
i_buffer_pos = i_newbuf_pos;
}
}
return 0;
}
\ No newline at end of file
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