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videolan
vlc-1.1
Commits
3a45b93f
Commit
3a45b93f
authored
Feb 01, 2000
by
Vincent Seguin
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Scaling horizontal >=1
parent
01fcd5af
Changes
4
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4 changed files
with
186 additions
and
120 deletions
+186
-120
include/config.h
include/config.h
+5
-2
include/video_output.h
include/video_output.h
+1
-0
src/video_output/video_output.c
src/video_output/video_output.c
+39
-21
src/video_output/video_yuv.c
src/video_output/video_yuv.c
+141
-97
No files found.
include/config.h
View file @
3a45b93f
...
...
@@ -293,8 +293,11 @@
#define VPAR_IDLE_SLEEP 100000
/* Time to sleep when waiting for a buffer (from vout or the video fifo). */
#define VPAR_OUTMEM_SLEEP 100000
/* Time to sleep when waiting for a buffer (from vout or the video fifo).
* It should be approximately the time needed to perform a complete picture
* loop. Since it only happens when the video heap is full, it does not need
* to be too low, even if it blocks the decoder. */
#define VPAR_OUTMEM_SLEEP 50000
/* Optimization level, from 0 to 2 - 1 is generally a good compromise. Remember
* that raising this level dramatically lengthens the compilation time. */
...
...
include/video_output.h
View file @
3a45b93f
...
...
@@ -20,6 +20,7 @@
* i_pic_width, i_pic_height picture extension
* i_pic_line_width picture total line width
* i_matrix_coefficients matrix coefficients
* Picture width and source dimensions must be multiples of 16.
*******************************************************************************/
typedef
void
(
vout_yuv_convert_t
)(
p_vout_thread_t
p_vout
,
void
*
p_pic
,
yuv_data_t
*
p_y
,
yuv_data_t
*
p_u
,
yuv_data_t
*
p_v
,
...
...
src/video_output/video_output.c
View file @
3a45b93f
...
...
@@ -396,13 +396,13 @@ void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
#endif
}
/******************************************************************************
/******************************************************************************
*
* vout_DisplayPicture: display a picture
******************************************************************************
******************************************************************************
*
* Remove the reservation flag of a picture, which will cause it to be ready for
* display. The picture won't be displayed until vout_DatePicture has been
* called.
******************************************************************************/
******************************************************************************
*
/
void
vout_DisplayPicture
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
)
{
vlc_mutex_lock
(
&
p_vout
->
picture_lock
);
...
...
@@ -422,21 +422,24 @@ void vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
}
#ifdef DEBUG_VIDEO
intf_DbgMsg
(
"picture %p
\n
"
,
p_pic
);
intf_DbgMsg
(
"picture %p
\n
"
,
p_pic
);
#endif
vlc_mutex_unlock
(
&
p_vout
->
picture_lock
);
}
/******************************************************************************
/******************************************************************************
*
* vout_DatePicture: date a picture
******************************************************************************
******************************************************************************
*
* Remove the reservation flag of a picture, which will cause it to be ready for
* display. The picture won't be displayed until vout_DisplayPicture has been
* called.
******************************************************************************/
******************************************************************************
*
/
void
vout_DatePicture
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
mtime_t
date
)
{
#ifdef DEBUG_VIDEO
char
psz_date
[
MSTRTIME_MAX_SIZE
];
/* date */
#endif
vlc_mutex_lock
(
&
p_vout
->
picture_lock
);
p_pic
->
date
=
date
;
switch
(
p_pic
->
i_status
)
...
...
@@ -455,9 +458,8 @@ void vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
}
#ifdef DEBUG_VIDEO
intf_DbgMsg
(
"picture %p
\n
"
,
p_pic
);
intf_DbgMsg
(
"picture %p
, display date: %s
\n
"
,
p_pic
,
mstrtime
(
psz_date
,
p_pic
->
date
)
);
#endif
vlc_mutex_unlock
(
&
p_vout
->
picture_lock
);
}
...
...
@@ -1265,10 +1267,9 @@ static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
*/
if
(
p_pic
!=
NULL
)
{
/* Try horizontal scaling first */
i_pic_width
=
(
p_vout
->
b_scale
||
(
p_pic
->
i_width
>
i_vout_width
))
?
i_vout_width
:
p_pic
->
i_width
;
i_pic_width
=
i_pic_width
;
/* Try horizontal scaling first - width must be a mutiple of 16 */
i_pic_width
=
((
p_vout
->
b_scale
||
(
p_pic
->
i_width
>
i_vout_width
))
?
i_vout_width
:
p_pic
->
i_width
)
&
~
0xf
;
switch
(
p_pic
->
i_aspect_ratio
)
{
case
AR_3_4_PICTURE
:
...
...
@@ -1287,7 +1288,8 @@ static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
}
/* If picture dimensions using horizontal scaling are too large, use
* vertical scaling */
* vertical scaling. Since width must be a multiple of 16, height is
* adjusted again after. */
if
(
i_pic_height
>
i_vout_height
)
{
i_pic_height
=
(
p_vout
->
b_scale
||
(
p_pic
->
i_height
>
i_vout_height
))
?
...
...
@@ -1295,20 +1297,23 @@ static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
switch
(
p_pic
->
i_aspect_ratio
)
{
case
AR_3_4_PICTURE
:
i_pic_width
=
i_pic_height
*
4
/
3
;
i_pic_width
=
(
i_pic_height
*
4
/
3
)
&
~
0xf
;
i_pic_height
=
i_pic_width
*
3
/
4
;
break
;
case
AR_16_9_PICTURE
:
i_pic_width
=
i_pic_height
*
16
/
9
;
i_pic_width
=
(
i_pic_height
*
16
/
9
)
&
~
0xf
;
i_pic_height
=
i_pic_width
*
9
/
16
;
break
;
case
AR_221_1_PICTURE
:
i_pic_width
=
i_pic_height
*
221
/
100
;
i_pic_width
=
(
i_pic_height
*
221
/
100
)
&
~
0xf
;
i_pic_height
=
i_pic_width
*
100
/
221
;
break
;
case
AR_SQUARE_PICTURE
:
default:
i_pic_width
=
p_pic
->
i_width
*
i_pic_height
/
p_pic
->
i_height
;
i_pic_width
=
(
p_pic
->
i_width
*
i_pic_height
/
p_pic
->
i_height
)
&
~
0xf
;
i_pic_height
=
p_pic
->
i_height
*
i_pic_width
/
p_pic
->
i_width
;
break
;
}
i_pic_width
=
i_pic_width
;
}
/* Set picture position */
...
...
@@ -1386,7 +1391,7 @@ static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
#ifdef DEBUG_VIDEO
/*
* In DEBUG_VIDEO
_MODE
, draw white pixels at the beginning and the end of
* In DEBUG_VIDEO
mode
, draw white pixels at the beginning and the end of
* the picture area. These pixels should not be erased by rendering functions,
* otherwise segmentation fault is menacing !
*/
...
...
@@ -1423,6 +1428,10 @@ static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
******************************************************************************/
static
void
RenderPicture
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
)
{
#ifdef DEBUG_VIDEO
char
psz_date
[
MSTRTIME_MAX_SIZE
];
/* picture date */
mtime_t
render_time
;
/* picture rendering time */
#endif
vout_buffer_t
*
p_buffer
;
/* rendering buffer */
byte_t
*
p_pic_data
;
/* convertion destination */
...
...
@@ -1431,6 +1440,9 @@ static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
p_pic_data
=
p_buffer
->
p_data
+
p_buffer
->
i_pic_x
*
p_vout
->
i_bytes_per_pixel
+
p_buffer
->
i_pic_y
*
p_vout
->
i_bytes_per_line
;
#ifdef DEBUG_VIDEO
render_time
=
mdate
();
#endif
/*
* Choose appropriate rendering function and render picture
...
...
@@ -1467,6 +1479,12 @@ static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
break
;
#endif
}
#ifdef DEBUG_VIDEO
/* Print picture date and rendering time */
intf_DbgMsg
(
"picture %p rendered (%ld us), display date: %s
\n
"
,
p_pic
,
(
long
)
(
mdate
()
-
render_time
),
mstrtime
(
psz_date
,
p_pic
->
date
));
#endif
}
/******************************************************************************
...
...
src/video_output/video_yuv.c
View file @
3a45b93f
...
...
@@ -194,13 +194,12 @@ for (i_y = 0; i_y < i_height ; i_y++) \
* CONVERT_YUV_PIXEL, CONVERT_Y_PIXEL: pixel convertion blocks
*******************************************************************************
* These convertion routines are used by YUV convertion functions.
* Convertion are made from p_y, p_u, p_v, which are modified, to p_pic, which
* is also modified.
* Convertion are made from p_y, p_u, p_v, which are modified, to i_dst. ??
*******************************************************************************/
#define CONVERT_Y_PIXEL \
/* Only Y sample is present */
\
p_ybase = p_yuv + *(p_y++); \
*
(p_pic++) = p_ybase[1501 - ((V_RED_COEF*128)>>SHIFT) + i_red] |
\
*
p_pic++ = p_ybase[1501 - ((V_RED_COEF*128)>>SHIFT) + i_red] |
\
p_ybase[135 - (((U_GREEN_COEF+V_GREEN_COEF)*128)>>SHIFT) + i_green ] | \
p_ybase[818 - ((U_BLUE_COEF*128)>>SHIFT) + i_blue]; \
...
...
@@ -213,6 +212,14 @@ for (i_y = 0; i_y < i_height ; i_y++) \
i_blue = (U_BLUE_COEF * i_uval) >> SHIFT; \
CONVERT_Y_PIXEL \
#define COPY_PIXEL \
/* Pixel may be copied, but only once */
\
while( (i_width_count -= i_width) > 0 ) \
{ \
*p_pic++ = *(p_pic - 1); \
} \
i_width_count += i_pic_width; \
/*******************************************************************************
* vout_InitYUV: allocate and initialize translations tables
*******************************************************************************
...
...
@@ -386,7 +393,7 @@ static void SetYUV( vout_thread_t *p_vout )
switch
(
p_vout
->
i_screen_depth
)
{
case
15
:
MaskToShift
(
&
i_red_right
,
&
i_red_left
,
0x
7c
00
);
MaskToShift
(
&
i_red_right
,
&
i_red_left
,
0x
f8
00
);
MaskToShift
(
&
i_green_right
,
&
i_green_left
,
0x03e0
);
MaskToShift
(
&
i_blue_right
,
&
i_blue_left
,
0x001f
);
break
;
...
...
@@ -625,52 +632,142 @@ static void ConvertYUV420RGB16( p_vout_thread_t p_vout, u16 *p_pic, yuv_data_t *
CONVERT_YUV_RGB( 420, i_crv, i_cgv, i_cbu, i_cgu );
#else
boolean_t
b_inc_width
,
b_inc_height
;
/* width/heidth are increased */
int
i_horizontal_scaling
;
/* horizontal scaling type */
int
i_vertical_scaling
;
/* vertical scaling type */
int
i_x
,
i_y
;
/* horizontal and vertical indexes */
int
i_uval
,
i_vval
;
/* U and V samples */
int
i_red
,
i_green
,
i_blue
;
/* U and V modified samples */
int
i_chroma_width
;
/* chroma width */
int
i_width_count
;
/* width modulo counter */
int
i_height_count
;
/* height modulo counter */
u16
*
p_yuv
;
/* base convertion table */
u16
*
p_ybase
;
/* Y dependant convertion table */
u16
*
p_pic_start
;
/* beginning of the current line */
u16
*
p_pic_start
;
/* beginning of the current line */
/* Initialize values */
b_inc_width
=
i_width
<
i_pic_width
;
b_inc_height
=
i_height
<
i_pic_height
;
i_height_count
=
i_pic_height
;
i_chroma_width
=
i_width
/
2
;
p_yuv
=
p_vout
->
yuv
.
yuv2
.
p_rgb16
;
/* Set scalings */
if
(
i_pic_width
-
i_width
>
0
)
{
i_horizontal_scaling
=
1
;
}
else
if
(
i_pic_width
-
i_width
<
0
)
{
i_horizontal_scaling
=
-
1
;
}
else
{
i_horizontal_scaling
=
0
;
}
if
(
i_pic_height
-
i_height
>
0
)
{
i_vertical_scaling
=
1
;
}
else
if
(
i_pic_height
-
i_height
<
0
)
{
i_vertical_scaling
=
-
1
;
}
else
{
i_vertical_scaling
=
0
;
}
/*
* Perform convertion
*/
i_height_count
=
i_pic_height
;
for
(
i_y
=
0
;
i_y
<
i_height
;
i_y
++
)
{
/* Mark beginnning of line */
p_pic_start
=
p_pic
;
/* Convert line using 16 pixels blocks, since picture come from 16 pixels width
* macroblocks */
for
(
i_x
=
i_width
/
16
;
i_x
--
;
)
/* Convert line using 16 pixels blocks, since picture come from 16 pixels
* width macroblocks - several loops will be used, depending of the
* scaling type */
switch
(
i_horizontal_scaling
)
{
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
case
1
:
/* horizontal scaling is > 1 */
i_width_count
=
i_pic_width
;
for
(
i_x
=
i_width
/
16
;
i_x
--
;
)
{
CONVERT_YUV_PIXEL
;
COPY_PIXEL
;
CONVERT_Y_PIXEL
;
COPY_PIXEL
;
CONVERT_YUV_PIXEL
;
COPY_PIXEL
;
CONVERT_Y_PIXEL
;
COPY_PIXEL
;
CONVERT_YUV_PIXEL
;
COPY_PIXEL
;
CONVERT_Y_PIXEL
;
COPY_PIXEL
;
CONVERT_YUV_PIXEL
;
COPY_PIXEL
;
CONVERT_Y_PIXEL
;
COPY_PIXEL
;
CONVERT_YUV_PIXEL
;
COPY_PIXEL
;
CONVERT_Y_PIXEL
;
COPY_PIXEL
;
CONVERT_YUV_PIXEL
;
COPY_PIXEL
;
CONVERT_Y_PIXEL
;
COPY_PIXEL
;
CONVERT_YUV_PIXEL
;
COPY_PIXEL
;
CONVERT_Y_PIXEL
;
COPY_PIXEL
;
CONVERT_YUV_PIXEL
;
COPY_PIXEL
;
CONVERT_Y_PIXEL
;
COPY_PIXEL
;
}
break
;
case
0
:
for
(
i_x
=
i_width
/
16
;
i_x
--
;
)
{
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
CONVERT_YUV_PIXEL
;
CONVERT_Y_PIXEL
;
}
break
;
case
-
1
:
i_width_count
=
i_width
;
/* {
while( (i_width_count -= i_pic_width) > 0)
{
p_y++;
p_u++;
}
i_width_count += i_width;
}
CONVERT_Y_PIXEL;
}
while( (i_width_count -= i_width) > 0)
{
*p_pic++ = *(p_pic - 1);
}
i_width_count += i_pic_width;
break;
*/
break
;
}
/* If line is odd, rewind U and V samples */
if
(
i_y
&
0x1
)
...
...
@@ -686,8 +783,22 @@ static void ConvertYUV420RGB16( p_vout_thread_t p_vout, u16 *p_pic, yuv_data_t *
* Handle vertical scaling. The current line is copied or next one
* is ignored.
*/
if
(
b_inc_height
)
switch
(
i_vertical_scaling
)
{
case
-
1
:
/* vertical scaling factor is < 1 */
while
(
(
i_height_count
-=
i_pic_height
)
>=
0
)
{
/* Height reduction: skip next source line */
p_y
+=
i_width
;
if
(
!
(
++
i_y
&
0x1
)
)
{
p_u
+=
i_chroma_width
;
p_v
+=
i_chroma_width
;
}
}
i_height_count
+=
i_height
;
break
;
case
1
:
/* vertical scaling factor is > 1 */
while
(
(
i_height_count
-=
i_height
)
>
0
)
{
/* Height increment: copy previous picture line */
...
...
@@ -702,21 +813,8 @@ static void ConvertYUV420RGB16( p_vout_thread_t p_vout, u16 *p_pic, yuv_data_t *
p_pic_start
+=
i_pic_line_width
-
i_pic_width
;
}
i_height_count
+=
i_pic_height
;
}
else
{
while
(
(
i_height_count
-=
i_pic_height
)
>=
0
)
{
/* Height reduction: skip next source line */
p_y
+=
i_width
;
if
(
!
(
++
i_y
&
0x1
)
)
{
p_u
+=
i_chroma_width
;
p_v
+=
i_chroma_width
;
}
}
i_height_count
+=
i_height
;
}
break
;
}
}
#endif
}
...
...
@@ -826,60 +924,6 @@ static void ConvertYUV444RGB32( p_vout_thread_t p_vout, u32 *p_pic, yuv_data_t *
* calculated to minimize the cache interactions of the 3 tables.
*/
int
rgbTable16
(
short
table
[
1935
],
int
redMask
,
int
greenMask
,
int
blueMask
,
unsigned
char
gamma
[
256
])
{
int
redRight
;
int
redLeft
;
int
greenRight
;
int
greenLeft
;
int
blueRight
;
int
blueLeft
;
short
*
redTable
;
short
*
greenTable
;
short
*
blueTable
;
int
i
;
int
y
;
MaskToShift
(
&
redRight
,
&
redLeft
,
redMask
);
MaskToShift
(
&
greenRight
,
&
greenLeft
,
greenMask
);
MaskToShift
(
&
blueRight
,
&
blueLeft
,
blueMask
);
/*
* green blue red +- 2 just to be sure
* green = 0-525 [151-370]
* blue = 594-1297 [834-1053] <834-29>
* red = 1323-1934 [1517-1736] <493-712>
*/
redTable
=
table
+
1501
;
greenTable
=
table
+
135
;
blueTable
=
table
+
818
;
for
(
i
=
0
;
i
<
178
;
i
++
)
{
redTable
[
i
-
178
]
=
0
;
redTable
[
i
+
256
]
=
redMask
;
}
for
(
i
=
0
;
i
<
135
;
i
++
)
{
greenTable
[
i
-
135
]
=
0
;
greenTable
[
i
+
256
]
=
greenMask
;
}
for
(
i
=
0
;
i
<
224
;
i
++
)
{
blueTable
[
i
-
224
]
=
0
;
blueTable
[
i
+
256
]
=
blueMask
;
}
for
(
i
=
0
;
i
<
256
;
i
++
)
{
y
=
gamma
[
i
];
redTable
[
i
]
=
((
y
>>
redRight
)
<<
redLeft
);
greenTable
[
i
]
=
((
y
>>
greenRight
)
<<
greenLeft
);
blueTable
[
i
]
=
((
y
>>
blueRight
)
<<
blueLeft
);
}
return
0
;
}
static
int
rgbTable32
(
int
table
[
1935
],
int
redMask
,
int
greenMask
,
int
blueMask
,
unsigned
char
gamma
[
256
])
...
...
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