Commit 225b543a authored by Pierre d'Herbemont's avatar Pierre d'Herbemont

macosx: Fix #1694 "Fullscreen video after end of playlist".

parent 79559bdf
......@@ -69,6 +69,9 @@
/* Not fullscreen when we wake up */
[o_btn_fullscreen setState: NO];
b_fullscreen = NO;
/* Make sure setVisible: returns NO */
[self orderOut:self];
}
- (void)controlTintChanged
......@@ -200,6 +203,11 @@
msg_Dbg( p_vout, "chosen screen isn't present, using current screen for fullscreen mode" );
screen = [self screen];
}
if (!screen)
{
msg_Dbg( p_vout, "Using deepest screen" );
screen = [NSScreen deepestScreen];
}
vlc_object_release( p_vout );
......@@ -231,10 +239,8 @@
* simply fade the display */
CGDisplayFadeReservationToken token;
[o_fullscreen_window setFrame:screen_rect display:NO];
CGAcquireDisplayFadeReservation(kCGMaxDisplayReservationInterval, &token);
CGDisplayFade( token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, YES );
CGDisplayFade( token, 0.5, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, YES );
if ([screen isMainScreen])
SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
......@@ -242,10 +248,15 @@
[[self contentView] replaceSubview:o_view with:o_temp_view];
[o_temp_view setFrame:[o_view frame]];
[o_fullscreen_window setContentView:o_view];
[o_fullscreen_window makeKeyAndOrderFront:self];
[self orderOut: self];
CGDisplayFade( token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, NO );
[o_fullscreen_window makeKeyAndOrderFront:self];
[o_fullscreen_window orderFront:self animate:YES];
[o_fullscreen_window setFrame:screen_rect display:YES];
CGDisplayFade( token, 0.3, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, NO );
CGReleaseDisplayFadeReservation( token);
/* Will release the lock */
......@@ -338,9 +349,11 @@
/* tell the fspanel to move itself to front next time it's triggered */
[[[[VLCMain sharedInstance] getControls] getFSPanel] setVoutWasUpdated: (int)[[o_fullscreen_window screen] displayID]];
if([self isVisible])
[super orderOut: self];
[[[[VLCMain sharedInstance] getControls] getFSPanel] setActive: nil];
b_fullscreen = YES;
[self unlockFullscreenAnimation];
}
......@@ -458,7 +471,7 @@
[o_view setFrame:[o_temp_view frame]];
[self makeFirstResponder: o_view];
if ([self isVisible])
[self makeKeyAndOrderFront:self];
[super makeKeyAndOrderFront:self]; /* our version contains a workaround */
[o_fullscreen_window orderOut: self];
EnableScreenUpdates();
......@@ -497,6 +510,32 @@
[self leaveFullscreenAndFadeOut: YES];
}
- (void)makeKeyAndOrderFront: (id)sender
{
/* Hack
* when we exit fullscreen and fade out, we may endup in
* having a window that is faded. We can't have it fade in unless we
* animate again. */
[super setAlphaValue:0.0f];
[super makeKeyAndOrderFront: sender];
NSMutableDictionary * dict = [[[NSMutableDictionary alloc] initWithCapacity:2] autorelease];
[dict setObject:self forKey:NSViewAnimationTargetKey];
[dict setObject:NSViewAnimationFadeInEffect forKey:NSViewAnimationEffectKey];
NSViewAnimation * anim = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObject:dict]];
[anim setAnimationBlockingMode: NSAnimationNonblocking];
[anim setDuration: 0.1];
[anim setFrameRate: 30];
[anim startAnimation];
/* fullscreenAnimation will be unlocked when animation ends */
}
/* Make sure setFrame gets executed on main thread especially if we are animating.
* (Thus we won't block the video output thread) */
- (void)setFrame:(NSRect)frame display:(BOOL)display animate:(BOOL)animate
......
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