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videolan
vlc-1.1
Commits
02e29e1c
Commit
02e29e1c
authored
Oct 12, 2002
by
Eric Petit
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Plain Diff
Rewritten BeOS audio output for audio output 3. It now "pulls" the data.
Sound is yet choppy (I don't know why).
parent
da283062
Changes
2
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2 changed files
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83 additions
and
195 deletions
+83
-195
configure.ac.in
configure.ac.in
+1
-1
modules/gui/beos/AudioOutput.cpp
modules/gui/beos/AudioOutput.cpp
+82
-194
No files found.
configure.ac.in
View file @
02e29e1c
...
...
@@ -142,7 +142,7 @@ case "x${target_os}" in
CXXFLAGS_save="${CXXFLAGS_save} -Wno-multichar -Wno-ctor-dtor-privacy -Woverloaded-virtual"; CXXFLAGS="${CXXFLAGS_save}"
LDFLAGS_vlc="${LDFLAGS_vlc} -lbe"
LDFLAGS_plugins="${LDFLAGS_plugins} -nostart"
LDFLAGS_beos="${LDFLAGS_beos} -lbe -l
game
-lroot -ltracker -lstdc++.r4 -ltranslation"
LDFLAGS_beos="${LDFLAGS_beos} -lbe -l
media
-lroot -ltracker -lstdc++.r4 -ltranslation"
LDFLAGS_ipv4="${LDFLAGS_ipv4} -lbind"
;;
x*)
...
...
modules/gui/beos/AudioOutput.cpp
View file @
02e29e1c
...
...
@@ -2,10 +2,11 @@
* aout.cpp: BeOS audio output
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 VideoLAN
* $Id: AudioOutput.cpp,v 1.
9 2002/10/09 01:14:18
titer Exp $
* $Id: AudioOutput.cpp,v 1.
10 2002/10/12 12:24:52
titer Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
* Eric Petit <titer@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
...
...
@@ -27,241 +28,128 @@
*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
/* malloc(), free() */
#include <kernel/OS.h>
#include <View.h>
#include <Application.h>
#include <Message.h>
#include <Locker.h>
#include <media/MediaDefs.h>
#include <game/PushGameSound.h>
#include <malloc.h>
#include <string.h>
#include <SoundPlayer.h>
#include <vlc/vlc.h>
#include <vlc/aout.h>
#include "aout_internal.h"
/*****************************************************************************
* aout_sys_t: BeOS audio output method descriptor
*****************************************************************************
* This structure is part of the audio output thread descriptor.
* It describes some BeOS specific variables.
*****************************************************************************/
struct
aout_sys_t
typedef
struct
aout_sys_t
{
BPushGameSound
*
p_sound
;
gs_audio_format
*
p_format
;
void
*
p_buffer
;
int
i_buffer_size
;
uint
i_buffer_pos
;
mtime_t
clock_diff
;
};
BSoundPlayer
*
p_player
;
float
*
p_buffer
;
size_t
i_buffer_size
;
}
aout_sys_t
;
#define FRAME_SIZE 2048
/*****************************************************************************
* Local prototypes.
*****************************************************************************/
static
int
SetFormat
(
aout_instance_t
*
);
static
void
Play
(
aout_instance_t
*
);
static
int
BeOSThread
(
aout_instance_t
*
);
static
void
Play
(
void
*
p_aout
,
void
*
p_buffer
,
size_t
size
,
const
media_raw_audio_format
&
format
);
static
void
DoNothing
(
aout_instance_t
*
p_aout
);
/*****************************************************************************
* OpenAudio
: opens a BPushGameSound
* OpenAudio
*****************************************************************************/
int
E_
(
OpenAudio
)
(
vlc_object_t
*
p_this
)
{
aout_instance_t
*
p_aout
=
(
aout_instance_t
*
)
p_this
;
struct
aout_sys_t
*
p_sys
;
/* Allocate structure */
p_aout
->
output
.
p_sys
=
p_sys
=
(
aout_sys_t
*
)
malloc
(
sizeof
(
struct
aout_sys_t
)
);
memset
(
p_sys
,
0
,
sizeof
(
struct
aout_sys_t
)
);
if
(
p_sys
==
NULL
)
{
msg_Err
(
p_aout
,
"out of memory"
);
return
-
1
;
}
aout_instance_t
*
p_aout
=
(
aout_instance_t
*
)
p_this
;
p_aout
->
output
.
p_sys
=
(
aout_sys_t
*
)
malloc
(
sizeof
(
aout_sys_t
)
);
/* Initialize format */
p_sys
->
p_format
=
(
gs_audio_format
*
)
malloc
(
sizeof
(
struct
gs_audio_format
))
;
SetFormat
(
p_aout
)
;
aout_sys_t
*
p_sys
=
p_aout
->
output
.
p_sys
;
p_sys
->
i_buffer_size
=
0
;
p_sys
->
p_buffer
=
NULL
;
/* Allocate BPushGameSound */
p_sys
->
p_sound
=
new
BPushGameSound
(
8192
,
p_sys
->
p_format
,
2
,
NULL
);
if
(
p_sys
->
p_sound
->
InitCheck
()
!=
B_OK
)
{
free
(
p_sys
->
p_format
);
free
(
p_sys
);
msg_Err
(
p_aout
,
"cannot initialize BPushGameSound"
);
return
-
1
;
}
if
(
vlc_thread_create
(
p_aout
,
"aout"
,
BeOSThread
,
VLC_THREAD_PRIORITY_OUTPUT
,
VLC_FALSE
)
)
{
msg_Err
(
p_aout
,
"cannot create aout thread"
);
delete
p_sys
->
p_sound
;
free
(
p_sys
->
p_format
);
free
(
p_sys
);
return
-
1
;
}
p_aout
->
output
.
pf_play
=
Play
;
aout_VolumeSoftInit
(
p_aout
);
return
0
;
}
/*****************************************************************************
* SetFormat: sets the dsp output format
*****************************************************************************/
static
int
SetFormat
(
aout_instance_t
*
p_aout
)
{
/* Initialize some variables */
p_aout
->
output
.
p_sys
->
p_format
->
frame_rate
=
p_aout
->
output
.
output
.
i_rate
;
p_aout
->
output
.
p_sys
->
p_format
->
channel_count
=
p_aout
->
output
.
output
.
i_channels
;
switch
(
p_aout
->
output
.
output
.
i_format
)
{
case
VLC_FOURCC
(
's'
,
'1'
,
'6'
,
'l'
):
p_aout
->
output
.
p_sys
->
p_format
->
format
=
gs_audio_format
::
B_GS_S16
;
p_aout
->
output
.
p_sys
->
p_format
->
byte_order
=
B_MEDIA_LITTLE_ENDIAN
;
break
;
case
VLC_FOURCC
(
's'
,
'1'
,
'6'
,
'b'
):
p_aout
->
output
.
p_sys
->
p_format
->
format
=
gs_audio_format
::
B_GS_S16
;
p_aout
->
output
.
p_sys
->
p_format
->
byte_order
=
B_MEDIA_BIG_ENDIAN
;
break
;
case
VLC_FOURCC
(
's'
,
'8'
,
0
,
0
):
p_aout
->
output
.
p_sys
->
p_format
->
format
=
gs_audio_format
::
B_GS_U8
;
p_aout
->
output
.
p_sys
->
p_format
->
byte_order
=
B_MEDIA_LITTLE_ENDIAN
;
break
;
case
VLC_FOURCC
(
'f'
,
'1'
,
'3'
,
'2'
):
p_aout
->
output
.
p_sys
->
p_format
->
format
=
gs_audio_format
::
B_GS_F
;
p_aout
->
output
.
p_sys
->
p_format
->
byte_order
=
B_MEDIA_LITTLE_ENDIAN
;
break
;
default:
msg_Err
(
p_aout
,
"cannot set audio format (%i)"
,
p_aout
->
output
.
output
.
i_format
);
return
-
1
;
}
p_aout
->
output
.
p_sys
->
p_format
->
buffer_size
=
4
*
8192
;
p_aout
->
output
.
output
.
i_format
=
VLC_FOURCC
(
'f'
,
'l'
,
'3'
,
'2'
);
p_aout
->
output
.
i_nb_samples
=
FRAME_SIZE
;
p_aout
->
output
.
pf_play
=
DoNothing
;
p_aout
->
output
.
output
.
i_rate
=
44100
;
p_aout
->
output
.
output
.
i_channels
=
2
;
return
(
0
);
}
p_sys
->
p_player
=
new
BSoundPlayer
(
"player"
,
Play
,
NULL
,
p_this
);
p_sys
->
p_player
->
Start
();
p_sys
->
p_player
->
SetHasData
(
true
);
/*****************************************************************************
* Play: nothing to do
*****************************************************************************/
static
void
Play
(
aout_instance_t
*
p_aout
)
{
return
0
;
}
/*****************************************************************************
* CloseAudio
: closes the dsp audio device
* CloseAudio
*****************************************************************************/
void
E_
(
CloseAudio
)
(
vlc_object_t
*
p_this
)
{
aout_instance_t
*
p_aout
=
(
aout_instance_t
*
)
p_this
;
p_aout
->
output
.
p_sys
->
p_sound
->
UnlockCyclic
();
p_aout
->
output
.
p_sys
->
p_sound
->
StopPlaying
(
);
delete
p_aout
->
output
.
p_sys
->
p_sound
;
aout_instance_t
*
p_aout
=
(
aout_instance_t
*
)
p_this
;
aout_sys_t
*
p_sys
=
(
aout_sys_t
*
)
p_aout
->
output
.
p_sys
;
p_sys
->
p_player
->
Stop
();
p_aout
->
b_die
=
1
;
free
(
p_aout
->
output
.
p_sys
->
p_format
);
free
(
p_aout
->
output
.
p_sys
);
}
/*****************************************************************************
* GetBufInfo: buffer status query
*****************************************************************************
* This function fills in the audio_buf_info structure :
* - returns : number of available fragments (not partially used ones)
* - int fragstotal : total number of fragments allocated
* - int fragsize : size of a fragment in bytes
* - int bytes : available space in bytes (includes partially used fragments)
* Note! 'bytes' could be more than fragments*fragsize
*****************************************************************************/
static
int
GetBufInfo
(
aout_instance_t
*
p_aout
)
{
/* returns the allocated space in bytes */
return
(
p_aout
->
output
.
p_sys
->
p_format
->
buffer_size
);
delete
p_sys
->
p_player
;
free
(
p_sys
);
}
/*****************************************************************************
*
BeOSThread: asynchronous thread used to DMA the data to the device
*
Play
*****************************************************************************/
static
int
BeOSThread
(
aout_instance_t
*
p_aout
)
static
void
Play
(
void
*
aout
,
void
*
buffer
,
size_t
size
,
const
media_raw_audio_format
&
format
)
{
struct
aout_sys_t
*
p_sys
=
p_aout
->
output
.
p_sys
;
static
uint
i_buffer_po
s
;
aout_buffer_t
*
p_aout_buffer
;
aout_instance_t
*
p_aout
=
(
aout_instance_t
*
)
aout
;
aout_sys_t
*
p_sys
=
p_aout
->
output
.
p_sy
s
;
p_sys
->
p_sound
->
StartPlaying
(
);
p_sys
->
p_sound
->
LockForCyclic
(
&
p_sys
->
p_buffer
,
(
size_t
*
)
&
p_sys
->
i_buffer_size
);
float
*
p_buffer
=
(
float
*
)
buffer
;
while
(
!
p_aout
->
b_die
)
if
(
format
.
format
!=
media_raw_audio_format
::
B_AUDIO_FLOAT
)
{
aout_buffer_t
*
p_buffer
;
int
i_tmp
,
i_size
;
byte_t
*
p_bytes
;
mtime_t
next_date
=
0
;
/* Get the presentation date of the next write() operation. It
* is equal to the current date + duration of buffered samples.
* Order is important here, since GetBufInfo is believed to take
* more time than mdate(). */
next_date
=
(
mtime_t
)
GetBufInfo
(
p_aout
)
*
1000000
/
p_aout
->
output
.
output
.
i_bytes_per_frame
/
p_aout
->
output
.
output
.
i_rate
*
p_aout
->
output
.
output
.
i_frame_length
;
next_date
+=
mdate
();
p_buffer
=
aout_OutputNextBuffer
(
p_aout
,
next_date
,
VLC_FALSE
);
msg_Err
(
p_aout
,
"Bad audio format"
);
return
;
}
int
i_newbuf_pos
;
if
(
p_buffer
!=
NULL
)
if
(
p_sys
->
i_buffer_size
<
size
)
{
p_bytes
=
p_buffer
->
p_buffer
;
i_size
=
p_buffer
->
i_nb_bytes
;
}
else
p_aout_buffer
=
aout_FifoPop
(
p_aout
,
&
p_aout
->
output
.
fifo
);
if
(
p_aout_buffer
!=
NULL
)
{
i_size
=
FRAME_SIZE
/
p_aout
->
output
.
output
.
i_frame_length
*
p_aout
->
output
.
output
.
i_bytes_per_frame
;
p_bytes
=
(
byte_t
*
)
malloc
(
i_size
);
memset
(
p_bytes
,
0
,
i_size
);
}
if
(
(
i_newbuf_pos
=
i_buffer_pos
+
p_buffer
->
i_size
)
>
p_aout
->
output
.
p_sys
->
i_buffer_size
)
if
(
p_sys
->
p_buffer
==
NULL
)
{
p_aout
->
p_vlc
->
pf_memcpy
(
(
void
*
)((
int
)
p_aout
->
output
.
p_sys
->
p_buffer
+
i_buffer_pos
),
p_buffer
->
p_buffer
,
p_aout
->
output
.
p_sys
->
i_buffer_size
-
i_buffer_pos
);
p_aout
->
p_vlc
->
pf_memcpy
(
(
void
*
)((
int
)
p_aout
->
output
.
p_sys
->
p_buffer
),
p_buffer
->
p_buffer
+
p_aout
->
output
.
p_sys
->
i_buffer_size
-
i_buffer_pos
,
p_buffer
->
i_size
-
(
p_aout
->
output
.
p_sys
->
i_buffer_size
-
i_buffer_pos
)
);
i_buffer_pos
=
i_newbuf_pos
-
i_buffer_pos
;
p_sys
->
p_buffer
=
(
float
*
)
malloc
(
p_aout_buffer
->
i_nb_bytes
);
p_sys
->
i_buffer_size
=
p_aout_buffer
->
i_nb_bytes
;
}
else
{
p_aout
->
p_vlc
->
pf_memcpy
(
(
void
*
)((
int
)
p_aout
->
output
.
p_sys
->
p_buffer
+
i_buffer_pos
),
p_buffer
->
p_buffer
,
p_buffer
->
i_size
);
i_buffer_pos
=
i_newbuf_pos
;
realloc
(
p_sys
->
p_buffer
,
p_sys
->
i_buffer_size
+
p_aout_buffer
->
i_nb_bytes
);
memcpy
(
p_sys
->
p_buffer
+
p_sys
->
i_buffer_size
,
p_aout_buffer
->
p_buffer
,
p_aout_buffer
->
i_nb_bytes
);
p_sys
->
i_buffer_size
+=
p_aout_buffer
->
i_nb_bytes
;
}
}
}
return
0
;
if
(
p_sys
->
i_buffer_size
>=
size
)
{
memcpy
(
p_buffer
,
p_sys
->
p_buffer
,
MIN
(
size
,
p_sys
->
i_buffer_size
)
);
p_sys
->
i_buffer_size
-=
MIN
(
size
,
p_sys
->
i_buffer_size
);
}
}
/*****************************************************************************
* DoNothing
*****************************************************************************/
static
void
DoNothing
(
aout_instance_t
*
p_aout
)
{
return
;
}
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