Commit b687072a authored by lorenm's avatar lorenm

fix storage of motion vectors for frames with more than 4096 macroblocks.


git-svn-id: file:///var/local/repositories/ffmpeg/trunk@4175 9553f0bf-9b14-0410-a0b8-cfaf0461ba5b
parent 74fd4d3d
......@@ -209,8 +209,8 @@ typedef struct H264Context{
*/
int block_offset[2*(16+8)];
uint16_t *mb2b_xy; //FIXME are these 4 a good idea?
uint16_t *mb2b8_xy;
uint32_t *mb2b_xy; //FIXME are these 4 a good idea?
uint32_t *mb2b8_xy;
int b_stride; //FIXME use s->b4_stride
int b8_stride;
......@@ -2667,8 +2667,8 @@ static int alloc_tables(H264Context *h){
memset(h->slice_table_base, -1, big_mb_num * sizeof(uint8_t));
h->slice_table= h->slice_table_base + s->mb_stride + 1;
CHECKED_ALLOCZ(h->mb2b_xy , big_mb_num * sizeof(uint16_t));
CHECKED_ALLOCZ(h->mb2b8_xy , big_mb_num * sizeof(uint16_t));
CHECKED_ALLOCZ(h->mb2b_xy , big_mb_num * sizeof(uint32_t));
CHECKED_ALLOCZ(h->mb2b8_xy , big_mb_num * sizeof(uint32_t));
for(y=0; y<s->mb_height; y++){
for(x=0; x<s->mb_width; x++){
const int mb_xy= x + y*s->mb_stride;
......
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