Commit 2c487428 authored by mru's avatar mru

ARM: whitespace cosmetics

git-svn-id: file:///var/local/repositories/ffmpeg/trunk@20157 9553f0bf-9b14-0410-a0b8-cfaf0461ba5b
parent 97a29efc
......@@ -31,73 +31,73 @@
#if HAVE_ARMV5TE
function ff_prefetch_arm, export=1
subs r2, r2, #1
pld [r0]
add r0, r0, r1
bne ff_prefetch_arm
bx lr
subs r2, r2, #1
pld [r0]
add r0, r0, r1
bne ff_prefetch_arm
bx lr
.endfunc
#endif
.macro ADJ_ALIGN_QUADWORD_D shift, Rd0, Rd1, Rd2, Rd3, Rn0, Rn1, Rn2, Rn3, Rn4
mov \Rd0, \Rn0, lsr #(\shift * 8)
mov \Rd1, \Rn1, lsr #(\shift * 8)
mov \Rd2, \Rn2, lsr #(\shift * 8)
mov \Rd3, \Rn3, lsr #(\shift * 8)
orr \Rd0, \Rd0, \Rn1, lsl #(32 - \shift * 8)
orr \Rd1, \Rd1, \Rn2, lsl #(32 - \shift * 8)
orr \Rd2, \Rd2, \Rn3, lsl #(32 - \shift * 8)
orr \Rd3, \Rd3, \Rn4, lsl #(32 - \shift * 8)
mov \Rd0, \Rn0, lsr #(\shift * 8)
mov \Rd1, \Rn1, lsr #(\shift * 8)
mov \Rd2, \Rn2, lsr #(\shift * 8)
mov \Rd3, \Rn3, lsr #(\shift * 8)
orr \Rd0, \Rd0, \Rn1, lsl #(32 - \shift * 8)
orr \Rd1, \Rd1, \Rn2, lsl #(32 - \shift * 8)
orr \Rd2, \Rd2, \Rn3, lsl #(32 - \shift * 8)
orr \Rd3, \Rd3, \Rn4, lsl #(32 - \shift * 8)
.endm
.macro ADJ_ALIGN_DOUBLEWORD shift, R0, R1, R2
mov \R0, \R0, lsr #(\shift * 8)
orr \R0, \R0, \R1, lsl #(32 - \shift * 8)
mov \R1, \R1, lsr #(\shift * 8)
orr \R1, \R1, \R2, lsl #(32 - \shift * 8)
mov \R0, \R0, lsr #(\shift * 8)
orr \R0, \R0, \R1, lsl #(32 - \shift * 8)
mov \R1, \R1, lsr #(\shift * 8)
orr \R1, \R1, \R2, lsl #(32 - \shift * 8)
.endm
.macro ADJ_ALIGN_DOUBLEWORD_D shift, Rdst0, Rdst1, Rsrc0, Rsrc1, Rsrc2
mov \Rdst0, \Rsrc0, lsr #(\shift * 8)
mov \Rdst1, \Rsrc1, lsr #(\shift * 8)
orr \Rdst0, \Rdst0, \Rsrc1, lsl #(32 - (\shift * 8))
orr \Rdst1, \Rdst1, \Rsrc2, lsl #(32 - (\shift * 8))
mov \Rdst0, \Rsrc0, lsr #(\shift * 8)
mov \Rdst1, \Rsrc1, lsr #(\shift * 8)
orr \Rdst0, \Rdst0, \Rsrc1, lsl #(32 - (\shift * 8))
orr \Rdst1, \Rdst1, \Rsrc2, lsl #(32 - (\shift * 8))
.endm
.macro RND_AVG32 Rd0, Rd1, Rn0, Rn1, Rm0, Rm1, Rmask
@ Rd = (Rn | Rm) - (((Rn ^ Rm) & ~0x01010101) >> 1)
@ Rmask = 0xFEFEFEFE
@ Rn = destroy
eor \Rd0, \Rn0, \Rm0
eor \Rd1, \Rn1, \Rm1
orr \Rn0, \Rn0, \Rm0
orr \Rn1, \Rn1, \Rm1
and \Rd0, \Rd0, \Rmask
and \Rd1, \Rd1, \Rmask
sub \Rd0, \Rn0, \Rd0, lsr #1
sub \Rd1, \Rn1, \Rd1, lsr #1
eor \Rd0, \Rn0, \Rm0
eor \Rd1, \Rn1, \Rm1
orr \Rn0, \Rn0, \Rm0
orr \Rn1, \Rn1, \Rm1
and \Rd0, \Rd0, \Rmask
and \Rd1, \Rd1, \Rmask
sub \Rd0, \Rn0, \Rd0, lsr #1
sub \Rd1, \Rn1, \Rd1, lsr #1
.endm
.macro NO_RND_AVG32 Rd0, Rd1, Rn0, Rn1, Rm0, Rm1, Rmask
@ Rd = (Rn & Rm) - (((Rn ^ Rm) & ~0x01010101) >> 1)
@ Rmask = 0xFEFEFEFE
@ Rn = destroy
eor \Rd0, \Rn0, \Rm0
eor \Rd1, \Rn1, \Rm1
and \Rn0, \Rn0, \Rm0
and \Rn1, \Rn1, \Rm1
and \Rd0, \Rd0, \Rmask
and \Rd1, \Rd1, \Rmask
add \Rd0, \Rn0, \Rd0, lsr #1
add \Rd1, \Rn1, \Rd1, lsr #1
eor \Rd0, \Rn0, \Rm0
eor \Rd1, \Rn1, \Rm1
and \Rn0, \Rn0, \Rm0
and \Rn1, \Rn1, \Rm1
and \Rd0, \Rd0, \Rmask
and \Rd1, \Rd1, \Rmask
add \Rd0, \Rn0, \Rd0, lsr #1
add \Rd1, \Rn1, \Rd1, lsr #1
.endm
.macro JMP_ALIGN tmp, reg
ands \tmp, \reg, #3
bic \reg, \reg, #3
beq 1f
subs \tmp, \tmp, #1
beq 2f
subs \tmp, \tmp, #1
beq 3f
ands \tmp, \reg, #3
bic \reg, \reg, #3
beq 1f
subs \tmp, \tmp, #1
beq 2f
subs \tmp, \tmp, #1
beq 3f
b 4f
.endm
......@@ -106,51 +106,51 @@ function ff_prefetch_arm, export=1
function put_pixels16_arm, export=1
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
@ block = word aligned, pixles = unaligned
pld [r1]
stmfd sp!, {r4-r11, lr} @ R14 is also called LR
JMP_ALIGN r5, r1
pld [r1]
stmfd sp!, {r4-r11, lr} @ R14 is also called LR
JMP_ALIGN r5, r1
1:
ldmia r1, {r4-r7}
add r1, r1, r2
stmia r0, {r4-r7}
pld [r1]
subs r3, r3, #1
add r0, r0, r2
bne 1b
ldmfd sp!, {r4-r11, pc}
ldmia r1, {r4-r7}
add r1, r1, r2
stmia r0, {r4-r7}
pld [r1]
subs r3, r3, #1
add r0, r0, r2
bne 1b
ldmfd sp!, {r4-r11, pc}
.align 5
2:
ldmia r1, {r4-r8}
add r1, r1, r2
ADJ_ALIGN_QUADWORD_D 1, r9, r10, r11, r12, r4, r5, r6, r7, r8
pld [r1]
subs r3, r3, #1
stmia r0, {r9-r12}
add r0, r0, r2
bne 2b
ldmfd sp!, {r4-r11, pc}
ldmia r1, {r4-r8}
add r1, r1, r2
ADJ_ALIGN_QUADWORD_D 1, r9, r10, r11, r12, r4, r5, r6, r7, r8
pld [r1]
subs r3, r3, #1
stmia r0, {r9-r12}
add r0, r0, r2
bne 2b
ldmfd sp!, {r4-r11, pc}
.align 5
3:
ldmia r1, {r4-r8}
add r1, r1, r2
ADJ_ALIGN_QUADWORD_D 2, r9, r10, r11, r12, r4, r5, r6, r7, r8
pld [r1]
subs r3, r3, #1
stmia r0, {r9-r12}
add r0, r0, r2
bne 3b
ldmfd sp!, {r4-r11, pc}
ldmia r1, {r4-r8}
add r1, r1, r2
ADJ_ALIGN_QUADWORD_D 2, r9, r10, r11, r12, r4, r5, r6, r7, r8
pld [r1]
subs r3, r3, #1
stmia r0, {r9-r12}
add r0, r0, r2
bne 3b
ldmfd sp!, {r4-r11, pc}
.align 5
4:
ldmia r1, {r4-r8}
add r1, r1, r2
ADJ_ALIGN_QUADWORD_D 3, r9, r10, r11, r12, r4, r5, r6, r7, r8
pld [r1]
subs r3, r3, #1
stmia r0, {r9-r12}
add r0, r0, r2
bne 4b
ldmfd sp!, {r4-r11,pc}
ldmia r1, {r4-r8}
add r1, r1, r2
ADJ_ALIGN_QUADWORD_D 3, r9, r10, r11, r12, r4, r5, r6, r7, r8
pld [r1]
subs r3, r3, #1
stmia r0, {r9-r12}
add r0, r0, r2
bne 4b
ldmfd sp!, {r4-r11,pc}
.endfunc
@ ----------------------------------------------------------------
......@@ -158,51 +158,51 @@ function put_pixels16_arm, export=1
function put_pixels8_arm, export=1
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
@ block = word aligned, pixles = unaligned
pld [r1]
stmfd sp!, {r4-r5,lr} @ R14 is also called LR
JMP_ALIGN r5, r1
pld [r1]
stmfd sp!, {r4-r5,lr} @ R14 is also called LR
JMP_ALIGN r5, r1
1:
ldmia r1, {r4-r5}
add r1, r1, r2
subs r3, r3, #1
pld [r1]
stmia r0, {r4-r5}
add r0, r0, r2
bne 1b
ldmfd sp!, {r4-r5,pc}
ldmia r1, {r4-r5}
add r1, r1, r2
subs r3, r3, #1
pld [r1]
stmia r0, {r4-r5}
add r0, r0, r2
bne 1b
ldmfd sp!, {r4-r5,pc}
.align 5
2:
ldmia r1, {r4-r5, r12}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r12
pld [r1]
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 2b
ldmfd sp!, {r4-r5,pc}
ldmia r1, {r4-r5, r12}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r12
pld [r1]
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 2b
ldmfd sp!, {r4-r5,pc}
.align 5
3:
ldmia r1, {r4-r5, r12}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r12
pld [r1]
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 3b
ldmfd sp!, {r4-r5,pc}
ldmia r1, {r4-r5, r12}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r12
pld [r1]
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 3b
ldmfd sp!, {r4-r5,pc}
.align 5
4:
ldmia r1, {r4-r5, r12}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r12
pld [r1]
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 4b
ldmfd sp!, {r4-r5,pc}
ldmia r1, {r4-r5, r12}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r12
pld [r1]
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 4b
ldmfd sp!, {r4-r5,pc}
.endfunc
@ ----------------------------------------------------------------
......@@ -210,118 +210,118 @@ function put_pixels8_arm, export=1
function put_pixels8_x2_arm, export=1
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
@ block = word aligned, pixles = unaligned
pld [r1]
stmfd sp!, {r4-r10,lr} @ R14 is also called LR
ldr r12, =0xfefefefe
JMP_ALIGN r5, r1
pld [r1]
stmfd sp!, {r4-r10,lr} @ R14 is also called LR
ldr r12, =0xfefefefe
JMP_ALIGN r5, r1
1:
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
pld [r1]
RND_AVG32 r8, r9, r4, r5, r6, r7, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 1b
ldmfd sp!, {r4-r10,pc}
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
pld [r1]
RND_AVG32 r8, r9, r4, r5, r6, r7, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 1b
ldmfd sp!, {r4-r10,pc}
.align 5
2:
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
ADJ_ALIGN_DOUBLEWORD_D 2, r8, r9, r4, r5, r10
pld [r1]
RND_AVG32 r4, r5, r6, r7, r8, r9, r12
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 2b
ldmfd sp!, {r4-r10,pc}
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
ADJ_ALIGN_DOUBLEWORD_D 2, r8, r9, r4, r5, r10
pld [r1]
RND_AVG32 r4, r5, r6, r7, r8, r9, r12
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 2b
ldmfd sp!, {r4-r10,pc}
.align 5
3:
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r4, r5, r10
ADJ_ALIGN_DOUBLEWORD_D 3, r8, r9, r4, r5, r10
pld [r1]
RND_AVG32 r4, r5, r6, r7, r8, r9, r12
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 3b
ldmfd sp!, {r4-r10,pc}
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r4, r5, r10
ADJ_ALIGN_DOUBLEWORD_D 3, r8, r9, r4, r5, r10
pld [r1]
RND_AVG32 r4, r5, r6, r7, r8, r9, r12
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 3b
ldmfd sp!, {r4-r10,pc}
.align 5
4:
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r4, r5, r10
pld [r1]
RND_AVG32 r8, r9, r6, r7, r5, r10, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 4b
ldmfd sp!, {r4-r10,pc} @@ update PC with LR content.
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r4, r5, r10
pld [r1]
RND_AVG32 r8, r9, r6, r7, r5, r10, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 4b
ldmfd sp!, {r4-r10,pc} @@ update PC with LR content.
.endfunc
.align 5
function put_no_rnd_pixels8_x2_arm, export=1
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
@ block = word aligned, pixles = unaligned
pld [r1]
stmfd sp!, {r4-r10,lr} @ R14 is also called LR
ldr r12, =0xfefefefe
JMP_ALIGN r5, r1
pld [r1]
stmfd sp!, {r4-r10,lr} @ R14 is also called LR
ldr r12, =0xfefefefe
JMP_ALIGN r5, r1
1:
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
pld [r1]
NO_RND_AVG32 r8, r9, r4, r5, r6, r7, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 1b
ldmfd sp!, {r4-r10,pc}
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
pld [r1]
NO_RND_AVG32 r8, r9, r4, r5, r6, r7, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 1b
ldmfd sp!, {r4-r10,pc}
.align 5
2:
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
ADJ_ALIGN_DOUBLEWORD_D 2, r8, r9, r4, r5, r10
pld [r1]
NO_RND_AVG32 r4, r5, r6, r7, r8, r9, r12
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 2b
ldmfd sp!, {r4-r10,pc}
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
ADJ_ALIGN_DOUBLEWORD_D 2, r8, r9, r4, r5, r10
pld [r1]
NO_RND_AVG32 r4, r5, r6, r7, r8, r9, r12
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 2b
ldmfd sp!, {r4-r10,pc}
.align 5
3:
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r4, r5, r10
ADJ_ALIGN_DOUBLEWORD_D 3, r8, r9, r4, r5, r10
pld [r1]
NO_RND_AVG32 r4, r5, r6, r7, r8, r9, r12
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 3b
ldmfd sp!, {r4-r10,pc}
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r4, r5, r10
ADJ_ALIGN_DOUBLEWORD_D 3, r8, r9, r4, r5, r10
pld [r1]
NO_RND_AVG32 r4, r5, r6, r7, r8, r9, r12
subs r3, r3, #1
stmia r0, {r4-r5}
add r0, r0, r2
bne 3b
ldmfd sp!, {r4-r10,pc}
.align 5
4:
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r4, r5, r10
pld [r1]
NO_RND_AVG32 r8, r9, r6, r7, r5, r10, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 4b
ldmfd sp!, {r4-r10,pc} @@ update PC with LR content.
ldmia r1, {r4-r5, r10}
add r1, r1, r2
ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r4, r5, r10
pld [r1]
NO_RND_AVG32 r8, r9, r6, r7, r5, r10, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 4b
ldmfd sp!, {r4-r10,pc} @@ update PC with LR content.
.endfunc
......@@ -330,196 +330,196 @@ function put_no_rnd_pixels8_x2_arm, export=1
function put_pixels8_y2_arm, export=1
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
@ block = word aligned, pixles = unaligned
pld [r1]
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
mov r3, r3, lsr #1
ldr r12, =0xfefefefe
JMP_ALIGN r5, r1
pld [r1]
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
mov r3, r3, lsr #1
ldr r12, =0xfefefefe
JMP_ALIGN r5, r1
1:
ldmia r1, {r4-r5}
add r1, r1, r2
6: ldmia r1, {r6-r7}
add r1, r1, r2
pld [r1]
RND_AVG32 r8, r9, r4, r5, r6, r7, r12
ldmia r1, {r4-r5}
add r1, r1, r2
stmia r0, {r8-r9}
add r0, r0, r2
pld [r1]
RND_AVG32 r8, r9, r6, r7, r4, r5, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
ldmia r1, {r4-r5}
add r1, r1, r2
6: ldmia r1, {r6-r7}
add r1, r1, r2
pld [r1]
RND_AVG32 r8, r9, r4, r5, r6, r7, r12
ldmia r1, {r4-r5}
add r1, r1, r2
stmia r0, {r8-r9}
add r0, r0, r2
pld [r1]
RND_AVG32 r8, r9, r6, r7, r4, r5, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
.align 5
2:
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r7, r8, r9
RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
subs r3, r3, #1
RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r7, r8, r9
RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
subs r3, r3, #1
RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
.align 5
3:
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r7, r8, r9
RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
subs r3, r3, #1
RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r7, r8, r9
RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
subs r3, r3, #1
RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
.align 5
4:
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r7, r8, r9
RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
subs r3, r3, #1
RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r7, r8, r9
RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
subs r3, r3, #1
RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
.endfunc
.align 5
function put_no_rnd_pixels8_y2_arm, export=1
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
@ block = word aligned, pixles = unaligned
pld [r1]
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
mov r3, r3, lsr #1
ldr r12, =0xfefefefe
JMP_ALIGN r5, r1
pld [r1]
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
mov r3, r3, lsr #1
ldr r12, =0xfefefefe
JMP_ALIGN r5, r1
1:
ldmia r1, {r4-r5}
add r1, r1, r2
6: ldmia r1, {r6-r7}
add r1, r1, r2
pld [r1]
NO_RND_AVG32 r8, r9, r4, r5, r6, r7, r12
ldmia r1, {r4-r5}
add r1, r1, r2
stmia r0, {r8-r9}
add r0, r0, r2
pld [r1]
NO_RND_AVG32 r8, r9, r6, r7, r4, r5, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
ldmia r1, {r4-r5}
add r1, r1, r2
6: ldmia r1, {r6-r7}
add r1, r1, r2
pld [r1]
NO_RND_AVG32 r8, r9, r4, r5, r6, r7, r12
ldmia r1, {r4-r5}
add r1, r1, r2
stmia r0, {r8-r9}
add r0, r0, r2
pld [r1]
NO_RND_AVG32 r8, r9, r6, r7, r4, r5, r12
subs r3, r3, #1
stmia r0, {r8-r9}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
.align 5
2:
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r7, r8, r9
NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
subs r3, r3, #1
NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r7, r8, r9
NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
subs r3, r3, #1
NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
.align 5
3:
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r7, r8, r9
NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
subs r3, r3, #1
NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r7, r8, r9
NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
subs r3, r3, #1
NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
.align 5
4:
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r7, r8, r9
NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
subs r3, r3, #1
NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
6: ldmia r1, {r7-r9}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r7, r8, r9
NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12
stmia r0, {r10-r11}
add r0, r0, r2
ldmia r1, {r4-r6}
add r1, r1, r2
pld [r1]
ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
subs r3, r3, #1
NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12
stmia r0, {r10-r11}
add r0, r0, r2
bne 6b
ldmfd sp!, {r4-r11,pc}
.endfunc
.ltorg
......@@ -529,110 +529,110 @@ function put_no_rnd_pixels8_y2_arm, export=1
@ l1= (a & 0x03030303) + (b & 0x03030303) ?(+ 0x02020202)
@ h1= ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2)
.if \align == 0
ldmia r1, {r6-r8}
ldmia r1, {r6-r8}
.elseif \align == 3
ldmia r1, {r5-r7}
ldmia r1, {r5-r7}
.else
ldmia r1, {r8-r10}
ldmia r1, {r8-r10}
.endif
add r1, r1, r2
pld [r1]
add r1, r1, r2
pld [r1]
.if \align == 0
ADJ_ALIGN_DOUBLEWORD_D 1, r4, r5, r6, r7, r8
ADJ_ALIGN_DOUBLEWORD_D 1, r4, r5, r6, r7, r8
.elseif \align == 1
ADJ_ALIGN_DOUBLEWORD_D 1, r4, r5, r8, r9, r10
ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r8, r9, r10
ADJ_ALIGN_DOUBLEWORD_D 1, r4, r5, r8, r9, r10
ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r8, r9, r10
.elseif \align == 2
ADJ_ALIGN_DOUBLEWORD_D 2, r4, r5, r8, r9, r10
ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r8, r9, r10
ADJ_ALIGN_DOUBLEWORD_D 2, r4, r5, r8, r9, r10
ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r8, r9, r10
.elseif \align == 3
ADJ_ALIGN_DOUBLEWORD_D 3, r4, r5, r5, r6, r7
ADJ_ALIGN_DOUBLEWORD_D 3, r4, r5, r5, r6, r7
.endif
ldr r14, =0x03030303
tst r3, #1
and r8, r4, r14
and r9, r5, r14
and r10, r6, r14
and r11, r7, r14
andeq r14, r14, r14, \rnd #1
add r8, r8, r10
add r9, r9, r11
ldr r12, =0xfcfcfcfc >> 2
addeq r8, r8, r14
addeq r9, r9, r14
and r4, r12, r4, lsr #2
and r5, r12, r5, lsr #2
and r6, r12, r6, lsr #2
and r7, r12, r7, lsr #2
add r10, r4, r6
add r11, r5, r7
subs r3, r3, #1
ldr r14, =0x03030303
tst r3, #1
and r8, r4, r14
and r9, r5, r14
and r10, r6, r14
and r11, r7, r14
andeq r14, r14, r14, \rnd #1
add r8, r8, r10
add r9, r9, r11
ldr r12, =0xfcfcfcfc >> 2
addeq r8, r8, r14
addeq r9, r9, r14
and r4, r12, r4, lsr #2
and r5, r12, r5, lsr #2
and r6, r12, r6, lsr #2
and r7, r12, r7, lsr #2
add r10, r4, r6
add r11, r5, r7
subs r3, r3, #1
.endm
.macro RND_XY2_EXPAND align, rnd
RND_XY2_IT \align, \rnd
6: stmfd sp!, {r8-r11}
RND_XY2_IT \align, \rnd
ldmfd sp!, {r4-r7}
add r4, r4, r8
add r5, r5, r9
ldr r14, =0x0f0f0f0f
add r6, r6, r10
add r7, r7, r11
and r4, r14, r4, lsr #2
and r5, r14, r5, lsr #2
add r4, r4, r6
add r5, r5, r7
stmia r0, {r4-r5}
add r0, r0, r2
bge 6b
ldmfd sp!, {r4-r11,pc}
RND_XY2_IT \align, \rnd
6: stmfd sp!, {r8-r11}
RND_XY2_IT \align, \rnd
ldmfd sp!, {r4-r7}
add r4, r4, r8
add r5, r5, r9
ldr r14, =0x0f0f0f0f
add r6, r6, r10
add r7, r7, r11
and r4, r14, r4, lsr #2
and r5, r14, r5, lsr #2
add r4, r4, r6
add r5, r5, r7
stmia r0, {r4-r5}
add r0, r0, r2
bge 6b
ldmfd sp!, {r4-r11,pc}
.endm
.align 5
function put_pixels8_xy2_arm, export=1
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
@ block = word aligned, pixles = unaligned
pld [r1]
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
JMP_ALIGN r5, r1
pld [r1]
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
JMP_ALIGN r5, r1
1:
RND_XY2_EXPAND 0, lsl
RND_XY2_EXPAND 0, lsl
.align 5
2:
RND_XY2_EXPAND 1, lsl
RND_XY2_EXPAND 1, lsl
.align 5
3:
RND_XY2_EXPAND 2, lsl
RND_XY2_EXPAND 2, lsl
.align 5
4:
RND_XY2_EXPAND 3, lsl
RND_XY2_EXPAND 3, lsl
.endfunc
.align 5
function put_no_rnd_pixels8_xy2_arm, export=1
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
@ block = word aligned, pixles = unaligned
pld [r1]
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
JMP_ALIGN r5, r1
pld [r1]
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
JMP_ALIGN r5, r1
1:
RND_XY2_EXPAND 0, lsr
RND_XY2_EXPAND 0, lsr
.align 5
2:
RND_XY2_EXPAND 1, lsr
RND_XY2_EXPAND 1, lsr
.align 5
3:
RND_XY2_EXPAND 2, lsr
RND_XY2_EXPAND 2, lsr
.align 5
4:
RND_XY2_EXPAND 3, lsr
RND_XY2_EXPAND 3, lsr
.endfunc
.align 5
......@@ -657,23 +657,23 @@ function ff_add_pixels_clamped_ARM, export=1
movne r8, r7, lsr #24
mov r9, r6
ldrsh r5, [r0, #4] /* moved form [A] */
orr r9, r9, r8, lsl #8
orr r9, r9, r8, lsl #8
/* block[2] and block[3] */
/* [A] */
ldrsh r7, [r0, #6]
and r6, r4, #0xFF0000
and r8, r4, #0xFF000000
add r6, r5, r6, lsr #16
add r8, r7, r8, lsr #24
add r6, r5, r6, lsr #16
add r8, r7, r8, lsr #24
mvn r5, r5
mvn r7, r7
tst r6, #0x100
movne r6, r5, lsr #24
tst r8, #0x100
movne r8, r7, lsr #24
orr r9, r9, r6, lsl #16
orr r9, r9, r6, lsl #16
ldr r4, [r1, #4] /* moved form [B] */
orr r9, r9, r8, lsl #24
orr r9, r9, r8, lsl #24
/* store dest */
ldrsh r5, [r0, #8] /* moved form [C] */
str r9, [r1]
......@@ -686,7 +686,7 @@ function ff_add_pixels_clamped_ARM, export=1
and r6, r4, #0xFF
and r8, r4, #0xFF00
add r6, r5, r6
add r8, r7, r8, lsr #8
add r8, r7, r8, lsr #8
mvn r5, r5
mvn r7, r7
tst r6, #0x100
......@@ -695,23 +695,23 @@ function ff_add_pixels_clamped_ARM, export=1
movne r8, r7, lsr #24
mov r9, r6
ldrsh r5, [r0, #12] /* moved from [D] */
orr r9, r9, r8, lsl #8
orr r9, r9, r8, lsl #8
/* block[6] and block[7] */
/* [D] */
ldrsh r7, [r0, #14]
and r6, r4, #0xFF0000
and r8, r4, #0xFF000000
add r6, r5, r6, lsr #16
add r8, r7, r8, lsr #24
add r6, r5, r6, lsr #16
add r8, r7, r8, lsr #24
mvn r5, r5
mvn r7, r7
tst r6, #0x100
movne r6, r5, lsr #24
tst r8, #0x100
movne r8, r7, lsr #24
orr r9, r9, r6, lsl #16
orr r9, r9, r6, lsl #16
add r0, r0, #16 /* moved from [E] */
orr r9, r9, r8, lsl #24
orr r9, r9, r8, lsl #24
subs r10, r10, #1 /* moved from [F] */
/* store dest */
str r9, [r1, #4]
......
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