x86: UV BAU and nodes with no memory
This patch fixes BAU initialization for systems containing nodes with no memory and for systems with non-consecutive node numbers. Fixes and clarifies situations where pnode should be used instead of node id. Tested on the UV hardware simulator. Signed-off-by: Cliff Wickman <cpw@sgi.com> LKML-Reference: <E1LpjX3-00007N-12@eag09.americas.sgi.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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