Commit 8f3f4a54 authored by Roland McGrath's avatar Roland McGrath Committed by James Toy

This adds the utrace facility, a new modular interface in the kernel for

implementing user thread tracing and debugging.  This fits on top of the
tracehook_* layer, so the new code is well-isolated.

The new interface is in <linux/utrace.h> and the DocBook utrace book
describes it.  It allows for multiple separate tracing engines to work in
parallel without interfering with each other.  Higher-level tracing
facilities can be implemented as loadable kernel modules using this layer.

The new facility is made optional under CONFIG_UTRACE.  When this is not
enabled, no new code is added.  It can only be enabled on machines that
have all the prerequisites and select CONFIG_HAVE_ARCH_TRACEHOOK.

In this initial version, utrace and ptrace do not play together at all. 
If ptrace is attached to a thread, the attach calls in the utrace kernel
API return -EBUSY.  If utrace is attached to a thread, the PTRACE_ATTACH
or PTRACE_TRACEME request will return EBUSY to userland.  The old ptrace
code is otherwise unchanged and nothing using ptrace should be affected by
this patch as long as utrace is not used at the same time.  In the future
we can clean up the ptrace implementation and rework it to use the utrace
API.

[oleg@redhat.com: kill exclude_xtrace logic]
Signed-off-by: default avatarRoland McGrath <roland@redhat.com>
Signed-off-by: default avatarOleg Nesterov <oleg@redhat.com>
Signed-off-by: default avatarAndrew Morton <akpm@linux-foundation.org>
parent bb4a8323
......@@ -9,7 +9,7 @@
DOCBOOKS := z8530book.xml mcabook.xml device-drivers.xml \
kernel-hacking.xml kernel-locking.xml deviceiobook.xml \
procfs-guide.xml writing_usb_driver.xml networking.xml \
kernel-api.xml filesystems.xml lsm.xml usb.xml kgdb.xml \
kernel-api.xml filesystems.xml lsm.xml usb.xml kgdb.xml utrace.xml \
gadget.xml libata.xml mtdnand.xml librs.xml rapidio.xml \
genericirq.xml s390-drivers.xml uio-howto.xml scsi.xml \
mac80211.xml debugobjects.xml sh.xml regulator.xml \
......
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" []>
<book id="utrace">
<bookinfo>
<title>The utrace User Debugging Infrastructure</title>
</bookinfo>
<toc></toc>
<chapter id="concepts"><title>utrace concepts</title>
<sect1 id="intro"><title>Introduction</title>
<para>
<application>utrace</application> is infrastructure code for tracing
and controlling user threads. This is the foundation for writing
tracing engines, which can be loadable kernel modules.
</para>
<para>
The basic actors in <application>utrace</application> are the thread
and the tracing engine. A tracing engine is some body of code that
calls into the <filename>&lt;linux/utrace.h&gt;</filename>
interfaces, represented by a <structname>struct
utrace_engine_ops</structname>. (Usually it's a kernel module,
though the legacy <function>ptrace</function> support is a tracing
engine that is not in a kernel module.) The interface operates on
individual threads (<structname>struct task_struct</structname>).
If an engine wants to treat several threads as a group, that is up
to its higher-level code.
</para>
<para>
Tracing begins by attaching an engine to a thread, using
<function>utrace_attach_task</function> or
<function>utrace_attach_pid</function>. If successful, it returns a
pointer that is the handle used in all other calls.
</para>
</sect1>
<sect1 id="callbacks"><title>Events and Callbacks</title>
<para>
An attached engine does nothing by default. An engine makes something
happen by requesting callbacks via <function>utrace_set_events</function>
and poking the thread with <function>utrace_control</function>.
The synchronization issues related to these two calls
are discussed further below in <xref linkend="teardown"/>.
</para>
<para>
Events are specified using the macro
<constant>UTRACE_EVENT(<replaceable>type</replaceable>)</constant>.
Each event type is associated with a callback in <structname>struct
utrace_engine_ops</structname>. A tracing engine can leave unused
callbacks <constant>NULL</constant>. The only callbacks required
are those used by the event flags it sets.
</para>
<para>
Many engines can be attached to each thread. When a thread has an
event, each engine gets a callback if it has set the event flag for
that event type. Engines are called in the order they attached.
Engines that attach after the event has occurred do not get callbacks
for that event. This includes any new engines just attached by an
existing engine's callback function. Once the sequence of callbacks
for that one event has completed, such new engines are then eligible in
the next sequence that starts when there is another event.
</para>
<para>
Event reporting callbacks have details particular to the event type,
but are all called in similar environments and have the same
constraints. Callbacks are made from safe points, where no locks
are held, no special resources are pinned (usually), and the
user-mode state of the thread is accessible. So, callback code has
a pretty free hand. But to be a good citizen, callback code should
never block for long periods. It is fine to block in
<function>kmalloc</function> and the like, but never wait for i/o or
for user mode to do something. If you need the thread to wait, use
<constant>UTRACE_STOP</constant> and return from the callback
quickly. When your i/o finishes or whatever, you can use
<function>utrace_control</function> to resume the thread.
</para>
</sect1>
<sect1 id="safely"><title>Stopping Safely</title>
<sect2 id="well-behaved"><title>Writing well-behaved callbacks</title>
<para>
Well-behaved callbacks are important to maintain two essential
properties of the interface. The first of these is that unrelated
tracing engines should not interfere with each other. If your engine's
event callback does not return quickly, then another engine won't get
the event notification in a timely manner. The second important
property is that tracing should be as noninvasive as possible to the
normal operation of the system overall and of the traced thread in
particular. That is, attached tracing engines should not perturb a
thread's behavior, except to the extent that changing its user-visible
state is explicitly what you want to do. (Obviously some perturbation
is unavoidable, primarily timing changes, ranging from small delays due
to the overhead of tracing, to arbitrary pauses in user code execution
when a user stops a thread with a debugger for examination.) Even when
you explicitly want the perturbation of making the traced thread block,
just blocking directly in your callback has more unwanted effects. For
example, the <constant>CLONE</constant> event callbacks are called when
the new child thread has been created but not yet started running; the
child can never be scheduled until the <constant>CLONE</constant>
tracing callbacks return. (This allows engines tracing the parent to
attach to the child.) If a <constant>CLONE</constant> event callback
blocks the parent thread, it also prevents the child thread from
running (even to process a <constant>SIGKILL</constant>). If what you
want is to make both the parent and child block, then use
<function>utrace_attach_task</function> on the child and then use
<constant>UTRACE_STOP</constant> on both threads. A more crucial
problem with blocking in callbacks is that it can prevent
<constant>SIGKILL</constant> from working. A thread that is blocking
due to <constant>UTRACE_STOP</constant> will still wake up and die
immediately when sent a <constant>SIGKILL</constant>, as all threads
should. Relying on the <application>utrace</application>
infrastructure rather than on private synchronization calls in event
callbacks is an important way to help keep tracing robustly
noninvasive.
</para>
</sect2>
<sect2 id="UTRACE_STOP"><title>Using <constant>UTRACE_STOP</constant></title>
<para>
To control another thread and access its state, it must be stopped
with <constant>UTRACE_STOP</constant>. This means that it is
stopped and won't start running again while we access it. When a
thread is not already stopped, <function>utrace_control</function>
returns <constant>-EINPROGRESS</constant> and an engine must wait
for an event callback when the thread is ready to stop. The thread
may be running on another CPU or may be blocked. When it is ready
to be examined, it will make callbacks to engines that set the
<constant>UTRACE_EVENT(QUIESCE)</constant> event bit. To wake up an
interruptible wait, use <constant>UTRACE_INTERRUPT</constant>.
</para>
<para>
As long as some engine has used <constant>UTRACE_STOP</constant> and
not called <function>utrace_control</function> to resume the thread,
then the thread will remain stopped. <constant>SIGKILL</constant>
will wake it up, but it will not run user code. When the stop is
cleared with <function>utrace_control</function> or a callback
return value, the thread starts running again.
(See also <xref linkend="teardown"/>.)
</para>
</sect2>
</sect1>
<sect1 id="teardown"><title>Tear-down Races</title>
<sect2 id="SIGKILL"><title>Primacy of <constant>SIGKILL</constant></title>
<para>
Ordinarily synchronization issues for tracing engines are kept fairly
straightforward by using <constant>UTRACE_STOP</constant>. You ask a
thread to stop, and then once it makes the
<function>report_quiesce</function> callback it cannot do anything else
that would result in another callback, until you let it with a
<function>utrace_control</function> call. This simple arrangement
avoids complex and error-prone code in each one of a tracing engine's
event callbacks to keep them serialized with the engine's other
operations done on that thread from another thread of control.
However, giving tracing engines complete power to keep a traced thread
stuck in place runs afoul of a more important kind of simplicity that
the kernel overall guarantees: nothing can prevent or delay
<constant>SIGKILL</constant> from making a thread die and release its
resources. To preserve this important property of
<constant>SIGKILL</constant>, it as a special case can break
<constant>UTRACE_STOP</constant> like nothing else normally can. This
includes both explicit <constant>SIGKILL</constant> signals and the
implicit <constant>SIGKILL</constant> sent to each other thread in the
same thread group by a thread doing an exec, or processing a fatal
signal, or making an <function>exit_group</function> system call. A
tracing engine can prevent a thread from beginning the exit or exec or
dying by signal (other than <constant>SIGKILL</constant>) if it is
attached to that thread, but once the operation begins, no tracing
engine can prevent or delay all other threads in the same thread group
dying.
</para>
</sect2>
<sect2 id="reap"><title>Final callbacks</title>
<para>
The <function>report_reap</function> callback is always the final event
in the life cycle of a traced thread. Tracing engines can use this as
the trigger to clean up their own data structures. The
<function>report_death</function> callback is always the penultimate
event a tracing engine might see; it's seen unless the thread was
already in the midst of dying when the engine attached. Many tracing
engines will have no interest in when a parent reaps a dead process,
and nothing they want to do with a zombie thread once it dies; for
them, the <function>report_death</function> callback is the natural
place to clean up data structures and detach. To facilitate writing
such engines robustly, given the asynchrony of
<constant>SIGKILL</constant>, and without error-prone manual
implementation of synchronization schemes, the
<application>utrace</application> infrastructure provides some special
guarantees about the <function>report_death</function> and
<function>report_reap</function> callbacks. It still takes some care
to be sure your tracing engine is robust to tear-down races, but these
rules make it reasonably straightforward and concise to handle a lot of
corner cases correctly.
</para>
</sect2>
<sect2 id="refcount"><title>Engine and task pointers</title>
<para>
The first sort of guarantee concerns the core data structures
themselves. <structname>struct utrace_engine</structname> is
a reference-counted data structure. While you hold a reference, an
engine pointer will always stay valid so that you can safely pass it to
any <application>utrace</application> call. Each call to
<function>utrace_attach_task</function> or
<function>utrace_attach_pid</function> returns an engine pointer with a
reference belonging to the caller. You own that reference until you
drop it using <function>utrace_engine_put</function>. There is an
implicit reference on the engine while it is attached. So if you drop
your only reference, and then use
<function>utrace_attach_task</function> without
<constant>UTRACE_ATTACH_CREATE</constant> to look up that same engine,
you will get the same pointer with a new reference to replace the one
you dropped, just like calling <function>utrace_engine_get</function>.
When an engine has been detached, either explicitly with
<constant>UTRACE_DETACH</constant> or implicitly after
<function>report_reap</function>, then any references you hold are all
that keep the old engine pointer alive.
</para>
<para>
There is nothing a kernel module can do to keep a <structname>struct
task_struct</structname> alive outside of
<function>rcu_read_lock</function>. When the task dies and is reaped
by its parent (or itself), that structure can be freed so that any
dangling pointers you have stored become invalid.
<application>utrace</application> will not prevent this, but it can
help you detect it safely. By definition, a task that has been reaped
has had all its engines detached. All
<application>utrace</application> calls can be safely called on a
detached engine if the caller holds a reference on that engine pointer,
even if the task pointer passed in the call is invalid. All calls
return <constant>-ESRCH</constant> for a detached engine, which tells
you that the task pointer you passed could be invalid now. Since
<function>utrace_control</function> and
<function>utrace_set_events</function> do not block, you can call those
inside a <function>rcu_read_lock</function> section and be sure after
they don't return <constant>-ESRCH</constant> that the task pointer is
still valid until <function>rcu_read_unlock</function>. The
infrastructure never holds task references of its own. Though neither
<function>rcu_read_lock</function> nor any other lock is held while
making a callback, it's always guaranteed that the <structname>struct
task_struct</structname> and the <structname>struct
utrace_engine</structname> passed as arguments remain valid
until the callback function returns.
</para>
<para>
The common means for safely holding task pointers that is available to
kernel modules is to use <structname>struct pid</structname>, which
permits <function>put_pid</function> from kernel modules. When using
that, the calls <function>utrace_attach_pid</function>,
<function>utrace_control_pid</function>,
<function>utrace_set_events_pid</function>, and
<function>utrace_barrier_pid</function> are available.
</para>
</sect2>
<sect2 id="reap-after-death">
<title>
Serialization of <constant>DEATH</constant> and <constant>REAP</constant>
</title>
<para>
The second guarantee is the serialization of
<constant>DEATH</constant> and <constant>REAP</constant> event
callbacks for a given thread. The actual reaping by the parent
(<function>release_task</function> call) can occur simultaneously
while the thread is still doing the final steps of dying, including
the <function>report_death</function> callback. If a tracing engine
has requested both <constant>DEATH</constant> and
<constant>REAP</constant> event reports, it's guaranteed that the
<function>report_reap</function> callback will not be made until
after the <function>report_death</function> callback has returned.
If the <function>report_death</function> callback itself detaches
from the thread, then the <function>report_reap</function> callback
will never be made. Thus it is safe for a
<function>report_death</function> callback to clean up data
structures and detach.
</para>
</sect2>
<sect2 id="interlock"><title>Interlock with final callbacks</title>
<para>
The final sort of guarantee is that a tracing engine will know for sure
whether or not the <function>report_death</function> and/or
<function>report_reap</function> callbacks will be made for a certain
thread. These tear-down races are disambiguated by the error return
values of <function>utrace_set_events</function> and
<function>utrace_control</function>. Normally
<function>utrace_control</function> called with
<constant>UTRACE_DETACH</constant> returns zero, and this means that no
more callbacks will be made. If the thread is in the midst of dying,
it returns <constant>-EALREADY</constant> to indicate that the
<constant>report_death</constant> callback may already be in progress;
when you get this error, you know that any cleanup your
<function>report_death</function> callback does is about to happen or
has just happened--note that if the <function>report_death</function>
callback does not detach, the engine remains attached until the thread
gets reaped. If the thread is in the midst of being reaped,
<function>utrace_control</function> returns <constant>-ESRCH</constant>
to indicate that the <function>report_reap</function> callback may
already be in progress; this means the engine is implicitly detached
when the callback completes. This makes it possible for a tracing
engine that has decided asynchronously to detach from a thread to
safely clean up its data structures, knowing that no
<function>report_death</function> or <function>report_reap</function>
callback will try to do the same. <constant>utrace_detach</constant>
returns <constant>-ESRCH</constant> when the <structname>struct
utrace_engine</structname> has already been detached, but is
still a valid pointer because of its reference count. A tracing engine
can use this to safely synchronize its own independent multiple threads
of control with each other and with its event callbacks that detach.
</para>
<para>
In the same vein, <function>utrace_set_events</function> normally
returns zero; if the target thread was stopped before the call, then
after a successful call, no event callbacks not requested in the new
flags will be made. It fails with <constant>-EALREADY</constant> if
you try to clear <constant>UTRACE_EVENT(DEATH)</constant> when the
<function>report_death</function> callback may already have begun, if
you try to clear <constant>UTRACE_EVENT(REAP)</constant> when the
<function>report_reap</function> callback may already have begun, or if
you try to newly set <constant>UTRACE_EVENT(DEATH)</constant> or
<constant>UTRACE_EVENT(QUIESCE)</constant> when the target is already
dead or dying. Like <function>utrace_control</function>, it returns
<constant>-ESRCH</constant> when the thread has already been detached
(including forcible detach on reaping). This lets the tracing engine
know for sure which event callbacks it will or won't see after
<function>utrace_set_events</function> has returned. By checking for
errors, it can know whether to clean up its data structures immediately
or to let its callbacks do the work.
</para>
</sect2>
<sect2 id="barrier"><title>Using <function>utrace_barrier</function></title>
<para>
When a thread is safely stopped, calling
<function>utrace_control</function> with <constant>UTRACE_DETACH</constant>
or calling <function>utrace_set_events</function> to disable some events
ensures synchronously that your engine won't get any more of the callbacks
that have been disabled (none at all when detaching). But these can also
be used while the thread is not stopped, when it might be simultaneously
making a callback to your engine. For this situation, these calls return
<constant>-EINPROGRESS</constant> when it's possible a callback is in
progress. If you are not prepared to have your old callbacks still run,
then you can synchronize to be sure all the old callbacks are finished,
using <function>utrace_barrier</function>. This is necessary if the
kernel module containing your callback code is going to be unloaded.
</para>
<para>
After using <constant>UTRACE_DETACH</constant> once, further calls to
<function>utrace_control</function> with the same engine pointer will
return <constant>-ESRCH</constant>. In contrast, after getting
<constant>-EINPROGRESS</constant> from
<function>utrace_set_events</function>, you can call
<function>utrace_set_events</function> again later and if it returns zero
then know the old callbacks have finished.
</para>
<para>
Unlike all other calls, <function>utrace_barrier</function> (and
<function>utrace_barrier_pid</function>) will accept any engine pointer you
hold a reference on, even if <constant>UTRACE_DETACH</constant> has already
been used. After any <function>utrace_control</function> or
<function>utrace_set_events</function> call (these do not block), you can
call <function>utrace_barrier</function> to block until callbacks have
finished. This returns <constant>-ESRCH</constant> only if the engine is
completely detached (finished all callbacks). Otherwise it waits
until the thread is definitely not in the midst of a callback to this
engine and then returns zero, but can return
<constant>-ERESTARTSYS</constant> if its wait is interrupted.
</para>
</sect2>
</sect1>
</chapter>
<chapter id="core"><title>utrace core API</title>
<para>
The utrace API is declared in <filename>&lt;linux/utrace.h&gt;</filename>.
</para>
!Iinclude/linux/utrace.h
!Ekernel/utrace.c
</chapter>
<chapter id="machine"><title>Machine State</title>
<para>
The <function>task_current_syscall</function> function can be used on any
valid <structname>struct task_struct</structname> at any time, and does
not even require that <function>utrace_attach_task</function> was used at all.
</para>
<para>
The other ways to access the registers and other machine-dependent state of
a task can only be used on a task that is at a known safe point. The safe
points are all the places where <function>utrace_set_events</function> can
request callbacks (except for the <constant>DEATH</constant> and
<constant>REAP</constant> events). So at any event callback, it is safe to
examine <varname>current</varname>.
</para>
<para>
One task can examine another only after a callback in the target task that
returns <constant>UTRACE_STOP</constant> so that task will not return to user
mode after the safe point. This guarantees that the task will not resume
until the same engine uses <function>utrace_control</function>, unless the
task dies suddenly. To examine safely, one must use a pair of calls to
<function>utrace_prepare_examine</function> and
<function>utrace_finish_examine</function> surrounding the calls to
<structname>struct user_regset</structname> functions or direct examination
of task data structures. <function>utrace_prepare_examine</function> returns
an error if the task is not properly stopped and not dead. After a
successful examination, the paired <function>utrace_finish_examine</function>
call returns an error if the task ever woke up during the examination. If
so, any data gathered may be scrambled and should be discarded. This means
there was a spurious wake-up (which should not happen), or a sudden death.
</para>
<sect1 id="regset"><title><structname>struct user_regset</structname></title>
<para>
The <structname>struct user_regset</structname> API
is declared in <filename>&lt;linux/regset.h&gt;</filename>.
</para>
!Finclude/linux/regset.h
</sect1>
<sect1 id="task_current_syscall">
<title><filename>System Call Information</filename></title>
<para>
This function is declared in <filename>&lt;linux/ptrace.h&gt;</filename>.
</para>
!Elib/syscall.c
</sect1>
<sect1 id="syscall"><title><filename>System Call Tracing</filename></title>
<para>
The arch API for system call information is declared in
<filename>&lt;asm/syscall.h&gt;</filename>.
Each of these calls can be used only at system call entry tracing,
or can be used only at system call exit and the subsequent safe points
before returning to user mode.
At system call entry tracing means either during a
<structfield>report_syscall_entry</structfield> callback,
or any time after that callback has returned <constant>UTRACE_STOP</constant>.
</para>
!Finclude/asm-generic/syscall.h
</sect1>
</chapter>
<chapter id="internals"><title>Kernel Internals</title>
<para>
This chapter covers the interface to the tracing infrastructure
from the core of the kernel and the architecture-specific code.
This is for maintainers of the kernel and arch code, and not relevant
to using the tracing facilities described in preceding chapters.
</para>
<sect1 id="tracehook"><title>Core Calls In</title>
<para>
These calls are declared in <filename>&lt;linux/tracehook.h&gt;</filename>.
The core kernel calls these functions at various important places.
</para>
!Finclude/linux/tracehook.h
</sect1>
<sect1 id="arch"><title>Architecture Calls Out</title>
<para>
An arch that has done all these things sets
<constant>CONFIG_HAVE_ARCH_TRACEHOOK</constant>.
This is required to enable the <application>utrace</application> code.
</para>
<sect2 id="arch-ptrace"><title><filename>&lt;asm/ptrace.h&gt;</filename></title>
<para>
An arch defines these in <filename>&lt;asm/ptrace.h&gt;</filename>
if it supports hardware single-step or block-step features.
</para>
!Finclude/linux/ptrace.h arch_has_single_step arch_has_block_step
!Finclude/linux/ptrace.h user_enable_single_step user_enable_block_step
!Finclude/linux/ptrace.h user_disable_single_step
</sect2>
<sect2 id="arch-syscall">
<title><filename>&lt;asm/syscall.h&gt;</filename></title>
<para>
An arch provides <filename>&lt;asm/syscall.h&gt;</filename> that
defines these as inlines, or declares them as exported functions.
These interfaces are described in <xref linkend="syscall"/>.
</para>
</sect2>
<sect2 id="arch-tracehook">
<title><filename>&lt;linux/tracehook.h&gt;</filename></title>
<para>
An arch must define <constant>TIF_NOTIFY_RESUME</constant>
and <constant>TIF_SYSCALL_TRACE</constant>
in its <filename>&lt;asm/thread_info.h&gt;</filename>.
The arch code must call the following functions, all declared
in <filename>&lt;linux/tracehook.h&gt;</filename> and
described in <xref linkend="tracehook"/>:
<itemizedlist>
<listitem>
<para><function>tracehook_notify_resume</function></para>
</listitem>
<listitem>
<para><function>tracehook_report_syscall_entry</function></para>
</listitem>
<listitem>
<para><function>tracehook_report_syscall_exit</function></para>
</listitem>
<listitem>
<para><function>tracehook_signal_handler</function></para>
</listitem>
</itemizedlist>
</para>
</sect2>
</sect1>
</chapter>
</book>
......@@ -81,6 +81,7 @@
#include <linux/seq_file.h>
#include <linux/pid_namespace.h>
#include <linux/ptrace.h>
#include <linux/utrace.h>
#include <linux/tracehook.h>
#include <linux/swapops.h>
......@@ -189,6 +190,8 @@ static inline void task_state(struct seq_file *m, struct pid_namespace *ns,
cred->uid, cred->euid, cred->suid, cred->fsuid,
cred->gid, cred->egid, cred->sgid, cred->fsgid);
task_utrace_proc_status(m, p);
task_lock(p);
if (p->files)
fdt = files_fdtable(p->files);
......
......@@ -59,6 +59,7 @@
#include <linux/file.h>
#include <linux/fdtable.h>
#include <linux/string.h>
#include <linux/utrace.h>
#include <linux/seq_file.h>
#include <linux/namei.h>
#include <linux/mnt_namespace.h>
......
......@@ -186,6 +186,7 @@ extern struct cred init_cred;
[PIDTYPE_SID] = INIT_PID_LINK(PIDTYPE_SID), \
}, \
.dirties = INIT_PROP_LOCAL_SINGLE(dirties), \
INIT_UTRACE(tsk) \
INIT_IDS \
INIT_PERF_COUNTERS(tsk) \
INIT_TRACE_IRQFLAGS \
......
......@@ -61,6 +61,7 @@ struct sched_param {
#include <linux/errno.h>
#include <linux/nodemask.h>
#include <linux/mm_types.h>
#include <linux/utrace_struct.h>
#include <asm/system.h>
#include <asm/page.h>
......@@ -1402,6 +1403,11 @@ struct task_struct {
#endif
seccomp_t seccomp;
#ifdef CONFIG_UTRACE
struct utrace utrace;
unsigned long utrace_flags;
#endif
/* Thread group tracking */
u32 parent_exec_id;
u32 self_exec_id;
......
......@@ -49,6 +49,7 @@
#include <linux/sched.h>
#include <linux/ptrace.h>
#include <linux/security.h>
#include <linux/utrace.h>
struct linux_binprm;
/**
......@@ -63,6 +64,8 @@ struct linux_binprm;
*/
static inline int tracehook_expect_breakpoints(struct task_struct *task)
{
if (unlikely(task_utrace_flags(task) & UTRACE_EVENT(SIGNAL_CORE)))
return 1;
return (task_ptrace(task) & PT_PTRACED) != 0;
}
......@@ -111,6 +114,9 @@ static inline void ptrace_report_syscall(struct pt_regs *regs)
static inline __must_check int tracehook_report_syscall_entry(
struct pt_regs *regs)
{
if ((task_utrace_flags(current) & UTRACE_EVENT(SYSCALL_ENTRY)) &&
utrace_report_syscall_entry(regs))
return 1;
ptrace_report_syscall(regs);
return 0;
}
......@@ -134,6 +140,8 @@ static inline __must_check int tracehook_report_syscall_entry(
*/
static inline void tracehook_report_syscall_exit(struct pt_regs *regs, int step)
{
if (task_utrace_flags(current) & UTRACE_EVENT(SYSCALL_EXIT))
utrace_report_syscall_exit(regs);
ptrace_report_syscall(regs);
}
......@@ -194,6 +202,8 @@ static inline void tracehook_report_exec(struct linux_binfmt *fmt,
struct linux_binprm *bprm,
struct pt_regs *regs)
{
if (unlikely(task_utrace_flags(current) & UTRACE_EVENT(EXEC)))
utrace_report_exec(fmt, bprm, regs);
if (!ptrace_event(PT_TRACE_EXEC, PTRACE_EVENT_EXEC, 0) &&
unlikely(task_ptrace(current) & PT_PTRACED))
send_sig(SIGTRAP, current, 0);
......@@ -211,6 +221,8 @@ static inline void tracehook_report_exec(struct linux_binfmt *fmt,
*/
static inline void tracehook_report_exit(long *exit_code)
{
if (unlikely(task_utrace_flags(current) & UTRACE_EVENT(EXIT)))
utrace_report_exit(exit_code);
ptrace_event(PT_TRACE_EXIT, PTRACE_EVENT_EXIT, *exit_code);
}
......@@ -254,6 +266,7 @@ static inline int tracehook_prepare_clone(unsigned clone_flags)
static inline void tracehook_finish_clone(struct task_struct *child,
unsigned long clone_flags, int trace)
{
utrace_init_task(child);
ptrace_init_task(child, (clone_flags & CLONE_PTRACE) || trace);
}
......@@ -278,6 +291,8 @@ static inline void tracehook_report_clone(struct pt_regs *regs,
unsigned long clone_flags,
pid_t pid, struct task_struct *child)
{
if (unlikely(task_utrace_flags(current) & UTRACE_EVENT(CLONE)))
utrace_report_clone(clone_flags, child);
if (unlikely(task_ptrace(child))) {
/*
* It doesn't matter who attached/attaching to this
......@@ -310,6 +325,9 @@ static inline void tracehook_report_clone_complete(int trace,
pid_t pid,
struct task_struct *child)
{
if (unlikely(task_utrace_flags(current) & UTRACE_EVENT(CLONE)) &&
(clone_flags & CLONE_VFORK))
utrace_finish_vfork(current);
if (unlikely(trace))
ptrace_event(0, trace, pid);
}
......@@ -344,6 +362,7 @@ static inline void tracehook_report_vfork_done(struct task_struct *child,
*/
static inline void tracehook_prepare_release_task(struct task_struct *task)
{
utrace_release_task(task);
}
/**
......@@ -358,6 +377,7 @@ static inline void tracehook_prepare_release_task(struct task_struct *task)
static inline void tracehook_finish_release_task(struct task_struct *task)
{
ptrace_release_task(task);
BUG_ON(task->exit_state != EXIT_DEAD);
}
/**
......@@ -379,6 +399,8 @@ static inline void tracehook_signal_handler(int sig, siginfo_t *info,
const struct k_sigaction *ka,
struct pt_regs *regs, int stepping)
{
if (task_utrace_flags(current))
utrace_signal_handler(current, stepping);
if (stepping)
ptrace_notify(SIGTRAP);
}
......@@ -396,6 +418,8 @@ static inline void tracehook_signal_handler(int sig, siginfo_t *info,
static inline int tracehook_consider_ignored_signal(struct task_struct *task,
int sig)
{
if (unlikely(task_utrace_flags(task) & UTRACE_EVENT(SIGNAL_IGN)))
return 1;
return (task_ptrace(task) & PT_PTRACED) != 0;
}
......@@ -415,6 +439,9 @@ static inline int tracehook_consider_ignored_signal(struct task_struct *task,
static inline int tracehook_consider_fatal_signal(struct task_struct *task,
int sig)
{
if (unlikely(task_utrace_flags(task) & (UTRACE_EVENT(SIGNAL_TERM) |
UTRACE_EVENT(SIGNAL_CORE))))
return 1;
return (task_ptrace(task) & PT_PTRACED) != 0;
}
......@@ -429,6 +456,8 @@ static inline int tracehook_consider_fatal_signal(struct task_struct *task,
*/
static inline int tracehook_force_sigpending(void)
{
if (unlikely(task_utrace_flags(current)))
return utrace_interrupt_pending();
return 0;
}
......@@ -458,6 +487,8 @@ static inline int tracehook_get_signal(struct task_struct *task,
siginfo_t *info,
struct k_sigaction *return_ka)
{
if (unlikely(task_utrace_flags(task)))
return utrace_get_signal(task, regs, info, return_ka);
return 0;
}
......@@ -485,6 +516,8 @@ static inline int tracehook_get_signal(struct task_struct *task,
*/
static inline int tracehook_notify_jctl(int notify, int why)
{
if (task_utrace_flags(current) & UTRACE_EVENT(JCTL))
utrace_report_jctl(notify, why);
return notify ?: (current->ptrace & PT_PTRACED) ? why : 0;
}
......@@ -517,6 +550,8 @@ static inline void tracehook_finish_jctl(void)
static inline int tracehook_notify_death(struct task_struct *task,
void **death_cookie, int group_dead)
{
*death_cookie = task_utrace_struct(task);
if (task_detached(task))
return task->ptrace ? SIGCHLD : DEATH_REAP;
......@@ -553,6 +588,9 @@ static inline void tracehook_report_death(struct task_struct *task,
int signal, void *death_cookie,
int group_dead)
{
smp_mb();
if (task_utrace_flags(task) & _UTRACE_DEATH_EVENTS)
utrace_report_death(task, death_cookie, group_dead, signal);
}
#ifdef TIF_NOTIFY_RESUME
......@@ -582,10 +620,20 @@ static inline void set_notify_resume(struct task_struct *task)
* asynchronously, this will be called again before we return to
* user mode.
*
* Called without locks.
* Called without locks. However, on some machines this may be
* called with interrupts disabled.
*/
static inline void tracehook_notify_resume(struct pt_regs *regs)
{
struct task_struct *task = current;
/*
* This pairs with the barrier implicit in set_notify_resume().
* It ensures that we read the nonzero utrace_flags set before
* set_notify_resume() was called by utrace setup.
*/
smp_rmb();
if (task_utrace_flags(task))
utrace_resume(task, regs);
}
#endif /* TIF_NOTIFY_RESUME */
......
/*
* utrace infrastructure interface for debugging user processes
*
* Copyright (C) 2006-2009 Red Hat, Inc. All rights reserved.
*
* This copyrighted material is made available to anyone wishing to use,
* modify, copy, or redistribute it subject to the terms and conditions
* of the GNU General Public License v.2.
*
* Red Hat Author: Roland McGrath.
*
* This interface allows for notification of interesting events in a
* thread. It also mediates access to thread state such as registers.
* Multiple unrelated users can be associated with a single thread.
* We call each of these a tracing engine.
*
* A tracing engine starts by calling utrace_attach_task() or
* utrace_attach_pid() on the chosen thread, passing in a set of hooks
* (&struct utrace_engine_ops), and some associated data. This produces a
* &struct utrace_engine, which is the handle used for all other
* operations. An attached engine has its ops vector, its data, and an
* event mask controlled by utrace_set_events().
*
* For each event bit that is set, that engine will get the
* appropriate ops->report_*() callback when the event occurs. The
* &struct utrace_engine_ops need not provide callbacks for an event
* unless the engine sets one of the associated event bits.
*/
#ifndef _LINUX_UTRACE_H
#define _LINUX_UTRACE_H 1
#include <linux/list.h>
#include <linux/kref.h>
#include <linux/signal.h>
#include <linux/sched.h>
struct linux_binprm;
struct pt_regs;
struct utrace;
struct user_regset;
struct user_regset_view;
/*
* Event bits passed to utrace_set_events().
* These appear in &struct task_struct.@utrace_flags
* and &struct utrace_engine.@flags.
*/
enum utrace_events {
_UTRACE_EVENT_QUIESCE, /* Thread is available for examination. */
_UTRACE_EVENT_REAP, /* Zombie reaped, no more tracing possible. */
_UTRACE_EVENT_CLONE, /* Successful clone/fork/vfork just done. */
_UTRACE_EVENT_EXEC, /* Successful execve just completed. */
_UTRACE_EVENT_EXIT, /* Thread exit in progress. */
_UTRACE_EVENT_DEATH, /* Thread has died. */
_UTRACE_EVENT_SYSCALL_ENTRY, /* User entered kernel for system call. */
_UTRACE_EVENT_SYSCALL_EXIT, /* Returning to user after system call. */
_UTRACE_EVENT_SIGNAL, /* Signal delivery will run a user handler. */
_UTRACE_EVENT_SIGNAL_IGN, /* No-op signal to be delivered. */
_UTRACE_EVENT_SIGNAL_STOP, /* Signal delivery will suspend. */
_UTRACE_EVENT_SIGNAL_TERM, /* Signal delivery will terminate. */
_UTRACE_EVENT_SIGNAL_CORE, /* Signal delivery will dump core. */
_UTRACE_EVENT_JCTL, /* Job control stop or continue completed. */
_UTRACE_NEVENTS
};
#define UTRACE_EVENT(type) (1UL << _UTRACE_EVENT_##type)
/*
* All the kinds of signal events.
* These all use the @report_signal() callback.
*/
#define UTRACE_EVENT_SIGNAL_ALL (UTRACE_EVENT(SIGNAL) \
| UTRACE_EVENT(SIGNAL_IGN) \
| UTRACE_EVENT(SIGNAL_STOP) \
| UTRACE_EVENT(SIGNAL_TERM) \
| UTRACE_EVENT(SIGNAL_CORE))
/*
* Both kinds of syscall events; these call the @report_syscall_entry()
* and @report_syscall_exit() callbacks, respectively.
*/
#define UTRACE_EVENT_SYSCALL \
(UTRACE_EVENT(SYSCALL_ENTRY) | UTRACE_EVENT(SYSCALL_EXIT))
/*
* The event reports triggered synchronously by task death.
*/
#define _UTRACE_DEATH_EVENTS (UTRACE_EVENT(DEATH) | UTRACE_EVENT(QUIESCE))
/*
* Hooks in <linux/tracehook.h> call these entry points to the
* utrace dispatch. They are weak references here only so
* tracehook.h doesn't need to #ifndef CONFIG_UTRACE them to
* avoid external references in case of unoptimized compilation.
*/
bool utrace_interrupt_pending(void)
__attribute__((weak));
void utrace_resume(struct task_struct *, struct pt_regs *)
__attribute__((weak));
int utrace_get_signal(struct task_struct *, struct pt_regs *,
siginfo_t *, struct k_sigaction *)
__attribute__((weak));
void utrace_report_clone(unsigned long, struct task_struct *)
__attribute__((weak));
void utrace_finish_vfork(struct task_struct *)
__attribute__((weak));
void utrace_report_exit(long *exit_code)
__attribute__((weak));
void utrace_report_death(struct task_struct *, struct utrace *, bool, int)
__attribute__((weak));
void utrace_report_jctl(int notify, int type)
__attribute__((weak));
void utrace_report_exec(struct linux_binfmt *, struct linux_binprm *,
struct pt_regs *regs)
__attribute__((weak));
bool utrace_report_syscall_entry(struct pt_regs *)
__attribute__((weak));
void utrace_report_syscall_exit(struct pt_regs *)
__attribute__((weak));
void utrace_signal_handler(struct task_struct *, int)
__attribute__((weak));
#ifndef CONFIG_UTRACE
/*
* <linux/tracehook.h> uses these accessors to avoid #ifdef CONFIG_UTRACE.
*/
static inline unsigned long task_utrace_flags(struct task_struct *task)
{
return 0;
}
static inline struct utrace *task_utrace_struct(struct task_struct *task)
{
return NULL;
}
static inline void utrace_init_task(struct task_struct *child)
{
}
static inline void utrace_release_task(struct task_struct *task)
{
}
static inline void task_utrace_proc_status(struct seq_file *m,
struct task_struct *p)
{
}
#else /* CONFIG_UTRACE */
static inline unsigned long task_utrace_flags(struct task_struct *task)
{
return task->utrace_flags;
}
static inline struct utrace *task_utrace_struct(struct task_struct *task)
{
return &task->utrace;
}
static inline void utrace_init_task(struct task_struct *task)
{
task->utrace_flags = 0;
memset(&task->utrace, 0, sizeof(task->utrace));
INIT_LIST_HEAD(&task->utrace.attached);
INIT_LIST_HEAD(&task->utrace.attaching);
spin_lock_init(&task->utrace.lock);
}
void utrace_release_task(struct task_struct *);
void task_utrace_proc_status(struct seq_file *m, struct task_struct *p);
/*
* Version number of the API defined in this file. This will change
* whenever a tracing engine's code would need some updates to keep
* working. We maintain this here for the benefit of tracing engine code
* that is developed concurrently with utrace API improvements before they
* are merged into the kernel, making LINUX_VERSION_CODE checks unwieldy.
*/
#define UTRACE_API_VERSION 20090302
/**
* enum utrace_resume_action - engine's choice of action for a traced task
* @UTRACE_STOP: Stay quiescent after callbacks.
* @UTRACE_REPORT: Make some callback soon.
* @UTRACE_INTERRUPT: Make @report_signal() callback soon.
* @UTRACE_SINGLESTEP: Resume in user mode for one instruction.
* @UTRACE_BLOCKSTEP: Resume in user mode until next branch.
* @UTRACE_RESUME: Resume normally in user mode.
* @UTRACE_DETACH: Detach my engine (implies %UTRACE_RESUME).
*
* See utrace_control() for detailed descriptions of each action. This is
* encoded in the @action argument and the return value for every callback
* with a &u32 return value.
*
* The order of these is important. When there is more than one engine,
* each supplies its choice and the smallest value prevails.
*/
enum utrace_resume_action {
UTRACE_STOP,
UTRACE_REPORT,
UTRACE_INTERRUPT,
UTRACE_SINGLESTEP,
UTRACE_BLOCKSTEP,
UTRACE_RESUME,
UTRACE_DETACH
};
#define UTRACE_RESUME_MASK 0x0f
/**
* utrace_resume_action - &enum utrace_resume_action from callback action
* @action: &u32 callback @action argument or return value
*
* This extracts the &enum utrace_resume_action from @action,
* which is the @action argument to a &struct utrace_engine_ops
* callback or the return value from one.
*/
static inline enum utrace_resume_action utrace_resume_action(u32 action)
{
return action & UTRACE_RESUME_MASK;
}
/**
* enum utrace_signal_action - disposition of signal
* @UTRACE_SIGNAL_DELIVER: Deliver according to sigaction.
* @UTRACE_SIGNAL_IGN: Ignore the signal.
* @UTRACE_SIGNAL_TERM: Terminate the process.
* @UTRACE_SIGNAL_CORE: Terminate with core dump.
* @UTRACE_SIGNAL_STOP: Deliver as absolute stop.
* @UTRACE_SIGNAL_TSTP: Deliver as job control stop.
* @UTRACE_SIGNAL_REPORT: Reporting before pending signals.
* @UTRACE_SIGNAL_HANDLER: Reporting after signal handler setup.
*
* This is encoded in the @action argument and the return value for
* a @report_signal() callback. It says what will happen to the
* signal described by the &siginfo_t parameter to the callback.
*
* The %UTRACE_SIGNAL_REPORT value is used in an @action argument when
* a tracing report is being made before dequeuing any pending signal.
* If this is immediately after a signal handler has been set up, then
* %UTRACE_SIGNAL_HANDLER is used instead. A @report_signal callback
* that uses %UTRACE_SIGNAL_DELIVER|%UTRACE_SINGLESTEP will ensure
* it sees a %UTRACE_SIGNAL_HANDLER report.
*/
enum utrace_signal_action {
UTRACE_SIGNAL_DELIVER = 0x00,
UTRACE_SIGNAL_IGN = 0x10,
UTRACE_SIGNAL_TERM = 0x20,
UTRACE_SIGNAL_CORE = 0x30,
UTRACE_SIGNAL_STOP = 0x40,
UTRACE_SIGNAL_TSTP = 0x50,
UTRACE_SIGNAL_REPORT = 0x60,
UTRACE_SIGNAL_HANDLER = 0x70
};
#define UTRACE_SIGNAL_MASK 0xf0
#define UTRACE_SIGNAL_HOLD 0x100 /* Flag, push signal back on queue. */
/**
* utrace_signal_action - &enum utrace_signal_action from callback action
* @action: @report_signal callback @action argument or return value
*
* This extracts the &enum utrace_signal_action from @action, which
* is the @action argument to a @report_signal callback or the
* return value from one.
*/
static inline enum utrace_signal_action utrace_signal_action(u32 action)
{
return action & UTRACE_SIGNAL_MASK;
}
/**
* enum utrace_syscall_action - disposition of system call attempt
* @UTRACE_SYSCALL_RUN: Run the system call.
* @UTRACE_SYSCALL_ABORT: Don't run the system call.
*
* This is encoded in the @action argument and the return value for
* a @report_syscall_entry callback.
*/
enum utrace_syscall_action {
UTRACE_SYSCALL_RUN = 0x00,
UTRACE_SYSCALL_ABORT = 0x10
};
#define UTRACE_SYSCALL_MASK 0xf0
/**
* utrace_syscall_action - &enum utrace_syscall_action from callback action
* @action: @report_syscall_entry callback @action or return value
*
* This extracts the &enum utrace_syscall_action from @action, which
* is the @action argument to a @report_syscall_entry callback or the
* return value from one.
*/
static inline enum utrace_syscall_action utrace_syscall_action(u32 action)
{
return action & UTRACE_SYSCALL_MASK;
}
/*
* Flags for utrace_attach_task() and utrace_attach_pid().
*/
#define UTRACE_ATTACH_CREATE 0x0010 /* Attach a new engine. */
#define UTRACE_ATTACH_EXCLUSIVE 0x0020 /* Refuse if existing match. */
#define UTRACE_ATTACH_MATCH_OPS 0x0001 /* Match engines on ops. */
#define UTRACE_ATTACH_MATCH_DATA 0x0002 /* Match engines on data. */
#define UTRACE_ATTACH_MATCH_MASK 0x000f
/**
* struct utrace_engine - per-engine structure
* @ops: &struct utrace_engine_ops pointer passed to utrace_attach_task()
* @data: engine-private &void * passed to utrace_attach_task()
* @flags: event mask set by utrace_set_events() plus internal flag bits
*
* The task itself never has to worry about engines detaching while
* it's doing event callbacks. These structures are removed from the
* task's active list only when it's stopped, or by the task itself.
*
* utrace_engine_get() and utrace_engine_put() maintain a reference count.
* When it drops to zero, the structure is freed. One reference is held
* implicitly while the engine is attached to its task.
*/
struct utrace_engine {
/* private: */
struct kref kref;
struct list_head entry;
/* public: */
const struct utrace_engine_ops *ops;
void *data;
unsigned long flags;
};
/**
* utrace_engine_get - acquire a reference on a &struct utrace_engine
* @engine: &struct utrace_engine pointer
*
* You must hold a reference on @engine, and you get another.
*/
static inline void utrace_engine_get(struct utrace_engine *engine)
{
kref_get(&engine->kref);
}
void __utrace_engine_release(struct kref *);
/**
* utrace_engine_put - release a reference on a &struct utrace_engine
* @engine: &struct utrace_engine pointer
*
* You must hold a reference on @engine, and you lose that reference.
* If it was the last one, @engine becomes an invalid pointer.
*/
static inline void utrace_engine_put(struct utrace_engine *engine)
{
kref_put(&engine->kref, __utrace_engine_release);
}
/**
* struct utrace_engine_ops - tracing engine callbacks
*
* Each @report_*() callback corresponds to an %UTRACE_EVENT(*) bit.
* utrace_set_events() calls on @engine choose which callbacks will be made
* to @engine from @task.
*
* Most callbacks take an @action argument, giving the resume action
* chosen by other tracing engines. All callbacks take an @engine
* argument, and a @task argument, which is always equal to @current.
* For some calls, @action also includes bits specific to that event
* and utrace_resume_action() is used to extract the resume action.
* This shows what would happen if @engine wasn't there, or will if
* the callback's return value uses %UTRACE_RESUME. This always
* starts as %UTRACE_RESUME when no other tracing is being done on
* this task.
*
* All return values contain &enum utrace_resume_action bits. For
* some calls, other bits specific to that kind of event are added to
* the resume action bits with OR. These are the same bits used in
* the @action argument. The resume action returned by a callback
* does not override previous engines' choices, it only says what
* @engine wants done. What @task actually does is the action that's
* most constrained among the choices made by all attached engines.
* See utrace_control() for more information on the actions.
*
* When %UTRACE_STOP is used in @report_syscall_entry, then @task
* stops before attempting the system call. In other cases, the
* resume action does not take effect until @task is ready to check
* for signals and return to user mode. If there are more callbacks
* to be made, the last round of calls determines the final action.
* A @report_quiesce callback with @event zero, or a @report_signal
* callback, will always be the last one made before @task resumes.
* Only %UTRACE_STOP is "sticky"--if @engine returned %UTRACE_STOP
* then @task stays stopped unless @engine returns different from a
* following callback.
*
* The report_death() and report_reap() callbacks do not take @action
* arguments, and only %UTRACE_DETACH is meaningful in the return value
* from a report_death() callback. None of the resume actions applies
* to a dead thread.
*
* All @report_*() hooks are called with no locks held, in a generally
* safe environment when we will be returning to user mode soon (or just
* entered the kernel). It is fine to block for memory allocation and
* the like, but all hooks are asynchronous and must not block on
* external events! If you want the thread to block, use %UTRACE_STOP
* in your hook's return value; then later wake it up with utrace_control().
*
* @report_quiesce:
* Requested by %UTRACE_EVENT(%QUIESCE).
* This does not indicate any event, but just that @task (the current
* thread) is in a safe place for examination. This call is made
* before each specific event callback, except for @report_reap.
* The @event argument gives the %UTRACE_EVENT(@which) value for
* the event occurring. This callback might be made for events @engine
* has not requested, if some other engine is tracing the event;
* calling utrace_set_events() call here can request the immediate
* callback for this occurrence of @event. @event is zero when there
* is no other event, @task is now ready to check for signals and
* return to user mode, and some engine has used %UTRACE_REPORT or
* %UTRACE_INTERRUPT to request this callback. For this case,
* if @report_signal is not %NULL, the @report_quiesce callback
* may be replaced with a @report_signal callback passing
* %UTRACE_SIGNAL_REPORT in its @action argument, whenever @task is
* entering the signal-check path anyway.
*
* @report_signal:
* Requested by %UTRACE_EVENT(%SIGNAL_*) or %UTRACE_EVENT(%QUIESCE).
* Use utrace_signal_action() and utrace_resume_action() on @action.
* The signal action is %UTRACE_SIGNAL_REPORT when some engine has
* used %UTRACE_REPORT or %UTRACE_INTERRUPT; the callback can choose
* to stop or to deliver an artificial signal, before pending signals.
* It's %UTRACE_SIGNAL_HANDLER instead when signal handler setup just
* finished (after a previous %UTRACE_SIGNAL_DELIVER return); this
* serves in lieu of any %UTRACE_SIGNAL_REPORT callback requested by
* %UTRACE_REPORT or %UTRACE_INTERRUPT, and is also implicitly
* requested by %UTRACE_SINGLESTEP or %UTRACE_BLOCKSTEP into the
* signal delivery. The other signal actions indicate a signal about
* to be delivered; the previous engine's return value sets the signal
* action seen by the the following engine's callback. The @info data
* can be changed at will, including @info->si_signo. The settings in
* @return_ka determines what %UTRACE_SIGNAL_DELIVER does. @orig_ka
* is what was in force before other tracing engines intervened, and
* it's %NULL when this report began as %UTRACE_SIGNAL_REPORT or
* %UTRACE_SIGNAL_HANDLER. For a report without a new signal, @info
* is left uninitialized and must be set completely by an engine that
* chooses to deliver a signal; if there was a previous @report_signal
* callback ending in %UTRACE_STOP and it was just resumed using
* %UTRACE_REPORT or %UTRACE_INTERRUPT, then @info is left unchanged
* from the previous callback. In this way, the original signal can
* be left in @info while returning %UTRACE_STOP|%UTRACE_SIGNAL_IGN
* and then found again when resuming @task with %UTRACE_INTERRUPT.
* The %UTRACE_SIGNAL_HOLD flag bit can be OR'd into the return value,
* and might be in @action if the previous engine returned it. This
* flag asks that the signal in @info be pushed back on @task's queue
* so that it will be seen again after whatever action is taken now.
*
* @report_clone:
* Requested by %UTRACE_EVENT(%CLONE).
* Event reported for parent, before the new task @child might run.
* @clone_flags gives the flags used in the clone system call,
* or equivalent flags for a fork() or vfork() system call.
* This function can use utrace_attach_task() on @child. It's guaranteed
* that asynchronous utrace_attach_task() calls will be ordered after
* any calls in @report_clone callbacks for the parent. Thus
* when using %UTRACE_ATTACH_EXCLUSIVE in the asynchronous calls,
* you can be sure that the parent's @report_clone callback has
* already attached to @child or chosen not to. Passing %UTRACE_STOP
* to utrace_control() on @child here keeps the child stopped before
* it ever runs in user mode, %UTRACE_REPORT or %UTRACE_INTERRUPT
* ensures a callback from @child before it starts in user mode.
*
* @report_jctl:
* Requested by %UTRACE_EVENT(%JCTL).
* Job control event; @type is %CLD_STOPPED or %CLD_CONTINUED,
* indicating whether we are stopping or resuming now. If @notify
* is nonzero, @task is the last thread to stop and so will send
* %SIGCHLD to its parent after this callback; @notify reflects
* what the parent's %SIGCHLD has in @si_code, which can sometimes
* be %CLD_STOPPED even when @type is %CLD_CONTINUED.
*
* @report_exec:
* Requested by %UTRACE_EVENT(%EXEC).
* An execve system call has succeeded and the new program is about to
* start running. The initial user register state is handy to be tweaked
* directly in @regs. @fmt and @bprm gives the details of this exec.
*
* @report_syscall_entry:
* Requested by %UTRACE_EVENT(%SYSCALL_ENTRY).
* Thread has entered the kernel to request a system call.
* The user register state is handy to be tweaked directly in @regs.
* The @action argument contains an &enum utrace_syscall_action,
* use utrace_syscall_action() to extract it. The return value
* overrides the last engine's action for the system call.
* If the final action is %UTRACE_SYSCALL_ABORT, no system call
* is made. The details of the system call being attempted can
* be fetched here with syscall_get_nr() and syscall_get_arguments().
* The parameter registers can be changed with syscall_set_arguments().
*
* @report_syscall_exit:
* Requested by %UTRACE_EVENT(%SYSCALL_EXIT).
* Thread is about to leave the kernel after a system call request.
* The user register state is handy to be tweaked directly in @regs.
* The results of the system call attempt can be examined here using
* syscall_get_error() and syscall_get_return_value(). It is safe
* here to call syscall_set_return_value() or syscall_rollback().
*
* @report_exit:
* Requested by %UTRACE_EVENT(%EXIT).
* Thread is exiting and cannot be prevented from doing so,
* but all its state is still live. The @code value will be
* the wait result seen by the parent, and can be changed by
* this engine or others. The @orig_code value is the real
* status, not changed by any tracing engine. Returning %UTRACE_STOP
* here keeps @task stopped before it cleans up its state and dies,
* so it can be examined by other processes. When @task is allowed
* to run, it will die and get to the @report_death callback.
*
* @report_death:
* Requested by %UTRACE_EVENT(%DEATH).
* Thread is really dead now. It might be reaped by its parent at
* any time, or self-reap immediately. Though the actual reaping
* may happen in parallel, a report_reap() callback will always be
* ordered after a report_death() callback.
*
* @report_reap:
* Requested by %UTRACE_EVENT(%REAP).
* Called when someone reaps the dead task (parent, init, or self).
* This means the parent called wait, or else this was a detached
* thread or a process whose parent ignores SIGCHLD.
* No more callbacks are made after this one.
* The engine is always detached.
* There is nothing more a tracing engine can do about this thread.
* After this callback, the @engine pointer will become invalid.
* The @task pointer may become invalid if get_task_struct() hasn't
* been used to keep it alive.
* An engine should always request this callback if it stores the
* @engine pointer or stores any pointer in @engine->data, so it
* can clean up its data structures.
* Unlike other callbacks, this can be called from the parent's context
* rather than from the traced thread itself--it must not delay the
* parent by blocking.
*/
struct utrace_engine_ops {
u32 (*report_quiesce)(enum utrace_resume_action action,
struct utrace_engine *engine,
struct task_struct *task,
unsigned long event);
u32 (*report_signal)(u32 action,
struct utrace_engine *engine,
struct task_struct *task,
struct pt_regs *regs,
siginfo_t *info,
const struct k_sigaction *orig_ka,
struct k_sigaction *return_ka);
u32 (*report_clone)(enum utrace_resume_action action,
struct utrace_engine *engine,
struct task_struct *parent,
unsigned long clone_flags,
struct task_struct *child);
u32 (*report_jctl)(enum utrace_resume_action action,
struct utrace_engine *engine,
struct task_struct *task,
int type, int notify);
u32 (*report_exec)(enum utrace_resume_action action,
struct utrace_engine *engine,
struct task_struct *task,
const struct linux_binfmt *fmt,
const struct linux_binprm *bprm,
struct pt_regs *regs);
u32 (*report_syscall_entry)(u32 action,
struct utrace_engine *engine,
struct task_struct *task,
struct pt_regs *regs);
u32 (*report_syscall_exit)(enum utrace_resume_action action,
struct utrace_engine *engine,
struct task_struct *task,
struct pt_regs *regs);
u32 (*report_exit)(enum utrace_resume_action action,
struct utrace_engine *engine,
struct task_struct *task,
long orig_code, long *code);
u32 (*report_death)(struct utrace_engine *engine,
struct task_struct *task,
bool group_dead, int signal);
void (*report_reap)(struct utrace_engine *engine,
struct task_struct *task);
};
/**
* struct utrace_examiner - private state for using utrace_prepare_examine()
*
* The members of &struct utrace_examiner are private to the implementation.
* This data type holds the state from a call to utrace_prepare_examine()
* to be used by a call to utrace_finish_examine().
*/
struct utrace_examiner {
/* private: */
long state;
unsigned long ncsw;
};
/*
* These are the exported entry points for tracing engines to use.
* See kernel/utrace.c for their kerneldoc comments with interface details.
*/
struct utrace_engine *utrace_attach_task(struct task_struct *, int,
const struct utrace_engine_ops *,
void *);
struct utrace_engine *utrace_attach_pid(struct pid *, int,
const struct utrace_engine_ops *,
void *);
int __must_check utrace_control(struct task_struct *,
struct utrace_engine *,
enum utrace_resume_action);
int __must_check utrace_set_events(struct task_struct *,
struct utrace_engine *,
unsigned long eventmask);
int __must_check utrace_barrier(struct task_struct *,
struct utrace_engine *);
int __must_check utrace_prepare_examine(struct task_struct *,
struct utrace_engine *,
struct utrace_examiner *);
int __must_check utrace_finish_examine(struct task_struct *,
struct utrace_engine *,
struct utrace_examiner *);
/**
* utrace_control_pid - control a thread being traced by a tracing engine
* @pid: thread to affect
* @engine: attached engine to affect
* @action: &enum utrace_resume_action for thread to do
*
* This is the same as utrace_control(), but takes a &struct pid
* pointer rather than a &struct task_struct pointer. The caller must
* hold a ref on @pid, but does not need to worry about the task
* staying valid. If it's been reaped so that @pid points nowhere,
* then this call returns -%ESRCH.
*/
static inline __must_check int utrace_control_pid(
struct pid *pid, struct utrace_engine *engine,
enum utrace_resume_action action)
{
/*
* We don't bother with rcu_read_lock() here to protect the
* task_struct pointer, because utrace_control will return
* -ESRCH without looking at that pointer if the engine is
* already detached. A task_struct pointer can't die before
* all the engines are detached in release_task() first.
*/
struct task_struct *task = pid_task(pid, PIDTYPE_PID);
return unlikely(!task) ? -ESRCH : utrace_control(task, engine, action);
}
/**
* utrace_set_events_pid - choose which event reports a tracing engine gets
* @pid: thread to affect
* @engine: attached engine to affect
* @eventmask: new event mask
*
* This is the same as utrace_set_events(), but takes a &struct pid
* pointer rather than a &struct task_struct pointer. The caller must
* hold a ref on @pid, but does not need to worry about the task
* staying valid. If it's been reaped so that @pid points nowhere,
* then this call returns -%ESRCH.
*/
static inline __must_check int utrace_set_events_pid(
struct pid *pid, struct utrace_engine *engine, unsigned long eventmask)
{
struct task_struct *task = pid_task(pid, PIDTYPE_PID);
return unlikely(!task) ? -ESRCH :
utrace_set_events(task, engine, eventmask);
}
/**
* utrace_barrier_pid - synchronize with simultaneous tracing callbacks
* @pid: thread to affect
* @engine: engine to affect (can be detached)
*
* This is the same as utrace_barrier(), but takes a &struct pid
* pointer rather than a &struct task_struct pointer. The caller must
* hold a ref on @pid, but does not need to worry about the task
* staying valid. If it's been reaped so that @pid points nowhere,
* then this call returns -%ESRCH.
*/
static inline __must_check int utrace_barrier_pid(struct pid *pid,
struct utrace_engine *engine)
{
struct task_struct *task = pid_task(pid, PIDTYPE_PID);
return unlikely(!task) ? -ESRCH : utrace_barrier(task, engine);
}
#endif /* CONFIG_UTRACE */
#endif /* linux/utrace.h */
/*
* 'struct utrace' data structure for kernel/utrace.c private use.
*
* Copyright (C) 2006-2009 Red Hat, Inc. All rights reserved.
*
* This copyrighted material is made available to anyone wishing to use,
* modify, copy, or redistribute it subject to the terms and conditions
* of the GNU General Public License v.2.
*/
#ifndef _LINUX_UTRACE_STRUCT_H
#define _LINUX_UTRACE_STRUCT_H 1
#ifdef CONFIG_UTRACE
#include <linux/list.h>
#include <linux/spinlock.h>
/*
* Per-thread structure private to utrace implementation. This properly
* belongs in kernel/utrace.c and its use is entirely private to the code
* there. It is only defined in a header file so that it can be embedded
* in the struct task_struct layout. It is here rather than in utrace.h
* to avoid header nesting order issues getting too complex.
*
*/
struct utrace {
struct task_struct *cloning;
struct list_head attached, attaching;
spinlock_t lock;
struct utrace_engine *reporting;
unsigned int stopped:1;
unsigned int report:1;
unsigned int interrupt:1;
unsigned int signal_handler:1;
unsigned int vfork_stop:1; /* need utrace_stop() before vfork wait */
unsigned int death:1; /* in utrace_report_death() now */
unsigned int reap:1; /* release_task() has run */
};
# define INIT_UTRACE(tsk) \
.utrace_flags = 0, \
.utrace = { \
.lock = __SPIN_LOCK_UNLOCKED(tsk.utrace.lock), \
.attached = LIST_HEAD_INIT(tsk.utrace.attached), \
.attaching = LIST_HEAD_INIT(tsk.utrace.attaching), \
},
#else
# define INIT_UTRACE(tsk) /* Nothing. */
#endif /* CONFIG_UTRACE */
#endif /* linux/utrace_struct.h */
......@@ -1208,6 +1208,15 @@ config STOP_MACHINE
help
Need stop_machine() primitive.
menuconfig UTRACE
bool "Infrastructure for tracing and debugging user processes"
depends on EXPERIMENTAL
depends on HAVE_ARCH_TRACEHOOK
help
Enable the utrace process tracing interface. This is an internal
kernel interface exported to kernel modules, to track events in
user threads, extract and change user thread state.
source "block/Kconfig"
config PREEMPT_NOTIFIERS
......
......@@ -73,6 +73,7 @@ obj-$(CONFIG_AUDITSYSCALL) += auditsc.o
obj-$(CONFIG_AUDIT_WATCH) += audit_watch.o
obj-$(CONFIG_AUDIT_TREE) += audit_tree.o
obj-$(CONFIG_GCOV_KERNEL) += gcov/
obj-$(CONFIG_UTRACE) += utrace.o
obj-$(CONFIG_KPROBES) += kprobes.o
obj-$(CONFIG_KGDB) += kgdb.o
obj-$(CONFIG_DETECT_SOFTLOCKUP) += softlockup.o
......
/*
* utrace infrastructure interface for debugging user processes
*
* Copyright (C) 2006-2009 Red Hat, Inc. All rights reserved.
*
* This copyrighted material is made available to anyone wishing to use,
* modify, copy, or redistribute it subject to the terms and conditions
* of the GNU General Public License v.2.
*
* Red Hat Author: Roland McGrath.
*/
#include <linux/utrace.h>
#include <linux/tracehook.h>
#include <linux/regset.h>
#include <asm/syscall.h>
#include <linux/ptrace.h>
#include <linux/err.h>
#include <linux/sched.h>
#include <linux/freezer.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/slab.h>
#include <linux/seq_file.h>
/*
* Rules for 'struct utrace', defined in <linux/utrace_struct.h>
* but used entirely privately in this file.
*
* The common event reporting loops are done by the task making the
* report without ever taking any locks. To facilitate this, the two
* lists @attached and @attaching work together for smooth asynchronous
* attaching with low overhead. Modifying either list requires @lock.
* The @attaching list can be modified any time while holding @lock.
* New engines being attached always go on this list.
*
* The @attached list is what the task itself uses for its reporting
* loops. When the task itself is not quiescent, it can use the
* @attached list without taking any lock. Nobody may modify the list
* when the task is not quiescent. When it is quiescent, that means
* that it won't run again without taking @lock itself before using
* the list.
*
* At each place where we know the task is quiescent (or it's current),
* while holding @lock, we call splice_attaching(), below. This moves
* the @attaching list members on to the end of the @attached list.
* Since this happens at the start of any reporting pass, any new
* engines attached asynchronously go on the stable @attached list
* in time to have their callbacks seen.
*/
static struct kmem_cache *utrace_engine_cachep;
static const struct utrace_engine_ops utrace_detached_ops; /* forward decl */
static int __init utrace_init(void)
{
utrace_engine_cachep = KMEM_CACHE(utrace_engine, SLAB_PANIC);
return 0;
}
module_init(utrace_init);
/*
* This is called with @utrace->lock held when the task is safely
* quiescent, i.e. it won't consult utrace->attached without the lock.
* Move any engines attached asynchronously from @utrace->attaching
* onto the @utrace->attached list.
*/
static void splice_attaching(struct utrace *utrace)
{
list_splice_tail_init(&utrace->attaching, &utrace->attached);
}
/*
* This is the exported function used by the utrace_engine_put() inline.
*/
void __utrace_engine_release(struct kref *kref)
{
struct utrace_engine *engine = container_of(kref, struct utrace_engine,
kref);
BUG_ON(!list_empty(&engine->entry));
kmem_cache_free(utrace_engine_cachep, engine);
}
EXPORT_SYMBOL_GPL(__utrace_engine_release);
static bool engine_matches(struct utrace_engine *engine, int flags,
const struct utrace_engine_ops *ops, void *data)
{
if ((flags & UTRACE_ATTACH_MATCH_OPS) && engine->ops != ops)
return false;
if ((flags & UTRACE_ATTACH_MATCH_DATA) && engine->data != data)
return false;
return engine->ops && engine->ops != &utrace_detached_ops;
}
static struct utrace_engine *matching_engine(
struct utrace *utrace, int flags,
const struct utrace_engine_ops *ops, void *data)
{
struct utrace_engine *engine;
list_for_each_entry(engine, &utrace->attached, entry)
if (engine_matches(engine, flags, ops, data))
return engine;
list_for_each_entry(engine, &utrace->attaching, entry)
if (engine_matches(engine, flags, ops, data))
return engine;
return NULL;
}
/*
* Called without locks, when we might be the first utrace engine to attach.
* If this is a newborn thread and we are not the creator, we have to wait
* for it. The creator gets the first chance to attach. The PF_STARTING
* flag is cleared after its report_clone hook has had a chance to run.
*/
static inline int utrace_attach_delay(struct task_struct *target)
{
if ((target->flags & PF_STARTING) &&
current->utrace.cloning != target)
do {
schedule_timeout_interruptible(1);
if (signal_pending(current))
return -ERESTARTNOINTR;
} while (target->flags & PF_STARTING);
return 0;
}
/*
* Enqueue @engine, or maybe don't if UTRACE_ATTACH_EXCLUSIVE.
*/
static int utrace_add_engine(struct task_struct *target,
struct utrace *utrace,
struct utrace_engine *engine,
int flags,
const struct utrace_engine_ops *ops,
void *data)
{
int ret;
spin_lock(&utrace->lock);
if (utrace->reap) {
/*
* Already entered utrace_release_task(), cannot attach now.
*/
ret = -ESRCH;
} else if ((flags & UTRACE_ATTACH_EXCLUSIVE) &&
unlikely(matching_engine(utrace, flags, ops, data))) {
ret = -EEXIST;
} else {
/*
* Put the new engine on the pending ->attaching list.
* Make sure it gets onto the ->attached list by the next
* time it's examined.
*
* When target == current, it would be safe just to call
* splice_attaching() right here. But if we're inside a
* callback, that would mean the new engine also gets
* notified about the event that precipitated its own
* creation. This is not what the user wants.
*
* Setting ->report ensures that start_report() takes the
* lock and does it next time. Whenever setting ->report,
* we must maintain the invariant that TIF_NOTIFY_RESUME is
* also set. Otherwise utrace_control() or utrace_do_stop()
* might skip setting TIF_NOTIFY_RESUME upon seeing ->report
* already set, and we'd miss a necessary callback.
*
* In case we had no engines before, make sure that
* utrace_flags is not zero when tracehook_notify_resume()
* checks. That would bypass utrace reporting clearing
* TIF_NOTIFY_RESUME, and thus violate the same invariant.
*/
target->utrace_flags |= UTRACE_EVENT(REAP);
list_add_tail(&engine->entry, &utrace->attaching);
utrace->report = 1;
set_notify_resume(target);
ret = 0;
}
spin_unlock(&utrace->lock);
return ret;
}
/**
* utrace_attach_task - attach new engine, or look up an attached engine
* @target: thread to attach to
* @flags: flag bits combined with OR, see below
* @ops: callback table for new engine
* @data: engine private data pointer
*
* The caller must ensure that the @target thread does not get freed,
* i.e. hold a ref or be its parent. It is always safe to call this
* on @current, or on the @child pointer in a @report_clone callback.
* For most other cases, it's easier to use utrace_attach_pid() instead.
*
* UTRACE_ATTACH_CREATE:
* Create a new engine. If %UTRACE_ATTACH_CREATE is not specified, you
* only look up an existing engine already attached to the thread.
*
* UTRACE_ATTACH_EXCLUSIVE:
* Attempting to attach a second (matching) engine fails with -%EEXIST.
*
* UTRACE_ATTACH_MATCH_OPS: Only consider engines matching @ops.
* UTRACE_ATTACH_MATCH_DATA: Only consider engines matching @data.
*/
struct utrace_engine *utrace_attach_task(
struct task_struct *target, int flags,
const struct utrace_engine_ops *ops, void *data)
{
struct utrace *utrace;
struct utrace_engine *engine;
int ret;
utrace = &target->utrace;
if (unlikely(target->exit_state == EXIT_DEAD)) {
/*
* The target has already been reaped.
* Check this early, though it's not synchronized.
* utrace_add_engine() will do the final check.
*/
if (!(flags & UTRACE_ATTACH_CREATE))
return ERR_PTR(-ENOENT);
return ERR_PTR(-ESRCH);
}
if (!(flags & UTRACE_ATTACH_CREATE)) {
spin_lock(&utrace->lock);
engine = matching_engine(utrace, flags, ops, data);
if (engine)
utrace_engine_get(engine);
spin_unlock(&utrace->lock);
return engine ?: ERR_PTR(-ENOENT);
}
if (unlikely(!ops) || unlikely(ops == &utrace_detached_ops))
return ERR_PTR(-EINVAL);
if (unlikely(target->flags & PF_KTHREAD))
/*
* Silly kernel, utrace is for users!
*/
return ERR_PTR(-EPERM);
engine = kmem_cache_alloc(utrace_engine_cachep, GFP_KERNEL);
if (unlikely(!engine))
return ERR_PTR(-ENOMEM);
/*
* Initialize the new engine structure. It starts out with two
* refs: one ref to return, and one ref for being attached.
*/
kref_set(&engine->kref, 2);
engine->flags = 0;
engine->ops = ops;
engine->data = data;
ret = utrace_attach_delay(target);
if (likely(!ret))
ret = utrace_add_engine(target, utrace, engine,
flags, ops, data);
if (unlikely(ret)) {
kmem_cache_free(utrace_engine_cachep, engine);
engine = ERR_PTR(ret);
}
return engine;
}
EXPORT_SYMBOL_GPL(utrace_attach_task);
/**
* utrace_attach_pid - attach new engine, or look up an attached engine
* @pid: &struct pid pointer representing thread to attach to
* @flags: flag bits combined with OR, see utrace_attach_task()
* @ops: callback table for new engine
* @data: engine private data pointer
*
* This is the same as utrace_attach_task(), but takes a &struct pid
* pointer rather than a &struct task_struct pointer. The caller must
* hold a ref on @pid, but does not need to worry about the task
* staying valid. If it's been reaped so that @pid points nowhere,
* then this call returns -%ESRCH.
*/
struct utrace_engine *utrace_attach_pid(
struct pid *pid, int flags,
const struct utrace_engine_ops *ops, void *data)
{
struct utrace_engine *engine = ERR_PTR(-ESRCH);
struct task_struct *task = get_pid_task(pid, PIDTYPE_PID);
if (task) {
engine = utrace_attach_task(task, flags, ops, data);
put_task_struct(task);
}
return engine;
}
EXPORT_SYMBOL_GPL(utrace_attach_pid);
/*
* When an engine is detached, the target thread may still see it and
* make callbacks until it quiesces. We install a special ops vector
* with these two callbacks. When the target thread quiesces, it can
* safely free the engine itself. For any event we will always get
* the report_quiesce() callback first, so we only need this one
* pointer to be set. The only exception is report_reap(), so we
* supply that callback too.
*/
static u32 utrace_detached_quiesce(enum utrace_resume_action action,
struct utrace_engine *engine,
struct task_struct *task,
unsigned long event)
{
return UTRACE_DETACH;
}
static void utrace_detached_reap(struct utrace_engine *engine,
struct task_struct *task)
{
}
static const struct utrace_engine_ops utrace_detached_ops = {
.report_quiesce = &utrace_detached_quiesce,
.report_reap = &utrace_detached_reap
};
/*
* After waking up from TASK_TRACED, clear bookkeeping in @utrace.
* Returns true if we were woken up prematurely by SIGKILL.
*/
static inline bool finish_utrace_stop(struct task_struct *task,
struct utrace *utrace)
{
bool killed = false;
/*
* utrace_wakeup() clears @utrace->stopped before waking us up.
* We're officially awake if it's clear.
*/
spin_lock(&utrace->lock);
if (unlikely(utrace->stopped)) {
/*
* If we're here with it still set, it must have been
* signal_wake_up() instead, waking us up for a SIGKILL.
*/
spin_lock_irq(&task->sighand->siglock);
WARN_ON(!sigismember(&task->pending.signal, SIGKILL));
spin_unlock_irq(&task->sighand->siglock);
utrace->stopped = 0;
killed = true;
}
spin_unlock(&utrace->lock);
return killed;
}
/*
* Perform %UTRACE_STOP, i.e. block in TASK_TRACED until woken up.
* @task == current, @utrace == current->utrace, which is not locked.
* Return true if we were woken up by SIGKILL even though some utrace
* engine may still want us to stay stopped.
*/
static bool utrace_stop(struct task_struct *task, struct utrace *utrace,
bool report)
{
bool killed;
/*
* @utrace->stopped is the flag that says we are safely
* inside this function. It should never be set on entry.
*/
BUG_ON(utrace->stopped);
/*
* The siglock protects us against signals. As well as SIGKILL
* waking us up, we must synchronize with the signal bookkeeping
* for stop signals and SIGCONT.
*/
spin_lock(&utrace->lock);
spin_lock_irq(&task->sighand->siglock);
if (unlikely(sigismember(&task->pending.signal, SIGKILL))) {
spin_unlock_irq(&task->sighand->siglock);
spin_unlock(&utrace->lock);
return true;
}
if (report) {
/*
* Ensure a reporting pass when we're resumed.
*/
utrace->report = 1;
set_thread_flag(TIF_NOTIFY_RESUME);
}
utrace->stopped = 1;
__set_current_state(TASK_TRACED);
/*
* If there is a group stop in progress,
* we must participate in the bookkeeping.
*/
if (task->signal->group_stop_count > 0)
--task->signal->group_stop_count;
spin_unlock_irq(&task->sighand->siglock);
spin_unlock(&utrace->lock);
schedule();
/*
* While in TASK_TRACED, we were considered "frozen enough".
* Now that we woke up, it's crucial if we're supposed to be
* frozen that we freeze now before running anything substantial.
*/
try_to_freeze();
killed = finish_utrace_stop(task, utrace);
/*
* While we were in TASK_TRACED, complete_signal() considered
* us "uninterested" in signal wakeups. Now make sure our
* TIF_SIGPENDING state is correct for normal running.
*/
spin_lock_irq(&task->sighand->siglock);
recalc_sigpending();
spin_unlock_irq(&task->sighand->siglock);
return killed;
}
/*
* The caller has to hold a ref on the engine. If the attached flag is
* true (all but utrace_barrier() calls), the engine is supposed to be
* attached. If the attached flag is false (utrace_barrier() only),
* then return -ERESTARTSYS for an engine marked for detach but not yet
* fully detached. The task pointer can be invalid if the engine is
* detached.
*
* Get the utrace lock for the target task.
* Returns the struct if locked, or ERR_PTR(-errno).
*
* This has to be robust against races with:
* utrace_control(target, UTRACE_DETACH) calls
* UTRACE_DETACH after reports
* utrace_report_death
* utrace_release_task
*/
static struct utrace *get_utrace_lock(struct task_struct *target,
struct utrace_engine *engine,
bool attached)
__acquires(utrace->lock)
{
struct utrace *utrace;
rcu_read_lock();
/*
* If this engine was already detached, bail out before we look at
* the task_struct pointer at all. If it's detached after this
* check, then RCU is still keeping this task_struct pointer valid.
*
* The ops pointer is NULL when the engine is fully detached.
* It's &utrace_detached_ops when it's marked detached but still
* on the list. In the latter case, utrace_barrier() still works,
* since the target might be in the middle of an old callback.
*/
if (unlikely(!engine->ops)) {
rcu_read_unlock();
return ERR_PTR(-ESRCH);
}
if (unlikely(engine->ops == &utrace_detached_ops)) {
rcu_read_unlock();
return attached ? ERR_PTR(-ESRCH) : ERR_PTR(-ERESTARTSYS);
}
utrace = &target->utrace;
if (unlikely(target->exit_state == EXIT_DEAD)) {
/*
* If all engines detached already, utrace is clear.
* Otherwise, we're called after utrace_release_task might
* have started. A call to this engine's report_reap
* callback might already be in progress.
*/
utrace = ERR_PTR(-ESRCH);
} else {
spin_lock(&utrace->lock);
if (unlikely(!engine->ops) ||
unlikely(engine->ops == &utrace_detached_ops)) {
/*
* By the time we got the utrace lock,
* it had been reaped or detached already.
*/
spin_unlock(&utrace->lock);
utrace = ERR_PTR(-ESRCH);
if (!attached && engine->ops == &utrace_detached_ops)
utrace = ERR_PTR(-ERESTARTSYS);
}
}
rcu_read_unlock();
return utrace;
}
/*
* Now that we don't hold any locks, run through any
* detached engines and free their references. Each
* engine had one implicit ref while it was attached.
*/
static void put_detached_list(struct list_head *list)
{
struct utrace_engine *engine, *next;
list_for_each_entry_safe(engine, next, list, entry) {
list_del_init(&engine->entry);
utrace_engine_put(engine);
}
}
/*
* Called with utrace->lock held.
* Notify and clean up all engines, then free utrace.
*/
static void utrace_reap(struct task_struct *target, struct utrace *utrace)
__releases(utrace->lock)
{
struct utrace_engine *engine, *next;
const struct utrace_engine_ops *ops;
LIST_HEAD(detached);
restart:
splice_attaching(utrace);
list_for_each_entry_safe(engine, next, &utrace->attached, entry) {
ops = engine->ops;
engine->ops = NULL;
list_move(&engine->entry, &detached);
/*
* If it didn't need a callback, we don't need to drop
* the lock. Now nothing else refers to this engine.
*/
if (!(engine->flags & UTRACE_EVENT(REAP)))
continue;
/*
* This synchronizes with utrace_barrier(). Since we
* need the utrace->lock here anyway (unlike the other
* reporting loops), we don't need any memory barrier
* as utrace_barrier() holds the lock.
*/
utrace->reporting = engine;
spin_unlock(&utrace->lock);
(*ops->report_reap)(engine, target);
utrace->reporting = NULL;
put_detached_list(&detached);
spin_lock(&utrace->lock);
goto restart;
}
spin_unlock(&utrace->lock);
put_detached_list(&detached);
}
/*
* Called by release_task. After this, target->utrace must be cleared.
*/
void utrace_release_task(struct task_struct *target)
{
struct utrace *utrace;
utrace = &target->utrace;
spin_lock(&utrace->lock);
utrace->reap = 1;
if (!(target->utrace_flags & _UTRACE_DEATH_EVENTS)) {
utrace_reap(target, utrace); /* Unlocks and frees. */
return;
}
/*
* The target will do some final callbacks but hasn't
* finished them yet. We know because it clears these
* event bits after it's done. Instead of cleaning up here
* and requiring utrace_report_death to cope with it, we
* delay the REAP report and the teardown until after the
* target finishes its death reports.
*/
spin_unlock(&utrace->lock);
}
/*
* We use an extra bit in utrace_engine.flags past the event bits,
* to record whether the engine is keeping the target thread stopped.
*/
#define ENGINE_STOP (1UL << _UTRACE_NEVENTS)
static void mark_engine_wants_stop(struct utrace_engine *engine)
{
engine->flags |= ENGINE_STOP;
}
static void clear_engine_wants_stop(struct utrace_engine *engine)
{
engine->flags &= ~ENGINE_STOP;
}
static bool engine_wants_stop(struct utrace_engine *engine)
{
return (engine->flags & ENGINE_STOP) != 0;
}
/**
* utrace_set_events - choose which event reports a tracing engine gets
* @target: thread to affect
* @engine: attached engine to affect
* @events: new event mask
*
* This changes the set of events for which @engine wants callbacks made.
*
* This fails with -%EALREADY and does nothing if you try to clear
* %UTRACE_EVENT(%DEATH) when the @report_death callback may already have
* begun, if you try to clear %UTRACE_EVENT(%REAP) when the @report_reap
* callback may already have begun, or if you try to newly set
* %UTRACE_EVENT(%DEATH) or %UTRACE_EVENT(%QUIESCE) when @target is
* already dead or dying.
*
* This can fail with -%ESRCH when @target has already been detached,
* including forcible detach on reaping.
*
* If @target was stopped before the call, then after a successful call,
* no event callbacks not requested in @events will be made; if
* %UTRACE_EVENT(%QUIESCE) is included in @events, then a @report_quiesce
* callback will be made when @target resumes. If @target was not stopped,
* and was about to make a callback to @engine, this returns -%EINPROGRESS.
* In this case, the callback in progress might be one excluded from the
* new @events setting. When this returns zero, you can be sure that no
* event callbacks you've disabled in @events can be made.
*
* To synchronize after an -%EINPROGRESS return, see utrace_barrier().
*
* When @target is @current, -%EINPROGRESS is not returned. But
* note that a newly-created engine will not receive any callbacks
* related to an event notification already in progress. This call
* enables @events callbacks to be made as soon as @engine becomes
* eligible for any callbacks, see utrace_attach_task().
*
* These rules provide for coherent synchronization based on %UTRACE_STOP,
* even when %SIGKILL is breaking its normal simple rules.
*/
int utrace_set_events(struct task_struct *target,
struct utrace_engine *engine,
unsigned long events)
{
struct utrace *utrace;
unsigned long old_flags, old_utrace_flags, set_utrace_flags;
int ret;
utrace = get_utrace_lock(target, engine, true);
if (unlikely(IS_ERR(utrace)))
return PTR_ERR(utrace);
old_utrace_flags = target->utrace_flags;
set_utrace_flags = events;
old_flags = engine->flags;
if (target->exit_state &&
(((events & ~old_flags) & _UTRACE_DEATH_EVENTS) ||
(utrace->death &&
((old_flags & ~events) & _UTRACE_DEATH_EVENTS)) ||
(utrace->reap && ((old_flags & ~events) & UTRACE_EVENT(REAP))))) {
spin_unlock(&utrace->lock);
return -EALREADY;
}
/*
* When setting these flags, it's essential that we really
* synchronize with exit_notify(). They cannot be set after
* exit_notify() takes the tasklist_lock. By holding the read
* lock here while setting the flags, we ensure that the calls
* to tracehook_notify_death() and tracehook_report_death() will
* see the new flags. This ensures that utrace_release_task()
* knows positively that utrace_report_death() will be called or
* that it won't.
*/
if ((set_utrace_flags & ~old_utrace_flags) & _UTRACE_DEATH_EVENTS) {
read_lock(&tasklist_lock);
if (unlikely(target->exit_state)) {
read_unlock(&tasklist_lock);
spin_unlock(&utrace->lock);
return -EALREADY;
}
target->utrace_flags |= set_utrace_flags;
read_unlock(&tasklist_lock);
}
engine->flags = events | (engine->flags & ENGINE_STOP);
target->utrace_flags |= set_utrace_flags;
if ((set_utrace_flags & UTRACE_EVENT_SYSCALL) &&
!(old_utrace_flags & UTRACE_EVENT_SYSCALL))
set_tsk_thread_flag(target, TIF_SYSCALL_TRACE);
ret = 0;
if (!utrace->stopped && target != current) {
/*
* This barrier ensures that our engine->flags changes
* have hit before we examine utrace->reporting,
* pairing with the barrier in start_callback(). If
* @target has not yet hit finish_callback() to clear
* utrace->reporting, we might be in the middle of a
* callback to @engine.
*/
smp_mb();
if (utrace->reporting == engine)
ret = -EINPROGRESS;
}
spin_unlock(&utrace->lock);
return ret;
}
EXPORT_SYMBOL_GPL(utrace_set_events);
/*
* Asynchronously mark an engine as being detached.
*
* This must work while the target thread races with us doing
* start_callback(), defined below. It uses smp_rmb() between checking
* @engine->flags and using @engine->ops. Here we change @engine->ops
* first, then use smp_wmb() before changing @engine->flags. This ensures
* it can check the old flags before using the old ops, or check the old
* flags before using the new ops, or check the new flags before using the
* new ops, but can never check the new flags before using the old ops.
* Hence, utrace_detached_ops might be used with any old flags in place.
* It has report_quiesce() and report_reap() callbacks to handle all cases.
*/
static void mark_engine_detached(struct utrace_engine *engine)
{
engine->ops = &utrace_detached_ops;
smp_wmb();
engine->flags = UTRACE_EVENT(QUIESCE);
}
/*
* Get @target to stop and return true if it is already stopped now.
* If we return false, it will make some event callback soonish.
* Called with @utrace locked.
*/
static bool utrace_do_stop(struct task_struct *target, struct utrace *utrace)
{
bool stopped = false;
spin_lock_irq(&target->sighand->siglock);
if (unlikely(target->exit_state)) {
/*
* On the exit path, it's only truly quiescent
* if it has already been through
* utrace_report_death(), or never will.
*/
if (!(target->utrace_flags & _UTRACE_DEATH_EVENTS))
utrace->stopped = stopped = true;
} else if (task_is_stopped(target)) {
/*
* Stopped is considered quiescent; when it wakes up, it will
* go through utrace_get_signal() before doing anything else.
*/
utrace->stopped = stopped = true;
} else if (!utrace->report && !utrace->interrupt) {
utrace->report = 1;
set_notify_resume(target);
}
spin_unlock_irq(&target->sighand->siglock);
return stopped;
}
/*
* If the target is not dead it should not be in tracing
* stop any more. Wake it unless it's in job control stop.
*
* Called with @utrace->lock held and @utrace->stopped set.
*/
static void utrace_wakeup(struct task_struct *target, struct utrace *utrace)
{
struct sighand_struct *sighand;
unsigned long irqflags;
utrace->stopped = 0;
sighand = lock_task_sighand(target, &irqflags);
if (unlikely(!sighand))
return;
if (likely(task_is_stopped_or_traced(target))) {
if (target->signal->flags & SIGNAL_STOP_STOPPED)
target->state = TASK_STOPPED;
else
wake_up_state(target, __TASK_STOPPED | __TASK_TRACED);
}
unlock_task_sighand(target, &irqflags);
}
/*
* This is called when there might be some detached engines on the list or
* some stale bits in @task->utrace_flags. Clean them up and recompute the
* flags.
*
* @action is NULL when @task is stopped and @utrace->stopped is set; wake
* it up if it should not be. @action is set when @task is current; if
* we're fully detached, reset *@action to UTRACE_RESUME.
*
* Called with @utrace->lock held, returns with it released.
* After this returns, @utrace might be freed if everything detached.
*/
static void utrace_reset(struct task_struct *task, struct utrace *utrace,
enum utrace_resume_action *action)
__releases(utrace->lock)
{
struct utrace_engine *engine, *next;
unsigned long flags = 0;
LIST_HEAD(detached);
bool wake = !action;
BUG_ON(wake != (task != current));
splice_attaching(utrace);
/*
* Update the set of events of interest from the union
* of the interests of the remaining tracing engines.
* For any engine marked detached, remove it from the list.
* We'll collect them on the detached list.
*/
list_for_each_entry_safe(engine, next, &utrace->attached, entry) {
if (engine->ops == &utrace_detached_ops) {
engine->ops = NULL;
list_move(&engine->entry, &detached);
} else {
flags |= engine->flags | UTRACE_EVENT(REAP);
wake = wake && !engine_wants_stop(engine);
}
}
if (task->exit_state) {
/*
* Once it's already dead, we never install any flags
* except REAP. When ->exit_state is set and events
* like DEATH are not set, then they never can be set.
* This ensures that utrace_release_task() knows
* positively that utrace_report_death() can never run.
*/
BUG_ON(utrace->death);
flags &= UTRACE_EVENT(REAP);
wake = false;
} else if (!(flags & UTRACE_EVENT_SYSCALL) &&
test_tsk_thread_flag(task, TIF_SYSCALL_TRACE)) {
clear_tsk_thread_flag(task, TIF_SYSCALL_TRACE);
}
task->utrace_flags = flags;
if (wake)
utrace_wakeup(task, utrace);
/*
* If any engines are left, we're done.
*/
spin_unlock(&utrace->lock);
if (!flags) {
/*
* No more engines, cleared out the utrace.
*/
if (action)
*action = UTRACE_RESUME;
}
put_detached_list(&detached);
}
/*
* You can't do anything to a dead task but detach it.
* If release_task() has been called, you can't do that.
*
* On the exit path, DEATH and QUIESCE event bits are set only
* before utrace_report_death() has taken the lock. At that point,
* the death report will come soon, so disallow detach until it's
* done. This prevents us from racing with it detaching itself.
*
* Called with utrace->lock held, when @target->exit_state is nonzero.
*/
static inline int utrace_control_dead(struct task_struct *target,
struct utrace *utrace,
enum utrace_resume_action action)
{
if (action != UTRACE_DETACH || unlikely(utrace->reap))
return -ESRCH;
if (unlikely(utrace->death))
/*
* We have already started the death report. We can't
* prevent the report_death and report_reap callbacks,
* so tell the caller they will happen.
*/
return -EALREADY;
return 0;
}
/**
* utrace_control - control a thread being traced by a tracing engine
* @target: thread to affect
* @engine: attached engine to affect
* @action: &enum utrace_resume_action for thread to do
*
* This is how a tracing engine asks a traced thread to do something.
* This call is controlled by the @action argument, which has the
* same meaning as the &enum utrace_resume_action value returned by
* event reporting callbacks.
*
* If @target is already dead (@target->exit_state nonzero),
* all actions except %UTRACE_DETACH fail with -%ESRCH.
*
* The following sections describe each option for the @action argument.
*
* UTRACE_DETACH:
*
* After this, the @engine data structure is no longer accessible,
* and the thread might be reaped. The thread will start running
* again if it was stopped and no longer has any attached engines
* that want it stopped.
*
* If the @report_reap callback may already have begun, this fails
* with -%ESRCH. If the @report_death callback may already have
* begun, this fails with -%EALREADY.
*
* If @target is not already stopped, then a callback to this engine
* might be in progress or about to start on another CPU. If so,
* then this returns -%EINPROGRESS; the detach happens as soon as
* the pending callback is finished. To synchronize after an
* -%EINPROGRESS return, see utrace_barrier().
*
* If @target is properly stopped before utrace_control() is called,
* then after successful return it's guaranteed that no more callbacks
* to the @engine->ops vector will be made.
*
* The only exception is %SIGKILL (and exec or group-exit by another
* thread in the group), which can cause asynchronous @report_death
* and/or @report_reap callbacks even when %UTRACE_STOP was used.
* (In that event, this fails with -%ESRCH or -%EALREADY, see above.)
*
* UTRACE_STOP:
* This asks that @target stop running. This returns 0 only if
* @target is already stopped, either for tracing or for job
* control. Then @target will remain stopped until another
* utrace_control() call is made on @engine; @target can be woken
* only by %SIGKILL (or equivalent, such as exec or termination by
* another thread in the same thread group).
*
* This returns -%EINPROGRESS if @target is not already stopped.
* Then the effect is like %UTRACE_REPORT. A @report_quiesce or
* @report_signal callback will be made soon. Your callback can
* then return %UTRACE_STOP to keep @target stopped.
*
* This does not interrupt system calls in progress, including ones
* that sleep for a long time. For that, use %UTRACE_INTERRUPT.
* To interrupt system calls and then keep @target stopped, your
* @report_signal callback can return %UTRACE_STOP.
*
* UTRACE_RESUME:
*
* Just let @target continue running normally, reversing the effect
* of a previous %UTRACE_STOP. If another engine is keeping @target
* stopped, then it remains stopped until all engines let it resume.
* If @target was not stopped, this has no effect.
*
* UTRACE_REPORT:
*
* This is like %UTRACE_RESUME, but also ensures that there will be
* a @report_quiesce or @report_signal callback made soon. If
* @target had been stopped, then there will be a callback before it
* resumes running normally. If another engine is keeping @target
* stopped, then there might be no callbacks until all engines let
* it resume.
*
* UTRACE_INTERRUPT:
*
* This is like %UTRACE_REPORT, but ensures that @target will make a
* @report_signal callback before it resumes or delivers signals.
* If @target was in a system call or about to enter one, work in
* progress will be interrupted as if by %SIGSTOP. If another
* engine is keeping @target stopped, then there might be no
* callbacks until all engines let it resume.
*
* This gives @engine an opportunity to introduce a forced signal
* disposition via its @report_signal callback.
*
* UTRACE_SINGLESTEP:
*
* It's invalid to use this unless arch_has_single_step() returned true.
* This is like %UTRACE_RESUME, but resumes for one user instruction
* only. It's invalid to use this in utrace_control() unless @target
* had been stopped by @engine previously.
*
* Note that passing %UTRACE_SINGLESTEP or %UTRACE_BLOCKSTEP to
* utrace_control() or returning it from an event callback alone does
* not necessarily ensure that stepping will be enabled. If there are
* more callbacks made to any engine before returning to user mode,
* then the resume action is chosen only by the last set of callbacks.
* To be sure, enable %UTRACE_EVENT(%QUIESCE) and look for the
* @report_quiesce callback with a zero event mask, or the
* @report_signal callback with %UTRACE_SIGNAL_REPORT.
*
* UTRACE_BLOCKSTEP:
*
* It's invalid to use this unless arch_has_block_step() returned true.
* This is like %UTRACE_SINGLESTEP, but resumes for one whole basic
* block of user instructions.
*
* %UTRACE_BLOCKSTEP devolves to %UTRACE_SINGLESTEP when another
* tracing engine is using %UTRACE_SINGLESTEP at the same time.
*/
int utrace_control(struct task_struct *target,
struct utrace_engine *engine,
enum utrace_resume_action action)
{
struct utrace *utrace;
bool resume;
int ret;
if (unlikely(action > UTRACE_DETACH))
return -EINVAL;
utrace = get_utrace_lock(target, engine, true);
if (unlikely(IS_ERR(utrace)))
return PTR_ERR(utrace);
if (target->exit_state) {
ret = utrace_control_dead(target, utrace, action);
if (ret) {
spin_unlock(&utrace->lock);
return ret;
}
}
resume = utrace->stopped;
ret = 0;
clear_engine_wants_stop(engine);
switch (action) {
case UTRACE_STOP:
mark_engine_wants_stop(engine);
if (!resume && !utrace_do_stop(target, utrace))
ret = -EINPROGRESS;
resume = false;
break;
case UTRACE_DETACH:
mark_engine_detached(engine);
resume = resume || utrace_do_stop(target, utrace);
if (!resume) {
/*
* As in utrace_set_events(), this barrier ensures
* that our engine->flags changes have hit before we
* examine utrace->reporting, pairing with the barrier
* in start_callback(). If @target has not yet hit
* finish_callback() to clear utrace->reporting, we
* might be in the middle of a callback to @engine.
*/
smp_mb();
if (utrace->reporting == engine)
ret = -EINPROGRESS;
break;
}
/* Fall through. */
case UTRACE_RESUME:
/*
* This and all other cases imply resuming if stopped.
* There might not be another report before it just
* resumes, so make sure single-step is not left set.
*/
if (likely(resume))
user_disable_single_step(target);
break;
case UTRACE_REPORT:
/*
* Make the thread call tracehook_notify_resume() soon.
* But don't bother if it's already been interrupted.
* In that case, utrace_get_signal() will be reporting soon.
*/
if (!utrace->report && !utrace->interrupt) {
utrace->report = 1;
set_notify_resume(target);
}
break;
case UTRACE_INTERRUPT:
/*
* Make the thread call tracehook_get_signal() soon.
*/
if (utrace->interrupt)
break;
utrace->interrupt = 1;
/*
* If it's not already stopped, interrupt it now.
* We need the siglock here in case it calls
* recalc_sigpending() and clears its own
* TIF_SIGPENDING. By taking the lock, we've
* serialized any later recalc_sigpending() after
* our setting of utrace->interrupt to force it on.
*/
if (resume) {
/*
* This is really just to keep the invariant
* that TIF_SIGPENDING is set with utrace->interrupt.
* When it's stopped, we know it's always going
* through utrace_get_signal and will recalculate.
*/
set_tsk_thread_flag(target, TIF_SIGPENDING);
} else {
struct sighand_struct *sighand;
unsigned long irqflags;
sighand = lock_task_sighand(target, &irqflags);
if (likely(sighand)) {
signal_wake_up(target, 0);
unlock_task_sighand(target, &irqflags);
}
}
break;
case UTRACE_BLOCKSTEP:
/*
* Resume from stopped, step one block.
*/
if (unlikely(!arch_has_block_step())) {
WARN_ON(1);
/* Fall through to treat it as SINGLESTEP. */
} else if (likely(resume)) {
user_enable_block_step(target);
break;
}
case UTRACE_SINGLESTEP:
/*
* Resume from stopped, step one instruction.
*/
if (unlikely(!arch_has_single_step())) {
WARN_ON(1);
resume = false;
ret = -EOPNOTSUPP;
break;
}
if (likely(resume))
user_enable_single_step(target);
else
/*
* You were supposed to stop it before asking
* it to step.
*/
ret = -EAGAIN;
break;
}
/*
* Let the thread resume running. If it's not stopped now,
* there is nothing more we need to do.
*/
if (resume)
utrace_reset(target, utrace, NULL);
else
spin_unlock(&utrace->lock);
return ret;
}
EXPORT_SYMBOL_GPL(utrace_control);
/**
* utrace_barrier - synchronize with simultaneous tracing callbacks
* @target: thread to affect
* @engine: engine to affect (can be detached)
*
* This blocks while @target might be in the midst of making a callback to
* @engine. It can be interrupted by signals and will return -%ERESTARTSYS.
* A return value of zero means no callback from @target to @engine was
* in progress. Any effect of its return value (such as %UTRACE_STOP) has
* already been applied to @engine.
*
* It's not necessary to keep the @target pointer alive for this call.
* It's only necessary to hold a ref on @engine. This will return
* safely even if @target has been reaped and has no task refs.
*
* A successful return from utrace_barrier() guarantees its ordering
* with respect to utrace_set_events() and utrace_control() calls. If
* @target was not properly stopped, event callbacks just disabled might
* still be in progress; utrace_barrier() waits until there is no chance
* an unwanted callback can be in progress.
*/
int utrace_barrier(struct task_struct *target, struct utrace_engine *engine)
{
struct utrace *utrace;
int ret = -ERESTARTSYS;
if (unlikely(target == current))
return 0;
do {
utrace = get_utrace_lock(target, engine, false);
if (unlikely(IS_ERR(utrace))) {
ret = PTR_ERR(utrace);
if (ret != -ERESTARTSYS)
break;
} else {
/*
* All engine state changes are done while
* holding the lock, i.e. before we get here.
* Since we have the lock, we only need to
* worry about @target making a callback.
* When it has entered start_callback() but
* not yet gotten to finish_callback(), we
* will see utrace->reporting == @engine.
* When @target doesn't take the lock, it uses
* barriers to order setting utrace->reporting
* before it examines the engine state.
*/
if (utrace->reporting != engine)
ret = 0;
spin_unlock(&utrace->lock);
if (!ret)
break;
}
schedule_timeout_interruptible(1);
} while (!signal_pending(current));
return ret;
}
EXPORT_SYMBOL_GPL(utrace_barrier);
/*
* This is local state used for reporting loops, perhaps optimized away.
*/
struct utrace_report {
enum utrace_resume_action action;
u32 result;
bool detaches;
bool reports;
bool takers;
bool killed;
};
#define INIT_REPORT(var) \
struct utrace_report var = { UTRACE_RESUME, 0, \
false, false, false, false }
/*
* We are now making the report, so clear the flag saying we need one.
*/
static void start_report(struct utrace *utrace)
{
BUG_ON(utrace->stopped);
if (utrace->report) {
spin_lock(&utrace->lock);
utrace->report = 0;
splice_attaching(utrace);
spin_unlock(&utrace->lock);
}
}
/*
* Complete a normal reporting pass, pairing with a start_report() call.
* This handles any UTRACE_DETACH or UTRACE_REPORT or UTRACE_INTERRUPT
* returns from engine callbacks. If any engine's last callback used
* UTRACE_STOP, we do UTRACE_REPORT here to ensure we stop before user
* mode. If there were no callbacks made, it will recompute
* @task->utrace_flags to avoid another false-positive.
*/
static void finish_report(struct utrace_report *report,
struct task_struct *task, struct utrace *utrace)
{
bool clean = (report->takers && !report->detaches);
if (report->action <= UTRACE_REPORT && !utrace->report) {
spin_lock(&utrace->lock);
utrace->report = 1;
set_tsk_thread_flag(task, TIF_NOTIFY_RESUME);
} else if (report->action == UTRACE_INTERRUPT && !utrace->interrupt) {
spin_lock(&utrace->lock);
utrace->interrupt = 1;
set_tsk_thread_flag(task, TIF_SIGPENDING);
} else if (clean) {
return;
} else {
spin_lock(&utrace->lock);
}
if (clean)
spin_unlock(&utrace->lock);
else
utrace_reset(task, utrace, &report->action);
}
/*
* Apply the return value of one engine callback to @report.
* Returns true if @engine detached and should not get any more callbacks.
*/
static bool finish_callback(struct utrace *utrace,
struct utrace_report *report,
struct utrace_engine *engine,
u32 ret)
{
enum utrace_resume_action action = utrace_resume_action(ret);
report->result = ret & ~UTRACE_RESUME_MASK;
/*
* If utrace_control() was used, treat that like UTRACE_DETACH here.
*/
if (action == UTRACE_DETACH || engine->ops == &utrace_detached_ops) {
engine->ops = &utrace_detached_ops;
report->detaches = true;
} else {
if (action < report->action)
report->action = action;
if (action == UTRACE_STOP) {
if (!engine_wants_stop(engine)) {
spin_lock(&utrace->lock);
mark_engine_wants_stop(engine);
spin_unlock(&utrace->lock);
}
} else {
if (action == UTRACE_REPORT)
report->reports = true;
if (engine_wants_stop(engine)) {
spin_lock(&utrace->lock);
clear_engine_wants_stop(engine);
spin_unlock(&utrace->lock);
}
}
}
/*
* Now that we have applied the effect of the return value,
* clear this so that utrace_barrier() can stop waiting.
* A subsequent utrace_control() can stop or resume @engine
* and know this was ordered after its callback's action.
*
* We don't need any barriers here because utrace_barrier()
* takes utrace->lock. If we touched engine->flags above,
* the lock guaranteed this change was before utrace_barrier()
* examined utrace->reporting.
*/
utrace->reporting = NULL;
/*
* This is a good place to make sure tracing engines don't
* introduce too much latency under voluntary preemption.
*/
if (need_resched())
cond_resched();
return engine->ops == &utrace_detached_ops;
}
/*
* Start the callbacks for @engine to consider @event (a bit mask).
* This makes the report_quiesce() callback first. If @engine wants
* a specific callback for @event, we return the ops vector to use.
* If not, we return NULL. The return value from the ops->callback
* function called should be passed to finish_callback().
*/
static const struct utrace_engine_ops *start_callback(
struct utrace *utrace, struct utrace_report *report,
struct utrace_engine *engine, struct task_struct *task,
unsigned long event)
{
const struct utrace_engine_ops *ops;
unsigned long want;
/*
* This barrier ensures that we've set utrace->reporting before
* we examine engine->flags or engine->ops. utrace_barrier()
* relies on this ordering to indicate that the effect of any
* utrace_control() and utrace_set_events() calls is in place
* by the time utrace->reporting can be seen to be NULL.
*/
utrace->reporting = engine;
smp_mb();
/*
* This pairs with the barrier in mark_engine_detached().
* It makes sure that we never see the old ops vector with
* the new flags, in case the original vector had no report_quiesce.
*/
want = engine->flags;
smp_rmb();
ops = engine->ops;
if (want & UTRACE_EVENT(QUIESCE)) {
if (finish_callback(utrace, report, engine,
(*ops->report_quiesce)(report->action,
engine, task,
event)))
return NULL;
/*
* finish_callback() reset utrace->reporting after the
* quiesce callback. Now we set it again (as above)
* before re-examining engine->flags, which could have
* been changed synchronously by ->report_quiesce or
* asynchronously by utrace_control() or utrace_set_events().
*/
utrace->reporting = engine;
smp_mb();
want = engine->flags;
}
if (want & ENGINE_STOP)
report->action = UTRACE_STOP;
if (want & event) {
report->takers = true;
return ops;
}
return NULL;
}
/*
* Do a normal reporting pass for engines interested in @event.
* @callback is the name of the member in the ops vector, and remaining
* args are the extras it takes after the standard three args.
*/
#define REPORT(task, utrace, report, event, callback, ...) \
do { \
start_report(utrace); \
REPORT_CALLBACKS(task, utrace, report, event, callback, \
(report)->action, engine, current, \
## __VA_ARGS__); \
finish_report(report, task, utrace); \
} while (0)
#define REPORT_CALLBACKS(task, utrace, report, event, callback, ...) \
do { \
struct utrace_engine *engine; \
const struct utrace_engine_ops *ops; \
list_for_each_entry(engine, &utrace->attached, entry) { \
ops = start_callback(utrace, report, engine, task, \
event); \
if (!ops) \
continue; \
finish_callback(utrace, report, engine, \
(*ops->callback)(__VA_ARGS__)); \
} \
} while (0)
/*
* Called iff UTRACE_EVENT(EXEC) flag is set.
*/
void utrace_report_exec(struct linux_binfmt *fmt, struct linux_binprm *bprm,
struct pt_regs *regs)
{
struct task_struct *task = current;
struct utrace *utrace = task_utrace_struct(task);
INIT_REPORT(report);
REPORT(task, utrace, &report, UTRACE_EVENT(EXEC),
report_exec, fmt, bprm, regs);
}
/*
* Called iff UTRACE_EVENT(SYSCALL_ENTRY) flag is set.
* Return true to prevent the system call.
*/
bool utrace_report_syscall_entry(struct pt_regs *regs)
{
struct task_struct *task = current;
struct utrace *utrace = task_utrace_struct(task);
INIT_REPORT(report);
start_report(utrace);
REPORT_CALLBACKS(task, utrace, &report, UTRACE_EVENT(SYSCALL_ENTRY),
report_syscall_entry, report.result | report.action,
engine, current, regs);
finish_report(&report, task, utrace);
if (report.action == UTRACE_STOP &&
unlikely(utrace_stop(task, utrace, false)))
/*
* We are continuing despite UTRACE_STOP because of a
* SIGKILL. Don't let the system call actually proceed.
*/
return true;
if (unlikely(report.result == UTRACE_SYSCALL_ABORT))
return true;
if (signal_pending(task)) {
/*
* Clear TIF_SIGPENDING if it no longer needs to be set.
* It may have been set as part of quiescence, and won't
* ever have been cleared by another thread. For other
* reports, we can just leave it set and will go through
* utrace_get_signal() to reset things. But here we are
* about to enter a syscall, which might bail out with an
* -ERESTART* error if it's set now.
*/
spin_lock_irq(&task->sighand->siglock);
recalc_sigpending();
spin_unlock_irq(&task->sighand->siglock);
}
return false;
}
/*
* Called iff UTRACE_EVENT(SYSCALL_EXIT) flag is set.
*/
void utrace_report_syscall_exit(struct pt_regs *regs)
{
struct task_struct *task = current;
struct utrace *utrace = task_utrace_struct(task);
INIT_REPORT(report);
REPORT(task, utrace, &report, UTRACE_EVENT(SYSCALL_EXIT),
report_syscall_exit, regs);
}
/*
* Called iff UTRACE_EVENT(CLONE) flag is set.
* This notification call blocks the wake_up_new_task call on the child.
* So we must not quiesce here. tracehook_report_clone_complete will do
* a quiescence check momentarily.
*/
void utrace_report_clone(unsigned long clone_flags, struct task_struct *child)
{
struct task_struct *task = current;
struct utrace *utrace = task_utrace_struct(task);
INIT_REPORT(report);
/*
* We don't use the REPORT() macro here, because we need
* to clear utrace->cloning before finish_report().
* After finish_report(), utrace can be a stale pointer
* in cases when report.action is still UTRACE_RESUME.
*/
start_report(utrace);
utrace->cloning = child;
REPORT_CALLBACKS(task, utrace, &report,
UTRACE_EVENT(CLONE), report_clone,
report.action, engine, task, clone_flags, child);
utrace->cloning = NULL;
finish_report(&report, task, utrace);
/*
* For a vfork, we will go into an uninterruptible block waiting
* for the child. We need UTRACE_STOP to happen before this, not
* after. For CLONE_VFORK, utrace_finish_vfork() will be called.
*/
if (report.action == UTRACE_STOP && (clone_flags & CLONE_VFORK)) {
spin_lock(&utrace->lock);
utrace->vfork_stop = 1;
spin_unlock(&utrace->lock);
}
}
/*
* We're called after utrace_report_clone() for a CLONE_VFORK.
* If UTRACE_STOP was left from the clone report, we stop here.
* After this, we'll enter the uninterruptible wait_for_completion()
* waiting for the child.
*/
void utrace_finish_vfork(struct task_struct *task)
{
struct utrace *utrace = task_utrace_struct(task);
spin_lock(&utrace->lock);
if (!utrace->vfork_stop)
spin_unlock(&utrace->lock);
else {
utrace->vfork_stop = 0;
spin_unlock(&utrace->lock);
utrace_stop(task, utrace, false);
}
}
/*
* Called iff UTRACE_EVENT(JCTL) flag is set.
*
* Called with siglock held.
*/
void utrace_report_jctl(int notify, int what)
{
struct task_struct *task = current;
struct utrace *utrace = task_utrace_struct(task);
INIT_REPORT(report);
bool stop = task_is_stopped(task);
/*
* We have to come out of TASK_STOPPED in case the event report
* hooks might block. Since we held the siglock throughout, it's
* as if we were never in TASK_STOPPED yet at all.
*/
if (stop) {
__set_current_state(TASK_RUNNING);
task->signal->flags &= ~SIGNAL_STOP_STOPPED;
++task->signal->group_stop_count;
}
spin_unlock_irq(&task->sighand->siglock);
/*
* We get here with CLD_STOPPED when we've just entered
* TASK_STOPPED, or with CLD_CONTINUED when we've just come
* out but not yet been through utrace_get_signal() again.
*
* While in TASK_STOPPED, we can be considered safely
* stopped by utrace_do_stop() and detached asynchronously.
* If we woke up and checked task->utrace_flags before that
* was finished, we might be here with utrace already
* removed or in the middle of being removed.
*
* If we are indeed attached, then make sure we are no
* longer considered stopped while we run callbacks.
*/
spin_lock(&utrace->lock);
utrace->stopped = 0;
/*
* Do start_report()'s work too since we already have the lock anyway.
*/
utrace->report = 0;
splice_attaching(utrace);
spin_unlock(&utrace->lock);
REPORT(task, utrace, &report, UTRACE_EVENT(JCTL),
report_jctl, what, notify);
/*
* Retake the lock, and go back into TASK_STOPPED
* unless the stop was just cleared.
*/
spin_lock_irq(&task->sighand->siglock);
if (stop && task->signal->group_stop_count > 0) {
__set_current_state(TASK_STOPPED);
if (--task->signal->group_stop_count == 0)
task->signal->flags |= SIGNAL_STOP_STOPPED;
}
}
/*
* Called iff UTRACE_EVENT(EXIT) flag is set.
*/
void utrace_report_exit(long *exit_code)
{
struct task_struct *task = current;
struct utrace *utrace = task_utrace_struct(task);
INIT_REPORT(report);
long orig_code = *exit_code;
REPORT(task, utrace, &report, UTRACE_EVENT(EXIT),
report_exit, orig_code, exit_code);
if (report.action == UTRACE_STOP)
utrace_stop(task, utrace, false);
}
/*
* Called iff UTRACE_EVENT(DEATH) or UTRACE_EVENT(QUIESCE) flag is set.
*
* It is always possible that we are racing with utrace_release_task here.
* For this reason, utrace_release_task checks for the event bits that get
* us here, and delays its cleanup for us to do.
*/
void utrace_report_death(struct task_struct *task, struct utrace *utrace,
bool group_dead, int signal)
{
INIT_REPORT(report);
BUG_ON(!task->exit_state);
/*
* We are presently considered "quiescent"--which is accurate
* inasmuch as we won't run any more user instructions ever again.
* But for utrace_control and utrace_set_events to be robust, they
* must be sure whether or not we will run any more callbacks. If
* a call comes in before we do, taking the lock here synchronizes
* us so we don't run any callbacks just disabled. Calls that come
* in while we're running the callbacks will see the exit.death
* flag and know that we are not yet fully quiescent for purposes
* of detach bookkeeping.
*/
spin_lock(&utrace->lock);
BUG_ON(utrace->death);
utrace->death = 1;
utrace->report = 0;
utrace->interrupt = 0;
spin_unlock(&utrace->lock);
REPORT_CALLBACKS(task, utrace, &report, UTRACE_EVENT(DEATH),
report_death, engine, task, group_dead, signal);
spin_lock(&utrace->lock);
/*
* After we unlock (possibly inside utrace_reap for callbacks) with
* this flag clear, competing utrace_control/utrace_set_events calls
* know that we've finished our callbacks and any detach bookkeeping.
*/
utrace->death = 0;
if (utrace->reap)
/*
* utrace_release_task() was already called in parallel.
* We must complete its work now.
*/
utrace_reap(task, utrace);
else
utrace_reset(task, utrace, &report.action);
}
/*
* Finish the last reporting pass before returning to user mode.
*/
static void finish_resume_report(struct utrace_report *report,
struct task_struct *task,
struct utrace *utrace)
{
if (report->detaches || !report->takers) {
spin_lock(&utrace->lock);
utrace_reset(task, utrace, &report->action);
}
switch (report->action) {
case UTRACE_STOP:
report->killed = utrace_stop(task, utrace, report->reports);
break;
case UTRACE_INTERRUPT:
if (!signal_pending(task))
set_tsk_thread_flag(task, TIF_SIGPENDING);
break;
case UTRACE_SINGLESTEP:
user_enable_single_step(task);
break;
case UTRACE_BLOCKSTEP:
user_enable_block_step(task);
break;
case UTRACE_REPORT:
case UTRACE_RESUME:
default:
user_disable_single_step(task);
break;
}
}
/*
* This is called when TIF_NOTIFY_RESUME had been set (and is now clear).
* We are close to user mode, and this is the place to report or stop.
* When we return, we're going to user mode or into the signals code.
*/
void utrace_resume(struct task_struct *task, struct pt_regs *regs)
{
struct utrace *utrace = task_utrace_struct(task);
INIT_REPORT(report);
struct utrace_engine *engine;
/*
* Some machines get here with interrupts disabled. The same arch
* code path leads to calling into get_signal_to_deliver(), which
* implicitly reenables them by virtue of spin_unlock_irq.
*/
local_irq_enable();
/*
* If this flag is still set it's because there was a signal
* handler setup done but no report_signal following it. Clear
* the flag before we get to user so it doesn't confuse us later.
*/
if (unlikely(utrace->signal_handler)) {
int skip;
spin_lock(&utrace->lock);
utrace->signal_handler = 0;
skip = !utrace->report;
spin_unlock(&utrace->lock);
if (skip)
return;
}
/*
* If UTRACE_INTERRUPT was just used, we don't bother with a
* report here. We will report and stop in utrace_get_signal().
*/
if (unlikely(utrace->interrupt))
return;
/*
* Do a simple reporting pass, with no callback after report_quiesce.
*/
start_report(utrace);
list_for_each_entry(engine, &utrace->attached, entry)
start_callback(utrace, &report, engine, task, 0);
/*
* Finish the report and either stop or get ready to resume.
*/
finish_resume_report(&report, task, utrace);
}
/*
* Return true if current has forced signal_pending().
*
* This is called only when current->utrace_flags is nonzero, so we know
* that current->utrace must be set. It's not inlined in tracehook.h
* just so that struct utrace can stay opaque outside this file.
*/
bool utrace_interrupt_pending(void)
{
return task_utrace_struct(current)->interrupt;
}
/*
* Take the siglock and push @info back on our queue.
* Returns with @task->sighand->siglock held.
*/
static void push_back_signal(struct task_struct *task, siginfo_t *info)
__acquires(task->sighand->siglock)
{
struct sigqueue *q;
if (unlikely(!info->si_signo)) { /* Oh, a wise guy! */
spin_lock_irq(&task->sighand->siglock);
return;
}
q = sigqueue_alloc();
if (likely(q)) {
q->flags = 0;
copy_siginfo(&q->info, info);
}
spin_lock_irq(&task->sighand->siglock);
sigaddset(&task->pending.signal, info->si_signo);
if (likely(q))
list_add(&q->list, &task->pending.list);
set_tsk_thread_flag(task, TIF_SIGPENDING);
}
/*
* This is the hook from the signals code, called with the siglock held.
* Here is the ideal place to stop. We also dequeue and intercept signals.
*/
int utrace_get_signal(struct task_struct *task, struct pt_regs *regs,
siginfo_t *info, struct k_sigaction *return_ka)
__releases(task->sighand->siglock)
__acquires(task->sighand->siglock)
{
struct utrace *utrace;
struct k_sigaction *ka;
INIT_REPORT(report);
struct utrace_engine *engine;
const struct utrace_engine_ops *ops;
unsigned long event, want;
u32 ret;
int signr;
utrace = &task->utrace;
if (utrace->interrupt || utrace->report || utrace->signal_handler) {
/*
* We've been asked for an explicit report before we
* even check for pending signals.
*/
spin_unlock_irq(&task->sighand->siglock);
spin_lock(&utrace->lock);
splice_attaching(utrace);
if (unlikely(!utrace->interrupt) && unlikely(!utrace->report))
report.result = UTRACE_SIGNAL_IGN;
else if (utrace->signal_handler)
report.result = UTRACE_SIGNAL_HANDLER;
else
report.result = UTRACE_SIGNAL_REPORT;
/*
* We are now making the report and it's on the
* interrupt path, so clear the flags asking for those.
*/
utrace->interrupt = utrace->report = utrace->signal_handler = 0;
utrace->stopped = 0;
/*
* Make sure signal_pending() only returns true
* if there are real signals pending.
*/
if (signal_pending(task)) {
spin_lock_irq(&task->sighand->siglock);
recalc_sigpending();
spin_unlock_irq(&task->sighand->siglock);
}
spin_unlock(&utrace->lock);
if (unlikely(report.result == UTRACE_SIGNAL_IGN))
/*
* We only got here to clear utrace->signal_handler.
*/
return -1;
/*
* Do a reporting pass for no signal, just for EVENT(QUIESCE).
* The engine callbacks can fill in *info and *return_ka.
* We'll pass NULL for the @orig_ka argument to indicate
* that there was no original signal.
*/
event = 0;
ka = NULL;
memset(return_ka, 0, sizeof *return_ka);
} else if ((task->utrace_flags & UTRACE_EVENT_SIGNAL_ALL) == 0 &&
!utrace->stopped) {
/*
* If no engine is interested in intercepting signals,
* let the caller just dequeue them normally.
*/
return 0;
} else {
if (unlikely(utrace->stopped)) {
spin_unlock_irq(&task->sighand->siglock);
spin_lock(&utrace->lock);
utrace->stopped = 0;
spin_unlock(&utrace->lock);
spin_lock_irq(&task->sighand->siglock);
}
/*
* Steal the next signal so we can let tracing engines
* examine it. From the signal number and sigaction,
* determine what normal delivery would do. If no
* engine perturbs it, we'll do that by returning the
* signal number after setting *return_ka.
*/
signr = dequeue_signal(task, &task->blocked, info);
if (signr == 0)
return signr;
BUG_ON(signr != info->si_signo);
ka = &task->sighand->action[signr - 1];
*return_ka = *ka;
/*
* We are never allowed to interfere with SIGKILL.
* Just punt after filling in *return_ka for our caller.
*/
if (signr == SIGKILL)
return signr;
if (ka->sa.sa_handler == SIG_IGN) {
event = UTRACE_EVENT(SIGNAL_IGN);
report.result = UTRACE_SIGNAL_IGN;
} else if (ka->sa.sa_handler != SIG_DFL) {
event = UTRACE_EVENT(SIGNAL);
report.result = UTRACE_SIGNAL_DELIVER;
} else if (sig_kernel_coredump(signr)) {
event = UTRACE_EVENT(SIGNAL_CORE);
report.result = UTRACE_SIGNAL_CORE;
} else if (sig_kernel_ignore(signr)) {
event = UTRACE_EVENT(SIGNAL_IGN);
report.result = UTRACE_SIGNAL_IGN;
} else if (signr == SIGSTOP) {
event = UTRACE_EVENT(SIGNAL_STOP);
report.result = UTRACE_SIGNAL_STOP;
} else if (sig_kernel_stop(signr)) {
event = UTRACE_EVENT(SIGNAL_STOP);
report.result = UTRACE_SIGNAL_TSTP;
} else {
event = UTRACE_EVENT(SIGNAL_TERM);
report.result = UTRACE_SIGNAL_TERM;
}
/*
* Now that we know what event type this signal is, we
* can short-circuit if no engines care about those.
*/
if ((task->utrace_flags & (event | UTRACE_EVENT(QUIESCE))) == 0)
return signr;
/*
* We have some interested engines, so tell them about
* the signal and let them change its disposition.
*/
spin_unlock_irq(&task->sighand->siglock);
}
/*
* This reporting pass chooses what signal disposition we'll act on.
*/
list_for_each_entry(engine, &utrace->attached, entry) {
/*
* See start_callback() comment about this barrier.
*/
utrace->reporting = engine;
smp_mb();
/*
* This pairs with the barrier in mark_engine_detached(),
* see start_callback() comments.
*/
want = engine->flags;
smp_rmb();
ops = engine->ops;
if ((want & (event | UTRACE_EVENT(QUIESCE))) == 0) {
utrace->reporting = NULL;
continue;
}
if (ops->report_signal)
ret = (*ops->report_signal)(
report.result | report.action, engine, task,
regs, info, ka, return_ka);
else
ret = (report.result | (*ops->report_quiesce)(
report.action, engine, task, event));
/*
* Avoid a tight loop reporting again and again if some
* engine is too stupid.
*/
switch (utrace_resume_action(ret)) {
default:
break;
case UTRACE_INTERRUPT:
case UTRACE_REPORT:
ret = (ret & ~UTRACE_RESUME_MASK) | UTRACE_RESUME;
break;
}
finish_callback(utrace, &report, engine, ret);
}
/*
* We express the chosen action to the signals code in terms
* of a representative signal whose default action does it.
* Our caller uses our return value (signr) to decide what to
* do, but uses info->si_signo as the signal number to report.
*/
switch (utrace_signal_action(report.result)) {
case UTRACE_SIGNAL_TERM:
signr = SIGTERM;
break;
case UTRACE_SIGNAL_CORE:
signr = SIGQUIT;
break;
case UTRACE_SIGNAL_STOP:
signr = SIGSTOP;
break;
case UTRACE_SIGNAL_TSTP:
signr = SIGTSTP;
break;
case UTRACE_SIGNAL_DELIVER:
signr = info->si_signo;
if (return_ka->sa.sa_handler == SIG_DFL) {
/*
* We'll do signr's normal default action.
* For ignore, we'll fall through below.
* For stop/death, break locks and returns it.
*/
if (likely(signr) && !sig_kernel_ignore(signr))
break;
} else if (return_ka->sa.sa_handler != SIG_IGN &&
likely(signr)) {
/*
* Complete the bookkeeping after the report.
* The handler will run. If an engine wanted to
* stop or step, then make sure we do another
* report after signal handler setup.
*/
if (report.action != UTRACE_RESUME)
report.action = UTRACE_INTERRUPT;
finish_report(&report, task, utrace);
if (unlikely(report.result & UTRACE_SIGNAL_HOLD))
push_back_signal(task, info);
else
spin_lock_irq(&task->sighand->siglock);
/*
* We do the SA_ONESHOT work here since the
* normal path will only touch *return_ka now.
*/
if (unlikely(return_ka->sa.sa_flags & SA_ONESHOT)) {
return_ka->sa.sa_flags &= ~SA_ONESHOT;
if (likely(valid_signal(signr))) {
ka = &task->sighand->action[signr - 1];
ka->sa.sa_handler = SIG_DFL;
}
}
return signr;
}
/* Fall through for an ignored signal. */
case UTRACE_SIGNAL_IGN:
case UTRACE_SIGNAL_REPORT:
default:
/*
* If the signal is being ignored, then we are on the way
* directly back to user mode. We can stop here, or step,
* as in utrace_resume(), above. After we've dealt with that,
* our caller will relock and come back through here.
*/
finish_resume_report(&report, task, utrace);
if (unlikely(report.killed)) {
/*
* The only reason we woke up now was because of a
* SIGKILL. Don't do normal dequeuing in case it
* might get a signal other than SIGKILL. That would
* perturb the death state so it might differ from
* what the debugger would have allowed to happen.
* Instead, pluck out just the SIGKILL to be sure
* we'll die immediately with nothing else different
* from the quiescent state the debugger wanted us in.
*/
sigset_t sigkill_only;
siginitsetinv(&sigkill_only, sigmask(SIGKILL));
spin_lock_irq(&task->sighand->siglock);
signr = dequeue_signal(task, &sigkill_only, info);
BUG_ON(signr != SIGKILL);
*return_ka = task->sighand->action[SIGKILL - 1];
return signr;
}
if (unlikely(report.result & UTRACE_SIGNAL_HOLD)) {
push_back_signal(task, info);
spin_unlock_irq(&task->sighand->siglock);
}
return -1;
}
/*
* Complete the bookkeeping after the report.
* This sets utrace->report if UTRACE_STOP was used.
*/
finish_report(&report, task, utrace);
return_ka->sa.sa_handler = SIG_DFL;
if (unlikely(report.result & UTRACE_SIGNAL_HOLD))
push_back_signal(task, info);
else
spin_lock_irq(&task->sighand->siglock);
if (sig_kernel_stop(signr))
task->signal->flags |= SIGNAL_STOP_DEQUEUED;
return signr;
}
/*
* This gets called after a signal handler has been set up.
* We set a flag so the next report knows it happened.
* If we're already stepping, make sure we do a report_signal.
* If not, make sure we get into utrace_resume() where we can
* clear the signal_handler flag before resuming.
*/
void utrace_signal_handler(struct task_struct *task, int stepping)
{
struct utrace *utrace = task_utrace_struct(task);
spin_lock(&utrace->lock);
utrace->signal_handler = 1;
if (stepping) {
utrace->interrupt = 1;
set_tsk_thread_flag(task, TIF_SIGPENDING);
} else {
set_tsk_thread_flag(task, TIF_NOTIFY_RESUME);
}
spin_unlock(&utrace->lock);
}
/**
* utrace_prepare_examine - prepare to examine thread state
* @target: thread of interest, a &struct task_struct pointer
* @engine: engine pointer returned by utrace_attach_task()
* @exam: temporary state, a &struct utrace_examiner pointer
*
* This call prepares to safely examine the thread @target using
* &struct user_regset calls, or direct access to thread-synchronous fields.
*
* When @target is current, this call is superfluous. When @target is
* another thread, it must held stopped via %UTRACE_STOP by @engine.
*
* This call may block the caller until @target stays stopped, so it must
* be called only after the caller is sure @target is about to unschedule.
* This means a zero return from a utrace_control() call on @engine giving
* %UTRACE_STOP, or a report_quiesce() or report_signal() callback to
* @engine that used %UTRACE_STOP in its return value.
*
* Returns -%ESRCH if @target is dead or -%EINVAL if %UTRACE_STOP was
* not used. If @target has started running again despite %UTRACE_STOP
* (for %SIGKILL or a spurious wakeup), this call returns -%EAGAIN.
*
* When this call returns zero, it's safe to use &struct user_regset
* calls and task_user_regset_view() on @target and to examine some of
* its fields directly. When the examination is complete, a
* utrace_finish_examine() call must follow to check whether it was
* completed safely.
*/
int utrace_prepare_examine(struct task_struct *target,
struct utrace_engine *engine,
struct utrace_examiner *exam)
{
int ret = 0;
if (unlikely(target == current))
return 0;
rcu_read_lock();
if (unlikely(!engine_wants_stop(engine)))
ret = -EINVAL;
else if (unlikely(target->exit_state))
ret = -ESRCH;
else {
exam->state = target->state;
if (unlikely(exam->state == TASK_RUNNING))
ret = -EAGAIN;
else
get_task_struct(target);
}
rcu_read_unlock();
if (likely(!ret)) {
exam->ncsw = wait_task_inactive(target, exam->state);
put_task_struct(target);
if (unlikely(!exam->ncsw))
ret = -EAGAIN;
}
return ret;
}
EXPORT_SYMBOL_GPL(utrace_prepare_examine);
/**
* utrace_finish_examine - complete an examination of thread state
* @target: thread of interest, a &struct task_struct pointer
* @engine: engine pointer returned by utrace_attach_task()
* @exam: pointer passed to utrace_prepare_examine() call
*
* This call completes an examination on the thread @target begun by a
* paired utrace_prepare_examine() call with the same arguments that
* returned success (zero).
*
* When @target is current, this call is superfluous. When @target is
* another thread, this returns zero if @target has remained unscheduled
* since the paired utrace_prepare_examine() call returned zero.
*
* When this returns an error, any examination done since the paired
* utrace_prepare_examine() call is unreliable and the data extracted
* should be discarded. The error is -%EINVAL if @engine is not
* keeping @target stopped, or -%EAGAIN if @target woke up unexpectedly.
*/
int utrace_finish_examine(struct task_struct *target,
struct utrace_engine *engine,
struct utrace_examiner *exam)
{
int ret = 0;
if (unlikely(target == current))
return 0;
rcu_read_lock();
if (unlikely(!engine_wants_stop(engine)))
ret = -EINVAL;
else if (unlikely(target->state != exam->state))
ret = -EAGAIN;
else
get_task_struct(target);
rcu_read_unlock();
if (likely(!ret)) {
unsigned long ncsw = wait_task_inactive(target, exam->state);
if (unlikely(ncsw != exam->ncsw))
ret = -EAGAIN;
put_task_struct(target);
}
return ret;
}
EXPORT_SYMBOL_GPL(utrace_finish_examine);
/*
* This is declared in linux/regset.h and defined in machine-dependent
* code. We put the export here to ensure no machine forgets it.
*/
EXPORT_SYMBOL_GPL(task_user_regset_view);
/*
* Called with rcu_read_lock() held.
*/
void task_utrace_proc_status(struct seq_file *m, struct task_struct *p)
{
struct utrace *utrace = &p->utrace;
seq_printf(m, "Utrace: %lx%s%s%s\n",
p->utrace_flags,
utrace->stopped ? " (stopped)" : "",
utrace->report ? " (report)" : "",
utrace->interrupt ? " (interrupt)" : "");
}
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment